SPSTEAMPULSELIVE ANALYTICS
RAILGRADE

RAILGRADE Steam news

Minakata Dynamics | Oct 13, 2023 | game

Released

33players observed · 22 September 2026 - 00:56:40 UTC

SimulationStrategyTrainsAutomationResource ManagementSteam Store

  • Latest observed players33 · 22 September 2026 - 00:56:40 UTC
  • SteamPulse tracked peak589
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score85% positive

RAILGRADE news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players33 · 22 September 2026 - 00:56:40 UTC
  • SteamPulse tracked peak589
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score85% positive
  • Total reviews1,204
  • Release dateOct 13, 2023
  • DeveloperMinakata Dynamics
  • PublisherMinakata Dynamics, Gamirror Games

Genres: Simulation, Strategy

Company pages: Developer: Minakata DynamicsPublisher: Minakata Dynamics, Gamirror Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

RAILGRADE Steam news

RAILGRADE news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update #7: New & Free DLC Campaign! - 26 June 2025

    Thank you for playing Railgrade!We've been working on Railgrade now for 6 years! Oh how time has moved on. I wish it was at least half as fast :)Now, we made Railgrade to be played, and thanks to you all: it got played! So thank you for giving our little train game purpose.As thank you we've put together a little surprise!A New & Free DLC Campaign!Update 7 brings with it a bunch of new buildings, industries, and even trains! Yet one thing players have been asking for has been new missions! I do not think you'd believe me, and I almost do not, how many players DM'd me asking for DLC. In past updates we added a bunch of optional side missions, but we felt limited in just expanding the main campaign. We needed more: we needed a new campaign!So please get excited for a new Railgrade Campaign: Rapid Repo Rescue!In Rapid Repo Rescue you take on a new planet. This one's got a problem: a court…

  • Please Nominate RAILGRADE for the Labour of Love Awards! - 28 November 2024

    Hello Administrators! I come to you hat-in hand to ask you to nominate our passion project for the Steam Awards! We're working on something special for RAILGRADE fans. Granted it is still a secret project only a handful of trusted players have been able to playtest, but please be rest assured that it is fun and it is more of the RAILGRADE players enjoyed. RAILGRADE brings to the train management genre a unique challenging and yet rewarding experience. With actual end goals and accomplishments you can feel proud for achieving. We want to give players more of that. If that sounds like the RAILGRADE you enjoyed, please cast your vote for the Labour of Love Steam Nomination to RAILGRADE! Daniel Lead Programmer on RAILGRADE PS: Due to a nonmaterial tax dispute over tea when you nominate RAILGRADE the award will be labeled as "Labor", do not worry it is the correct nomination.

  • Update #6 Patch #2 + Whiskerwood! - 18 July 2024

    Hello Everyone, Based on discussions with players after our last update it became clear new players were missing the modifiers. Ages back in Update 1 we implemented the modifiers feature. This allows players to disable train ghosting, disable the timer, and even give themselves unlimited money. New Update 6 Patch #2, these modifiers can be toggled from the new mission menu. Introducing our new game Whiskerwood! Now before the full changelog I'd like to take a moment of your time and call attention to an important annoucement: we're making a second game! Introducing Whiskerwood! The vertical survival city builder of Cat & Mouse stakes. Please consider wishlisting it! https://store.steampowered.com/app/2489330/Whiskerwood/ Changelog v6.2.60.1 Update #6 Hotpatch #2 Gameplay Show modifiers on mission start screen Improve shadow details and quality Move Grey Assembly to T4 in industry select…

  • Update #6 Patch #1: Fixes + New Workshop Maps - 15 April 2024

    Hello Everyone, Since we released Update #6 we've had a ton of players both new and returning. I want to thank everyone who has played Update #6 and give a special thanks to those patient players who reported issues so we could fix them. Update #6 Patch #1 ChangeLog This patch #1 to Update #6 fixes the following issues players reported: Gameplay Add upgrade tech for Uranium Mines and Centrifuges Add 4 more upgrade levels for warehouses Bugs Fix pipes and lakes missing from campaign maps Fix balance of micro and double docks Fix main menu background music not respecting music volume Fix missing localizations for new strings Fix crash when placing warehouse in map editor Fix demand/supply lines not rendering on long tracks Fix uranium mines multiplying on deletion Fix trains stuck on turnaround Workshop Missions Highlights Since Update #6 the community mission designers have been on a hot…

