SPSTEAMPULSELIVE ANALYTICS
Filcher

Filcher Steam news

Johan Hjärpe | Sep 14, 2021 | game

Released

0players observed · 24 September 2026 - 10:53:42 UTC

ActionAdventureIndieSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak10
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score94% positive

Filcher news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak10
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score94% positive
  • Total reviews252
  • Release dateSep 14, 2021
  • DeveloperJohan Hjärpe
  • PublisherMythoLogic Interactive

Genres: Action, Adventure, Indie, Simulation

Company pages: Developer: Johan HjärpePublisher: MythoLogic Interactive

Top Steam chartsTop 100 gamesGame directorySteam Store page

Filcher Steam news

Filcher news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 1.1.0b fix released - 10 May 2026

    Bug fix: Enemies thrown into water or otherwise destroyed no longer respawn when you save and reload.

  • The Save System Update (1.1.0) is out! - 30 April 2026

    Filcher just got its biggest update ever: MID-MISSION SAVES are now in, making the game much more approachable, while still keeping the challenge for those who want it.To celebrate, the game is currently 50% off. 🤏💎 1.1.0 patch notesYou can now save and load your mid-mission progress via a Save/Load menu, or via the Quicksave and Quickload keys (bound to F5 and F9 by default).If you complete a mission without loading a saved game, you get an additional 10 point bonus. The requirements for the Ghost rank have been increased so you have to earn it by completing the mission this way - without loading a save game.Swinging doors no longer auto-close.A few minor text corrections and revisions.Many minor tweaks and bug fixes.Thoughts and thanksI started working on the save system a year ago now, not sure whether I would be able to finish it. Well, I did! Let's hope it was worth it, and that…

  • Help me test the SAVE UPDATE (beta available NOW) - 28 December 2025

    To all those who have requested a quicksave feature over the years: SHUT UP I HAVE LISTENED! The 1.1.0 update will add mid-mission saves, including quicksaving and quickloading. If you want to try it out and provide valuable feedback, I would really appreciate it! To opt in, right-click Filcher in your Steam Library, click 'Properties...', then 'Betas', and select the beta branch.Post your feedback here on Steam, via email (address can be found on johanhjarpe.com), or via the Filcher channel in the MythoLogic Interactive Discord server. How does the save system work? There is a Save/Load menu for each mission, reachable from the pause menu, the mission-select screen and the game-over screen. Each level has 15 save slots including a quicksave slot. By default, the Quicksave key is F5 and Quickload is F9.How does this affect mission ranks and achievements? I didn't want the hassle of addi…

  • Happy October! Here is a somewhat spooky proto-Filcher build from 2017 - 8 October 2022

    To celebrate the spooky season, I've released an old proto-Filcher build from 2017. You can read more and download it here: https://johanhjarpe.com/2022/10/08/happy-october-here-is-a-somewhat-spooky-proto-filcher-build-from-2017/

  • 1.0.2 is out! - 8 July 2022

    * The game's framerate is now correctly capped to the Screen refresh rate. * Added clickable yes/no buttons to dialogs. (To override the default "Yes" and "No" texts in language packs, add the items "UI.Common.Yes" and "UI.Common.No") * Slight tweaks to the first-person head bobbing effect. * The objectives/stats screen which is shown after completing or failing a mission now displays the mission's name. * Fixed a small typo in a readable.

  • Filcher soundtrack available + vote for GOG release! - 20 February 2022

    Hey everyone, a couple of things I haven't mentioned here: Firstly, I recently released the Filcher soundtrack on YouTube and Bandcamp! Secondly, I submitted Filcher to GOG.com way back in October but never heard back from them. However, someone added it to the community wishlist! (There is also a discussion thread.) I guess I should point you towards it, as getting the game onto GOG could really help it reach a bigger audience. If you have an account, please consider pressing that vote button. Cheers!

  • 1.0.1k is out! - 15 November 2021

    Fixed a few grammatical errors...

