- New Update! - Alpha Build #9 (0.9.84) - 3 June 2024
Hi everyone! As you can read more in the previous post due to my financial situation and lack of time further development of DevLife is currently on hold. But today I have a small update for you! Thanks to the hard work of @TennelZW from our Discord server the game has been fully translated into Simplified Chinese! Alongside it, our store page has also been localized and this language was added to the supported languages ;) To celebrate this update, the game will be available for -50% off for the next week! If you find any mistakes or overlooks in the localization, you can leave them on the appropriate channel at our Discord server ;) Once again big thanks to @TennelZW for making this update possible! Changelog: New Features: Added full Simplified Chinese localization
- DevLog #8 - Spring Sale 2024 + Important Update - 14 March 2024
Hi everyone! Spring is just around the corner and that means a seasonal sale is starting here on Steam! You can get DevLife -65% off during it! 🌷🌳 I want to use this occasion to give you an update on the full release of the game. But unfortunately, the news I bring is not a good one... What's Going On? As you've probably heard, if you are at least somewhat interested in gamedev, this and the previous year have been really hard on the industry. The layoffs didn't miss me and currently, I don't have any full-time job. That means I need to focus on pursuing things that will help me get a new position or have more potential for generating meaningful income. And let's be real here, DevLife isn't that. For that reason, I haven't really made any progress toward preparing the full release of this game and decided to put a hold on it until my financial situation stabilizes a bit. That doesn't…
- New Update! - Alpha Build #9 (0.9.83) - 10 January 2024
Hi everyone! Due to finding some quite crucial problems with the new update here is a hotfix to address them. If you find any new bugs or have suggestions about the game, you can leave them at our Discord server. Until the next time! Roman Changelog: Game Balance: Drastically increased the chances of appearance for the buy new location company goals when the player has enough money to buy the next location in the progression Bugs Fixes: Fixed not updating components unlock state and level after firing employees Fixed the decisions panel being not interactable after going to the pause menu Fixed saving of the message about unlocking new furniture Fixed problems with loading employees in inadequate employee salary message tooltips Fixed the close button on employee trait change notification not closing it
- New Update! - Alpha Build #9 (0.9.82) - 8 January 2024
Hi everyone! With a huge delay, but it's finally here - a fresh update for DevLife including the new map, Interactive Events about music and random life situations, and a new decision system! Alongside it comes the biggest discount to date -65% as part of Steam's Capitalism and Economy Fest 2024! I already went over the details in another post and of course, you can test them for yourselves. Just one important note: due to changes in the locations' balance, saves from the previous game versions are incompatible with the new version. As always the full changelog for this update is available below. If you find any new bugs or have suggestions about the game, you can leave them at our Discord server. Until the next time! Roman Changelog: New Features: Added new map: Bay Office Added decision system Added Interactive Events connected with the new map Added Interactive Events connected with…
- Capitalism and Economy Fest 2024 - 6 January 2024
Hi everyone! I'm happy to announce that DevLife will be a part of the Capitalism and Economy Fest that starts in just two days on Steam, with the biggest discount to date! 💵 As promised the new update focused on music and random life situations will be released on the same day, that is 8th of January 2024 at 18:00 CET. An hour later when the event itself starts I'll be streaming the game on Steam so make sure to tune in and see me showcasing some of the new things coming with the new update. I hope to see you there! Roman
- DevLog #7 - Progress on the Next Update - 5 July 2023
Hi everyone! It's time for me to shed some light on the next update coming to DevLife! But before we do that, I want to remind you that the game is available for -60% off during Steam's Summer Sale! 🏝️🏖️☀️ It's our biggest discount yet, so it's a great time to purchase it in case you are still undecided! Unfortunately, as you can see, the plan for releasing it in the first half of 2023 didn't work out, mostly due to the lack of free time and other responsibilities that required my attention. So once again, the full release will be postponed until the next year with a plan to release the next update when it's finished somewhere this year. But enough of the bad news! It's time to talk about the new features coming to DevLife in the next update. There are three main things that I want to focus on: the decision system, Interactive Events about music, and the new map. So let's maybe start…
- New Update! - Alpha Build #8 (0.8.81) - 23 April 2023
Hello everyone! A bit delayed but it's finally here - a new update for DevLife featuring Interactive Events simulation for employees! From now on, characters in your game will live their own stories and adventures that will influence who they are. Or in more technical terms, most of the existing and also future Interactive Events will be simulated for your employees and allow them to change traits during the course of the game. Due to various changes in the Interactive Events structure there might be some unhandled compatibility issues with saves made on previous versions of the game. In case they occur feel free to contact us at our Discord server to get help with fixing your save in case you want to continue playing on it. To emphasize this change we've added new Interactive Events that will trigger randomly and change yours or your employee's traits. On top of that, we've also prepar…
- New Update! - Alpha Build #7 (0.8.80) - 5 January 2023
