- 【MiniMap Kingdom】Update # 256~270 - 17 April 2024
【MiniMap Kingdom】Update # 256~270 The version #256~270 of MiniMap Kingdom was updated this month, This version fixes many bugs and added more content into the game, Sorry for being in the hospital for so long, Just wanted to let you know that I'm still working on this game, This version has also made a lot of detail improvements, The program and game content have also been balanced and optimized, If you find any bugs, please let me know, I will fix it as soon as possible, Thank you. (っ´ω`c) ---- Update details: 2024/4/18 # 256~270 -Added dynamic (X, Y) coordinate display to make building planning easier. -Added and improved pause function. -Added and improved UI for pause function. -Added and improved zoom buttons to adapt to various devices. -Added AI opening manor construction. -Added AI economic impact building scale system. -Added a new design system where players can consume AI eco…
- 【MiniMap Kingdom】Update # 249~255 (MiniMap System) - 12 May 2023
【MiniMap Kingdom】Update # 249~255 The version #249~255 of MiniMap Kingdom was updated this month, This version fixes many bugs and added a MiniMap System to the game, Sorry for being in the hospital for so long, Just wanted to let you know that I'm still working on this game, This version has also made a lot of detail improvements, The program and game content have also been balanced and optimized, If you find any bugs, please let me know, I will fix it as soon as possible, Thank you. (っ´ω`c) ---- Update details: 2023/5/12# 250~255 - Added a new minimap system. - Added a small map switch button. - Added minimap automatic focus. - Added extra free range for lenses. - Added better AI for villagers to go home. - Added the function of automatically and continuously building city walls. - Added the function of automatically destroying buildings continuously. - Improved main menu. - Improved…
- 【MiniMap Kingdom】Update # 230~248 - 21 December 2022
【MiniMap Kingdom】Update # 230~248 The version #230~248 of MiniMap Kingdom was updated this month, This version fixes many bugs and rebalanced the system, I also redevelopment the map generation and building system, Sorry for being in the hospital for so long, Just wanted to let you know that I'm still working on this game, If you find any bugs, please let me know, I will fix it as soon as possible, Thank you. ---- (っ´ω`c) ---- Update details: 2022/12/21 # 247~248 - Improved AI dynamic building frequency. - Improved fencing sound effects to 0.06. -Improved the appearance rate of gold mines to 33%. - Improved lumberjack consuming wood. - Improvement of resource consumption by miners. - Improve BGM and various sound effects. - Improve time display performance. - Improved and added more diverse map generators. - Improved and added terrain mutators generated between map distances. - Improved…
- 【MiniMap Kingdom】Update # 228~229 - 23 June 2022
【MiniMap Kingdom】Update # 228~229 The version #228~229 of MiniMap Kingdom was updated this month, I'm sorry that the developer fell ill and was hospitalized recently. This has slowed down the progress of the recent update, This version fixes many bugs and rebalanced the system to make the game more in-depth, It will be easier for new players to get started and experience the game, I will continue to maintain the development progress, If you find any bugs, please let me know, I will fix it as soon as possible, Thank you. ---- (っ´ω`c) ---- Update details: 2022/6/23 # 229 - Added tree natural growth system. - Improve the opening system sequence. - Improve villager's health recovery when resting. - Improve the happiness system. -Improved king movement speed. - Improved villager movement speed. - Improve resource change update frequency. - Improve the volume of the opening BGM. -Increase bas…
- 【MiniMap Kingdom】Update # 226~227 (Hospitalization Update) - 16 January 2022
【MiniMap Kingdom】Update # 226~227 The version #226~227 of MiniMap Kingdom was updated this month, I'm sorry that the developer fell ill and was hospitalized recently. This has slowed down the progress of the recent update, But as my condition improved, Development work on the update has resumed, This version fixes many bugs and re-made the system to make the game more in depth, It will be easier for new players to get started and experience the game, I will continue to maintain the development progress, If you find any bugs, please let me know, I will fix it as soon as possible, thank you. ---- (っ´ω`c) ---- Release: 2022/1/16 ----
- 【MiniMap Kingdom】Update # 213~225 - 4 November 2021
【MiniMap Kingdom】Update # 213~225 The version #213~225 of MiniMap Kingdom was updated this month, This version improves the performance problem as much as possible, And re-made the system to make the game more in depth, I will continue to maintain the development progress, If you find any bugs, please let me know, I will fix it as soon as possible, Thank you. ---- (っ´ω`c) ---- Release: 2021/11/5 ----
- 【MiniMap Kingdom】Update # 197~212 - 14 August 2021
【MiniMap Kingdom】Update # 197~212 The version #197~212 of MiniMap Kingdom was updated this month, After the new villager image was completed in the previous version, This version adds "AI 3" to make the game more interesting, And now as the villagers’ level increases, their work will be more efficient, This version also contains many optimizations in programming and gameplay, I will continue to maintain the development progress, If you find any bugs, please let me know, I will fix it as soon as possible, thank you. ---- (っ´ω`c) ---- Release: 2021/8/14 ----
