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KHIO

KHIO Steam news

Necavare | Jul 24, 2020 | game

Released

0players observed · 24 September 2026 - 06:05:22 UTC

ActionAdventureCasualIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive

KHIO news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive
  • Total reviews4
  • Release dateJul 24, 2020
  • DeveloperNecavare
  • PublisherNecavare

Genres: Action, Adventure, Casual, Indie, Early Access

Company pages: Developer: NecavarePublisher: Necavare

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KHIO Steam news

KHIO news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Game release, discount, and new content - 20 January 2021

    Hello and Happy New Year! The time has come for us to release the game fully. This will come with a small content update and price reduction. Unfortunately due to limited funding and time we will no longer be actively developing this game. We will continue to fix any bugs you encounter. Now let's get into what we have added since the last update. Caves There is a new type of camp in this world found only in the deepest of crevices. Inside these caves, you may find strange creatures and new items. Watch out for those lurking in the darkest parts of the cave. Pumpkins and Cloaks These are our first decorative clothing items that may serve an interesting purpose. The cloak can be found by looting raiders' bodies. The pumpkin can be found in certain crates within caves. While both of these items are equipped they provide you with a stealth bonus. This can be used to sneak through camps. Be…

  • Combat improvements, shovels and more - 1 September 2020

    For this month's update, we have decided to hold back on some of the content that we were going to add. Throughout the month of August, we plan to be working on optimizing our current systems as much as possible. This will make adding content in the future far easier. Now let's get into what exactly has changed in this update. Combat Improvements We have made a number of improvements to melee combat. One of the more notable changes being that we have added a combat tutorial to the start of a new game. Upon picking up the starting axe with this option on, a tutorial enemy will come to fight you and will explain how to fight. Along with the tutorial, we have added a new property to tools/weapons. This is whether a tool/weapon is sharp or blunt. With sharp weapons, you may do more damage however they will not knock back the enemy. With blunt weapons, you will do slightly less damage but yo…

  • Road Map and Improved inventory - 4 August 2020

    Hey all! Today we thought we would release a smaller update with some bug fixes and improvements. Road Map On our website, you can now view a list of what we plan to work on next. First, we have the early access release which brings you to a page with a list of the recent versions and changes. For a more in-depth list, you can take a look at our discord. The next major update will be on August 31st. This will be a small content update. Without giving too much information away this will include a new tutorial, caves, and shovels. After the small content update, we will be focusing on improving optimization and performance as much as possible. Once we have faster and better systems in place we will begin working on adding more content. We plan on adding to the story, expanding the map size, and adding more new and interesting places to explore. Stay tuned for more info. Inventory It seems…

  • UI Improvements, new crafting system and more - 30 July 2020

    Thank you to all who have purchased the game! After receiving your feedback and watching some of you play we decided a small update was in order. Before we show all the new stuff in this update, we would like to talk about version numbers. Future updates will delete old saves to prevent any conflicts. This is only temporary and we should be able to keep old saves in the next major update. We are also moving straight to V 0.1.6.0. Our version numbers got a little messed up and this is to ensure saves are being deleted. Now onto the good stuff! UI Improvements After watching some of you play we saw how difficult it was to see which objects were interactable. We have now added little blinking squares to objects that you can interact with. Some other notable UI improvements are below. - Made inventory slots slightly bigger - Fixed autosave message to appear in the middle of the screen - Add…

Patch notes and updates

S.noRelease datePatch nameGID number
14 August 2020Road Map and Improved inventory3664193578976623552

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