- Regions of Ruin: Runegate is in The Yogscast Tiny Teams Event! - 6 August 2026
Hey dorfs! The super cool gang over at The Yogscast have been super kind and featured us in their Tiny Teams event right here on Steam this weekend! This means you can grab Runegate for 25% off from now until Monday evening at 6pm BST. Be sure to check out other games in the event and of course show some love to our Yogscast friends! Many thanks, Team Runegate
- Regions of Ruin: Runegate is 20% off in the Steam Summer Sale! - 25 June 2026
Hey dorfs! We're thrilled to share that Regions of Ruin: Runegate is 20% off in the Steam Summer Sale. If you're looking for a pixel art adventure rpg to hide from the heat, why not pick up a sword, a bow or an axe and join all us dorfs in our adventures through Otam & beyond! Our first game in the series, Regions of Ruin, is also 80% off if you want to extend your adventuring! Add those together and you get a whole 100% off THATS A WHOLE GAME FOR FREE BASICALLY. https://store.steampowered.com/app/680360/Regions_Of_Ruin/ Stay breezy, Team Runegate
- Patch 1.0.37 - 9 June 2026
Hey dorfs! Swinging in with a tiny patch to fix an issue some folks were reporting: Issue fixed in "Story" difficulty where you do 0 damage when hitting certain enemies with resistances. Ooook that's all from us for now! Many thanks Team Runegate
- Drumdom's Mountain - Free Mod World! - 28 May 2026
Hey Dorfs, Steve here! I'm happy to say the in-game editor is getting some good use from the craftdwarves among you.And with this month's patch I've published another free mod for those of you itching for more.Tell us about your WorldsBefore I explain more about the new world, I just wanted to say how exciting it is to see so many people experimenting with the editor. I've been keeping an eye on a few player made worlds, and some are looking very promising. If you feel good about your creation, please reach out. We can help you bug test it and have it show up alongside other moderated worlds where everyone will see it.Anyway, let me tell you a bit more about Drumdom's Mountain.Drumdom's MountainYou arrive at a desolate cold mountain to discover the entrance to Drumdom's mine. Drumdom Eartharken was a renowned figure of the Domdurumen Kingdom. He established this mine to help supply the…
- DRUMDOMS MOUNTAIN FREE MOD WORLD COMING 28 MAY - 21 May 2026
Hey dorfs, how's it going? We've got another free mod world coming on 28th May so you can continue adventuring through the Runegates. This one is called Drumdom's Mountain and features a new world and some fun locations to explore. We don't want to spoil too much just yet, but we'll be sharing more screenshots on our social channels across the next week so be sure to follow us there for sneak peeks. We're excited to share this new world with you next week! Let us know your thoughts in the comments and keep all the feedback coming, it really helps. Yours mountainously, Team Runegate
- The ANZ Indie Showcase is live & we're in it! - 8 May 2026
Hey dorfs, We're thrilled to share we're taking part in the ANZ Indie Showcase today which should be going live right now over here on YouTube! You might know that one half of our team here at Gameclaw is the wonderful Steve who is Australian, and we're proud to be able to take part in a showcase built around Australian and New Zealand games. You can check out other participating games here: https://store.steampowered.com/curator/45111305/sale/ANZIndieFest26 If you get some time, please check out the showcase! Yours, Team Gameclaw
- DEMO UPDATE! - 6 May 2026
Hello dorfs, Just flying in to share that we’ve just updated our demo for any future potential dorfs to enjoy. There’s a new time limit of 30 minutes, we’ve updated it to match any fixes on the live branch so you’re not running into any pesky bugs and there’s some additional language support in there now too for those of you who don’t want to play in English. If you’re thinking about checking out the game, it's a great little taster that should get you familiar with the core gameplay and mechanics,while being short enough not to spoil anything too much. Just a heads up too - your progress will not transfer over from the demo, so when you play the main game you will need to start over. Plenty of opportunity for different routes and exploration! We also just launched a new unofficial official mod world, have you checked it out yet?! Hope everyone is having fun exploring Otam & beyond. Sen…
- New Content: Tyranny of the al'Batash - 1 May 2026