- 【MiniMap Kingdom】Update # 192~196 (New villager graphics) - 12 July 2021
【MiniMap Kingdom】Update # 192~196 The version #192~196 of MiniMap Kingdom was updated this month, Special thanks to Wind Sea Design for completing the image optimization of all units in this version. It really helped me a lot and made the game look better, This version also contains many optimizations in programming and gameplay, I will continue to maintain the development progress, If you find any bugs, please let me know, I will fix it as soon as possible, thank you. ---- (っ´ω`c) ---- Release: 2021/7/13 ----
- 【MiniMap Kingdom】Update # 180~191 (Third camp system) - 1 July 2021
【MiniMap Kingdom】Update # 180~191 The version #180~191 of MiniMap Kingdom was updated this month, Added the third camp AI to make the game more interesting, And there are many optimizations and program rewrites, Due to the new content of the game system, Players may need to start a new game to experience the new version of the content, If you find any bugs, please let me know, I will fix it as soon as possible, thank you. ---- (っ´ω`c) ---- Release: 2021/7/1 ----
- 【MiniMap Kingdom】Update # 170~179 (Japanese available) - 23 May 2021
【MiniMap Kingdom】Update # 170~179 The version #170~179 of MiniMap Kingdom was updated this month, Contains a new map generator and many gameplay optimizations, Now the battle and resources are more balanced, The game has improved a bit compared to the previous version, I also spent a week adding the Japanese translation of the game, and it should be available now, I am still optimizing the game and making a multi-faction system, If you find any bugs, please let me know, I will fix it as soon as possible, thank you. ---- (っ´ω`c) ---- Release: 2021/5/23 ----
- 【MiniMap Kingdom】Update # 163~169 - 19 April 2021
【MiniMap Kingdom】Update # 163~169 The version #163~169 of MiniMap Kingdom was updated this month, Including the optimization of villagers’ AI, Now they will find resources more efficiently, In addition, the exploration and expansion of the map has also been optimized, The king and villagers can explore the map faster than before, I am updating the multi-faction system and Japanese translation for the next version, And will continue to optimize the image, If you find any bugs, please let me know, I will fix it as soon as possible, thank you. ---- (っ´ω`c) ---- Release: 2021/4/19 ----
- 【MiniMap Kingdom】Update # 153~162 - 18 March 2021
【MiniMap Kingdom】Update # 153~162 Update details: 2021/2/19 # 153 -Unit image optimization: *Added their own hats and heads to the images of all units. -Increase the range of enemy detection by urban units: * Increased the enemy range of town units. -Unit status display: *The display status of the lens has been increased from 8 to 11. -Vision effect: *Applies the effect of long-range depth of field. 2021/2/21 # 154 -Speed up at sea: * Speed up the speed of various units at sea, And fixed the situation that the speed may be uneven. -Add the lower right operation UI column: *Now it has been increased from four to five. -The operation UI is fixed back to the top: *Now the position of the UI will no longer run randomly. -Operation UI click again to automatically close: *Now in addition to the close button, Clicking the same button again will also close the field. -New pictures for the f…
- 【MiniMap Kingdom】Update # 149~152 - 18 February 2021
【MiniMap Kingdom】Update # 149~152 Update details: 2021/1/29 # 149 -The soldier automatically returns to the barracks after disbanding: * Various military units will now return to their original barracks immediately after disbanding. -Builder and doctor return to the residence: * Now construction workers, doctors and other units will also serve near the residence. -Reduce the previous army invasion: *Slightly reduced the number of early invasions. -Fixed the basic energy consumption of summoned units: *Fixed the issue of the amount of energy consumed by some summoned units. -Fixed the click movement problem caused by performance: *Fixed a situation where the movement may get stuck when the frame rate drops. -Reduce combat happiness loss: * Reduced from 50 to 25. -Dynamic recovery of energy: *The current energy recovery has been changed from hourly to continuous recovery every second. -Re…
- 【MiniMap Kingdom】Update # 146~148 - 16 January 2021
【MiniMap Kingdom】Update # 146~148 Update details: 2021/1/16 # 148 2021/1/15 # 147 2020/12/28 # 146 -The king accelerates: * A new dynamic system of movement speed has been added, Now when the king moves along the road, Can speed up according to the level, This makes the long-distance movement between the two cities more convenient. -King automatic attack: *Now the king’s attack mode has been reworked, In addition to automatic attacks, The king has a larger attack range and attack damage, Reduced the excessive consumption of divine power and invincibility. -Speed up the game save and read file speed: *From 1 time per frame to 10 times per frame, This obviously improves the speed of saving and reading files in the game. -Click to move: *Reworked the click to move function, In addition to using the mouse to click and move, Click to move will also get the same acceleration and dynamic pro…
- 【MiniMap Kingdom】Update # 135~145 - 24 December 2020
