SPSTEAMPULSELIVE ANALYTICS
Battle of Hunters : Beast Zone

Battle of Hunters : Beast Zone Steam news

Wansee Entertainment | Mar 1, 2021 | game

Released

0players observed · 22 September 2026 - 16:56:00 UTC

ActionSimulation

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score69% positive

Battle of Hunters : Beast Zone news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score69% positive
  • Total reviews65
  • Release dateMar 1, 2021
  • DeveloperWansee Entertainment
  • PublisherWansee Entertainment

Genres: Action, Simulation

Company pages: Developer: Wansee EntertainmentPublisher: Wansee Entertainment

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Battle of Hunters : Beast Zone Steam news

Battle of Hunters : Beast Zone news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • The game service will be terminated after 90 days. - 22 April 2022

    The server has to be shut down because there have been no players for a long time. When we shut down the server people can no longer play the game. So we're going to stop selling it on Steam. Thank you to everyone who has loved our game over the years. In the future, we will come back to you with a better game.

  • Patch 1.6.11-Guide to developments and bug fixes. - 11 June 2021

    ● New skill - ButtPoke added. ● Fix kill log messages. ● Changed the poison gas time shorter. ● Double the recovery amount of Buddha's Protection. Reduce the range to 60%. ● Fixed QuiveringPalm as a ranged skill. ● IceShoot skill change. ● Increased uppercut range. ● Modified so that only 100% damage is received when it hits the range skill. ● Modified so that the log is displayed even when the AI player is killed. ● Improvement of the AI not being able to move. ● AI obstacle avoidance improvement. ● Fixed a problem where the client would close when using a skill.

  • Patch 1.5.31-Guide to developments and bug fixes. - 31 May 2021

    ● Reduced generation time to 40 seconds per poison gas zone area. ● Fixed a problem where the skill would be released if it was hit twice or more while using the skill. ● Reduced map size by 30%. ● Machine Gun Monster-Increased range. ● Added the ability to follow the opponent's screen in spectator mode. ● Spectator mode free view function added. ● Added UI to inform the current field of view mode ● SpiritBomb(Skill) - Fixed a bug where the effect does not disappear when receiving certain attacks while charging. ● SuperPunch(Skill) - 50% lower speed. ● StupidBear(Skill) - Increased the speed at which the bears fly. ● LionRoar(Skill) - Range effect correction. ● WebFist(Skill) - Changed the spider web effect. ● ApneaAttack(Skill) - Fixed a problem that HP continued to be added even if the skill was released while using. ● DeathChain(Skill) - Add wire. ● New skill added-Buddha's protectio…

  • Patch 1.5.23-Guide to developments and bug fixes. - 23 May 2021

    ● Applied to bodypart damage monsters. ● LizardStep(Skill)-Increases attack speed. ● HeavyBomb(Skill)-Increased the fog range to twice the current amount. ● LionRoar(Skill)-Applies the effect of reducing the field of vision according to the distance to AI. ● New item-Straw hat and wig added. ● GlareFist(Skill)-The effect duration is modified to 4 seconds. ● LionRoar(Skill)-Changed to a distance of 100m and a cooldown of 10 seconds. ● Stadium(Skill)-Fixed cooldown to 20 seconds. ● QuiveringPalm(Skill)-The effect duration is modified to 4 seconds. ● CannonFist(Skill)-Down to half the knockback distance. ● At the beginning of the game, the basic reserve points are modified to 2 points. ● Uppercut(Skill) - Fixed effect duration to 5 seconds. ● NerdMaker(Skill) - Fixed effect duration to 5 seconds. ● WebFist(Skill) - Fixed effect duration to 7 seconds. ● Barrier(Skill) - Fixed to show time w…

  • Patch 1.5.17-Guide to developments and bug fixes. - 17 May 2021

    ● Modified to unify the player's stats and skill levels. ● Added a function to allow players to chat and wait in the lobby by creating an integrated lobby. ● Change the number of points and items dropped from monsters. ● Increased monster's basic stats. ● Replace the existing scarecrow with the corrupted Monk. ● Items are modified to receive only the greatest effect if there is an item with the same effect. ● Integrated animation that receives damage triggered according to the existing damage size. ● Modified the function so that it can attack even while being attacked. ● Added a function to reduce movement speed by 40% for 1 second when players and monsters are attacked. ● Added a function that applies different damage for each body part (front-200%, side-100%, rear-300%) ● Increases the time to see the enemy by Smell(Skill). ● LionRoar(Skill) - effect modification. ● IronBody(Skill) -…