Greetings kin! There's a new official mini-campaign we've published to mod.io. You can get this new content for free, in-game by visiting Scoot Manis. Scoot is the funny little "purveyor of worlds" standing outside of the Great Hall in Rivenbrook Keep. Through Scoot, you will find your way to an official mini-campaign from us called...Tyranny of the al'BatashWe don't want to spoil the details of the mini-campaign for you, but we'll say it's a small-ish (just over a dozen locations) mini-campaign. Tyranny is complete with its own full storyline, new characters, and new trials and tribulations. It's also a bit on the more challenging side for those who've already ripped through the core campaign and are end-game Whitebeards thirsting for more. So be warned! You'll probably want to visit the lands of Zarakh after you've completed the main story if you've not done so yet. (Or at the very le…
- Patch Notes for 1.0.30 - 29 April 2026
Hello all you wonderful dorfs out there! We've just gone live with patch 1.0.30 (yes we skipped some numbers because of behind the scenes patchy-codey stuff). Before you get stuck in, we just want to say a huge thank you to everyone who has been checking out the game and letting us know your feedback and what you're enjoying. It really means the world to us. If you haven't yet, please do take a minute to leave a review. It helps more than you could even know! Without further ado, patch notes: NEW STUFF Added a counterattack ability in place of "Steadfast Defender". Well timed blocks will now counter attack Added several new sound effects to help enhance readability of several combat actions Added several new visual effects to help enhance readability of several combat actions Added new "Combat Actions Visual Enhancements" setting to Options Menu to control related visual effects Made th…
- The Music of Regions of Ruin: Runegate - 24 April 2026
Greetings kin!We've been getting a lot of wonderful comments on and interest in the soundtrack for Regions of Ruin: Runegate, so we thought the music would be a good topic for this week's dev blog!You haven't heard from me yet in the dev blogs, but I'm Mike- the other half of the Gameclaw team as well as the composer of the score for RoR:R! Prior to being a game developer, I've pursued music in one form or another since my teen years, but I'd spent around 15 years in the audio profession as a composer in the entertainment industry and in general audio work such as foley, sound design, etc. and as an audio engineer. For those interested, I am a lifelong Steinberg Cubase enjoyer as my DAW, or digital audio workstation of choice.(Snap of me home turf. Gotta' flex the clean minimal setup and RF swag desk mat, no? r/battlestations?)THE MUSIC OF OTAMWe knew early on that we'd first be visitin…
- Patch 1.0.20 - 16 April 2026
Hey adventurers We're blown away by the response to the game so far and so thrilled you're having fun exploring Otam & hopefully beyond! We hear your bug reports & feedback and appreciate them so much & we've just launched patch 1.0.20 to squash some issues & add some new requested features! NEW STUFF Added a global stash in town for all the hoarders Added Target Frame Rate setting in the Graphics options tab Added setting in options for disabling camera swaying Added an exp bar in stats screen and skills screen GENERAL IMPROVEMENTS Made deepstone hollow locations reveal on the map after visiting to speed up travel time Map locations are now much more obvious when they've been cleared BUG FIXES Fixed the inventory keybind conflicting with TAB and not being able to get reset Fixed the WASD keys not displaying the correct keybindings Fixed the issue where players who had played the DEMO w…
- Regions of Ruin: Runegate is OUT NOW! - 14 April 2026
Adventurers, the Runegates are finally open and your journey to rebuild and restore your civilisation can now begin. Regions of Ruin: Runegate is OUT NOW and we truly cannot wait to see how you fare on your adventures both in the game itself as you progress the story. There's lore to absorb, enemies to slay and friends to be made if you look in the right places. We're so excited to find out all your favourite locations, characters & what you think of the world we've built as you explore Otam and beyond. Oh, and once you're done exploring you can jump into our super fun level editor tool where you can design your very own worlds for others to explore. That’s right - with the help of mod.io we’re launching with an amazing level creation tool so even when you’ve completed the game, you can keep the adventure going for yourself & others in the community! There’s a few different ways you can…
- Regions of Ruin: Runegate is Steam Deck Verified! - 1 April 2026
Howdy adventurers, We're thrilled to share that as of today, Regions of Ruin: Runegate is Steam Deck Verified. Whether you're a couch gamer, travelling gamer, lunch break, bed time or a bit of all of the above, you'll be able to adventure anywhere you want! Oh, and it's officially launch month! If you haven't wishlisted yet, what are you waiting for?! All the thanks, Team Runegate
