SPSTEAMPULSELIVE ANALYTICS
Mage Rage

Mage Rage Steam metadata

indie-dir | Mar 22, 2022 | game

Released

0players observed · 6 October 2026 - 04:28:07 UTC

ActionIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)600
  • Revenue (VGI)$2,467
  • Review score80% positive

Mage Rage metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)600
  • Revenue (VGI)$2,467
  • Review score80% positive
  • Total reviews20
  • Release dateMar 22, 2022
  • Developerindie-dir
  • Publisherindie-dir

Genres: Action, Indie, RPG

Company pages: Developer: indie-dirPublisher: indie-dir

Top Steam chartsTop 100 gamesGame directorySteam Store page

Mage Rage Steam metadata

Mage Rage metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1355620/metadata
Steam Storehttps://store.steampowered.com/app/1355620/
Steam Communityhttps://steamcommunity.com/app/1355620
PCGamingWiki search
IGDB searchSearch IGDB for Mage Rage

Reviews, pricing, and metadata

Review summary

Positive

80% positive, 16 positive, 4 negative

Price and discount

$2.99

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 25 August 2020

Latest Steam announcements

  • Hotfix - 3 May 2021

    Bug Fixes Fixed an issue where the collision of Fire Blast’s explosion blocks Molten Lava and Uncontrollable Flames. Fixed an issue where the Harming Wave rune of Shockwave spawns at random location. Fixed an issue where the Royal Retreat rune of Shockwave prevents casting for 5 seconds. Fixed an issue where the Natatorium rune of Molten Lava doesn’t increase damage area. Fixed an issue where players are able to cast skills while dashing. Fixed an issue with the spawn location of the Meteor’s Scourge rune. AI Optimization Range enemy AI has been updated for the upcoming patch.

  • Bug Fixes - 25 April 2021

    New Features Background music has been added for Streaming Mode. Bug Fixes Fixed an issue where projectiles of Skeleton Mages and The Wizard have been colliding with explosions. Fixed an issue where players can use skills while animation of another skill is active. Fixed an issue where opening the Skill Selection menu but not changing the skill, removes the selected rune. Fixed an issue where toggling Streaming Mode resets the sound sliders.

  • The Inter Update - 23 April 2021

    New Content Level Cap and Arch Level: Players will now need to reach the level cap (50). After reaching the cap, players will be able to get Arch levels and keep earning profile points. Skill Selection: Players will now be able to use 6 skills they chose. Players need to unlock skills and skill slots with their profile level. VSync has been added to the Options Menu. Anti-Aliasing has been added to the Options Menu. Runes for Heal, Dash and Shockwave have been added. Bug Fixes Fixed an issue where using Meteor Shower right after Dash causing players to fall from the map. (Special thanks to Zorathul) Fixed an issue where pausing the game causes cooldowns to disappear, huge FPS drop and eventually crashes the game. (Special thanks to Zorathul) Fixed an issue where the explosion of Fire Blast blocks Fireballs. (You know it, Zorathul) Fixed an issue where players can use Rage skills after r…

  • New features and UI update is on the way! - 6 April 2021

    Dear Ragers. We are aware that we did not release a new patch for a while now. We want to inform you that we are still working on the game and we didn’t desert the development. We are currently working on an update, which will include level cap and skill selection features as well as a huge UI update. See you in Burcma!

  • The Pro Green Leader Update - 18 February 2021

    New Content Streaming Checkbox has been added. Bug Fixes Fixed an issue with spell accuracy. Fixed an issue where the Time Manipulation rune of Fire Blast was being active while no rune was selected. Fixed an issue where Skeleton Mages keep attacking while dying. Travel range of Dash has been stabilized. Re-Balancing Base cooldown of Fire Vortex has been changed from 20 seconds to 14 seconds. Base cooldown of Flaming Sword has been changed from 60 seconds to 24 seconds. Base Breath usage of Flaming Sword has been changed from 15 to 30. Base cooldown of Meteor has been changed from 60 seconds to 40 seconds. Base Breath usage of Meteor has been changed from 50 to 65. Base cooldown of Uncontrollable Flames has been changed from 20 seconds to 16 seconds. Base Breath usage of Uncontrollable Flames has been changed from 40 to 30. Base Breath usage of Fire Bomb has been changed from 15 to 20.…

  • Newbie Update - 13 January 2021

    Bug Fixes Typos. Fixed an issue where confirmation menus were not disabling background buttons. Fixed an issue where the Profile Upgrade page was not covering the screen. Fixed an issue where taking damage while using Shockwave. Navigation mesh and blocking volumes have been reworked. Fixed an issue where The Boomer was not killing himself while exploding. Re-Balancing Enemy HP will be multiplied by 0.5 if the player’s in-game level and profile level is lower than 5. Base cooldown of Fireball has been changed from 6 seconds to 2 seconds. Performance Updates Code rework has been done for the upcoming co-op patch.

