SPSTEAMPULSELIVE ANALYTICS
Swarm Grinder

Swarm Grinder Steam metadata

Last Bite Games | Apr 22, 2024 | game

Released

6players observed · 4 October 2026 - 03:43:28 UTC

ActionAdventureIndieAction RoguelikeBullet HellSteam Store

  • Latest observed players6 · 4 October 2026 - 03:43:28 UTC
  • SteamPulse tracked peak573
  • Units sold (VGI)36,540
  • Revenue (VGI)$187,000
  • Review score78% positive

Swarm Grinder metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players6 · 4 October 2026 - 03:43:28 UTC
  • SteamPulse tracked peak573
  • Units sold (VGI)36,540
  • Revenue (VGI)$187,000
  • Review score78% positive
  • Total reviews1,175
  • Release dateApr 22, 2024
  • DeveloperLast Bite Games
  • PublisherNull State Protocol, Gamersky Games

Genres: Action, Adventure, Indie

Company pages: Developer: Last Bite GamesPublisher: Null State Protocol, Gamersky Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Swarm Grinder Steam metadata

Swarm Grinder metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1375900/metadata
Steam Storehttps://store.steampowered.com/app/1375900/
Steam Communityhttps://steamcommunity.com/app/1375900
PCGamingWiki search
IGDB searchSearch IGDB for Swarm Grinder

Reviews, pricing, and metadata

Review summary

Mostly Positive

78% positive, 917 positive, 258 negative

Price and discount

$2.79 (65% off from $7.99)

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Full controller support, Steam Cloud, Family Sharing

Achievements

31

Platform releases
  • Steam 5 May 2023

Latest Steam announcements

  • Swarm Grinder Update - 8 July 2026

    Swarm Grinder update. Check it and give feedback please.

  • Reality Check - 7 July 2026

    Hi everyone,It’s been a while. During the past month, life forced me to step away from development. It wasn’t a decision I wanted to make, but it was necessary. Now I’m finally back, and I wanted to share where things stand. First: A new Swarm Grinder update is on the way. We plan to continue supporting the game with regular updates again. Second: Geo Grinder is nearing release. Development is in its final stages, and we’re excited to share more with you very soon. Thank you to everyone who stayed with us during this time. Your support, patience, and encouragement mean more than you know.— Kagan

  • Status Update - 28 June 2026

    Hi guys, it's been a while. We know that you guys have been waiting for new updates and that we are behind schedule.But DO NOT worry, we are still working on the new updates and features mentioned on the roadmap.Soooo... What really happened? Well.. Life happened, we had some personal and health issues that pushed the update release dates towards the summer and while we are still recovering from that, the update about the new playable mech is ready and we will release it very, very soon!Sorry about the late announcement, we hope you guys will play through the new update when it releases.Ohh and before finishing this up, If you like incremental games and want to see how we merged them with bullet hell / boss rush genres then don't miss out on Geo Grinder!We are still working on Swarm Grinder, Geo Grinder and a new game that is a secret for now. We hope you will continue to support us thr…

  • Join Our Discord! - 6 May 2026

    Kağan here. Some of you might remember my last two posts: and now our next step; Discord: https://discord.gg/fMQREtrpThis server has been idle for too long. That changes now. The Last Bite Games team will be actively here while working. You’ll see things as they happen. I’ll be around, but this space won’t depend on me anymore. The team will take it forward. Inactive channels are being removed. New ones will be created based on real use. This is no longer a passive space. If you’re still here, you’re part of what comes next.Also please look this too:

  • STILL ALIVE - 24 April 2026

    Hey,Let me tell the whole thing this time.At some point I took Swarm Grinder apart, handed pieces of it to a completely different project in a completely different industry, and built something no one here expected to build. You did not notice. That is probably the only time in my career I was happy to go unnoticed. From that detour we bought ourselves time and resources. I used that time to learn things that had nothing to do with making games. AWS, live leaderboards, reward systems, backend, frontend, real-time transactions, fraud detection, domain stuff. Skills that looked useless then...During all of that, I was alone. And then Oğuzhan just showed up. No one called him. No one told him to stay. He showed up before there was any visible reason to. I gave him tasks I knew were too big for him, on purpose. Not cruelty. I needed to see whether he would quit or grow. He did not quit. He…

  • Up to 50% Lower Prices: Swarm Grinder Has Switched to Steam’s New Pricing System - 9 April 2026

    Hello Grinders,We’ve switched to Steam’s updated regional pricing system. With this change, the game’s price has dropped by 25% to 50% in many regions. Our goal is to make our game more accessible and allow more players to experience its story. While working on Swarm Grinder 2.0, we want to reach as many people as possible with our game. If you haven’t purchased the game yet, now might be the perfect time. New updates are coming soon. We’ve made a small update to our roadmap; you can check it out here. Thank you, and see you in the next update!

