SPSTEAMPULSELIVE ANALYTICS
Lords of the Shattered Kingdom

Lords of the Shattered Kingdom Steam metadata

Neuralsoft | Jun 29, 2020 | game

Released

0players observed · 23 September 2026 - 03:28:05 UTC

CasualMassively MultiplayerRPGStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)60
  • Revenue (VGI)$240
  • Review score100% positive

Lords of the Shattered Kingdom metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)60
  • Revenue (VGI)$240
  • Review score100% positive
  • Total reviews2
  • Release dateJun 29, 2020
  • DeveloperNeuralsoft
  • PublisherNeuralsoft

Genres: Casual, Massively Multiplayer, RPG, Strategy, Early Access

Company pages: Developer: NeuralsoftPublisher: Neuralsoft

Top Steam chartsTop 100 gamesGame directorySteam Store page

Lords of the Shattered Kingdom Steam metadata

Lords of the Shattered Kingdom metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1337170/metadata
Steam Storehttps://store.steampowered.com/app/1337170/
Steam Communityhttps://steamcommunity.com/app/1337170
PCGamingWiki search
IGDB searchSearch IGDB for Lords of the Shattered Kingdom

Reviews, pricing, and metadata

Review summary

2 user reviews

100% positive, 2 positive, 0 negative

Price and discount

$4.99

Platforms

Windows

Categories

Multi-player, MMO, PvP, Online PvP, In-App Purchases, Family Sharing

Achievements

Not available

Platform releases
  • Steam 29 June 2020

Latest Steam announcements

  • Update notes for June 14th - 14 June 2026

    Hello all! After a very long period of inactivity, I am resuming work on this project. First on the list is addressing some critical bugs that seem to have popped up with upgrading to the latest Unity version. I have also disabled the premium currency. It was a bad choice to add it. The currency already on each account is still there and all the items from the premium shot, except for the premium account, are still available. The premium account itself was turned on for everyone, for free, and will not need to refreshed. More updates will be coming :) Patch notes: Fixed some resources not showing up on the map Fixed issues with inventories not displaying correctly sometimes. Removed premium currency shop from the UI. It is no longer possible to buy premium currency in game. All premium currency is gained only by completing challenges. All players now have free premium account.

  • Player markets - 13 May 2021

    Player trading was limited, until now, to direct trading between two online players. With the introduction of trade orders, players can now place orders for buying or selling goods, which can be filled by others in time. The market interface itself was changed a bit, with new buttons related to player to player trading being added. Players can place (or fulfill) buy or sell orders from the new market order interface. Trading of modified weapons is also possible, by using the special weapons trading interface. Trading can happen remotely, for example items can be requested in a player castle and supplied by another player in another castle, making the trade completely safe for both parties, but severe taxes must be paid. Alternatively, the trade can happen on PVP open maps, for much lower taxes with higher risk. This should give more advanced players a way to dispose of their items while…

  • Enemy leaders - 8 March 2021

    Enemy leaders update In this patch, NPC armies have received a leader. This leader will now have skills, depending on how far the player has progressed, of the command/heroic + adventure types. There are some significant consequences to this new feature. Enemies are more powerful Because the leaders of these NPC entities will give them boosts coming from passive skills, the enemies will be much tougher. Furthermore, it will be much harder for the player to build an "immune" soldier type, equipped with armor, that will not take damage at all from NPCs. With the skills coming into play, even swords might be able to penetrate armor. The leader HP, damage, and defensive stats will be based on the members of its group. So if the player finds a high damage group dressed in leather, it is very likely that the leader will also have high damage and be dressed in leather. Note: NPCs on the main m…

  • Winter update, 2020 - 24 December 2020

    Cooperative gameplay Players can now become friends in game by using the chat window. Clicking on a player listed in the chat channel will show the options available. A lord can now ask a friend for help for completing a quest, by entering a quest area and then using the new "Ask for help" option. This can happen straight away, without having to meet on the PVP maps or waiting for later content. If the friend accepts the request, its lord will be moved to the quest area entrance, and you can proceed from there, either by fighting the monsters individually or...together. Armies can now merge under a leader. The group leader will have the authority to move the group and engage enemies. It will also be able to remove any army from the group. Any army can also leave on its own at any time. If an group of armies will engage an enemy, they will each deploy and control their own troops. To fac…

  • Guides for starting players - 4 July 2020

    The new guides are quickly available here: Creating your main character First steps and first quest If stuck, these guides should help new players get unstuck and going fast. They also explain the basic elements of the game, so, go check them out!

