- Clash II on Steam Deck! - 29 January 2025
Hello! We have great news - Clash II can be launched on Steam Deck! Although the game has not yet received verified status, it is fully playable and running on this device. Rediscover the game by being able to take it with you anywhere! For Karkhan!
- Karkhan more accessible! - 9 January 2025
Dear Players, Starting today, our game is available at a permanent price of 4.99 USD. We want to make it more accessible to everyone who wishes to join our community and explore the world we’ve created. Check out what we’ve prepared and join us on Steam. Thank you for your support, and see you in the game! For Karkhan!
- Summer Sale! - 27 June 2024
Hi! Today marks the start of the Summer Sale on Steam, and as a result, you can buy Clash for 50% off! We don't always have time for a big vacation in warm countries, but we can always treat ourselves to a summer evening with the game - which we strongly encourage you to do, especially since the latest update introduced new maps for Hot Seat mode! The promotion will last from today until July 11, 2024. For Karkhan!
- Update 20.06.2024 - 20 June 2024
Welcome! Today's update doesn't revolve around the list of changes, but around the gamepad knob! From today Clash II receives full support for this type of controller. This is not the only change - players waiting for new maps for Skirmish mode can try their hand at three new maps: King of the Golems (1 vs 1) With Fire and Wood (3 players) The Great Hunt (4 players) Another change is related to graphics - the backgrounds in the city screens have been changed to be more vivid and detailed, while optimization has been improved. This is one of several factors that should positively affect the loading time of the castle scene. In addition, the update includes a solid pack of patches and bugfixes. For Karkhan!
- Polish Constitution Days - 2 May 2024
Welcome! May 3rd, 1791 is the day of the signing of the Constitution, which strengthened the position of the Polish state in the international arena. Every year we celebrate this day as a national holiday, free from work - participating in ceremonies, celebrations or simply relaxing. There are many ways to relax, such as playing - that's why we are giving you a chance to purchase a copy of Clash II at a promotional price of -50%! All this on the occasion of the “Polish Constitution Days” event, promoting Polish games. Join us and take advantage of this unique offer, valid from May 3 to 10. Event starts at 7 PM Polish time: https://store.steampowered.com/curator/39565327/sale/PolishConstitutionDays2024 For Karkhan!
- Update 11.04.2024 - 11 April 2024
Going forward we are implementing the first of the changes promised at the release - more language versions. Today the game has expanded to include the German language. The full list of changes includes: Adding translation of texts and UI into German. Adding randomization of the player's name if left blank after editing the designated field for it in the skirmish configurator Adding the ability to change the setting of the mouse cursor restriction to the window Adding flames, smoke and light to the forge model in the Purians Town Adding a "Try again" button after losing a scenario Changing the functionality of reducing the cost of recruiting units in the tavern obtained from research Fixed passing through a closed gate after destroying an adjacent fortification A fix for winter tree materials Fixes to unit colors related to burnt-out colors after lighting changes Fixes to building mater…
- Update 14.03.2024 - 14 March 2024
Today's update is mainly focused on improvements to visual elements, including: Visual adjustments to lighting presets for spring (map, battle, castle) Visual adjustments to lighting presets for autumn (map, battle, castle) Visual adjustments to lighting presets for winter (map, battle, castle) Visual improvement of sandstone rocks Visual correction to the skirmish mode settings window A change to the water shader in the Heathens Castle Change in the model of the statue in the Purians Castle - addition of a hearth Addition of snowdrifts in winter variants of castles of both factions Changes to the grass material in castles and on the world map Addition of a banner with the name of the castle on the world map Improvement of the materials of the buildings in the Heathens Castle Addition of a knarr model to the Heathens Castle at the highest level Optimization of the performance of the eve…
- Update 01.03.2024 - 1 March 2024
March begins with another update that focuses on visual improvements, but also includes: Improved display of tooltips on units in battle. Improved the operation of reward stores (tavern / stable) Improved deselecting of treasures after collecting them Improved loading of structures on the map Reduced unnecessary refreshing of models of some structures (including mills, shrines, peasant huts, etc.) Changes have been made to the balance of the 6 mission of Purians Campaign - the farm gives one peasant instead of two Minor improvements have been made to the quest in the 6 mission of Heathens Campaign Changed the way to enter the castle scene Added a cursor for entering the castle scene (magnifying glass cursor) Added effect of gentle camera movement in the castle Improved tooltips on ranged unit targets The initial number of tile highlight objects has been increased for optimization purpos…
- Hotfix 22.02.2024 - 22 February 2024
One week after the release, we are providing an update with bug fixes and patches that we were able to detect. Thank you for your patience and the feedback you have given us. Today's update includes: The performance of the Pike Wall effect has been improved Fixed some localization entries Fixed the refresh of the tavern in the castle Added information to the tooltip where units' stats are shortened Improved display of tooltips in the castle Fixed a bug related to incorrect unloading of assets when switching between scenarios Fixed a bug where in the pre-battle unit deployment screen, the abbreviated stats screen displayed incorrect AP values of units Fixed a bug where Esc in the castle did not open the pause menu Plugged a missing SFX into the Continue button on the main menu For Karkhan!
