- v1.6 Fix - 17 March 2023
Minor patch Adjusted balance of final dungeons Fixed several bugs around adventure mode/missions
- FINAL CONTENT UPDATE: v1.6 - 17 March 2023
This is the final major content update for Hearts of the Dungeon List! I'll still be watching the game to do bugfixes and such, but as far as major planned content, this is the end of the line for now! If you want to see what my next project is, follow me on Twitter , or maybe join my Discord! v1.6 Content: Casino is available and will retroactively be open if you've unlocked it prior. The bestiary is completely filled. 10 bonus dungeons have been added for those wanting a little more after dungeon 100. Misc. fixes Thanks for playing!
- Update v1.5 - 1 January 2023
A user in our Discord brought a bug that affected saving and could cause a lot of lost progress, so I had to get a fix out asap. I'm still working on the casino, it's just slow moving since my priorities have shifted to my next project. Rest assured the final content update is coming though! Just... slowly. More soon! Changelog: Fixed bug that could cause certain save options to not work properly. More to come soon! -Nick
- FISHING UPDATE RELEASE - 15 July 2022
The Big Fishing Update has arrived! Changelog: New Achievements New post-decision conversations with each girl 60 Unique fish Logbook to track catches, misses, and weight records Six fishing goals to achieve, each tied to new perks New outfits New SFX New in-game artwork Bugfixes
- Fishing Update Release: July 15th! - 13 July 2022
The fishing update is coming July 15th! Content: 60 catchable fish, each with unique rareness and attributes Fishing logbook with your personal records Stamp board with unlockable perks/costumes A handful of new, post-decision converstaions
- Big Fishing Update: Progress - 19 June 2022
I've been quiet for a little, so I just wanted to update you all on my recent progress. The fishing update is about 90% done. Currently implemented I have; 60 catchable fish, each with unique rareness and attributes Full fishing log with your personal records Stamp board with unlockable perks/costumes To be complete, I just need to add a few more dialogue scenes, then the update will be ready! I start a new job tomorrow so it will probably be a week or two until the update comes out, but I'll post an announcement when I can confirm the exact release date! Thanks, Nick
- Update v1.4 - 13 May 2022
Changelog: Fixed bug that stopped players from progressing through Adventure mode. Still working on fishing, more to come soon! -Nick
- Update v1.3 - 10 May 2022
Changelog: Arry and Miri can now gain affection. The player can now view Arry and Miri's epilogue scenes. (You will have to answer their proposal one more time.) The Arry and Miri achievements have been fixed and should unlock when you reach the epilogue. The ability management backend has been 100% REDONE, and all associated bugs should be fixed. Specifically, ability use counts and levels will no longer reset if they're no longer in a player preset. ACTION REQUIRED: If you take one thing from this update, it's that Arry and Miri's conversation lines were broken before this update, with all their epilogue scenes being hidden. If you've been stuck at their proposal, doing it one more time should unlock their achievements and lead you to their epilogue scenes. Additionally, I've begun work on the logbook! It's coming along nicely. https://i.imgur.com/FBdDow9.png
- Update v1.2 - 1 May 2022
Changelog: Volume of new background tracks adjusted Bugs related to returning to the title menu have been addressed Still working on the abilities bug. I'm having to totally redo abilities while holding support for the old way, so it's taking a minute, but that fix is coming! -Nick
- Hearts of the Dungeon List has RELEASED! - 29 April 2022
The day has finally come! Hearts of the Dungeon List is now out on version 1.0. This update comes with just a few changes to give the game that last little nudge! Achievements are now active! A LITERAL TON of bug fixes! This has been a fun journey, but it's far from over! Future Updates: Expanded Fishing (fishing log, RPG elements, etc.) Casino Over a dozen additional outfits (probably more than two dozen, I haven't counted) The full 200 monsters (Currently I think we're at ~120?) Challenging post-game dungeons Additional epilogue scenes for all three girls (6-9 currently, I plan to add a LOT more!) A few QoL features that I'd like to add Much more! A note on achievements: Achievements will be at best uncooperative with old saves, so to be safe I recommend a fresh save for 1.0. I'm sorry for the inconvenience but Achievements took me right up to the line so I had to prioritize bigger bu…
- Update v0.9 - 28 April 2022
This is essentially the full game as it will appear in 1.0. With that said, there are some KNOWN BUGS that I'm currently working on, one of which could have a mild effect on certain player's experience; If an ability is not included on any of your ability presets, it's values will not be saved. This means if you level up ability A to 10, then exchange it for move B, without move A being on any of your three preset lists, it will be reset to level 1. I'm working on getting this fixed for Friday, but it's stemming from a larger architectural problem so it's taking a LOT of time and effort. I expect this will be fixed for Friday, but I wanted to warn those of you who wanted to play early so you could avoid it. Moving on... Changelog for v0.9: Additional story sequences (including prologues for each girl) Additional events Additional monsters Fixing effects and sfx have been redone Fishing…
- New Release Date: April 29th! - 27 April 2022
That's right, the release date has moved up a few days! This Friday, April 29th, Hearts of the Dungeon List will leave early access! See more info on my last Kickstarter post, here!
