SPSTEAMPULSELIVE ANALYTICS
Orbital Strike VR

Orbital Strike VR Steam news

Draconis Interstellar | Jan 31, 2023 | game

Released

0players observed · 6 October 2026 - 20:16:13 UTC

ActionIndieSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive

Orbital Strike VR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive
  • Total reviews12
  • Release dateJan 31, 2023
  • DeveloperDraconis Interstellar
  • PublisherDraconis Interstellar

Genres: Action, Indie, Simulation

Company pages: Developer: Draconis InterstellarPublisher: Draconis Interstellar

Top Steam chartsTop 100 gamesGame directorySteam Store page

Orbital Strike VR Steam news

Orbital Strike VR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update notes for Dec 5 - 6 December 2023

    - Fix a couple issues with the new pause feature where it wasn't syncing. - Fixed issue with quitting a paused game.

  • Update Notes for Dec 3 - 4 December 2023

    Features - Hosts can now pause the game - Survivor: Pilots no longer need to land on carrier to upgrade between waves - Survivor: Encounter balancing - Performance optimizations Bug Fixes - Fixed anti-pilot torpedoes tracking dead pilots - Fixed problems with teleport movement if ship is moving while a player is onboard - Fixed carrier health values not resetting on survivor wave restarts

  • Combat V2 Update! - 5 November 2023

    We're very excited to introduce a major update today that changes almost every aspect of the game. Much thanks to everyone that provided much needed feedback in the last year since launch. Let us know any issues, bugs, and feedback via Discord or support email. NOTE: This update is a significant change from the original game. Existing saves will upgrade to the new resources available but it's recommended to either start a new game or replay the tutorial on another save slot to get familiar with the new combat mechanics. Combat V2 A complete overhaul of the combat system based on player feedback. We've heard loud and clear that the original system was too complicated and not all that much fun. The new system increases the lethality of pilots significantly, giving the player more options on how to approach combat encounters. Pilot weapons can now damage ship hulls. All ship armor and shie…

  • Patch notes for July 4, 2023 - 4 July 2023

    - Improvements to campaign cinematics - Fixed sync issue with some networked objects - Fixed controller type lookups for tutorials

  • Orbital Strike VR's is on sale for Steam's Summer Event! - 29 June 2023

    Orbital Strike VR is participating in this summer's Steam sale and is 30% off for the next 2 weeks. Check out what players are calling a "hidden gem" in this unique sci-fi adventure! Thanks again to all the early players for their feedback and bug reports!!!

  • Update notes for June 29, 2023 - 29 June 2023

    - Fixed race condition on command tutorial dialog text. - Fixed issue with voice chat not working sometimes. - Backend changes to networking to support future cross-platform co-op.

  • Update notes for April 9, 2023 - 9 April 2023

    April 9, 2023 - Fixed issue the broke joining remote multiplayer sessions. - Fixed issue with haptics getting stuck while Steam overlay turned on.

  • Update Notes for April 5, 2023 - 5 April 2023

    April 5, 2023 - Added max evacuation ship counter for Outbreak gamemode. - When switching carrier's main weapon type during Outbreak, some of the previous cost is now refunded. - Better objective graphical hint on structures that need to be destroyed. - Fixed holstered weapons not following player sometimes if they are on a ship when it field jumps. - Fixed desync issue when warping into the upgrade zone during Outbreak gamemode. - Fixed smooth locomotion collider issue while on a moving ship. This was causing players to get kicked off or stuck outside the ship sometimes especially in Outbreak gamemode. - Fixed race condition that may cause the research table to not show available research on load. - Fixed potential desync if a player is moving on or off a catapult right when the carrier field jumps. - Fixed smooth locomotion desync when attaching to catapults while in the end-game lobb…

  • Update Notes for March 23, 2023 - 23 March 2023

    March 23, 2023 - Fix for priority target not spawning in the campaign, if you continue on to the third commlink without destroying it initially. If you are missing an anti-armor core and having trouble proceeding in the campaign, head over to Shatter Core and defeat the priority target there to gain a critical core needed to progress. - Fix a rotation desync while flying and using snap rotation.

  • Update notes for March 22, 2023 - 22 March 2023

    March 22, 2023 - Personal weapon explosive hit effects now only occur if they do effective damage against ship hulls. - Increased personal weapon damage against torpedoes and ship turrets by 30%. - Additional heavy weapon reloads added during resource tutorial to keep players from having to go back to the ship to re-arm. - Decreased the size of the support menu a bit to make it easier to use in combat. - Targeting effects are now disabled while using the support menu so they shouldn't clutter up the menu. - Minimum range added for weapons targeting larger ships. - Removed dash teleport option in favor of an instant teleport with fade due to trouble getting dash teleport effects to play well with smooth rotation options. - Fixed a desync issue with smooth rotation when teleporting while rotating. - Fixed a desync with beam weapon effects when an origin update occurs. - Fixed a case of su…

  • Orbital Strike VR's first Steam Sale is here! 30% off this week! - 16 March 2023

    Welcome new and returning pilots! Orbital Strike VR is participating in this week's Steam Spring sale and is 30% off for this week. After over 17 updates since launch in response to player feedback, now is the perfect time to try out our single-player and co-op space combat simulator for PCVR! Thanks to all the early launch players for their feedback and bug reports!!!