  • The Big Lou Update - 23 November 2020

    Bug Fixes Typos. Navigation Mesh has been reworked. Vortex runes will not trigger Flaming Sword runes anymore. Fixed an issue where taking damage while using Meteor Shower right after Dash. Over-regeneration of Health and Breath is now fixed. Molten Lava will not have the high ground anymore. Fixed an issue where skills were not unlocked with in-game level. Re-Balancing Cooldowns of all skills except Fireball have been doubled. Cooldown reduction multiplier of Fireball has been changed from 3.75 to 2.5. Base cooldown of Fireball has been changed from 10 seconds to 6 seconds. Base health has been changed from 200 hit points to 100 hit points. Movement speed of Death Knight has been halved. Invulnerability state has been added while casting Shockwave. Invulnerability state has been added while casting Fire Wave. Heal has been changed from 20 hit points to 20% of max health. Explosions of…

  • Anger Management - 5 November 2020

    New Features Rage skills damage upgrade has been added to the Profile Upgrade page. Reset button has been added to the Profile Upgrade page. Skill cooldown timers have been added. Map Rework Some higher grounds have been flattened. Visual Update Flaming Sword now has a new trail. Re-Balancing Score boost formula has been nerfed.

  • Bugs Bugs Bugs - 4 November 2020

    New Features Floating damage text has been added. Different spawn points for the player have been added. Bug Fixes Typos. Flying foliage has been fixed. Cursor is now working on Menus. Skill upgrade buff has been fixed. Health upgrade buff has been fixed. Pause Menu crash has been fixed. Enemies will no longer get stuck at the right side of the pier. Enemies can now recover from the slow effect of the Molten Trap rune. Enemies can now recover from the burning effect of the Ignite rune. More Booms rune bug has been fixed. Performance Updates Code rework has been done to increase performance. UI Updates Health and Breath values on UI are switched to integers to prevent rational numbers. Re-Balancing Score formula has been re-added. Slain enemies will give higher points to higher profile levels. Using a skill while dashing is now prevented.

  • Backgrounds are back! - 27 October 2020

    Bug Fixes Typos. Performance Updates LOD of foliage and buildings has been changed to increase performance. Storage requirement has been reduced. UI Updates Main Menu, Options and New Game background images are back and they are awesome.

  • Performance Update - 14 October 2020

    Bug Fixes “Guide” page - “Bosses” tab bug is now fixed. Performance Updates LOD of foliage and buildings has been changed to increase performance. UI Updates Hotkey for Rage has been added to the in-game UI. Loading Screen has been changed since the old one was causing crashes. Loading Screen tips have been added. The Main Menu background has been removed temporarily due to a camera bug. Burcma Castle has been reworked and polished once again. Re-Balancing Skill upgrades in the Profile Upgrade page are now combined. In-game skills will be also unlocked with Profile Level now. We recommend you to start a new save to fully experience this update.

  • Leaving the First Alpha Version - 14 September 2020

    Bug Fixes Short time score reset at the end is fixed. New Features Burcma Castle has been reworked and polished. Second rune of Vortex has been added.

  • Finally, A Regular Update - 7 September 2020

    UI Update Hotkeys have been added to the in-game UI. Guide page is now more user-friendly. Visual Update Visual Effect of Shockwave is now stable and will not move with the character. Visual Effect of Flaming Sword is updated. New Features “Are you sure you want to quit?” pop-up added to prevent players from actually rage. Guides about enemies have been added.

  • Game Development Contest - 3 September 2020

    Dear Ragers, We have good news and bad news. Good news is, we joined a local game development contest a while ago and we reached the finals! On the 5th of September, we will present Mage Rage to big shots of the game development industry of Turkey. Bad news is, we won’t be able to work on the game and push any updates until 6th of September. We will try to make you proud. Wish us luck!

  • Yet Another Hotfix - 29 August 2020

    Bug Fixes Profiles will get 1 point to prevent profile name duplication. We are giving you a point just for writing your name! Not being able to move for 0,5 seconds after Meteor Shower is now fixed. Volume sliders now load correctly. EULA will not pop up randomly. Players will not be able to bind a key to more than one action anymore. Re-Balancing Experience requirement for in-game level up formula has been changed from (IGL^2)*100 to IGL*200 except for level 2. You will still need 100 experience to be level 2. Players will not earn rage points anymore from enemies that are killed with rage skills.