- Release Date: May 1st! - 21 April 2022
Hearts of the Dungeon List is now content complete! 1.0 will be releasing May 1st, 2022 (less than two weeks!) I'll be spending the next two weeks fixing any bugs I come across and tweaking the balancing, but the content for 1.0 is implemented and able to be played today! 100 Dungeons, over 120 monsters, an complete soundtrack with unique tracks for each area, full storylines for each of the three girls as well as a mainline story, highly improved fishing, and more is all ready to go! Coming post-release; More dungeons! More conversations with the girls! More monsters! RPG Elements and a log book introduced to fishing! (catch 'em all!) A casino with RPG elements! More outfits for the girls! MORE! Details on when this is all coming will follow release shortly, so keep your eyes open and check me out on Twitter, or in our Discord! Thanks, Nick
- Update v0.83 - 28 February 2022
Nothing too crazy this time. Changelog: All events that will launch with the game are no live (Some are locked behind dungeon progress) Small UI changes on Title Small story dialogue changes Several particle effect updates Misc. bug fixes
- Update v0.82 - 17 February 2022
Changelog: UI update for notifying the player an event is available Several new events added Events are now entirely random and no longer appear only every three battles
- Update v0.81 - 9 February 2022
Update 0.81 marks the recommencement of development! Changelog Updated to Unity 2020 Critical and dodge chances for player have drastically increased Framework for events now 100% in place First handful of events implemented with more partially implemented Reworked mission generator scales missions to your level Next up I'll be adding a big bundle of events and fixing up some event UI stuff. There's not much info about events around the game and I want to improve that as well. Currently they only show up every three battles of adventure and can be negative or positive, with a big lean towards positive. After I'm happy with event stuff, I'll fix up the bestiary, implement affection/multiple endings, and we'll be approaching the game leaving early access! Thanks everyone! -Nick
- Development Recommencing! - 9 February 2022
After a short break lasting the final two weeks of January as I started up a new job, I'm recommencing development on HotDL. You can see what's next up on my Trello board to check out upcoming updates here. First up is re-assessing priority and then re-organizing the board. After that I'll get to working on the final features necessary before we hit 1.0! Of course there are many more updates to come post-release, but for now my goal is to get the base content all in and polished up! -Nick
- Update v0.8 - 14 January 2022
Changelist: Fixed ability related bug in loading saves from older versions
- Update v0.79 - 13 January 2022
Changelog: Bugfixes Script changes for "Meadia" dungeon
- Update v0.77 - LARGE UPDATE! - 13 January 2022
This is the BIG one! A TON was changed here. Changelist: The story content has more than doubled (story & personal) Total rework of abilities Total rework of DEX (no longer purely comparative, you will always see benefits from points into DEX) Two new characters appear in story scenes Total/partial reworks of various status effects (poison, heal, clear, stop) Various bugfixes Balancing is very different now and might need some polishing, but overall I'm very happy with the new changes. They allow the content to scale in a much more seamless way that will make balancing the end-game dungeons, abilities, and post-game dungeons MUCH easier! Also, it probably goes without saying, but all the story content is still incomplete. I want to add the final parts of the story as the game leaves Early Access.