  • Patch 1.4.30-Guide to developments and bug fixes. - 30 April 2021

    ● Fixed a problem that can be canceled by expressing emotions while using skills. ● Changed the animation of the shuriken throw. ● FlyingKick animation changes. ● NerdMaker animation changes. ● NerdMaker-Cooldown 25->12 seconds, effect duration default 7 seconds -> 3 seconds modified. ● Fixed the phenomenon that the projectile collides with itself. ● Fixed an issue where throwing a shuriken while boarding does not hit itself and fly away. ● The motion of kneeling in emotional expression. ● When using emotional expression kneeling, it is modified to be released when moving. ● SpiritBomb- Fixed a bug that keeps floating above even if you pass out while collecting. ● Storm Fist-Cooldown changed from 20 seconds to 12 seconds ● Fixed a bug where the skill was not used when dashing or attacked immediately after using IronBody. ● Cannon Fist-Added knockback effect. ● Tai Chi-Modified so that i…

  • Patch 1.4.28-Guide to developments and bug fixes. - 28 April 2021

    ● Fixed the phenomenon that his rank does not appear. ● Added the ability to find your rank. ● Modified the logic to take a single stat only through a button. ● Bug fixes that can be used by canceling attacks through emote. ● The size of the target aim that appears when using a ThunderStroke is modified to be smaller than the actual lightning size. ● Changed to decrease by 1m per 10 seconds and continue to reduce to a maximum radius of 15m in the state that the final tree of life area is narrowed to the end. ● HeavyBomb Range-Changed to effect modification and range attack. ● Added a function to show animals and scarecrows in the dust pit of the HeavyBomb Range. ● Double side kick distance increase-10m->18m ● Fixed the problem that the shield does not disappear when the shield skill is raised above a certain level. ● Stadium Skills-Added lighting and thorns on the wall. ● Fixed a bug wh…

  • Patch 1.4.27-Guide to developments and bug fixes. - 27 April 2021

    ● Fixed a HeavyBomb range skill speed increase. ● Correction so that the aim of the award is exactly right. ● Correction so that the recognition does not grow according to the level of concentration. ● Corrected the size reduction of the base aim. ● Fixed a problem that the server becomes unstable when the number of visitors increases. ● Apnea hit-Fixed a smaller hit effect. Damage per level-up decreased from 2 per unit to +1.5. ● If you look at the lobby screen notice, it will not appear when you go to the lobby after the game is over. ● When entering a number by clicking on the stat, the existing level does not appear, but only appears as 0. ● Modified so that numbers can be entered in the same way when double-clicking the + button. ● Fixed an issue where throwing a citation while boarding does not hit itself and the citation does not fly. ● The damage number has been modified to show…

  • Patch 1.4.23-Guide to developments and bug fixes. - 23 April 2021

    ● Destruction Jade (SpiritBomb) skill modification. (You can keep collecting chis and the damage will be as strong as you collect them.) ● Fixed an issue that could keep attacking a corpse that looks like a shuriken. ● Fixed an issue where the AI ​​stun animation did not play intermittently on the client side. ● Healing that the UI floats even after the pet is healed while stunned. ● If the pet is stunned, the opponent or I can not immediately recover or tame. ● Fixed a bug where some skills do not accurately damage the scarecrow. ● Fixed a problem where the sound of the Sleep skill sounded abnormally. ● Removed the effect of reducing mouse sensitivity of the SmashDown skill. ● Added display of bleeding and poison gas damage. ● Fixed the guarantee that the down will not stop even if one person is waiting for the solo start. ● Bugs are fixed during wake up. ● There is a possibility that…

  • Patch 1.4-Guide to developments and bug fixes. - 12 April 2021

    ● Modification of the method so that the number rises as much as you enter when setting a large amount of stats. ● Modify the field of view of the damage UI. ● Throwing snot skill corrected the problem that the aim was not accurate. ● Modified so that the monster's HP drops below 10% in poison gas and is not stunned. ● Intellect -> Change the name to concentration. ● Modified so that pets are not damaged by natural disasters. ● Fixed a problem that some pets do not automatically use skills. ● Fixed an issue where AI does not attack even if it recognizes the enemy. ● Fixed the problem that some pets used the skill twice when using the skill automatically. ● Fixed a problem that did not apply even if the pet skill cast was commanded. ● Demon's awakening skill stats were incorrectly applied bug fixes. ● Added the ability to fold each skill slot. ● New skill LionRoar added. (Damage is appli…