  • We Said We’d Fix Things & We Did. The Big March Update Is Live! And Now 50% Off? - 20 March 2026

    Hello Grinders,As we entered March, we had a clear list in hand. We took your feedback, picked the most requested changes, and focused on making the game smoother, clearer, and less frustrating. And now we can finally say it:We did all of it. From here on, we believe there are no major missing pieces left (hopefuly). Future updates will focus less on fixes and more on new content.Here’s what’s new:You can now restart directly from the pause screen. You can also hold R for a quick restart. No more unnecessary waiting between runs.Dash is now a fixed skill (this is personally my favorite change, and it feels great). Dash was making other gadgets feel irrelevant, and let’s be honest, everyone was using it anyway. So we made it a core skill. Now you can freely explore other gadgets.An upgrade cancel button has been added. No more getting stuck with a bad choice. This was one of the most com…

  • Hey Everyone, Take a Look at Kardiya - 6 March 2026

    Hello Grinders, Our friend studio InEv Games has announced their new game, Kardiya: The Winds of Fate. It is a narrative roguelite RPG set in the Gaia universe, built around dice mechanics and a system where failure actively drives the story forward. If you enjoy story driven systems and meaningful choices, be sure to check out its Steam page and add it to your wishlist.

  • We’re in the Rogue Bots Festival. Are You Ready? - 2 March 2026

    Hello Grinders!Swarm Grinder is now part of the Steam Rogue Bots Festival. During the festival, the game is discounted and available in special bundles we prepared with our partner studios.If you enjoy bots, mechs, intense action, and the roguelike loop, this festival is for you. You can grab Swarm Grinder at a better price and discover other great games in the genre at the same time.The festival runs March 1–9, 2026. Check it out at the link below:https://store.steampowered.com/curator/45723254/sale/RogueBots2026Meanwhile, we’re continuing to work on our 2026 roadmap updates. The March patch is on the way, bringing us one step closer to Swarm Grinder 2.0.Don’t forget to check out the festival, and as always, we’re looking forward to your feedback.

  • Check Out Our 40+ Bundles Before the Festival Starts! - 27 February 2026

    Hello Grinders!Our game will soon be featured in the Steam Rogue Bots Festival. We thought we’d take this opportunity to make a few bundle deals. Yes, just a few… with around 40 different partners.Of course, these bundles weren’t put together randomly. We specifically teamed up with partner studios creating VS like, roguelike and mech themed games that appeal to a similar audience. Our goal is not just to offer a good discount, but also to introduce you to games you’re likely to enjoy.Meanwhile, we’re continuing to prepare the game for the 2.0 update. A new patch is coming in March, addressing many small but frustrating issues. While you’re waiting for the next update, you might want to take a look at the discounted bundles.By the way, some of these bundles are actually cheaper than buying Swarm Grinder alone. Grab them before our team manager notices… or before they fire me ^^

  • Step by Step Toward Swarm Grinder 2.0. The Latest Update is Character Stats - 13 February 2026

    Hello again grinders!The new update is live, and we’ve finally added a feature many of you have been asking for. You can now press ESC in game to view your character stats in detail. How much your damage has increased, which multipliers are active, how powerful your build really is… it’s all right there. Testing overpower builds and diving into the math behind them is now much easier.In addition, the Test Workshop is no longer part of the main branch. It was a confusing system and in some cases prevented achievements from unlocking. We have removed it from the main version for that reason. If you would like to try experimental features, you can switch to the beta branch through your Steam settings.We also made an important change to the “Lone Wolf” and “Ace Pilot” achievements. Previously, you had to manually disable all meta upgrades one by one to unlock them. This is no longer necessa…

  • Swarm Grinder Is in the Tiny Roguelikes Festival - 4 February 2026

    Hello everyone!Swarm Grinder is taking part in the Tiny Roguelikes Festival. During the festival, the game is available with a 50% discount. This festival is also an important milestone for us. We are happy to showcase both the updates we have already released and the ones planned in our 2026 roadmap to a wider audience. You can visit the festival page via the link below:https://store.steampowered.com/developer/rogueduck/sale/tinyroguelikes2026New UpdatesWe have also updated our 2026 Roadmap. You can access it directly from our Steam page. Work on the February update is continuing at full speed, and you will be hearing more good news from us very soon.Lastly, after the most recent update, we identified an issue where save files became corrupted on some systems. We sincerely apologize for this. In the next update, we will be adding cloud save support so your save files will be safe. Than…

  • And Now the Road Ahead Is Clearer. First Half of 2026 Updates Are Here! - 28 January 2026

