Bit - Animation Editor news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
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- Release dateSep 4, 2020
- DeveloperMorgondag
- PublisherMorgondag
Genres: Animation & Modeling, Design & Illustration, Game Development
Company pages: Developer: MorgondagPublisher: Morgondag
Bit - Animation Editor Steam news
Bit - Animation Editor news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Bit Animation Editor - 1.6.0 - Unreal 5 - 5 May 2022
Export options to support Unreal 5 and an extensive open source Unreal 5 package to convert projects to Native Unreal 5 Flipbook animation and sprites. This is powered by Editor scripts in python masking material and Blueprint Actors. This patch also include a large free set asset-packs, bringing the total to 870 sprites and animations. JSON export for faster iteration cycles in Game Engines. AS well as minor bug fixes and improvements, see patch notes below. This is a Windows Only Version, low adoption and cumbersome C++ steps to deploy to multiple platforms. The Source code is still cross-platform compatible but built with Visual Studio. The open source unity package supports new version but might require some fiddling around with the current weaks LTS builds. Download the repository and include it as a local package. Here is an example of Bit animations running on a Nintendo Switch.…
- Bit Animation Editor - 1.5.0 - Randomizer - 8 May 2021
This patch comes with a new feature-set to randomize the asset configurations and a new free asset-pack "Turner" with 31 animated sprite. AKA you can add stuff randomly. Randomization in its full chaotic glory with uniform distribution. You can choose to add a asset to the scene with all of its configurations like mirroring, size, positions, pattern and rotation shuffled. A new tab is available that supports a range of randomized operations to manipulate the assets in the scene. These randomized properties follow a lose set of rules of different outcome, its not procedurally generated patterns that looks good, this is true random. And one of the milestone in order to have a more controlled procedural generation option in the future. Use it to create unpredictable designs that only the robotic gods would have thought off. Bit Animation Editor - 1.5.0 - Patch notes New Asset pack "Turner"…
- Bit Animation Editor - 1.4.1 - 7 March 2021
Just a minor build for Mac Big Sur that tries to workaround some native excluded c++ libraries in the new OS.
- Bit Animation Editor - 1.4.0 - Linux - 25 November 2020
Bit now works on Linux hurry! We mainly focus on support Ubuntu 20 LTS but other distributions might work as well. Let us know how it work on your snowflake OS :-p A new small asset-pack as well as a Linux animations is available to celebrate this addition. Today we use the tool to create art and and game assets. We got a feature by Deviant Art . And some of the bigger painting is seeing traction on Reddit, Twitter and other social media. It feels great to be able to have a tool to create unique art with. Please use the Steam forum for feature requests, questions, or bug reports we actively monitor that. Bit Animation Editor - 1.4.0 - Patch Notes 🌟Features & 👾Bug Fixes Linux Support Bit now works on Linux. New free asset pack pack "Linux" 22 new assets to play around with. New example animation "Linux" A celebration animation for Linux. New palette "Linux". See the palettes folder in…
- Bit Animation Editor - v1.3.1 - 1 November 2020
This small little patch contains a new asset pack "Hallow" with 22 free new sprites to play around and design with. This also contains Mac Steam SDK fixes and a small menu-bar visual fix. Please use the steam forum for feature requests, questions, or bug reports, we actively monitor that. The patch-notes: Bit Animation Editor - 1.3.1 - Patch Notes 🌟Features & 👾Bug Fixes New free asset pack pack "Hollow" 22 new assets to play around with. Mac Steam achievements Corrected mac Steam SDK integration, and resolved a blocker for achievements getting registered. Achievements will now trigger correctly but there might be no visual cue in the overlay. Menu offset Corrected menu bars size and prevented preview, scene and other windows for overlapping the menu. Thank you! ❤️ // Kim & Vendela
- Bit Animation Editor - v1.3.0 - New assets and bug-fixes - 29 October 2020
Halloween is here which we celebrate with a 10% discount and a new shiny patch! Btw, 10% is the max amount Bit will be discounted this year. The 1.3.0 release contains a new free autumn asset pack called "Orion" (containing 60 assets) and a new example animation using some of the new assets. The 1.3.0 version also takes care of a range of bugs. Moreover, it contains some stability improvements, font-size increase, and better scene editing. Also, time-lapses are now exported as videos! We are looking into making video tutorials explaining how to create compositions and utilize the editor more, no time-frame yet. Please use the steam forum for feature requests, questions, or bug reports we actively monitor that. We're also investigating C# support for the Godot game engine and an open-source importer. Below you can find the patch notes containing added features, bug-fixes, and known issue…
- Bit Animation Editor - v1.2.0 - Mac support, video exporter and more! - 7 October 2020
🍏Mac & 🎞️ Video Export Today we celebrate the new Mac support! We're also happy to finally support direct MP4 video export (which is super good for social media sharing)! 📦 Asset packs There have been a lot of requests for additional asset-packs with our sprites and art. We are happy to hear that you would like to use our Bits and will continue to release free asset-packs that can be used to compose animations. This patch includes new free asset-packs and examples from some of the art projects we made on our release stream on Steam last month. 📐 Zoom and Scaling We added an editor zoom for larger canvases and a new welcome screen. The scaling feature was never meant to be used as a zoom function, but for scaling of the art. However, now we got a proper zoom feature. On top of that, we added support for individual scaling of entities in the scene. 🌟More The patch contains lots of mo…
- Bit Animation Editor - New patch - v1.1.0 - 5 September 2020
Thank you for such a great launch! We are so happy to have reached the first milestone and get this tool out for artists. We made a small patch today fixing some interesting bugs. OwlO was created live on the launch stream. There have been a lot of questions about mac and we do have an alpha build for mac but being a tiny team we focus on one platform at a time. We have some planned upcoming features, export targets and ideas we want to implement in the close future. Let us know what you would like to see more off, or things that would help you use the tool better. Bit Animation Editor - 1.1.0 - Patch Notes Asset tile-size calculation bug In some rare scenarios imported sprite could miss initial size calculations. Added a check to recalculate missing sizes when assets are loaded. Project Resizing Bug Switching between projects would not set the scene to the project size but to the defau…
- Bit - Animation Editor is available!! - 4 September 2020
Bit - Animation Editor is finally out!! =D Here's a link to the manual, where you can learn everything you need to get started! You can for example read about how to create a new project here. =) Take care!
- Bit release date - September 4th - 26 July 2020
We now have a release date for Bit! We're very proud to announce that Bit - Animation Editor is coming to Steam on September 4th, 2020! We got a good presskit here containing a lot of art made with the editor //Morgondag
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 8 May 2021 | Bit Animation Editor - 1.5.0 - Randomizer | 4072920612508343016 |
| 2 | 7 March 2021 | Bit Animation Editor - 1.4.1 | 4057152305723719667 |
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