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Free Royale

Free Royale Steam news

ECZilla Games | To be announced | game

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ActionFree To PlayEarly AccessSteam Store

  • Steam app typegame
  • Steam App ID1337300
  • PriceFree to play
  • Release dateTo be announced
  • DeveloperECZilla Games

Free Royale news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID1337300
  • PriceFree to play
  • Release dateTo be announced
  • DeveloperECZilla Games
  • PublisherECZilla Games
  • Parent gameNot available

Genres: Action, Free To Play, Early Access

Company pages: Developer: ECZilla GamesPublisher: ECZilla Games

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Free Royale Steam news

Free Royale news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Developer Update: A new engine & status of Free Royale - 3 September 2024

    Hello All, Beardy here! Just want to provide you all on the status of Free Royale Where is Free Royale? This is a question we have been asked a few times and I wanted to clear up some things on what is going on. Free Royale is a passion project from a tiny team who whenever they can put the time into development. As such other situations (work, family etc.) take priority. Whilst we cannot put a time set in stone we can share that we are still much working on the project. This brings us nicely to the next point. The Royale is Unreal! Thats right! When we started the development of Free Royale, we planned to use the Unity Engine to allow us to make maps and other assets more easily. Whilst we are more familiar with this engine we believe that the switch to Unreal Engine will allow us more freedom to make more detailed and engaging maps. This will result in most cases coding elements from…

  • FREE ROYALE PLAYTEST! (PRE-ALPHA) - 28 May 2023

    Hello all! Finally we can share an older but working online build of Free Royale! Check our Steam page to request access to our playtest! Please note this build is purely for network testing. A lot of the features are still coming and will be a part of future playtests https://media.discordapp.net/attachments/719907726775418931/1112429801643458710/image.png

  • Check out our new Discord! (State of Arena) - 15 December 2021

    Hello everyone! This will likely be the last post of 2021 (Unless something insane happens) so I thought it would be nice to provide a short update on the progress of Free Royale. So What's the latest? I have news for all! Whilst development of Free Royale slowed down (due to world situation and small team size) we have not stopped and are planning some big things down the road for 2022! We are not yet ready to annonuce the full details as of yet but you can keep updated for when we do thanks to our new dedicated Discord sever! Sounds Cool. How do I join You can join the Discord directly via the Steam Store page and or you can use the following link to join! - https://discord.gg/DTJ4DecD4z We cannot wait to share more of what is to come for 2022 and We will be sure to keep everyone posted as we get more news to share!

  • Update on Game Progress. - 10 June 2021

    Hello all! It has been a while since we last posted an update about the game and although the development is progressing, due to the nature of our very small team there has been delays and interruptions that have affected our plans. We consist of two developers that are mainly game hobbyists and as such is not our main job. We do work on content for the game when we have spare moments, usually after our work day. The reason for no public builds is purely because we feel that there is not enough content as of yet to share with you all and as such we want the first player experience to be an exciting and fun one. We have alot of plans for it and as a small team can be quite ambitious. We will keep you posted when updates come along as well as throw some teasers to what is being planned on our social channels. You can find us on Twitter @freeroyalegame or @eczillla Again we will aim to kee…

  • Free Royale: Network Playtest! - 5 January 2021

    Hello all! Firstly I want to let you all know that despite how silent we have been over the last couple of months it has been because of a multitude of factors. This includes what the current state of the world is having and with some hardware issues with designers it has been difficult to sort this out. However, not is all bad as we have some exciting news to start 2021! Either by the end of this month or early next we will be doing a PUBLIC network test! Yes you heard me right, this will be an oppotunity to allow the community into what we are working on as well as help locate bugs and stress test servers. Whilst this playtest will not be showing any of the content we plan for Early Acsess it will allow you to make and play games as well as play in our test map with some basic weaponry. We will also be streaming to our Twitch and YouTube as well as on Steam during this playtest! Come…

  • Version 0.233 Update! - 24 August 2020

    Hello All! We are back with a small update that is laying the groundwork for the next major update! Whilst we have not got a confirmed date when this will be live we can say there is a couple of new things in this build! There may be small hotfixes before the major update as well. Patch Notes: Added: New weapon model held by player New scenary models such as trees. Changed: Changed background of menu screen Adjusted volume of music to lower value Updated the game engine version Known Bugs: In game volume slider is not functioning as intended. (Will be fixed in a hotfix patch) Thank you to all those currently testing and as for everyone else we will provide updates for a public test soon. ECZilla

  • Free Royale - Live Discussion with the Devs! (New Date) - 18 July 2020

    Come and watch as the devs talk about what they want for free royale whilst also taking feedback and suggestions! We will be live on both the steam store page and our Twitch Twitch - https://www.twitch.tv/eczilla

  • ONLINE ENABLED - 12 June 2020

    Hey all! Surprise! We have now got online enabled. This can be used by creating / joining rooms. Make sure to type a username before joining / creating to be able to play! Rooms are currently set to 10 per room and are on the now renamed Practice map! Next Update we plan to refine this online such as adding names above player heads. PATCH NOTES: - Implemented Online Play - Updated Lobby UI's - Renamed 'Test Map' to 'Practice Map' Got some more exciting things to share soon! So stay tuned!

  • News on Network - 7 June 2020

    Hello All! Just wanted to provide an update on the network and online. We aimed to get it up for this week but to due to issues outside the game. We had to delay it until at least late next week. We know people are eager to try out the online portion of the game but we are making sure the dev team has enough time to be able to sort it out. Once we have it out and realsed into the wild we plan to have a closed beta before publishing into early acsess once networking bugs have been ironed out. Of course coming into early acsess means alot more people will be able to try out the early version and as soon as it is out. We will start on new maps and features for all! Our first goal is to make a big and official map and we have a team that is currently working on the layout as we speak! We will have more news to share soon so keep your eyes peeled!

  • New Menu, Laying the online framework - 30 May 2020

    Hello All! Just pushed out a patch that includes the start of the main menu screen for the game! The online components currently are offline however the test map can still be accsessed via a temp button on the menu. We will have more to annouce with the arrivial of online. Hopefully planned for next week! Stay Tuned! Also if you not already. Be sure to join our Discord to leave feedback and also speak to the devs! https://discord.gg/4pk784F

  • BRAND NEW UI, MUSIC AND MACOS SUPPORT! - 28 May 2020

    Hello All! We have just pushed an update that includes some basic UI additions as well as a soundtrack that we plan to use either in game or on the main menu! Have a look and let us know what you think in the game discussions! Next up is planned to make a basic menu to start the game and then to get the networking completed! See you in the next update!

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