- Version 1.0 - release - 15 February 2024
Ladies and gentlemen, THIS day has arrived: Clash II version 1.0 is now available! After over a year of tweaks, fixes and hard work, we are leaving the Early Access stage. At the very beginning, we would like to once again thank everyone who took the time to check out the early versions of the game and share their ideas and thoughts with us. It is thanks to you that Clash II became the game we see here, and without you it would have been impossible. But remember, this is not the end of the journey! Reaching stage 1.0 is a milestone for us, laying the foundation for further development of the game. As today's update puts a new game mode - hot seat - into your hands, this is what will be the main theme of future updates. We want to take the time to create more maps for this game mode for you and add them in the form of regular patches. The game will also get new language versions, and per…
- GAME STREAM - developers plays the game - 14 February 2024
Join us and watch how we are playing Clash II ! You can see how the game looks before you decide to join the battle for Karkhan. https://store.steampowered.com/app/1347760/Clash_II/
- Announcement! - 8 February 2024
Yesterday's update was a special one for us, as it closed the roadmap we had planned (except for one small exception - about that in a moment). In exactly one week, on February 15, Clash II will leave the early access stage! We are as excited as you, the players who took the time to test the Early Access version. Thanks to your feedback, suggestions, comments and ideas, Clash II has become a game that realizes our shared imaginations. A big thank you for this amazing journey! Yesterday we shared with you a huge update, covering all stages of the roadmap except one - the hot-seat game mode, which will be released in a week. Right now, most of our team is spending every available moment on testing and tweaking, so that once you know Harwig's story, another fully polished adventure on the continent of Karkhan awaits you. Thanks for being with us! For Karkhan!
- Purians Campaign! Update 07-02-2024 - 7 February 2024
Welcome! After a nearly three-month long break, we bring you a huge update that not only improves almost every aspect of the game, but also adds the long-awaited campaign of the Purians faction! We hope the new adventure will keep you entertained for hours as you traverse Karkhan alongside Harwig, the commander of the Purians. IMPORTANT: Due to huge changes in the game, the old save files will not work properly. However, the existing campaign progress will be preserved. What else awaits you in this update? New icons for passive and active skills Icons for relics and glyphs added New leveling system for the hero, in addition to attributes the hero gains skills to choose from after levelling up Added equipment system for the hero Added single-use items Added relics that the hero can wear to gain additional bonuses Added a new structure with a relic to obtain Added new SFX's to structures…
- Update 20-11-2023 - 20 November 2023
Hello! After a long break we bring you fresh update which is changing and upgrading core of the game. The update contains: Replaced mine structure models with new ones Replaced castle structure models with new ones Replaced the foundation structure model with a new one Corrected structure models on the map Improved the interpolation of terrain heights Improved the snowfall system Changed unit textures Modified the operation of the Peasant unit; the corresponding population number was automatically added to the nearest castle Optimized the method of destroying fortifications Added a system to stop a unit in battle during the active pause menu Added skills for the units of the Purians Added player color support to the shader of snowy structures Refreshed the castle research Corrected localization keys, descriptions, and translations Added support for creating new troops for the Wild playe…
- Update 07-09-2023 - 7 September 2023
Greetings! Today's changes mainly focus on improving the game experience and include: New tutorial windows describing how to move around the map, how to set up units before a battle, and the effects of the environment and combat binding. Changes to the appearance of 4 structures located on the map Improvements to camera movement Improvements in the display of tooltips Improvements in coloring of unit portraits Bugfixes For Karkhan!