  • 1.0.1j is out! - 3 November 2021

    On the briefing screen, the mission name now shrinks to fit its container (when using a custom language pack). Added two missing text items for the briefing screen: "UI.Common.Mission" and "UI.Common.Prologue". Add these to your custom language pack if you want the text above the mission name to be translated (if excluded, the text will be shown in English as in previous versions).

  • 1.0.1i is out! - 19 October 2021

    Fixed a misaligned staircase in mission 8.

  • 1.0.1h is out! - 5 October 2021

    Fixed the camera shake which occured when riding an elevator. Minor tweaks and fixes.

  • Inside at Last podcast, Stealth Docs review - 3 October 2021

    I had the honour of guesting the Inside At Last Thief podcast along with Stealth Docs to chat about Thief, Filcher, and more! I was pretty nervous, but think I occasionally made sense. It was hella fun, hope you enjoy it! https://www.youtube.com/watch?v=Fjy0nx8qn_A Here is Stealth Docs' review of the game! https://www.youtube.com/watch?v=bRxtvuC1d0E

  • 1.0.1g is out! - 28 September 2021

    Fixed some bugs related to custom language packs. See https://steamcommunity.com/app/1355650/discussions/0/2961670087553780534/ for details. Tweaked the player camera to make it smoother and less stuttery. "Tough Customers": Fixed a bug where one of the assassins would turn invisible if lured into the upstairs corridor. (Don't ask.) Other minor tweaks and fixes.

  • 1.0.1f is out! - 23 September 2021

    Ambient sound and music now keeps playing while the inventory radial menu is open. Fixed a bug causing the player to not collapse correctly on death. (Hopefully) Fixed the hitch/stutter that happened the first time a dialogue subtitle was shown.

  • 1.0.1e is out! - 23 September 2021

    On completing a mission, you now hear a soft wind before the "mission complete" screen shows up, as intended.

  • 1.0.1d is out! - 22 September 2021

    Fixed a bug causing you to slowly slide down stairs or slopes while standing still.

  • 1.0.1c is out! - 18 September 2021

    Player/camera movement is now smoother with less of the "stuttering" experienced by some players.

  • 1.0.1b is out! - 16 September 2021

    Reverted a 1.0.0b change which caused some camera jitter when attaching to or deattaching from ladders. The slight camera stutter "stutter" may return on some monitors. Bear with me while I figure out a better solution to that problem...

  • 1.0.1 is out! - 16 September 2021

    Added "Invert mouse Y axis" option for weirdos. Fixed a bug where auto-closing doors would clip through the player when the player was standing still. Fixed a bug where leaving any key binding empty would revert all controls to the default bindings on next startup. Fixed a misaligned wall calendar in mission 2.

  • 1.0.0b is out! - 15 September 2021

    Fixed camera "stutter" for certain framerates / monitor refresh rates. (I adjusted the game's fixed timestep to match a 60 Hz refresh rate - keep an eye out and report physics glitches!) Typo fix and minor text tweaks.

  • Countdown, discount and demo news - 13 September 2021

    Filcher is set to be released on September 14th, around 21:00 CEST, which is in less than 22 hours! There will be a 10% discount for the first week. If you are on the fence about buying the game, a free demo will become available at the same time. It will cover the tutorial plus the first two missions. https://www.youtube.com/watch?v=SusgBwMCWKQ&lc=Ugya-BSa_NU3ETCuWj94AaABAg

Patch notes and updates

S.noRelease datePatch nameGID number
110 May 20261.1.0b fix released1832065502819790
28 July 20221.0.2 is out!4539082035562906871
315 November 20211.0.1k is out!4971406207534441582
43 November 20211.0.1j is out!4186652991106376107
519 October 20211.0.1i is out!4698935641774016860
65 October 20211.0.1h is out!3938951840899345075
728 September 20211.0.1g is out!3936699406889472166
823 September 20211.0.1f is out!3936699406870154831
923 September 20211.0.1e is out!3936699406869289369
1022 September 20211.0.1d is out!3936699406866005534
1118 September 20211.0.1c is out!5418383147742308803
1216 September 20211.0.1b is out!5418383147736784751
1316 September 20211.0.1 is out!5418383147736643789
1415 September 20211.0.0b is out!3936698772942371941

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.