  • Update Notes for Feb 25, 2023 - 26 February 2023

    Feb 25, 2023 - Added an extra objective to help players land back on the carrier in tutorial. - Turrets will now passthrough some damage to a ships hull. The Bastion corvette was a bit too tanky otherwise due to their frontal turret placement. - Fixed ship debris not blocking lance torpedoes. - Fixed graphic effect with the railgun.

  • Update notes for Feb 24, 2023 - 24 February 2023

    - Fixed glow and bloom effects for third-person camera.

  • Update notes for Feb 20, 2023 - 20 February 2023

    - Reworked command tutorial slightly. Each step should flow into the next a bit smoother and it should be harder to accidently skip a step. - Fixed setting player onto catapult launch platform after it resets while using smooth locomotion. - Fixed ships exiting field jumps when already destroyed. - Added and reworked some sound effects: Hand-jet thrust, ship field-jumps, and in-jump ambient sfx. - Replaced asteroid HUD graphic. - Reduced dropped item HUD icon size. - Reset third-person camera position on load. - Added some missing GUI backgrounds to menus.

  • Update notes for Feb 10, 2023 - 11 February 2023

    Feb 10, 2023 - Added new options for locomotion speed and added toggles to enable or disable acceleration for movement and rotation (Can help with motion sickness). - Added new external camera option for third-person mode. - Added more render scale options to allow better fine-tuned settings. - Removed gaps and unused ramps from weapons depot structure. - Changed some text settings and content to be more consistent. - Fixed crash when exiting the game.

  • Update Notes for Feb 9, 2023 - 9 February 2023

    Feb 9, 2023 - Improved shadows and lighting on the carrier. - Fixed application lockup when closing the game manually instead of via SteamVR.

  • Update notes for Feb 9, 2023 - 9 February 2023

    Feb 9, 2023 - Smooth Rotation options now available in the settings menu. - Comfort Vignette options now available in the settings menu. - Removed shield generators from campaign and replaced with mobile support frigates. - Updated fade effects to be visible from the external camera. - Improved debris effect for large asteroids. - Slightly decreased size of holster wheel to make it easier to choose weapons. - Added Deploy x2 button to fire support menu. - Fixed Home Carrier indicator not being set at start of a new campaign. - Fixed dialog location if recenter rotation used.

  • Update notes for Feb 7, 2023 - 7 February 2023

    Feb 7, 2023 - Fixed problem with hands not rotating when using WMR controllers. - Fixed a missing intro cinematic skybox object. - Tracked down one last smooth locomotion desync.

  • Update notes for Feb 6, 2023 - 6 February 2023

    Feb 6, 2023 - Fixed thruster effect not showing right after cat launch. - Fixed offset corrections on remote players when flying far and triggering an origin recenter. - Tracked down and fixed a few smooth locomotion desyncs. - Snap rotation now rotates around HMD node. - AI fire support that are set to Attack and do not have a priority target will now follow the player if they field-jump to a new zone. - Added global ship limit cap to support menu. Removed all per-player ship limits. - Confirmed fix for crashes while playing tutorial videos.

  • Update Notes for Feb 5, 2023 - 5 February 2023

    Feb 5, 2023 - Fixed connection issue that was preventing new games with players stuck on Transfer Approved. - Fixed collisions with some client effects. - Collision physics update. Now centered on player HMD. Required for smooth rotation updates coming soon.

Patch notes and updates

S.noRelease datePatch nameGID number
16 December 2023Update notes for Dec 55395938616789015341
24 December 2023Update Notes for Dec 35395937983673972768
34 July 2023Patch notes for July 4, 20235124582150149854333
429 June 2023Update notes for June 29, 20235124582150131622418
59 April 2023Update notes for April 9, 20235121196841300477564
65 April 2023Update Notes for April 5, 20235121196841286047067
723 March 2023Update Notes for March 23, 20235125698536880692521
822 March 2023Update notes for March 22, 20235125698536877319949
926 February 2023Update Notes for Feb 25, 20235059268543365886354
1024 February 2023Update notes for Feb 24, 20235059268543361016631
1120 February 2023Update notes for Feb 20, 20235059268099252457075
1211 February 2023Update notes for Feb 10, 20235036749277235140630
139 February 2023Update Notes for Feb 9, 20235036749277230932761
149 February 2023Update notes for Feb 9, 20235036749277228803452
157 February 2023Update notes for Feb 7, 20235035622743898852711
166 February 2023Update notes for Feb 6, 20235035622743895558745
175 February 2023Update Notes for Feb 5, 20235035622743892396121
184 February 2023Update notes for Feb 3, 2023: Part 25035622743885990471
193 February 2023Patch notes for Feb 3, 20235035622743882701275
202 February 2023Update notes for Feb 2, #25035622743881531816

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