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Paramount Hero

Paramount Hero Steam news

Graham Darcey | Oct 6, 2022 | game

Released

0players observed · 25 September 2026 - 19:50:25 UTC

AdventureIndieMassively MultiplayerRPGEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score50% positive

Paramount Hero news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score50% positive
  • Total reviews6
  • Release dateOct 6, 2022
  • DeveloperGraham Darcey
  • PublisherGraham Darcey

Genres: Adventure, Indie, Massively Multiplayer, RPG, Early Access

Company pages: Developer: Graham DarceyPublisher: Graham Darcey

Top Steam chartsTop 100 gamesGame directorySteam Store page

Paramount Hero Steam news

Paramount Hero news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • New emotes, aggro changes - 22 December 2022

    Several new emotes were added (/laugh, /shake, /nod, /dance, /bow, /wave). Aggro changes - mobs will now assist each other properly in defense of each other. NOTE: This will definitely effect people who are fighting the townguards, YOU MAY DIE! Some changes to mob stats / levels.

  • Banking and Bugfixes - 14 December 2022

    New features: Added the much-requested banking feature (see Leopold in the town) which can help protect items you wish to keep across deaths. Added a number of new high-level equipment drops. Bugfixes Added randomness to frostbolt slowdown. Fixed issues where mobs sometimes would never retaliate at certain distances. Modified global weather to be hard-coded (for now) to clear skies. Misc Removed the crafting UI from the inventory as generally the recipe screen obsoleted it.

  • Bugfix - 5 November 2022

    Fixes performance of backend navigation which was causing game slowness.

  • Bugfixes & UI improvements - 4 November 2022

    Fixes issue where monsters could be attacked from afar using spells/skills/projectiles, but would not counter-attack. Added confirmation popup when advancing level.

  • Line-of-sight aggro - 2 November 2022

    Monsters now factor in line of sight into their aggro (i.e., you can hide from them around corners).

  • Bugfixes - 7 October 2022

    1) fix for infinite stat glitch on death/relevel. Upon next login after deployment, if your stats will be lowered to the expected maximum 2) Fix for disconnection when spamming clicks/moves/cmds 3) Fix for infinite-skeleton bug (you could cast summon skeleton X times and get X skeletons at the same time). New logic will destroy existing pet whenever you summon one.

Patch notes and updates

S.noRelease datePatch nameGID number
122 December 2022New emotes, aggro changes5000716037440933236
214 December 2022Banking and Bugfixes4991708208075522516
35 November 2022Bugfix4732747437209526269
44 November 2022Bugfixes & UI improvements4732747437207183436
52 November 2022Line-of-sight aggro4732747437199081116
67 October 2022Bugfixes4613399405944392142

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