Hi everyone! As promised on our Discord, today we released a small hotfix for not working drag and drop for components and skills. Additionally, because one of the features planned for the next big update - contextual notifications about changes in money and fans, was already done we decided to push it now instead of waiting a few more months ;) As always, if you find any new bugs or have suggestions about the game, you can leave them at the previously mentioned Discord server or on mestoegames.com/bugsreport ;) Changelog: New Features: Added contextual notifications about accounts balance and the number of fans changes for the character and company Bugs Fixes: Fixed a bug that prevented components from being assigned to commissions via drag and drop Fixed a bug that allowed assigning locked components to commercial projects
- DevLog #6 - Roadmap for 2023! - 27 December 2022
Hello everyone! First of all, happy holidays, and everything best for the new year! 🎄🎆 We hope you had a fantastic time and that 2023 will be even better than the previous year! Today we'll walk you through a new roadmap for DevLife guiding us toward the full release in the next year. But before we start just a small reminder that the Christmas event is currently available in the game until the 5th of January, enabling environment decorations and achievements to unlock! The game is also -50% off during Steam's Winter Sale! As you can see in the graphic above we decided to chop previously planned update into two separate ones. There are two reasons behind this decision. Unfortunately, the new map development wasn't going according to plans due to our artist not having time to work on it. But fear not, recently we had some progress in that matter, and below you can see new, work-in-prog…
- New Update! - Alpha Build #7 (0.8.79) - 27 November 2022
Hi everyone! We hope you all are staying healthy because from now on your characters and employees in DevLife won't! With this new update, we are introducing 6 different health conditions, both contagious and serious - deadly even, but also those we need to deal with on a regular basis. It will be up to you how you handle the situation and how it will affect your company and more importantly: your life. Aside from that, we are also introducing a new mechanic - employee motivation program. After reaching certain company sizes your employees will demand you share some of the profits with them. Once again is up to you to decide if and how much you are willing to share. But remember, some might not like your decisions, especially if they are more greedy! This update also introduces a lot of performance tweaks and optimizations as well as new, more informative tooltips. They will allow you t…
- New Update - Alpha Build #6 (0.8.78) - 24 October 2022
Hello everyone! This year Halloween comes a bit earlier to DevLife! 🎃 Starting October 25th you will once again be able to access special content prepared for this holiday. New decorations, camera filter, and spooky soundtrack await you! The game is also available for -40% off during the whole week! With this small patch, we've added better support for Steam Deck (auto UI scaling and showing steam input field when entering text). So if you own this device be sure to check it out! As for the next big update, which unfortunately got delayed, we are still working hard on it and it is mostly done. All that is left to do are graphics for Interactive Events, then localization, and then testing. I can promise you for sure that it will be released this year though that of course means that the one with the new map will be moved to 2023. But the plan for full release next year is still a go. If…
- DevLog #5 - Updated Roadmap for 2022! - 17 July 2022
Hi everyone! As I wrote in the announcement post for the latest update with animals, unfortunately, things got delayed and we won't be able to release the full game this year. But today, I'll walk you through the updated roadmap for 2022 and share some more details about what's coming to DevLife ;) As you can see on the graphic above we plan to release two updates before the 1.0 version that is scheduled for some unspecified time in 2023. The first one will contain Interactive Events with diseases and some additional optimizations in the game that I didn't have enough time to do in the previous update. I'll also add additional, more informative tooltips for commissions and components that will help you manage your employees and projects more efficiently. Finally, there will be a new company upgrade for you to unlock that will allow you to automatically assign your employees to work on a…
- New Update! - Alpha Build #6 (0.8.77) - 24 June 2022
Hi everyone! It's been a while. But before we start happy pride! 🏳️🌈 As you can probably tell from the fact that this update, which was planned for Q1 of this year, was released in June things got delayed. So unfortunately we will have to reshape our plans for the future updates and the full release of the game. But I'll give more details about that in a separate post soon. For now, let's focus on this update! But before we start there is one more thing. DevLife is available for -50% off during the Steam Summer Sale 2022! There's never been a better time to get your hands on the game than now! The most important feature added in this update is pets! You can now own 4 different types of animals each with its own unique Interactive Events that will tell stories of their shenanigans. You can own a dog, cat, fish, parrot, or all of them at the same time! We also introduced a new trait fo…
- SimFest: DevLife Developer Stream and Q&A 2 - 31 March 2022
Because of my big fuckup with setting up OBS correctly on the last stream, I'm going to go live once again on April 1st at 5:00 PM CET and this time you will be able to hear my voice throughout the whole thing :P We are going to continue playing the same save so if want to catch up on the beginning you will get the chance on March 31st at 6:00 PM CET as I was recording it for the replay and in the video, the audio channels are set up correctly. So once again I encourage you to join me in previewing the next update for DevLife ;)
- SimFest: DevLife Developer Stream and Q&A - 29 March 2022
Hi everyone! We are proud to announce that DevLife made it to the SimFest: Hobby Edition! Because of that I - Roman will be streaming from the work in progress version of the next update on March 30th at 6:00 PM CET. I'll show you the new changes and also answer any questions about the game. If you won't be able to make it on time don't worry as the stream will be replayed every day at the same time throughout the whole event! So please join me to see what's new in DevLife!
