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Regrowth

Regrowth Steam news

Portgate Studios | Apr 19, 2021 | game

Released

0players observed · 5 October 2026 - 20:03:33 UTC

CasualIndieStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score90% positive

Regrowth news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score90% positive
  • Total reviews39
  • Release dateApr 19, 2021
  • DeveloperPortgate Studios
  • PublisherPortgate Studios

Genres: Casual, Indie, Strategy

Company pages: Developer: Portgate StudiosPublisher: Portgate Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Regrowth Steam news

Regrowth news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Now on mobile! New features on desktop! My city builder's alpha has launched! - 14 March 2024

    Hi guys, After being in the back of my mind for so long, finally I created a mobile version of Regrowth! :) Give it a try, I can't wait to hear your feedback! Though I can't share where due to Steam's policies. Good luck finding it! :\ With this big update I also implemented some new features, while also fixed and polished a few things here and there. Just to mention the two big features: Now you can change the game's speed, letting you "skip" those boring waiting times. Now you can jump back in time with just one simple click: you can undo your midgame actions as well! :) And on another note, after lots of playtesting and polishing, I present you the first fully open alpha of HexLands, my roguelike city builder! Click here to sign up and I'll let you in as soon as possible. :) There were a few open alphas before, but they were not really promoted, as I tried to limit its reach on purpo…

  • v1.1.3c - Level Editor working again! - 24 August 2023

    Hi guys! Sorry for the delay, I was AFK for a couple of weeks, but now I'm back. And the reported Level Editor issue is now fixed, so feel free to go back making levels! :) Cheers, Tudvari

  • v1.1.3 - Small fixes and polishes! - 19 July 2023

    ​Hi guys! I've just release version 1.1.3, no new content or feature, just some slight fixes and polishes. Have a nice week! :) Cheers, Tudvari

  • HexLands: My Roguelike City Builder! - 3 February 2023

    Hi guys! As some of you may already know, I've been hard at work on my next game for the past 8 months or so! :) So let me introduce you HexLands, a roguelike city builder! :) Your goal is to expand your empire to as many harder and harder procedural islands as possible to maximize your empire’s population! You have to efficiently use the available resources, tools and perks, adapt to the environment, complete procedural quests... otherwise you can’t establish a strong enough colony to set sail for the next one! Set sail, and choose wisely! Which island's perk and biome fits your playstyle and strategy the best? How far will your empire reach? In case I got you interested, check out its Steam page and well... wishlist it please! :) Also I would love to see more people on our Discord community because more people means more feedback! If you prefer Reddit, I've got you covered! :) Thus ev…

  • v1.1.1 - A little help for the achievement hunters! :) - 12 July 2022

    Long time no see. Hi guys, I've been pretty busy since the last patch, working on my dream ARPG inspired by Diablo and then starting a small rogue-like strategy game as a side project... And some other personal stuff as well, just as usual. But here are a few changes to improve the game a bit. I know that there are other suggestions, lots of them, trust me, and they are all pretty neat... but due to the circumstances, they have to wait. I guess they have to wait till the next major patch. I'm hoping to make a smaller update in the future, adding some new content to the game. So here's the short list, and needless to say, I would really appreciate if you could check out my other projects on my YouTube Channel or on our Discord Server! :) Have a nice week! :) Cheers! Features Reset Game button in the Settings panel to help achievement hunters! :) Fixes Lowered intro clip sound by 33%. Adj…

  • How Much Money did my First Game make... with 23 Translations? :O - 21 November 2021

    Hi guys, Regrowth is now released for more than half a year, a major patch is out, and now I made a quick financial analysis! So in case you wonder how much my little puzzle game made and want to know about what's behind the scenes, check out my video! If you enjoyed it, don't forget to give it a like and subscribe! :) Cheers!

  • v1.1.0 - Create your own levels! Play other players'! - 8 September 2021

    Hi guys, This update took more time than I expected it to because I highly underestimated how much work will this new system need. Also due to some work and personal stuff, I have less free time. But anyway, let me introduce to you Regrowth's first major update: Now you can create your own levels and also play others'! And all of this got a nice Steam Workshop integration to make sharing and downloading levels as easy as possible! :) (Also I can't wait to see who will unlock the 4 new achievements first! :D) Player made levels! Can't get enough of Regrowth but you've already played through the campaign? Now you can play other players' levels, resulting in a possibly infinite amount of playtime! :) Level Editor! Bored of all the levels and you've got better ideas? You think you can implement an idea much better? Or just want to mess around with the game's mechanics? Well, then step right…

  • v1.0.4 - Undo-Redo, Serbian localisation, Balancing and Fixes! - 1 June 2021

    Hi guys, This update took a while because lots of stuff came up, and I had some issues with implemeting an undo-redo system which would suit both the game and the upcoming level editor as well. Besides the undo-redo feature there is now a Serbian localisation thanks to Marko "romanizat" Josifović and Radoš "rammba" Milićev! Also the level progressing got a bit more balanced, and fixed a couple of stuff. Features Undo-Redo before the level starts. Serbian localisation. "Trajectory" got easier. "Enclose" got easier, its previous version is now present at the later part of the branch. "Separation" got replaced with an easier new map, called "Rejuvenation". "Separation" got moved to the later, harder part of the branch. Fixes Opening the settings panel in the intro level crashed the game. Settings panel's language dropdown sometimes wasn't undone on undo. Localisation fixes. After the game…