    Hello grinders!We’ve finalized our monthly update plans for the first half of 2026 for Swarm Grinder. In the visual shared below, you can see in detail what we’re planning from January through June. All of these updates were shaped directly by your feedback and reviews.We’ve already shipped the January update, and we hope you’re happy with it. We started with balance adjustments, removed meta upgrade limits, fixed the Gatling Gun issue, and rolled out FPS improvements. In February and March, our focus shifts to UI improvements. Player stats displayed in the pause menu, test workshop and beta branch adjustments, and achievement fixes are all part of this phase.In April, the new content many of you have been waiting for starts to arrive. A new playable mech, new skills, special upgrades, and dash skill adjustments are coming. In May, we aim to deliver a complete revision of all skills and…

  • A Small Question: New Enemies Are Coming. But Let’s Ask You First? - 23 January 2026

    Hello grinders!We’ve started working on new enemies and bosses for Swarm Grinder. The concept art phase has only just begun, so we wanted to ask you first. What kind of enemies would you like to see in the game?You can describe them mechanically or visually. For example, you could say something like “a cosmic Lovecraftian, disgusting, toothy, seven eyed pink rabbit.” (But no promises we’ll actually make that one ^^) Share any ideas that come to mind in the comments. We’ll take notes and try to bring the feasible ones into the game. As new enemy and boss visuals come in, we’ll share them here as well.Looking forward to your ideas, and thanks in advance.

  • So… Are We Finally on the Right Track? The First 2026 Update Is Live! - 19 January 2026

    Hello Grinders,As promised, in 2026 we will bring Swarm Grinder to the place it truly deserves. Thank you for trusting us up to this point. This will be a long update post.First of all, I recently joined the team, and I have personally seen how much the team cares about this game. I am a hopeless rogue like and action rogue like player, and I usually do not quit a game until I 100 percent it. And yes, I have also completed Swarm Grinder today with all achievements unlocked.So I am actually a player of this genre as well. On top of that, I spent the last week reading all the reviews. Because of this, I believe I now have a very clear understanding of what needs to be done. Let’s move on to what we changed in our first update ^^BalancingWe increased the power of some abilities. In addition, all limits in the meta upgrade blocks have been completely removed. You can now unlock all upgrades…

  • Swarm Grinder 2026 Roadmap - Fixing What You Pointed Out! - 7 January 2026

    Hello Grinders,I want to be honest with you. I am new to the team, and I was given full responsibility to help bring this game to the place it truly deserves. Because of that, we have rolled up our sleeves for 2026. I started with a small warm up post to celebrate the new year, and now it is time to get to work. Our first step is creating a clear roadmap.So far, I have personally reviewed more than 1000 reviews one by one. The positive ones, and also the harsh and negative ones. I took notes for each, filtered out repeating complaints, and clearly identified the core problems standing in front of Swarm Grinder. Our first goal is to solve these issues.2026 RoadmapThe roadmap you see below is not a strict order. This roadmap is not a fixed order of execution. All of these items are planned for 2026, and the exact order may change based on development needs. Time will decide the exact orde…

  • Happy New Year, Grinders. The 2026 Journey Begins. - 3 January 2026

    Happy New Year!With the new year, we want to say this clearly. 2026 will be a turning point for us. We are bringing Swarm Grinder step by step to the place we have always envisioned and that you want to see as well. We will be sharing a detailed development roadmap soon and will explain the upcoming process transparently. We have significantly expanded the team, and now it is time to give this game the value it truly deserves, thanks to the support you have shown us.Once again, we wish you a happy new year. Here’s to a great 2026 together. We are endlessly grateful to everyone who has walked this road with us so far. During this process, please feel free to share the systems you would like to see, what feels missing, and your expectations under this post.Lastly, do not forget to join our Discord server. We will be hosting some nice events there very soon: https://discord.com/invite/VTur…

  • DevLog #7 - 15 September 2025

    Hello everyone! As promised, here’s our weekly development update! With these devlogs, we’ll be sharing every new feature and change coming to the game step by step. All updates will first roll out in Beta, and once everything is finalized, we’ll release a major update for the full game. Stay tuned for more progress along the way! Devlog #7A brand new VS-Like mode has been added.Defeating enemies grants EXP.Gaining EXP lets you level up.Each level-up drops a pod from above.These pods provide skill upgrades.A new Tower Defense mechanic has been introduced.A new enemy nest spawns waves of enemies endlessly.A new challenge system has been added where you must survive in a zone against tougher enemies for a set duration. All these updates are being brought to life by the backbone of our team, Oğuzhan. You can check out his post on X here, and follow him for more of his work: https://x.com/s…