- Update 24-08-2023 - 24 August 2023
Greetings! In today's update, we have prepared a number of fixes and new features for you. We encourage you to take a look at them! Changed the appearance of 22 structures located on the map The path set in the previous turn no longer disappears when setting a new path Added tooltips for controls and interaction on the map Objects and units can no longer be deselected on the map In the settings, you can disable motion acceleration (after you press RMB while moving) Rams can no longer win a quick battle on their own It is no longer possible to walk over a destroyed bridge Shrines and monoliths now heal flying units Fixed bug with disappearing units after loading the game Fixes to changing the appearance of the cursor when hovering over map elements Changed portraits of some units Adjustment of castle UI for ultrawide monitors Showing the chances of winning against an enemy after hovering…
- Update 11-08-2023 - 11 August 2023
Have a great Friday! With today's update, we will see the climax of Elena's story in the last two missions of the Heathens campaign: Unity for Freedom - Elena must unite rebellious governors to face increasingly powerful forces of the Purians Karkhan has Never Neen Like This Before… - Leaders of Heathens and Purians will cross their swords in the final battle. In addition, we have made numerous changes and improvements to a few aspects of the game: New mission - Unity for Freedom (5th mission of the Heathens campaign). New mission - Karkhan has Never Neen Like This Before… (6th mission of the Heathens campaign). Fixes to AI behavior on map Elena unit model is now proper loaded on “A Lost Home” map Change of visualization of path display for units on map Improvements to the VFX appearance of skills effects Fixes to the display of dialog boxes New bug/feedback reporting window in the main…
- Update 21-07-2023 - 21 July 2023
Have a great Friday! In today's update, in addition to a number of changes, we bring you first of all two new missions for the Heathens campaign: When a Legend Comes True - explore with Elena a cavern in which she will encounter an ancient evil Bloody Vengeance - help Elena take care of refugees fleeing from the Purians army In addition, we have fixed numerous reported bugs and made changes that we believe will positively affect your gameplay experience. New mission - When a Legend Comes True (3rd mission of the Heathens campaign). New mission - Bloody Vengeance (4th mission of the Heathens campaign). You can no longer recruit heroes in the tavern Changed the maximum technology level for the map: A Lost Home, Sanctified Ash (1st and 2nd maps of the Heathens campaign) Improvements to camera responsiveness Ability to move the camera by holding down the LPM The camera no longer moves behin…
- First roadmap update! - 7 July 2023
After a long period of dedicated and enthusiastic work, we are thrilled to unveil major updates in Clash II. With appreciation for your invaluable feedback, we have crafted a host of new features for you to explore. We are very curious to hear your impressions! Update July 6th: Modernized version of almost the entire UI Visual modifications to achieve a more climatic game world Improved camera changes for better player visibility Game balance improvements and fixes New neutral units - bandits With this, we were able to tick off two points from our roadmap - a big step towards the end of the early access stage.
- Upcoming Update! - 27 June 2023
The upcoming update will change the user interface on the world map, battle maps and in the castle view. The interface has been reworked completely from scratch. Your feedback about the previous version was invaluable for our team, as we aimed to make the new one as intuitive and convenient to use as possible. The new interface was designed in parallel with the game mechanics and improvements that will be coming in the following updates. This is just the first of many great changes approaching the continent of Karkhan! Be ready!