  • Update #6: Nuclear & Warehouses Out now! - 7 April 2024

    Hello Administrators! Thank you for reading and playing our game! My name is Daniel and I’m excited to show off our many new additions to Railgrade we’ve launched today in Update #6. Our goal this Update was to expand Sandbox mode and give it more choices and a high tier goal to work towards. We’ve also implemented a couple super requested features you can leverage in both campaign and sandbox, so keep reading! Sandbox Features Nuclear Production Chain Need an absolute ton of energy to catalyze your economy? Consider the Nuclear Powerplant production chain. These giant powerplants are expensive but produce energy using Centrifuge refined Uranium Ore. Minimap Now you see the entire map at once in Sandbox. Clicking on a position will pan your camera over to the destination. Industry, Resource Desposits, and Track are highlighted on the map. Microdocks & Double Docks In Sandbox export dock…

  • Update #5 Patch #1: Sandbox Improvements - 2 January 2024

    Hello Everyone! Thank you for so many players trying out our sandbox mode! And thank you for the feedback and bug reporting! This minor patch is meant to quickly address several issues players have raised, and features requested. Sandbox Save File Deletion The headline for a number of players is you can now delete sandbox save files from within the save file list. Please be careful, as while there is a confirmation dialog once you delete a save it truly is deleted. Remember, you can always make new backup sandbox saves using pause menu's "Save to New File" action. Bank is now Researchable & Buildable Next, by player request: the Bank is now a researchable tech. Select it from the tech tree as a tier 1 tech. Once unlocked you can purchase a single Bank for 512yen. Fear not, the Bank will instantly allow you to borrow the regular amount. That 512yen is merely the cost of the branch office…

  • Update #5: Sandbox Mode Out Now! - 21 December 2023

    Hello Everyone! Lead programmer on Railgrade, Daniel here with a Christmas surprise gift for our dear players! Drum roll please….. *drum* *drum* SANDBOX MODE is out now! Sandbox mode is our promised Update #5 and brings a brand new long form play style to Railgrade. Everyone asked for it, and we listened! We’ve been hard at work these past two months since release to make the sandbox mode we think you are were all hoping for. Let me walk you through the Sandbox experience. I hope you’ll see this Sandbox is full featured with everything players can expect from the factory automation genre. First off, from the main menu is now a Sandbox mode. Just below the existing Campaign mode you’ll have two new options. Generating a new sandbox, and loading existing save. Random Procedural Maps Generating a new sandbox allows you to tune a ton of parameters in our new random map generator. Each of th…

  • Nominate RAILGRADE for Best Soundtrack! - 23 November 2023

    Greetings Administrators and Railroad Engineers, RAILGRADE needs you! Yes you! To nominate Nakatani's finest music selection for the rightful Steam Award. Remember the deep bass drop of the main menu? Remember the roar of victory! Please consider nominating RAILGRADE for Steam Award's Best Soundtrack category. Daniel Lead Programmer on RAILGRADE

  • Update #4 Map Maker + Workshop Support - 21 November 2023

    In-Game Map Maker + Steam Workshop Added Hello Everyone! We are proud to announce that Update #4 with its in-game Map Maker and Steam Workshop support is out now! This is a big personal milestone for me, and a point of pride for the team. For me, I've worked on many games before Railgrade. Each time the topic releasing a map maker came up but producers shot down the idea. Now that we're in full control, we've made this map maker a high priority. And now you can us it! But not just any map maker. This map maker is in-game, you can launch it from the Custom Maps menu from the main menu. This same Custom Maps menu lets you download & play maps from the Steam Workshop, edit your own maps, and even upload to Steam Workshop. As part of this work we've polished up our internal map editor. We've added a thumbnail screenshot taking function, streamlined the controls, translated everything. We've…

