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Girls' civilization 2

Girls' civilization 2 Steam news

Moondolino | Jun 1, 2021 | game

Released

0players observed · 24 September 2026 - 12:59:50 UTC

RPGSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak10
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score57% positive

Girls' civilization 2 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak10
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score57% positive
  • Total reviews30
  • Release dateJun 1, 2021
  • DeveloperMoondolino
  • PublisherMoondolino

Genres: RPG, Simulation

Company pages: Developer: MoondolinoPublisher: Moondolino

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Girls' civilization 2 Steam news

Girls' civilization 2 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patchnote 05/23 - 23 May 2021

    Non VR scope grip angle fixed. Major error happened when giving weapon fixed Attaching item too far from tool belt in Non VR is fixed. Donation item detection range increased. Item selling and buying box became bigger. Pirates stop chasing when player approach to town. Game auto save and restart every 3hours to avoid crash issue. there is option of disabling this. Ship cannon don't bounce when hit ally ship. Detection method of cannon ball changed from physics hit to line trace.

  • Update 05/17 - 17 May 2021

    Update - Telescope magnification can be changed in VR. I think some user could suffer buggy frame drop after grabbing scope. Don't touch it in that case. Oculus performance is fixed. but still blurry. I will try adding in-game supersampling option for Oculus. Oculus Air link image quality is way better than USB cabled link/Virtual desktop. Oculus play has unique bug- it take 30 seconds to return to start room. 3 towns added NPC accessory can be un equipped in Non VR. When Healing plask get impact, it explode and heal nearby characters. You have to attach it to toolbelt because they explode with small impact. LOD optimized for GPU. it would noticeable. Changes - Guards are way impatient than before. VR harpoon fishing gun wind speed twiced. Removed harpoon gun air drag so that player can fish in moving ship. Less drop chance of explosives in boxes of military area. NPC don't talk each ot…

  • Patchnote 05/05 - 5 May 2021

    4 more towns added Books can be opened in Non VR fix- ships don't stop on shallow water. Grabbed item don't teleport anymore when world origin is changed. Full release date is June first week. There will be 2 more updates before full release.

  • Non-VR update - 20 April 2021

    Keyboard and mouse input version is uploaded. The game file size is twice of before, but you can select VR and Non-VR version without any efforts. This is 30min playthrough of tutorial part. While updating Non-VR, VR version also update below. Update -VR controller have sit button so that player in chair don't need to bow to grab items on the floor. -Japanese translation for some vitals parts. -Added ship ambience. Change -Vive and MR key mapping changed. -Player can not save in combat -You can draw tool belt in moving ship. it sticks to ship. -Removed the concept of civilian private zone. -Guards are less patient for trespassing. -Ship rotates faster -Lantern is brighter. -Harpoon gun velocity works well in moving ship so that fishing in the ship is possible. -NPC rotate faster when combat Minor bug fix -Remove error when saving and loading in tutorial -Dead body don't speak -Player do…

  • Non VR version is going to be merged into this title. - 10 April 2021

    Because Steam don't allow making another store page for Non VR version, VR and Non VR version going to be merged in this store page. The way of executing VR client is not defined yet. Free DLC, making beta branch for VR, selecting exe file when start, every way has it's own downside. While I am finding best way of executing both VR and NonVR in one game title, this game sometimes not executable and multiple updates may start without reason. Stable executable of Non VR client going to be uploaded on April 21

  • Update 0403 - 2 April 2021

    Two type of hair accessory added. you can take NPC hair accessory by grabbing calf. Save file comparability: Only towns you did not accessed has hair accessory. Each item category has different hitting sound. Grenade added. It explodes 3~5 seconds after its pin removed. You can talk to near NPC by shooting grapple hook. New contract- Finding lost cargo with crane added. I made this long before but disabled until now. I don't remember reason. Each lost cargo and delivery cargo remember contract ID. Contract level system added. you have to pass test to increase contract level. Better ship requires higher contract level. All ships are reballanced. Changes- When you kill town NPC, town regenerate another random NPC next time loaded. NPC watch your eye, not your character head. Military zones are protected with palisades and there are expensive chests. guards will be clever next in update. S…

  • Oculus quest link is not much playable - 21 March 2021

    Tested Oculus quest 2 with both link cable and virtual desktop. Performance issue is too critical that game runs below 50fps, forces player to lower resolution per eye option. I have tried to fix this, but could not found satisfying result. GPU resource is share by game and image stream compression for Oculus Quest. If I grow frame rate of game, the image Quest receives makes afterimage. If I remove afterimage of Quest, the frame rate of game drop below 50fps. Maybe this problem can be solved in the future by hardware manufacturers, but that is out of my work. Other update applied while uploading patch for oculus Chages- NPC face cosmetic returned, jump input from joystick disabled. Minor bug fix- face and body color matches after wearing thigh high. player collision follows player location when player start to move again. this fixes problem when player have wide VR room. Critical bug f…