  • I AM ALIVE - 22 August 2025

    (That’s as much as I could make him laugh. ~Adem.)Dear players, greetings to you all!It has been quite some time since my last update. I feel it is my duty to let you know what I have been doing during this period.Above all, the fact that you believed in our game and supported it meant more to me than anything else, and I sincerely thank you for that. During this time, the only thing on my mind was how I could turn Swarm Grinder into the game you truly deserve and how I could find the resources to make it happen. After everything that happened, unfortunately I was left alone, carrying many responsibilities and the weight of running a company by myself. It has truly been a difficult process, and continuing communication with you became impossible for me. Since my last message, I have managed to reduce my six-digit debt to five digits. I also settled my debts with former partners and inve…

  • V1.3.1 - 10 December 2024

    Hello everyone, In this update, I’ve added new features to the modding menu: Trigger Range: Customize the activation range for cells. Cooldown: Adjust skill cooldown durations. Random Skill: Begin the game with 5 random abilities. Enemy Speed: Alter enemy movement speed. Back Button: Changed "

Patch notes and updates

S.noRelease datePatch nameGID number
18 July 2026Swarm Grinder Update1836506165579798
210 December 2024V1.3.11785774543470834
330 November 2024V1.3.01784506359077852
41 May 2024Hotfix v1.0.0f15766372999940592397
54 April 2024Hotfix v0.7.0f15756237364307556709
613 December 2023MAJOR OPTIMIZATION PATCH5397065151385266961
728 June 2023v0.3.55124582150128589356
818 May 2023v0.3.3f35140340943305144599
99 May 2023v0.3.3f25138087875098239555
109 May 2023v0.3.3f15138087875096990843
119 May 2023v0.3.35138087875096979959

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1375900
Live current players6
SteamPulse tracked peak573
Live count (today's peak floor)6
Price$2.79 (65% off from $7.99)
Free to playNo
Discount65%
Original price USD$7.99
Current price USD$2.79
Release dateApr 22, 2024
DeveloperLast Bite Games
PublisherNull State Protocol, Gamersky Games
Owners estimatedNot available
SteamSpy owner estimate minimum200,000
SteamSpy owner estimate maximum500,000
Review typeMostly Positive
Positive review percent78%
Positive reviews917
Negative reviews258
Total reviews1,175
Steam recommendations1,169
Achievements31
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1375900/

Short description

An action roguelite game with alien swarms and mechs. Battle enemies to make your way through a mass of spreading and evolving cells hosting dormant enemies. Collect a variety of game-changing skills and upgrades to create unique builds.

About this game

Buckle up, pilot! We're stationed above an alien planet surrounded with an abandoned mining system and filled with alien bugs. Your mission? Dive into the tamed sectors, use the mining system to collect upgrade parts and extract the Bioshards from alien minerals. Beware— the system is infested with alien bug cells spreading and waiting to hatch. Stay quick on your feet, and you might just make it out in one piece! BEWARE OF THE SWARM At the start of every expedition, the map is procedurally generated , and it's crawling with alien bugs. The cells constantly spread and evolve. When triggered, the bugs burst out from the cells to swarm you down! EXPLORE TO BUILD SYNERGIES Equip up to five skills each run: active ones that strike automatically or passive ones that boost your abilities. Upgrade each skill differently to maximize their potential. Discover unique synergies between skills and upgrades to optimize your build. The better your synergies, the easier you'll crush enemies! FEATURES Unique horde trigger mechanic 3 characters with rank missions 3 maps with 7 evolution difficulties 14 skills with 120+ unique upgrades 8 Gadgets 19 items with rarities 10 enemy varieties with 2 bosses Operator 25+ achievements

Supported languages

English, Turkish, German, French, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Linguagem imprópria Violência
steam germany12Gewalt Derbe Sprache
igrs13Penggunaan bahasa Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 4, 2026 to Oct 4, 2026
  • Lowest observed: $2.79
  • Highest observed: $2.79

Swarm Grinder's USD price history spans from Oct 4, 2026 to Oct 4, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $2.79, the highest is $2.79, and the first visible tracked price is $2.79. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -65%
  • Latest sale window: Oct 4, 2026 to Oct 4, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -65%, with a lowest recorded final price of $2.79 during rows named Steam sale. The latest recorded window starts Oct 4, 2026 and ends Oct 4, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $2.79, from Oct 4, 2026 through Oct 4, 2026. The latest run records $2.79 for 1 day of uninterrupted daily tracking with a listed discount from $7.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $2.79
  • Current list price: $7.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Swarm Grinder at $2.79 in USD, with a listed base price of $7.99 and a -65% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$2.79$7.9965%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $2.79.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$2.79$2.79No change65% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $2.79.

DateCurrent priceOriginal priceDiscountSource
2026-10-04$2.79$7.9965% (Steam sale)Steam Store - Steam sale

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