  • Patch #3 -> RAILGRADE is now Steamdeck Verified! - 7 November 2023

    RAILGRADE is now verified on the Steamdeck Hello Everyone, This patch was a bit unplanned. Our intention was to go straight from Patch #2 to Update #4, but Valve gave as the honor of a verification pass. After some iteration and improvements to meet their standards bar I am proud to announce that Railgrade is now Steamdeck verified! Changelog wise nothing major to announce. The changes were all User Interface related to ensure text was readable but menus did not overflow. The important bit is Railgrade should now show up in your Steamdeck's verified tab. Daniel

  • Patch #2 ChangeLog + Updates Annoucement - 31 October 2023

    New Patch, Changelog, and Sandbox Timeline Hello Everyone! My name is Daniel. I am the lead programmer on Railgrade. I want to introduce this patch by saying every task, fix, change, or improvement, was motivated or suggested by player feedback. Every day I wake up, check your comments, reply when possible, and make tickets. Those tickets then feed into our work over the past two weeks. This patch is meant to improve the early game experience, address as many quality of life requests as possible, and fix the high priority crashes and glitches players reported. What might be most exciting: we've committed to launching Map Maker with Steamworks Integration on November 21st. All to work towards making Sandbox as big as possible! Daniel Full Changelog for Patch #2 Features Add branch direction hotkeys on pc Make main menu song unlockable Add option to disable screen edge scrolling Regions A…

  • Railgrade looks like a sandbox train builder, but it's actually the rare sim with missions that keep me on track - 18 October 2023

    Railgrade isn't the game that its trailers and store page led me to expect, and it seems that I'm not alone, given a cursory glance at its user reviews on Steam. Like so many others, I went into this railway management sim expecting something similar to Transport Tycoon, or perhaps an automation-style game in the vein of Factorio... Read more.

  • Developmet Report #4 & Patch #1 Notes - 17 October 2023

    Hello Everyone! THANK YOU FOR PLAYING! For those who do not know me, my name is Daniel and I am the lead programmer. Over the weekend we’ve been collecting feedback and ideas from across reviews, forums, and our discord. We want everyone to be able to enjoy this game. We crafted it with care, and now we want to be earnest in listening to feedback. This weekend has been an incredible rush. So many players! And so many requests for improvements. Which is good! I am thankful players care to ask for improvements. As an indie dev the worst thing would be players ignoring our game. Instead players are hungry to see more of our gameplay and even infinite gameplay! That is the highest honour a developer can ask for :) SANDBOX MODE PRIORTY RAISED The elephant in the room is Sandbox Mode. Let me address that straight away: we will push up our development plans for the Sandbox Mode. We will still…

  • RAILGRADE Is Now Available! - 13 October 2023

    Choo! Chooo! RAILGRADE has arrived in station Steam! Mind the gap and get on board! RAILGRADE the retro-future off-world-colony train management game is ready to entertain you! https://store.steampowered.com/app/1355090/RAILGRADE/

  • Now Available on Steam - RAILGRADE, 25% off! - 13 October 2023

    RAILGRADE is Now Available on Steam and is 25% off!* RAILGRADE is a train 🚂 resource management game! Construct dense vertical railroads, build cities, construct vast factory 🏭 chains with train automation! Restore an off world colony's economy all in the story driven campaign ! *Offer ends October 20 at 10AM Pacific Time

  • RAILGRADE has a Release Date! - 8 September 2023

    Mark your calendars! RAILGRADE releases October 13th! Yes that’s right! Railgrade has a release date! So many players have asked me when we are releasing. I am so thankful everyone has been so patient!. Thank you for that patience. Exact Timezones Seattle (Pacific Timezone) unlocks at 00:00, aka midnight New York (Eastern Timezone) unlocks at 03:00, aka 3am Berlin & CEST unlock at 09:00, aka 9am Beijing (China timezone) unlocks at 15:00, aka 3pm Japan(Japan timezone) unlocks at 16:00, aka 4pm We’ve angled the release timing so everyone should be able to play on October Friday the 13th. America and Europe will be able to buy when they wake up, and China and Japan must wait until mid-afternoon. On Steam to release I must manually press the button. Now, I’m pretty skilled at pressing buttons but there is a risk I’ll be late, or early, by a minute or two. If you’ve wishlisted Railgrade on S…