  • Update 03/18 - Oculus support, Alix grip - 18 March 2021

    Alix grip: When player fire grapple hook to item within 3m, item move toward to player. If player press grip button right after that, that item is grabbed ignoring distance. This does not work with already attached item and item chest. Oculus support: Oculus controller is default. If you are using vive, you have to enable "use vive controller" option in start room. Index and MR controller also changed but not tested. Oculus input is tested with Quest 2 virtual desktop and wi-fi. further hotfix can be done if there is a link cable issue arriving tomorrow. Changes- Items attached to toolbelt don't collide with world items. Collision returns when player grab it again. but item chest does not work in this way. Machineguns without magazine can fire last shot if there is a last bullet inside cylinder. Minor bug fix- NPC's walking below water in some towns is fixed. Ship interface not showing…

  • Patchnote 03/13 - 13 March 2021

    Panties and thigh highs are added. Taking panties of girls is crime. but it is safe when they are sleeping. When you take panties, the information of last wearer is saved and shown to item. Bug: job information not shown properly. Each NPC get their own names when they generated. If you use old save file, only towns you didn't have gone have panties and thigh highs. In closet, panties and thigh highs spawns every 3 days if there is no item saved inside like other dresses. RPG-7 added. you can earn launcher from contracts. Rockets found in big chest in military zone, ship crane, royal shop. Direct hit of rocket give great damage to ships, give a little damage to NPCs inside blast radius. Bug: explosives don't grow crime rate now. Glave added. Melee weapons give damage only when it is hit with it's blade. pole and grip part do not give damage. Next update is oculus support and disabling c…

  • Patchnote 03/09 - 9 March 2021

    Some characters have items in their bag. Player's trespassing, stealing and eating stolen food counted as crime only when nearby NPC see with their own eyes. Added openable book explaining game system. Minor bug fix- Player don't get permanent death when survival mode disabled. NPC head track player when they are talking to player while working. Not purchased item shows properly now. Player body animates properly when it's not rendered. NPC play being hit motion when she is not in combat. NPC don't play sleep motion when she is in combat. Specific personality did not say anything when asked for being companion. now fixed and translated. Change- Lowered steepness of marseille slope. Player can not talk to other NPCs when already talking to tutorial NPCs. Nearby NPC talking code refactored to prevent tutorial bug. Companion do and talk something on ship. Cascade movement is default option…

  • Update 03/04 - 4 March 2021

    Survival mode- If you enable this, you have to eat food to survive. Eating un-purchased food counted as crime. So it is important you collect food from farm. Royal shop sells bread with expensive price. If your save file is non survival mode, you can enable after load by clicking system-enable survival mode button. When you lose fight, you lost food gauge. If you die with 0 food gauge, that means permanent death. Investment- You can invest Peji from royal shop. you can collect tax every two days if you invested more than 5000 peji. Investment interface say you will get access to forbidden zones but that is not updated yet. Reroll contract- you can reroll contract. You can reroll only nearby town contract. Improvement- Frame drop happened every 30 second removed. Instead, it happens one time whenever you move 1.2km distance. Royal shop item shows icon. Added- jump key is bind to right co…

  • Patch note 0302 - 2 March 2021

    New town art style updated. NPC flickers eyes. NPC changes facial expression when combat. NPC face cosmetic temporally disabled. Before update more towns of new art, other game systems going to be added on next update.

  • Update 02/22 - 22 February 2021

    Crash fix: NPC melee attack don't use physicsX so it does not generate crashes anymore. Optimized CPU surge when ending and starting combat Critical bug fix: Guards lost their weapons when player ship go far from town. It is fixed. Player could not win ship battle. It is fixed. Major update: Weather changes, some North Africa towns and animals. Convenience improve : Magazines attached to weapon or toolbelt re-attaches to its post parent when load game. Player's leg don't kick items. Suspicious level go down to zero when player die. Fish not likely to fly to the sky. Player height change option added to start room book. Cascade movement option added. This option is good for VR sick. Play gun dry click sound when there is no bullet but cocked. Magazines with zero bullet don't show bullet on its entrance. Fixed duel grip on ship. NPCs fight better in melee. Player ship cannon calculates pr…

  • Update plan - 3 February 2021

    February 2nd week- Add companion interactions, polishing ship battle, NPC weapon change, reinforcing toolbelt system, time and location based music. The video shows new toolbelt system. February 3~4th week - North Africa towns, Face expression , Weather system, Pickpocket, Add tooltip to current crafting system. March - Caribbean town, South Africa towns, animation polishing, better close combat system, physic simulated VR hand location. April - Girls' civilization 2 Non VR version release as stand alone, new more towns in world wide. May- Add contract level and boss pirate ship, End early access. 2021 Winter- Girls' civilization 3 survival mode 2022 - Girls' civilization 3 story mode Much more NPC interactions with voice will be updated as dev progress, but Main stories from tutorial in this game won't be updated. The stories which have been made since last year is for Girls' civilizat…

Patch notes and updates

S.noRelease datePatch nameGID number
123 May 2021Patchnote 05/234069544181440153771
217 May 2021Update 05/174767601588123901572
35 May 2021Patchnote 05/054072920612498781423
42 April 2021Update 04034023377846279338204
521 March 2021Oculus quest link is not much playable4048146376720422660
613 March 2021Patchnote 03/135556851879141152222
79 March 2021Patchnote 03/094057152305731035175
84 March 2021Update 03/044057152305712623024
92 March 2021Patch note 03024060529371720276164
1022 February 2021Update 02/224059402835323953226

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