【MiniMap Kingdom】Update # 135~145 Update details: 2020/12/15 # 135 -Fixed the image problem of AUTO Flag button: *Now the AUTO Flag button will be displayed normally. -Adjusting sound effects no longer affect the music: *Fixed the issue that adjusting the sound effect would affect the music volume, Now you can adjust the sound effects and music volume independently, It can be helpful when there are too many sound effects. -Optimized the order of enemy spawning town types: *Fixed a situation where an enemy might not be able to build mines or other towns, Now all types of towns will be generated more evenly. 2020/12/15 # 136 -Adjusted enemy building rate: * Change from 20 to 25, making it easier for enemies to build towns. 2020/12/17 # 137 -King attack range increased: * Added a new range value of 0.25, Make it easier for the king to hit the enemy. -Expand the range of enemy towns: *Chang…
- 【MiniMap Kingdom】Update # 131~134 - 10 December 2020
【MiniMap Kingdom】Update # 131~134 Update details: 2020/12/3 # 131 -Fixed shooting conditions for archers: *Reduce useless programs, Fixed an issue where the archer did not fight back. -Lens optimization: * Added a more comfortable lens. -Delete the main menu redundant words: *Fixed some redundant text. -Preset color adjustment: *It is now better looking white and gray. 2020/12/9 # 132 -Optimize the road satisfaction program: *The terrain will not be checked repeatedly now, Save the consumption of efficiency. -The enemy builds the city considering the surrounding altitude: *Now the enemy does not only consider the elevation of the center when building the town, It will also consider whether the average altitude within the entire city is appropriate. -Increase the number of enemy buildings per day: *Due to the more stringent conditions for the altitude requirements of large towns, Increas…
- 【MiniMap Kingdom】Update # 112~130 - 1 December 2020
【MiniMap Kingdom】Update # 112~130 Major update: -Map altitude parameters: * Added an altitude parameter for the map generator, Make the map more natural. -Remake map system: *Completed various old versions of the code, Completed the new map generator, Now there will be more obvious oceans, land and various terrains, And it reduces the scattered terrain. -Resource consumption statistics: *The resource report now shows the number of all units and buildings. -The target distance will be considered when the unit is called: *Now when the king summons villagers or troops, The summoned unit will maintain the alignment according to the summoning distance, Corrected the situation of repeated walking when calling. -All units and buildings use the same HP status Prefabs: *Refactored all the units and buildings, Now they will call the same pre-made object to reduce performance consumption, And easi…
- 【MiniMap Kingdom】Update # 101~111 - 17 November 2020
【MiniMap Kingdom】Update # 101~111 Update details: 2020/11/10 # 101 -Villagers and units by boat: * New boats have been added, and villagers will move on the sea by boat. -Musketeer sound effect restoration: *Fixed the problem of only playing one sound. -Sound effects only play when approaching: *Fixed a problem of sound effects playing too far away. -Villagers consider stopping when moving on long-distance roads: *Fixed a situation where villagers would only go to the end of the road. -New map: * Added map and minimap functions. -Minimap flag: *The flag will now scale with the size of the minimap. -Adjust unit size: *Make the unit easier to identify. -Map button: * Added a switch button for the map. -Performance optimization of movement speed: *Now no longer wasting performance on repeated terrain determination programs. -Set button ESC: *Now you can use the keyboard ESC key to open the…
- 【MiniMap Kingdom】Update # 16 - 7 November 2020
【MiniMap Kingdom】Update # 16 Update details: 2020/11/1 # 91 -Fixed a large gathering of merchants and teachers: * Removed the problem caused by villagers' rotation defense. -Reduce the building rate of enemy arrow towers: *Because the town has enough arrow towers, Reduced the construction ratio of the arrow tower. -Increase the chance of villagers walking to the park: * Villagers will now go to the park more actively. -Increase villager damage: * Let watermen, priests and other units also have basic combat effectiveness. -Villagers move long distances along the road: *Now villagers will consider taking long distance roads, You can use roads to connect towns. -Military units move along the road: *Now various military units will be the same as villagers, Patrolling the road when not called. -Added wood road movement tips: * Added a prompt to move along the road. -Villagers move to increas…
- 【MiniMap Kingdom】Update # 15 - 24 October 2020
【MiniMap Kingdom】Update # 15 Update details: 2020/10/21 # 85 -warehouse: * Added warehouses that can be used as storage points for various resources, In addition to extending the work scope of the villagers and providing rest and supplies, It can also increase the storage limit of resources. -Added actual divine power level: *Now there is a calculation value used to determine the king’s attack power, Allow the late king to produce higher damage based on actual divine power. -Move up, down, left and right keys: *In addition to WASD, the movement of the up, down, left and right buttons has been added, There is additional teaching. -Operation UI below: * Added new tips for divine power and summoning various buttons, The scroll bar was restored and the button layout was adjusted. -Summon flag prompt optimization: *Now there is a better description. -Town villagers also look for parks: *Now…