  • Development Report #3 - MacOS Support is Arm'd :) - 25 August 2023

    RAILGRADE will be playable on Macs! Thanks to many-many Mac gamers who took the time to ask for a Mac version! To be honest you guys are a passionate bunch! The entire game is playable, load times are fast as you'd expect of an SSD. There are a couple minor bugs I'm still working on but I am super proud to announce we will ship a Mac version of RAILGRADE at launch! With our heavy optimizations RAIGLRADE runs decent on the integrated M1 GPU. Do be careful at what resolution you render the game at though. The GPU in the M1 is not a dedicated GPU and was not designed to run games at super high resolutions. It does well for what it is, but please keep expectations grounded in what it is. In either case, I truly hope Mac gamers will be able to enjoy our game :) Sneak Peek at New Missions & Engine Not a Mac gamer but read this annoucement anyway? Just for you here is a sneak peek. Our new "He…

  • See RAILGRADE is TINY TEAMS Festival! - 3 August 2023

    Did you know we are a TINY team!? Yes its true! We are a tiny and remote-first team. Over development our core team was 3 programmers, 1 artist, and 1 level designer. That's a lot of code! You might know me, Daniel, I am the most prolific writer and commenter so I write all our public messages. We've also received a ton of help from all across the industry. We made sure everyone who worked on RAILGRADE even if only for a few days was credited. Thus all our translators, QA testers, UX testers, are credited. I appreciate that the TINY TEAM organizers did not hold our full crediting policy against us. Our full credits list over 200 people! If you are online for the TINY TEAMS festival on Saturday 5th between 11am to 2pm British Summer TIme you might catch the festival streaming RAILGRADE! That will be so exciting. I'm in Tokyo time so that will be 19:00 Japan Time so I'll be checking it ou…

  • Development Report #2 - Steamdeck Optimization - 15 July 2023

    Steamdeck Performance Did you know the Steamdeck's screen is only 60hz? It sure feels faster! Thanks for our optimization work, Camera pans feel buttery smooth and everything feels faster than the tech specs would suggest. The Steamdeck is a wonderful piece of hardware and I really enjoyed working on our port to the device. We've carried over the highly praised controller optimized control scheme players enjoyed on the Switch. Now with the mighty GPU of the Steamdeck you can enjoy RAILGRADE on your mobile computer at next level performance. Development Status Achievements are implemented and tested. We are waiting on finishing up the content for Update #3. We've secured a couple surprises for later announcements. Overall, development is on track :) This month is thus a bit of a short announcement. Everything is moving forward as planned. We've got a solid release date in mind, which we…

  • Development Report #1 - Roadmap & Steamdeck - 15 June 2023

    Context As you may know on May 5th 2023 we announced RAILGRADE'S Steam release. At the time I did not write an announcement post here on Steam, I simply did not think to do so. Over the past month several players have joined the Discord to ask how long RAILGRADE's steam page has been up. Thus going forward I want to post the occasional news announcement and keep everyone up to date on our progress and plans. RAILGRADE is under active development and on track to a grand release! Catch Up RAILGRADE released exclusively on Epic Games Store back in September 2022, on the 28th to be exact. Since then our biggest request from players has been to release on Steam. Towards that end we are hard at work on Update #3 which will include Steamdeck support, Steam controller integration, new Steam Trains, and new levels. Combined with prior updates the version Steam players will receive is much expand…

Patch notes and updates

S.noRelease datePatch nameGID number
115 April 2024Update #6 Patch #1: Fixes + New Workshop Maps6474562312194694969
231 October 2023Patch #2 ChangeLog + Updates Annoucement5229301621593082910
317 October 2023Developmet Report #4 & Patch #1 Notes6438516944137953269

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.