  • More Fixes - 28 August 2020

    Bug Fixes Heal won’t trigger “Skill is in cooldown” warning anymore when it is casted with full HP. Fireballs with Triple Strike rune won’t explode without any reason anymore. Typos. Re-Balancing Enemy damage has been reduced. Spawn timer of bosses has been increased. Character invulnerability while casting Meteor Shower is increased. Character will be invulnerable for 0.5 seconds after landing. Breath regeneration changed from 8% per second to 5% per second. UI Updates HP value has been added to the in-game UI. Breath value has been added to the in-game UI. In-game level has been added to the in-game UI. New Features You can now change movement keys via Key Bindings. You can now see how many available profile points you have on your profile page, above the “Profile Upgrades” button. Guides about skills have been added to the “Guide” menu. We recommend you to create a new profile to com…

  • Balancing - 27 August 2020

    Dear Ragers. We are aware of balancing problems. We try to fix them everyday. Your opinions are important to us. Please let us know if you have troubles about crazy strong enemies. You can share your thoughts with us on Steam Discussions Panel. Best wishes! Indie-dir Dev Team.

  • Some Major Changes - 27 August 2020

    Fixed Issues: Profile Level points decrease to minus values. Profile Level upgrades reset after using all points. Vortex runes change when the player changes Flaming Sword runes. Vortex is now smaller so as not to block the player's vision. Blocking volumes have been added to prevent players from falling down from the map at various locations. Typos. Re-Balancing: Score formula has been polished. Profile Level no longer is a multiplier. Players will get the same score from enemies no matter what their level is. The In-Game experience formula has been polished. Profile Level no longer is a multiplier. Players will get the same experience from enemies no matter what their level is. Character health is doubled. Heal skill is buffed. Cooldown reset after levelling up is removed. Required levels to unlock various skill runes have been changed. Boss spawn timers have been increased. The explo…

  • After Release Hotfix - 26 August 2020

    - Key bindings save problem has been fixed. - Profile Upgrade Page resolution problem has been fixed. - Typos.

Patch notes and updates

S.noRelease datePatch nameGID number
13 May 2021Hotfix4074045878088357733
225 April 2021Bug Fixes4074045244016391990
329 August 2020Yet Another Hotfix3788045105529275080
428 August 2020More Fixes3788045105525720834
527 August 2020Some Major Changes3788045105522357458
626 August 2020After Release Hotfix3788045105518292954

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1355620
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$2.99
Free to playNo
Discount0%
Original price USD$2.99
Current price USD$2.99
Release dateMar 22, 2022
Developerindie-dir
Publisherindie-dir
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent80%
Positive reviews16
Negative reviews4
Total reviews20
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1355620/

Short description

Join the battle, use the fury of fire, unleash your rage and avenge the innocent people of Burcma Castle. Fight against necromancy and show them what living can do!

About this game

An honest letter from developers. Dear players. As a newly formed Indie game company, this was our first game. So we feel obligated to be 100% honest with you. Here, you can read what was our roadmap and what you can expect from this game. Our roadmap was simple and clear. When we first started developing Mage Rage, Action RPG was really popular so we wanted to be a part of it. We designed a Hack & Slash game mode and our goal was adding a lore, story mode and co-op option. While working on Mage Rage, we applied for many funding but could not get any. We tried to cover all the expenses on our own. After a while, we were not able to keep doing that. Also, worldwide Covid 19 restrictions did not help so we had to quit developing after a year full of joy and happiness. Like mentioned before, we were working on a lore, story mode and co-op mechanics. We were also working on more playable characters, new maps, passive skills, global leaderboard and map events but we had to scrap all of them out. So what can you expect from Mage Rage? If you like single player games and challenging yourself or if you are looking for a game to clear your head and play it for a couple of hours this may be a game for you. About bugs. Since we could not build a big community, we could not get as much feedback as we expected. We fixed every single bug we encountered and reported from players. We can assure you that there is not a single game breaking bug in the game. You can read more about Mage Rage down below, thank you for reading. ----- Players will control a mighty fire magician and fight against unholy enemies and their allies. The main goal of the game is reaching to the highest score. For that, players need to kill as many enemies as possible and survive as long as possible. CURRENT FEATURES - 14 different spells and unlocking system. - 5 different enemy types. - 5 different rare enemy types. - Mana, Cooldown and Rage management for balancing. - Difficulty scale according to the level of the player. - Skill runes: Players will be able to modify the skills. - Character customization: Players will be able to upgrade the skills. - Skill selection. - Level cap and Arch level.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany16Drastische Gewalt
igrs18Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $2.99
  • Highest observed: $2.99

Mage Rage's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $2.99, the highest is $2.99, and the first visible tracked price is $2.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Mage Rage's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $2.99, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $2.99. The latest run records $2.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $2.99
  • Current list price: $2.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Mage Rage at $2.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$2.99$2.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $2.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$2.99$2.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $2.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$2.99$2.99No discountSteam Store

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