- The World of Regions of Ruin: Runegate - 31 March 2026
Hey dorfs, Steve here! Some of you have asked how we went about writing the story and lore behind Regions of Ruin. As to our process, we actually spent a lot of time sitting down and bouncing ideas back and forth developing the underlying lore and setting for each world, race and culture. Over the past five years we slowly built a large living document that outlined all of the cultures and worlds in the game (And many more that aren't in the game). Having this underlying document gave us a good foundation to begin writing the main campaign plot. Essentially working backwards. For example, in the first world there are two main human races. The Fjukamann, and the Dulra. They have tribes and clans amongst their own, but in the continent as a whole, the Fjukamann and Dulra people have entirely different ways of life, with their own reasons for conflict. We established these groups before we…
- The Creation of Regions of Ruin: Runegate - 24 March 2026
Hey dorfs, Steve here! I thought I'd explain a bit about why we decided to create Regions of Ruin Runegate. Something a lot of people told me after playing Regions of Ruin was "It's great fun, but I want more of it". ROR scratched an itch that a lot of people had, but it didn't quite scratch that itch hard enough with only 8-10 hours of content. This stuck with me for quite some time. ROR was actually my debut into the gaming industry, I always considered it a prototype. It was a short term project where I wedged a lot of ideas together to try and make something fun. Fortunately it worked, but less fortunate was the uh... codebase. Let's just say, it got the job done but it wasn't pretty. When I saw how well received ROR was, I earnestly wanted to expand on it. I wanted to flesh out the lore and balance the gameplay mechanics. Unfortunately, it was an uphill battle with the codebase. It…
- Hack-and-slash RPG adventure Regions of Ruin: Runegate arrives April 14 - 11 March 2026
Regions of Ruin: Runegate from Gameclaw Studio and Raw Fury set to arrive on April 14th, bringing more RPG hack-and-slash adventuring to Linux. Read the full article here: https://www.gamingonlinux.com/2026/03/hack-and-slash-rpg-adventure-regions-of-ruin-runegate-arrives-april-14/
- The Adventure Begins on 14 April! - 9 March 2026
Adventurers, rejoice with us! With the help of The Mix + Kinda Funny Showcase, we've just announced that Regions of Ruin: Runegate will be officially launching on 14 April! Embark on an adventure throughout stunning pixel art new worlds as you strive to rebuild your dwarven empire and create a thriving town for your people, whilst creating both friends and enemies along the way. Thank you so much to everyone who has been so enthusiastic throughout this journey. We appreciate you so much! Yours, Team Runegate
- Playtesters Wanted! - 19 January 2026
Calling all mighty dwarves! We're looking for some playtesters for the upcoming Regions of Ruin: Runegate starting on Jan 26th and lasting until Feb 15th! Players should be willing to play for 15 hours in total and as a reward for completing the full 15 hours you'll be added to the credits list of the game upon launch & be able to request a released Raw Fury game of your choice AS WELL AS be entered into a raffle every Friday during the playtest period to win a Steam key to one of our games! If this seems like something you'd be interested in, please head over to this survey to submit your application for the playtest: https://docs.google.com/forms/d/1IcnDBYDbv3YOqDlYO0o35Z-2xdzGF-1TFpS07obbBXI/edit Successful applicants will be contacted within a few days with further details and an NDA. Your participation is greatly appreciated and we cannot wait to hear your thoughts! Many thanks, Pa…
- Regions of Ruin: Runegate is in the Laughs & Smiles Fest! - 16 January 2026
Do you find yourself giggling like a maniac when you're hacking and slashing at your foes? Smiling widely when you complete a quest, befriend a new companion or find that new shiny gear you've been looking for? Then be our guest and check out our demo in the Laughs & Smiles Fest! Yours maniacally, Paige
- Happy Holidays From Through The Runegate! - 19 December 2025
Hello to all you wonderful dwarves out there! Our little team would just like to say a huge thank you to all of you for your support & enthusiasm for our game, and all your awesome comments about our demo. We'll have plenty more news to share about Regions of Ruin: Runegate come the New Year, but for now, we're putting our feet up and cracking open a cold one, just like the dwarves would want us to. Happy Holidays, Gameclaw Team