Foxen Island news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score84% positive
- Total reviews25
- Release dateMar 18, 2021
- Developergamingyourway
- Publishergamingyourway
Genres: Adventure, Casual, Indie, Early Access
Company pages: Developer: gamingyourwayPublisher: gamingyourway
Foxen Island Steam news
Foxen Island news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update #2 - Back story! - 9 May 2021
Thanks so much for the continued feedback and support. As always if something isn't in this build that you've mentioned to me it will be coming soon. List of changes: Diary note collectables. Finally, some back story about the island. Inventory. The map screen has grown to include not just the map, but the treasures you've collected, the dairy notes you've chased down and some stats to see just what Foxen has been doing. Bush performance. Important in any game is how the bushes perform ːsteammockingː (In real life, I've improved the plotting system for them so they will have less impact on both the CPU and GPU). General performance tweaks. It's always an ongoing thing, it's really important to me that you get an enjoyable smooth experience no matter the hardware. M1 Macs There are currently compatibility issues, I've reached out to Unity about it and waiting to hear back. If you've got…
- Update #1 - Photo Mode - 28 March 2021
Thank you everyone for all the feedback, I've been working through it while trying to add new features, and if something you've flagged up isn't in this build it's coming soon. Quick list of changes: Photo mode. Improved movement / controls. Slider added for fullscreen mode for those of you with performance issues on large monitors. Reduced the Depth of Field blur effect. Fix for retina Macs. Fixed the bug on first play where it would only give the options of Continue / New Game, sigh. Fixed saving issues with the treasures. Internal changes which should help balance the performance from the CPU to the GPU more. Other things which I've clearly forgotten ;)
- So close now! - 27 July 2020
Great news! We're getting very very close to launch, just finishing off the last couple of bugs before we put it out for internal testing and then we'll be ready to press the big red launch button!
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