- DevLog #4 - Roadmap for 2022! - 6 January 2022
Hi everyone! Happy new year! We wish you all the best for 2022! This year is going to be special for us as we plan to release the full version of DevLife! So hopefully this is the last roadmap before that happens :D Today I will walk you through all of the plans and share some details mostly about the update coming in Q1 2022. Our goal is to deliver two content updates in the first half of the year and then go silent for a while as we work on the final release later in 2022. I hope that those updates will be finished closer to the beginning of each quarter rather than its end, but we will see how things go. Interactive Events: In the first content update in 2022, we will of course add new Interactive Events this time revolving around animals and diseases. Your characters will be able to obtain various pets and you will need to take care of them but also face things they do when you are…
- New Update! - Alpha Build #5 (0.7.76) - 3 December 2021
Hi everyone! Today I'm glad to present to you a small, quite unexpected update with full Russian localization made possible by the hard and very quick work of @ZHE5TJ! It is added as an officially supported language on Steam and I hope we will be able to maintain full translation for future updates / posts. Alongside this new language, I've also optimized the way of how texts in-game are changed when you choose a language in the settings so it should happen faster ;) If you find any mistakes or overlooks in the localization, you can leave them on the appropriate channel at our Discord server or on mestoegames.com/bugsreport ;) Once again big thanks to @ZHE5JT for making this update possible! Changelog: New Features: Added full Russian localization Corrections: Optimized performance of the language change in the game settings
- New Update! - Alpha Build #5 (0.7.75) - 12 November 2021
Hi everyone! As we announced previously in a post here on Steam we decided to split content planned for the next update and release as soon as possible which is now! This update introduces a lot of new furniture and random decorations on them that allow you for even more personalization of your workspace! And that's not all of them. There are also 6 new Interactive Events and many other changes that you can find listed below ;) As always if you find any new bugs or have suggestions about the game, you can leave them at our Discord server or on mestoegames.com/bugsreport ;) Changelog: New Features: Added 112 new furniture and their variants as well as variants of existing furniture Added random decorations on furniture Added separate statistics for each character specialization Added 6 new Interactive Events Added global pandemic variant of energy drink overdose event Added Russian trans…
- About the Next Update - Work in Progress #6 - 21 October 2021
Hi everyone! Sorry for being silent for so long. I wanted to hop on here to let you know about a project that recently took almost all of my free time - Packing House. It's a game that I'm helping on together with Adrian, our PR manager, and it's going to premiere soon. You can wishlist it now on Steam! https://store.steampowered.com/app/1622970/Packing_House/ I'm writing this from a train to Poznań because we managed to get a booth from Indie Games Polska at PGA - one of the biggest video games conventions in Poland. For that reason, in the last few weeks, I've been completely focused on this project to make it as best as it can be for the expo. As you can probably tell, I haven't done almost anything in DevLife in this time. That's why I've decided to split content planned for the next update, finish what is already in the project and release it as soon as possible after PGA. It will…
- About the Next Update - Work in Progress #5 - 3 September 2021
Hello everyone! I hope you are all doing amazing :D Today I want to let you know about how the work on the next update is going, when it's going to be released, and overall what is happening with the game right now. If you want to get this information sooner then feel free to join us on our Discord server! Release Schedule Maybe I will start with the information on when the update releases. Unfortunately, I can't provide you with the exact date, as a lot of things are happening in my life right now. I'm starting a full-time job as a game programmer in Warsaw and I'm in the process of moving there. Of course, a permanent job also means that DevLife is going to be a side, after-hours project. That doesn't mean I'll stop working on the game though. On the contrary. It's just that I won't have as much time to do it so everything will slow down a bit. New Interactive Events Now going to the…