- Eye on Ashenfall | 1.0.0.4 Patch - 18 September 2026
Hello adventurers! Firstly, we want to thank you for your enthusiasm, passion and support for our 1.0 release. It's been truly humbling and exhilarating seeing you all take on Kuldra, and we're already hard at work reviewing the data, assessing feedback and making plans. For now, though, we're pleased to be deploying a hotfix to tackle several issues.We have applied a fix affecting World Saves becoming corrupted when exiting a game session!Resolved an issue where casting a Fishing Rod at a player-made structure crashed the game.Fixed an issue where adjusting some parts of the settings will cause a crash.We're still investigating an additional issue reported where some users have found that worlds in their world list have gone missing/turned invisible. We're in active conversation with the platform teams from each console to better understand the situation, with the aim of helping player…
- The Wrath of the Dragon Event is live TOMORROW! - 18 September 2026
RuneScape: Dragonwilds is celebrating its launch with our biggest ever Creator-driven event: Wrath of the Dragons! Tomorrow, on Saturday 19th September, at 9AM PDT/12PM EDT/5PM BST/6PM CET, 32 creators will step into Dragonwilds’ 1.0 release, and will be given just 6 hours to prepare a fresh character to beat the first Dragon in Dragonwilds - Velgar.Whether you first slayed a big green dragon in 2001, or 2026, you know RuneScape, so you know this story. Heroes are called to become a Dragon Slayer. This time, four heroes are called, together, to slay a Dragon - but Kuldra won’t let that happen without a few twists. The wild anima of Ashenfall means that every hour, the world will shift with a few custom modifiers to make our creators more powerful - or more vulnerable! They might find that their attacks suddenly hurt each other, or that their hunger might be fatal if left unchecked. Thei…
- Eye on Ashenfall | Our 1.0 Release is live! - 15 September 2026
Today marks the start of our next journey. Thank you to the millions (yes, millions!) of you who joined us during Early Access. We're now live on PlayStation 5, Nintendo Switch 2, XBOX Series X | S and PC on Epic Games Store, Jagex Launcher and Steam.Our Early Access JourneyIn April 2025 we launched into Early Access with the first Dragon General, Velgar, and the first two regions: Brynmoor and Ghornfell. We launched with 9 unique skills to level up, unlocking powerful, transformative Skill Spells to make the mundanity of survival a little more magical – no more grinding through countless trees, chopping until the sun comes up. 12 Unique armour sets, across 3 combat styles, supported by a range of weapons up to Iron tier.In June 2025 we expanded our Magic Skill Tree, added additional building pieces including the Palisade Walls for protecting against Base Raids (which we’ve rebalanced a…
- Dragonwilds Is Leaving Early Access. Our Price Isn't. - 3 September 2026
Since we launched into Early Access, we've been extremely proud of the amazing work that has gone into RuneScape: Dragonwilds. So many of you have taken the plunge into Ashenfall, and with every update we are humbled by the number of you trying out Dragonwilds, recommending it to friends and leaving reviews on Steam. The feedback has been incredible, and the game continues to improve with every update, guided and informed by our vision, and your feedback, working together in harmony.RuneScape: Dragonwilds is not stopping at our 1.0 release, and we will continue to deliver monthly updates to you as the game grows.The game, containing the entirety of Kuldra's Saga and the Free Updates around it, is staying the same price once 1.0 releases. £24.99, or $29.99. Dragonwilds' success is because of the invaluable participation of our Early Access players, but also thanks to the support and exci…
- Our 0.12.1 Update Survey is now live! - 6 August 2026
Our 0.12.1 survey is live now!We know not everybody will have detailed feedback to share or have experienced everything we ask about yet. Text boxes throughout the survey are optional, but we would love as much feedback as possible, so we appreciate you taking the time to give us more detail where you can.This survey will close at 7am (UK time) 13th August, 2026.This survey should take about 10-20 minutes to complete. Click here to complete the survey! Thank you so much in advance for your feedback. We love hearing your thoughts and gathering your feedback to help the team make the game the best it can be!
