SPSTEAMPULSELIVE ANALYTICS
Story in the Dream World 2 –Water Gods and Spirits–

Story in the Dream World 2 –Water Gods and Spirits– Steam news

Nuriverse | Oct 9, 2020 | game

Released

0players observed · 24 September 2026 - 20:12:05 UTC

Indie

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score50% positive

Story in the Dream World 2 –Water Gods and Spirits– news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score50% positive
  • Total reviews4
  • Release dateOct 9, 2020
  • DeveloperNuriverse
  • PublisherPolaris(붙박이별)

Genres: Indie

Company pages: Developer: NuriversePublisher: Polaris(붙박이별)

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Story in the Dream World 2 –Water Gods and Spirits– Steam news

Story in the Dream World 2 –Water Gods and Spirits– news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • This is a Story in the Dream World Series’s free public site announcement. - 11 November 2020

    Story in the Dream World 1 –VaP- : https://nuriverse.itch.io/storyinthedreamworldvolcanoandpossession Story in the Dream World 2 –WGaS- : https://nuriverse.itch.io/story-in-the-dream-world-2water-gods-and-spirits Sorry to proceed ahead of schedule.

  • This is the last notice. - 8 November 2020

    Due to personal circumstances, all games currently uploaded to my Steam account will be removed before November 13, 2020. Steam refund conditions (within 2 weeks of production + within 2 hours of playtime) If you are satisfied, you can request a refund from Steam. In the future, if there are more new series works, you can upload them to Steam, We are not developing the next work yet. Instead, the two full editions that were posted on Steam will be uploaded to other game sites for free. I think that the price itself creates a barrier to entry when the work is not verified, It has been decided to release the two previously created works for free. (If all the store pages of my Steam account are deleted, I will first upload the version on Steam to the site called itch.io.) If you upload it to another game site, we will patch it whenever there is a fix, just like when it was posted on Steam.…

  • Ver 1.04 Patch Update - 23 October 2020

    1. Fixed that the first image of the prologue appeared twice and the sound overlapped when exiting with the X or Esc key when the prologue page was not turned over. 2. The music room BGM was divided into 2 pages and merged into 1 page (+BGM creates a directing that goes beyond the name) 3. At the end of Chapter 3, the color of the background and the bullets were similar, so the parts that were difficult to distinguish are clearly fixed.

  • Ver 1.03a Patch Update - 21 October 2020

    1. Fixed so that the icon of the general mode chapter 1 special bullet gauge did not appear. 2. Chapter 3 Boss (including BR) Prevents the image from appearing behind the alter ego

  • Ver 1.03 Patch Update - 21 October 2020

    1. If you lose all of your life, it is not done from the beginning when continuing to start, but it is made to proceed immediately as it progresses. 2. Removed the credit count display at the top left of the play screen 3. No limit on the count of credits (which can continue count)

  • Ver 1.02 Patch Update - 18 October 2020

    1. Increases the transparency of the effect that comes out when hitting the boss shield and keeps the transparency rising and disappearing. 2. Fixed so that the part where the set sound volume was not applied (the boss breaking sound effect, when the pause menu is turned on during play) is properly applied. 3. In the normal mode, the number (field progression level) in the middle left of the screen is Deleted. 4. When the sound level is set and played on again, the setting value is applied before the end. 5. Among the normal modes, it is possible to set whether or not to move field elements according to the player's movement in the 'Config' menu of the main screen. 6. Reduced the number of Zolgae and shots that appear at the end of Chapter 5 in normal mode. 7. Change the player hit point image 8. Chapter 7 Fixed the problem that the set sound volume was not applied when some special bul…

  • Ver 1.01 Patch Update - 11 October 2020

    1. Fixed the player character with invincibility rolls applied to them to be hit correctly 2. Delete all points that were increased when hitting zolgae & bosses 3. Delete the part where the bonus score according to the boss destruction time was applied differentially (the part where the direction of the boss destruction score is lowered is removed, and a fixed bonus score is applied when the boss is destroyed according to the difficulty level and the Chapter of bosses and the mode.)

Patch notes and updates

S.noRelease datePatch nameGID number
111 November 2020This is a Story in the Dream World Series’s free public site announcement.3872494575583711019
28 November 2020This is the last notice.3887130640403495076
323 October 2020Ver 1.04 Patch Update3895010671340277190
421 October 2020Ver 1.03a Patch Update3895010671332681133
521 October 2020Ver 1.03 Patch Update3895010671332528716
618 October 2020Ver 1.02 Patch Update5422856308621365984
711 October 2020Ver 1.01 Patch Update3853351107559081613

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