Sanatorium «Anthropocene Retreat» news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak5
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score55% positive
- Total reviews11
- Release dateJul 15, 2020
- DeveloperMikhail Maksimov
- PublisherVAC Foundation
Genres: Action, Adventure, Casual, Indie, RPG
Company pages: Developer: Mikhail MaksimovPublisher: VAC Foundation
Sanatorium «Anthropocene Retreat» Steam news
Sanatorium «Anthropocene Retreat» news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Chinese Translation - 12 January 2023
Now we can play in SAR in chinese language! Thanks to NimChen for translation!
- Little Update (May4) - 4 May 2022
- Lo/Hi Graphics menu added
- SAR:Online Sessions. Update May 4 - 4 May 2022
- full gamepad support added; - minor bugs fixed;
- Let's Play: S.A.R. Online Sessions - 1 June 2021
Mikhail Maximov with the Moscow Game Center (Leonid Moyzhes, Alexey Salin, Maksim Podvalny). Introduction by Liza Dorrer. >>>>proceed to let`s play>>>
- Sanatorium «Anthropocene Retreat» Online Sessions - 1 June 2021
It possible to play the game together online using the multiplayer function. You can create or join a multiplayer session using the main menu Have a good game!
- SAR says "Привет!" - 29 October 2020
An update for the Sanatorium Anthropocene Retreat has been released! Now the game has a full russian localisation of the main story! And the second is the new music for the shooting levels. The tracks were created by the Moscow musician Mr. Alien Raptor! Playlist: Nerves parabola ( 2:50) Lesbo girls is fun ( 3: 6) Kill a star (i am sorry) ( 3:48) Pop will eat metall ( 3:46) Rap song ( 1:35) Sexy food ( 2:25) All love is real ( 0:45) 2000004 ( 3:27) Grapefruit dead ( 5:20) Territory of family ( 3:37) Hysteric exit ( 3:25) Funny sandy( 2:53) Enjoy it!
- WHERE ART MEETS GAME DESIGN - 23 October 2020
After the postponement of the Venice Biennale, artist, filmmaker and game designer Mikhail Maximov has adapted his work to be shown on the Russian Pavilion’s digital platform. His game, Sanatorium Anthropocene Retreat, guides its audience through a non-linear narrative whilst weaving through the architecture of a post-apocalyptic Russian Pavilion. Through discussions of the current climate, curatorial practices, media and other artistic stimuli, Maximov sheds some light on how such relevant ‘digital archaeology’ comes to fruition. You can experience Maximov’s intertextual game through the Steam platform now. Read the full article here: https://metalmagazine.eu/en/post/interview/mikhail-maximov
- SAR speedrun live - 22 October 2020
Hello, everyone! In this new version of Sanatorium Anthropocene Retreat has been added the ability to start shooting levels with no necessary story mission with the Sanatorium. I want to celebrate this event and show the speed run walkthrough of art destruction missions. Watch it on YT:
- Ilvartiym playing SAR - 17 July 2020
Ilvartiym played in Sanatorium "Anthropocene Retreat". Check it out:
- 2x2 Interview - 15 July 2020
SAR Developer`s interview for 2x2 tv-channei (in russian) Read More
- Monopol Magazine Review - 10 July 2020
Marcus Boxler from Monopole playing in Sanatorium "Anthropocene Retreat" and wrote an article: https://www.monopol-magazin.de/stell-dir-vor-es-ist-biennale-und-keiner-geht-hin
- Coeval Magazine Interview - 7 July 2020
The Coeval Magazine posts the Interview with game designer of Sanatorium "Anthropocene Retreat" Mikhail Maksimov. How would you silhouette or summarise this project and the concept behind it? - Consolation, care, inevitability. Can you outline the game plot for us? - Yes, sure. The SAR game examines the development of anti-anthropocentric philosophical concepts from the perspective of the classical «vergilian» road movie. The key utopian concepts of antihumanism, posthumanism, transhumanism, and technological singularity as well as the doctrines of Haraway, Latour, and Land are introduced in a magical fantasy performance where the protagonist undergoes a sequence of transformations resulting from his interactions with the other main characters. The gameplay is based on the fluid identity of the protagonist. His settings are not defined and are subject to change in function of the intera…
- Let`s play event - 7 July 2020
Does the non-human agent come from Lemuria? Is it a cross between a Hyperborean and an Atlantean, according to Madame Blavatsky? How are the players supposed to deal with necro coin mining when they transform into COVID-19, a creature of the fresh and heavy summer soil? Is it true that the desire to register its own existence is the hallmark of humanity? What are the names behind the characters representing post-, trans-, and antihumanist approach? Is there a limit to entropy? Are the cute Boston Dynamics Spot robot dogs our helpers or smart new recruits of the killer robot forces joined not only by the living? What is behind the alarming future? The crater of the Great Old Ones, an ominous void, readjustment of senses in favour of today’s stars, electronic extensions of human functions or the good old ancient Logos, no less terrible for that? 👺 And, last but not least, when did Anthro…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 12 January 2023 | Chinese Translation | 5035620840529042526 |
| 2 | 4 May 2022 | Little Update (May4) | 4348799082187445993 |
| 3 | 4 May 2022 | SAR:Online Sessions. Update May 4 | 4348799082186195817 |
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