- 0.12.1.3 is now live! - 31 July 2026
Dedicated Servers will need to be restarted to sync updates.0.12.1.3 - Bombastic-Aardvark is Live!Here's what we're resolving in this hotfix. Resolved an issue where users would take excessive fall damage when jumping over any height when mounted. Fixed an issue where users would be unable to respawn on agility courses, requiring a game restart.
- Kuldra's Saga - An Update From Mod Dutch - 31 July 2026
Hello Adventurers!It is I, Mod Dutch, come to you with a message about the future of Dragonwilds. Hold on, sheath that sword, ease your bowstring and pause casting that water spell, I assure you, it is good news!TL;DR: Our 1.0 release on September 15th is not the end of Dragonwilds. Far from it.Ever since it became clear that there was high enthusiasm for a survival game set in the RuneScape franchise, we’ve been diligently planning (oftentimes cackling with glee) what comes next. Mod Rook, our intrepid Creative Director, together with Mod Raven, envisioned a satisfying wrap-up to the story of the Dragon Queen Kuldra to coincide with our game exiting Early Access, so that RuneScape and survival fans who had been holding off until this point, could experience the complete story from beginning to end.At Jagex we look at our RuneScape titles as ongoing projects, always. They are never done…
- 0.12.1.2 is now live! - 31 July 2026
Dedicated Servers will need to be restarted to sync updates. Here's what we're fixing in this hotfix.Resolved an issue where users couldn't use Mounts after completing an Agility Course.Fixed an issue with shadows not showing correctly on Grass at certain times of day/lighting conditions. Fixed an issue where Traditional Chinese wasn't available as an in-game language option in the settings. We're still testing a potential fix for the issue affecting users encountering a freeze when failing an agility course.
- 0.12.1.1 is now live! - 30 July 2026
Dedicated Servers will need to be restarted to sync updates.Here's what we're fixing in this hotfix.Resolved an issue affecting the Great Body Robbery where players could soft-lock themselves out of dialogue.Agility Completion Times now persist between sessions on both Dedicated Servers and Hosted Worlds.Fixed an issue where TokTz Ket Xil shield vestige would not drop in some circumstances.
- 0.12.1 is now live! - 29 July 2026
AgilityWith the 0.12.1 release, we're delighted to be introducing a long-overdue addition to RuneScape: Dragonwilds - Agility! Our latest skill will allow you to build up your stamina and sculpt yourself into a speed machine. Across Ashenfall, you'll find SIX new stations with flags for you to interact with. There, you'll find a leaderboard of times, and a trail of orbs to gather along a fixed course. From there, you'll be able to continually repeat the courses over and over, improving your time, getting XP with every lap.You'll earn rewards for completing Agility courses, and mastery of the courses will net you Gold Medals. You can throw those on your walls, like Pristine Fish from Fishing, as trophies to show everyone who's the boss of the course. Mastering the region's agility course will also grant you a gilded trimmed version of the regional cape as an extra reward.Firstly, let's t…
- Eye on Ashenfall | 0.12.1 - Agility, QoL and the Road to Kuldra - 25 July 2026
Hello Adventurers! Dragonwilds' final update before the Scorned Wilderness Raid arrives is coming to Steam Early Access soon! Let's get an early look at what it'll contain:AgilityWith the 0.12.1 release, we're delighted to be introducing a long-overdue addition to RuneScape: Dragonwilds - Agility! Our latest skill will allow you to build up your stamina and sculpt yourself into a speed machine. Across Ashenfall, you'll find SIX new stations with flags for you to interact with. There, you'll find a leaderboard of times, and a trail of orbs to gather along a fixed course. From there, you'll be able to continually repeat the courses over and over, improving your time, getting XP with every lap.You'll earn rewards for completing Agility courses, and mastery of the courses will net you Gold Medals. You can throw those on your walls, like Pristine Fish from Fishing, as trophies to show everyo…
- 0.12.1 and the Road to Release - 8 July 2026
"She is here: the pinnacle of dragon creation, the queen, fused with divine blood and now housing the elemental power of my kin." - RasthinHello adventurers! Our road to the end of Kuldra's Saga is clear. Our 0.12.1 update will be the last stop before we put you face to face with the God-Eater herself. Darkness gathers. Wild magic storms overhead. The only way out is through.We're going to be sharing a full breakdown of Agility, as well as a Dev Diary condensing 0.12.1's features very soon ahead of it's release at the end of this month. Firstly though, let's talk about Scorned Wilderness.Until now, we've shipped Major Updates that are expansive continents that add a new region, rich with resources, quests, secrets and lore for you to explore at your own pace. These expansion-like updates have grown the world and set the stage for the adventures you'll be undertaking within it. Scorned W…
- 0.12.0.8 is going live! - 1 July 2026
Heads up adventurers! We'll be shipping another hotfix this morning - your dedicated servers will need to be restarted to apply the update! Kharidian Flax and Redberry Floor Pieces will no longer cause a crash if you log out standing on them.Fuzan can no longer follow the player out of Umbral Sands if you teleport away. Combat Music now correctly resolves in Umbral Sands. Anxiety begone! You can also still give us your feedback in the survey here, so get involved!
