Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 1349900 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Coming soon |
| Developer | Blood and Pixels |
| Publisher | Blood and Pixels |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | Yes |
| Linux support | Yes |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
Feudal Kingdoms is a medieval Grand Strategy strategy game, which sets new limits to the genre with challenging features. The realistic population structure is only one of the few features you shouldn't miss.
About this game
Top features Realistic population structure In no other grand strategy game are so many details and impacts in the own game strategy than in Feudal Kingdoms. The villages / settlements with their inhabitants need food to survive, most of which is grown on fields. The season will also influence the possibilities. In winter for example the ground will freeze, this will lead to starving inhabitants as soon as the stock goes empty. If you want to expand your kingdom and will start a battle against other kingdoms you need soldiers. Soldiers are farmers which need to be recruited. But the farmer will be missed as a food producer. Soldiers who died in battle will be gone. Therefore the birth rate and population density can go down or even decrease. Many factors have to be taken into consideration and every king has to decide if he will expand his kingdom but fort he cost of a weak nation. Items Every settlement has his own stock of different foods, fur, wool, so as on weapons, armor and many other items. Also armies need enough stock of food in their inventory for their campaigns to prevent starving or moral loss. That might seem obvious but has a big impact on the upcoming features and agent interactions. Agents There are three types of agents: The henchmen , aristocrats and noblemen They can interact across the boundaries of their own settlement. A henchman has the skill to destroy a food stock of a village from another kingdom with a fire. If this happens in winter, the inhabitants will perhaps starve. In Feudal Kingdoms you can weaken your enemies without starting a brutal war. Aristocrats can improve the research efforts. Also they can be used as negotiator to strengthen your own diplomatic position or to weak the diplomatic position of your enemies. The noblemen have the responsibility to manage your settlement but they can be also used as military leader in conquests. Game Content Kingdom selection When starting a new game, you get to choose from a set of pre-defined kingdoms, each of them with their own history and traits. This grants the possibility of choosing the right starting conditions for your preferred play style. Settlement overview Each settle…
Supported languages
English, German