  • Patch 7/3/2020 - 3 July 2020

    New city graphics The graphics in the city view have been changed substantially. More vegetation was added (grass mainly) and the distance at which the grass was visible has also been increased. Also the randomness of the size of the vegetation was changed. Additionally, a second light was added to the scene to create a global illumination effect and increase overall illumination of (previously dark) objects. The fog distance was also shortened. New player experience It was noticed that new players have a hard time getting the lord out of the castle for the first time. Basically, the “Sortie army” icon is not visible enough. Players did however notice the lord button on the top of the screen and the “Back to map” button on the bottom of the city view. However, clicking on any of those did not actually sortie the lord, so additional action (double clicking on the lord button on the top b…

Patch notes and updates

S.noRelease datePatch nameGID number
114 June 2026Update notes for June 14th1835236783568417
28 March 2021Enemy leaders4057152305726545076
33 July 2020Patch 7/3/20203444640809401899805

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1337170
Live current players0
SteamPulse tracked peak4
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateJun 29, 2020
DeveloperNeuralsoft
PublisherNeuralsoft
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type2 user reviews
Positive review percent100%
Positive reviews2
Negative reviews0
Total reviews2
Steam recommendationsNot available
AchievementsNot available
Average playtime forever3,831 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1337170/

Short description

LotSK is a kingdom building game, featuring turn based hex grid combat, exploration and resource gathering.

About this game

The game action takes place in a medieval fantasy setting. The players get to develop their starting town with resources collected from the nearby lands, to raise increasingly powerful armies which they use to advance their conquest. Starting conditions The player begins as a lord of a small castle on a remote island. With the help of a few poorly armed fighting men, or by itself, it battles bandits and monsters, to collect resources and help the people of the island. Castle Building The castle building happens in steps, called seasons. Each season, the player gets to organize and manage the town with all economic actions taking effect at the end of each season. Season length varies based on kingdom size, with larger kingdoms having longer seasons. Armies The player builds weapons in the castle. These weapons can be equipped on soldiers trained in the barracks. It is the equipment given to the soldier that defines it's abilities. Soldiers can wear 5 different pieces of armor and use 1 weapon in each hand. The number of items available to the player, which is initially low, grows fast forcing the player to balance the increased weapon costs with the cost of recruiting more soldiers. Exploration The player commands armies lead by lords. Initially, only one army can be moved around, on a grid based map. Moving the army reveals more territory with new challenges and opportunities. The large maps contain quest givers which offer missions taking place in smaller areas. These areas are otherwise hidden. Completing quests allows the player to advance deeper into the world. Combat The combat happens on a hex grid, with the units involved taking turns to act based on their speed. Progress There are two aspects of progress in the game. One is the economic progress. Developing a castle, and later on conquering other castles and developing those, will advance the kingdom technology allowing the player to get its hands on more powerful equipment, or in larger quantities. The second one is the advancement of each army commander, the lords, by gaining experience. Experience is used to train skills that improve the battle abilities of an army, either by allowing a more nu…

Supported languages

English, Romanian

Steam categories

Category IDCategory
1Multi-player
20MMO
49PvP
36Online PvP
35In-App Purchases
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência fantasiosa Violência
steam germany16Drastische Gewalt
igrs18Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

Lords of the Shattered Kingdom's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Lords of the Shattered Kingdom's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Lords of the Shattered Kingdom at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$4.99$4.99No discountSteam Store

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