- 0.12.0.7 is now live! - 27 June 2026
This resolves an issue where users with the Fire Cape were prompted with an error message preventing sign-ins.
- Our 0.12 Update Survey is now live! - 26 June 2026
Our 0.12 survey is live now!We know not everybody will have detailed feedback to share or have experienced everything we ask about yet. Text boxes throughout the survey are optional, but we would love as much feedback as possible, so we appreciate you taking the time to give us more detail where you can.This survey should take about 10-20 minutes to complete. Click here to complete the survey! Thank you so much in advance for your feedback. We love hearing your thoughts and gathering your feedback to help the team make the game the best it can be!
- Combat Rework: Stamina, Parrying, Dodging and Animation Cancels | 0.12.1 Preview - 26 June 2026
We're making combat less clunky - here's a look at what's coming in our next few updates. For a long time, we've been listening to feedback around combat - your steam reviews, your comments on Reddit and Discord, and replies on our socials, everywhere! We went back and forth, chatting to hundreds of you, combing through thousands of survey responses, and gathering info. One word kept coming up - clunky! Clunky clunky clunky.We've boiled it down to some core principles. Here's what we want to address: Blocking doesn't clearly or consistently reduce damage as expected. Stamina management is a challenge.You want to quick-switch and quick-cast more fluidly.Switching ammo types in combat is punishing.Weapon Specs should feel stronger, and more impactful to use. You can't move while casting skill spells.You want to really punish enemies for parrying them. Fall damage hurts.Right - let's fix t…
- 0.12.0.5 is now live! - 25 June 2026
Dedicated Servers will need to be restarted to apply the update.This patch resolves an issue where the Tzhaar-Ket-Om would crash the game after doing a specific chain of inputs.
- 0.12.0.4 is live! - 25 June 2026
Resolved an issue where various fishing locations were unusable.Adamant Bolts can now be created without needing to first crafting Adamant Arrows.Tok-Xil enemies now correctly drop items on death as intended.Removed the old "Hard Leather" entities were being found in Umbral Sands chests.Wading into quicksand and then into any water no longer shows the Sand VFX.Users who can craft the Fire Cape cannot give the cape to unworthy recipients. Crafting a skillcape for a skill should now trigger the Achievement for reaching level 99 in a skill.
- 0.12.0.2 & Investigating Issues - 24 June 2026
Hello 'Scapers, we're back at it. Another scorching day under the sun, and Umbral Sands is pretty toasty too! Last night we deployed 0.12.0.2 - This patch re-enables localisation support for Steam Clients - the language your Steam Client is in will now automatically inform the game what language to start in.A quick update from us about what we're investigating, fixing and deploying.Here's what we're also looking into, with the aim of hotfixing as soon as we have a resolution.Big headline is the visual issues around Trees, and by extension HLODs.We're aware of Yew Plots not snapping correctly as other Farming plots do.The team are continually investigating this, and your reports have been super helpful. Thank you! Targeting a hotfix this week.We are looking at a fix to allow users to earn the achievements for 99s by crafting a skill cape, OR by reaching the required level.This should onl…
- Eye on Ashenfall | 0.12.0.1 - 23 June 2026
This fix resolves issues where achievements were not unlocking correctly!