  • v1.0.3 - Graphics Settings, inspect failed levels, wind carry distance, fixes! - 3 May 2021

    Hi guys, This update took a while because I haven't done a graphics settings form before :D Also after you've lost a level, you can have a final look at it, helping you finding your mistake and on windy levels you can see how far a seed can be carried during the wind's duration. And also some smaller fixes! :) Oh and sadly the new stuff haven't been localised yet. Stay tuned! :) Features Lots of new graphics settings: Display Mode, Resolution, Refresh Rate, Lock Frame Rate, Vertical Sync. (Sorry Mark! :) ) After losing a level, you can inspect the end state of the island. (Thanks AztAdom, and unknown "feedbackers") Distance indicator for wind: displays the number of tiles a seed can fly during the wind's full duration. (Thanks quality postpunk bois! :) ) Added a teaser for the workshop. :) Extended the credits with Masafor and CBlade's help. Thanks again guys! Fixes On some machines the…

  • Save islands from sinking by spreading life across them in Regrowth - 27 April 2021

    On the surface Regrowth seems simple, with you growing plants across islands to stop them from sinking. However, it's surprisingly challenging and quite lovely. Read the full article here: https://www.gamingonlinux.com/2021/04/save-islands-from-sinking-by-spreading-life-across-them-in-regrowth

  • v1.0.2 - Lots of fixes, rebalanced starting levels, new range indicator & more! - 23 April 2021

    Hi guys, Here's another update with fixes, a new indicator for bees, and a rebalanced starting experience! :) I hear you well, and the level editor is coming! :D But on weekdays I have a dayjob and that daily 5-6 hours of game development is only enough for these must have fixes and improvements. :| But luckily the weekend is near! ;) Features Tile based range indicator for bees. (Thanks -v-! :) ) Fixes Some machines still experienced the misbehaving bees. Now it's fixed. (Thanks Seema!) There were crashes if a bee was over the ocean and the user placed something. Flowers requiring bees to flower no longer auto-flower themselves. Second and third level are simpler & easier. Fourth level is a bit more balanced. The snail level before the last snail level is easier. (Sorry AztAdom :D ) If you experience anything strange or unpleasant, or you just have a suggestion/idea, let me know on Dis…

  • v1.0.1 - "Beehaving bees", Easier levels, Graphics settings & More! - 21 April 2021

    Hi guys, hope you are enjoying the game so far! :) v1.0.1 is out now with some nice fixes and quality of life changes! Features: Grass Density setting for all you guys with Power Plant and Potato PCs! :D The main menu island looks a bit better. Fixes: Third level became a bit simpler and easier. On some machines bees were behaving strange every now and then. Hopefully now it's fixed! Sorry Nookrium! :D On some machines the 4th level was uncompletable because all plants were dead before it would have began raining. Thanks Shruikaan! Next and skip buttons in tutorials and "stories" are green now so they are more visible. (Thanks Peter!) Intro level's music volume is similar to the normal levels'. "Company" Intro is 25% quiter. Added an important group to the Credits. Lowered recommended memory to 2GB. Fixed typo in the YouTube channel achievement. Translation fixes: German fixes thanks to…

  • Regrowth is now available on Steam! - 19 April 2021

    Regrowth is now available on Steam! Do you have the necessary strategy, optimisation, and of course logic… to save the Earthlands? ;) Be sure to grab it before the 10% launch discount ends! I can’t wait to see how many of you will unlock all the achievements and find all the easter eggs in the first week :) Thanks for supporting the project, I couldn't have done this without you guys! Good luck & have fun! :D Writing a review would really help. :) Watch my release announcement video down below:

  • Here's how 1 year of gamedev looks in just 1 picture. - 18 April 2021

    My little game jam entry sure changed a lot in the past one year. :) Only one day left and you can begin your adventure! Complete all the 48 levels, face the final challenge, unlock all the 29 achievements and find all the easter eggs! :D Can't wait to hear your feedback, see your screenshots and watch your gameplays. :) (And read your bug reports. ^^)

  • 4 weeks left till releasing my first game! :) - 21 March 2021

    4 weeks left till my first game's release... what a ride it was, and it still is. But this mug that my girlfriend gave me keeps me motivated 😁 Since I've started working on this game I've been posting like twice a month to the community on a lot of platforms... but I've forgot that the Community Hub is active even before release. 😅 Well, better later than never. If you want to see what changed since the demo's release, visit my YouTube Channel. Also don't forget that a Regrowth giveaway ends tonight! Do you feel lucky, punk? If you have some time, come to our Discord Server and have a chat with me or the community. 🙂 (And also feel free to sign up to my newsletter. Okay, I stop now ^^) Have a great weekend! Cheers! :)

Patch notes and updates

S.noRelease datePatch nameGID number
124 August 2023v1.1.3c - Level Editor working again!5141475722328295224
219 July 2023v1.1.3 - Small fixes and polishes!5124584051965466667
312 July 2022v1.1.1 - A little help for the achievement hunters! :)4539082035578130546

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