SPSTEAMPULSELIVE ANALYTICS
Specimen 13

Specimen 13 Steam news

Spire Interactive | Jul 28, 2020 | game

Released

0players observed · 25 September 2026 - 01:01:39 UTC

ActionAdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Specimen 13 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews10
  • Release dateJul 28, 2020
  • DeveloperSpire Interactive
  • PublisherSpire Interactive

Genres: Action, Adventure, Indie

Company pages: Developer: Spire InteractivePublisher: Spire Interactive

Top Steam chartsTop 100 gamesGame directorySteam Store page

Specimen 13 Steam news

Specimen 13 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 1.02 Live - 6 August 2020

    Hi everyone, As stated in the previous patch notes, 1.02 brings the server browser. You are now able to post your games publicly, join other games and so on. Hope you like it! Spire Interactive

  • Update 1.01a [HOTFIX] - 5 August 2020

    Hi everyone, Very small update today to fix some errors introduced by mistake with 1.01. Interact distance shortened (it was way too long!) Fixed an occlusion bug which made parts of the scenery invisible when standing on/near an escape elevator An update on server browsers Pleased to say that we have a server browser working - it's currently being tested to make sure everything works as it should. If all goes well (and it should!) then you can expect to see the server browser in the next update. Thanks!

  • Update 1.01 Live Now - 4 August 2020

    Hi everyone, Quick update today with some important bug fixes and optimisations. Visual trap pings when playing as the Specimen should now be more consistent with the cooldown of each trap Fixed an issue where a certain cabin safe had a keypad that refused to move with the safe door upon opening Fixed a clipping issue at the Docks area Specimen footsteps fixed - the player controlled Specimen no longer has human footstep sounds Fixed an issue where the player controlled Specimen would be stuck in 'revealed' mode when warping out of a light source Fixed various mouse lock issues Fixed collisions on dead zombies & dogs Fixed enemy animation stuttering on clients Removed grass from places where it shouldn't be Fixed the path to the bunker - it's not as bumpy! Fixed an issue causing the road to float slightly above the terrain on a certain corner Added first person running & idle animations…

  • Day 1 bug fixes & tweaks - 29 July 2020

    Hi everyone! Hope you're enjoying Specimen 13 so far! Got a quick update this afternoon to address some issues, notes below. Fixed missing options sliders in-game Improved performance on the Specimen - it should no longer attempt to go after downed players Tweaked the size of the location pings when playing as the Specimen Fixed some culling issues Lowered the number of CCTV cameras and drone fly-overs at the starting area - it should now give you a bit of breathing space! Radio tower announcements should no longer overlap on number readouts Longer duration between number readouts on the radio tower As always we're open to suggestions, ideas and of course any other bugs you may encounter - we want to hear them, improve, fix things and make this the best experience we can with your help! So don't be shy, get on over to the discussion forums or our Discord (discord.gg/H73k4AP) Thank you!

Patch notes and updates

S.noRelease datePatch nameGID number
15 August 2020Update 1.01a [HOTFIX]3664194214735227381
229 July 2020Day 1 bug fixes & tweaks3664193578956853755

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