  • Patch 1.4-Guide to developments and bug fixes. - 2 April 2021

    ● DashAttack Skill-Changed from the existing effect of floating the enemy hit to the effect of pushing back. ● Uppercut skill-Changed from the existing effect of floating the enemy hit to the chaotic effect. ● Fixed a problem where the throwing skills did not hit the object correctly. ● Fixed a problem where the client was turned off when the destruction problem was hit with Jangpoong. ● Fixed a bug where pressing the mouse dash and attack alternately would be fixed in the dash posture. ● AI Player-Adjusted the cooldown so that the skill is not used as a continuation. ● Fixed a problem where the motion was blocked because the animation that took damage was not properly completed when receiving very small damage. ● Fixed a bug where the AI ​​player used a pull-out skill and stopped quietly. ● Modified so that there is no time to pause for a while after a DashAttack charge. ● Fixed the ph…

  • Patch 1.2-Guide to developments and bug fixes. - 26 March 2021

    Patch 1.2-Guide to developments and bug fixes. ● Fixed a bug that did not die when entering a Faint state while using energy wave skills. ● Modified so that dust comes out darker when hitting. ● Fixed an issue where the item window and skill window were floating even though the result window appeared when the game was over. ● Modified so that it cannot move when using the Rader skill. ● Modified to be able to hit trees with all skills. ● Fix so that there is no time to keep reaching out after Meteor fell. ● Fixed an increase in the skill range of the energy longwave. ● Super Punch-Fixed to be shot down if attacked while flying. ● SwiftWalk skill-Fixed an increase of 3.5% distance per level 1 up. Fixed cooldown reduction amount to 0.1 seconds ● SmashDown skill-Corrected to drop down immediately when pressed in a jump state. (If you write in place, take it immediately) ● Modified to be un…

  • Patch 1.2-Guide to developments and bug fixes. - 16 March 2021

    Patch 1.2-Guide to developments and bug fixes. ● Modified so that Unknown does not appear in Duo or Squad. ● Reduces the taming time of all monsters by 70%. ● Correction of the number of skill points obtained from players. (Only 20% of the opponent's overall stats are acquired. However, if 20% is less than 10, 10 will be acquired.) ● Fixed an issue where the UI of the game result window overlaps. ● Modified the size so that the Kilbar UI is clearly visible. ● Modified so that the poison gas zone is activated immediately after the game starts. ● Energy wave skill name change-Modified to energy wave. ● Superhuman rights law skill effect modified to be transparent. ● Stealth cooldown correction-12 seconds -> 50 seconds. ● Fixed a problem where the sound of the sneak walk skill was heard by other people. ● Chukjibeop skill-Reduced distance by 60%. ● Shield skill-Casting time reduced by 50%.…

  • Patch 1.101-Development guidance and bug fixes. - 5 March 2021

    Patch 1.101-Development guidance and bug fixes. ● Fixed an issue where the upper rock was crooked in the mining area. ● When a character dies, people who come in later can see the body. ● Reduces the total time required to tame monsters by 50%. ● Tai Chi skill correction-Cooldown reduction amount of 0.05 seconds. ● Smell Skill-Changed to be seen for a short time when the enemy player is in the skill area. ● Item description added-"If the item exists in the inventory, the stats will increase." ● If the player is stunned, "Press H to restore the grogi state." Changes in notice. ● Arena Skills-Changes to allow Jangpoong or skill to pass through the wall. ● Modified to drop only 50% of the stats that are dropped when killing the player. (Same for pets) ● Fixed the increase in damage in the second half of the poison gas area. ● Fixed the phenomenon of getting stuck in the tree of life. ● Fix…

Patch notes and updates

S.noRelease datePatch nameGID number
111 June 2021Patch 1.6.11-Guide to developments and bug fixes.5019805792163290462
231 May 2021Patch 1.5.31-Guide to developments and bug fixes.4069544815370052321
323 May 2021Patch 1.5.23-Guide to developments and bug fixes.4069544181438350788
417 May 2021Patch 1.5.17-Guide to developments and bug fixes.4767601588124504138
530 April 2021Patch 1.4.30-Guide to developments and bug fixes.4074045878076141621
628 April 2021Patch 1.4.28-Guide to developments and bug fixes.4074045878068649276
727 April 2021Patch 1.4.27-Guide to developments and bug fixes.4074045244021612711
823 April 2021Patch 1.4.23-Guide to developments and bug fixes.4074045244007651654
912 April 2021Patch 1.4-Guide to developments and bug fixes.4117954073012665403
102 April 2021Patch 1.4-Guide to developments and bug fixes.4023377846278425576
1126 March 2021Patch 1.2-Guide to developments and bug fixes.4026754911348076318
1216 March 2021Patch 1.2-Guide to developments and bug fixes.5556851879152302423
135 March 2021Patch 1.101-Development guidance and bug fixes.4057152305715731422

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