Draft of Darkness news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players2 · 6 October 2026 - 01:55:50 UTC
- SteamPulse tracked peak48
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score93% positive
- Total reviews350
- Release dateAug 23, 2023
- DeveloperCrawly Games
- PublisherCrawly Games
Company pages: Developer: Crawly GamesPublisher: Crawly Games
Draft of Darkness Steam news
Draft of Darkness news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update Notes for Patch v1.2.15_p3 - 28 March 2026
- Fixed a crash related to the Judgement condition. - Fixed a bug related to interaction between chainsaw moves and the Spartan perk. - Fixed a graphical error related to exploration map geometry shadows. - Updated game engine version for a security fix.
- Update Notes for Hotfix Patch v1.2.15_p2 - 2 November 2025
This patch fixes some issues with the companion preservation system. One of the errors caused the preserved companion equipment / cards to be saved after recruiting that companion and modifying them. Unfortunately, I wasn't able to fix and didn't want to wipe already saved companions, so there may be issues with them. It is advised that you start a new run and not recruit the companions that you had preserved and already had re-recruited before the patch. - Fixed an error where preserved companion's perk was not saved correctly in certain cases. - Fixed an error where state of preserved companions were being saved and default equipment / deck being overriden - Fixed an error where it was possible to recruit the same preserved companion multiple times in a run in certain cases. - Fixed a bug where re-opening recruit window applied stats and equipment attributes cumulatively. - Fixed a bu…
- Update Notes for Hotfix Patch v1.2.15_p1 - 30 October 2025
- Fixed a crash / freeze that occurred occasionally while playing cards. - Fixed a crash that occurred occasionally when loading a saved game. - Fixed a credits error. - Localization update.
- Update v1.2.15: Companion Preservation, New Items and Cards - 27 October 2025
Hello everyone! To celebrate the spooky season, Draft of Darkness is getting a fresh update! This patch brings new cards, new items, and an all-new companion preservation system!💀 This is Not Farewell, OfficerEver reach the fireplace in the residence, stare at the lineup of potential recruits, and curse the RNG gods for their cruelty? Worry no more!With the new Companion Preservation System, you can now save your favorite companions for future runs — not just your cards and items. Once per run, at the exit door of any area, you can “send back” companions. They’ll then appear at the fireplace (or in the Survivors event) during your next session, ready to be recruited again.They’ll still start with their default deck and equipment, of course — but now you can plan your strategy with more foresight, knowing who’s waiting for you. Random companions will still show up too. After all, the mo…
- Update Notes for Patch v1.2.14.p2 - 7 July 2025
- (Card/Unarmed) Scrap Bomb: Phys. Dmg,, Light Dmg. 0.5x->0.75x (+1: Phys. Dmg., Light Dmg., Acid Dmg. 0.75x->1x.) - Fixed a bug where Fleshy TV event used up 20 Pennies instead of 10 for equipment move transfer. - Fixed a crash occurred with button inputs while game is launching. - Localization update and fixes.
- Update v1.2.14: New Consumables, Cards and Challenges - 26 June 2025
Hi, all! Let’s cool off in the heat of summer with a bone-chilling Draft of Darkness update! This update adds two new challenges, several new consumable items, and new moves (cards) to the game. It also includes multiple bugfixes to improve your overall experience.Survivor's Consumable PackConsumable items are essential tools for survival and strategy, adding variety to both exploration and encounters. This update introduces a few new consumables with simple but powerful effects—perfect for filling the gaps in your strategy at just the right moment.Ammo Box: Gives you permanent resources during exploration or temporary ones in encounters—this might just be the lifeline that saves your run.Inspiro-Berry: A refreshing drink that grants inspiration. Use it during exploration to reach that epic card you’ve unlocked and want to build your strategy around—or during encounters to select and pl…
- Update Notes for Patch v1.2.13.p21 - 12 March 2025
- (Enemy) Earth Eroding Worm: Bloodlust: Stacks 2->1, Cooldown is now global, Cooldown 30->20. Earthquake: Repeat 4->3, Probability 1x->0.5x, Cooldown 6->12. Melt Eyes: Unlock at turn 0->4. - (Card/Flashlight) Flash Step: Now reduces energy cost of drawn cards until next move activation, instead of until the end of turn. - (Card/Dark Cannon) Recall: (+1: Also draws 1 move.) - Magician’s Glove no longer activates Unusable moves. - Fixed Condition UI hover being blocked when entity info tooltip is visible during encounters. Hovering over condition and status icons should now easily display tooltips. - Removed the screen-wide flash effect of certain attacks when “Enable Flashing Lights” option is turned off. - Fixed an issue where Level Up window text would keep coming to the foreground during Leo’s level up card selection. - Fixed a typo/parameter error in the Darkness Filled Corridor eve…
- Update Notes for Patch v1.2.13.p10 (Brazilian Portuguese Release) - 13 December 2024
- Brazilian Portuguese language is now available on the main branch. Many thanks to C4r4 for providing the Brazilian Portuguese translation! - Added achievement syncing. Achievements unlocked in the demo version should automatically trigger on Steam in the full version. - Fixed a crash related to the "Perpetual" perk. - Fixed Daemon being able to move during encounters if a UI menu is opened, causing Daemon to be next to the player and immediately triggering another encounter. - Fixed some profanity not being correctly censored with the filter on. - Added a notification message when there aren't enough credits trying to buy from the Credits Shop. The message refers to the Challenge Mode for Challenge Gems, giving a direction for where to acquire them. - Fixed Health values being wrong in the Rest Screen and preventing healing, while there are Max Health modifying effects on characters.…
- Update Notes for Patch v1.2.13.p6 (Spanish Release) - 15 November 2024
- Spanish is now available on the main branch. Many thanks to Jaime García Martínez for providing the Spanish translation! - Updated other localization progress.
- Update Notes for Patch v1.2.13.p2 - 6 November 2024
- Fixed an error where "Mysterious Box" event crashed during the "Punching Jake" challenge. - Improved Turkish localization. - Updated localization progress (Testing Branch).
- Halloween 2024 Improvement and Balance Update - 28 October 2024
Happy Halloween, everyone! Let’s celebrate the Scare Fest with an update to Draft of Darkness! What better time to get cozy and dive into the survival-horror deckbuilder than the time of chills and spooks? This update focuses on improvements and balance changes, where I’ve revisited my backlog of tasks and your feedback to implement some balance tweaks, fixes, and improvements. Gamepad Scheme Improvement The default gamepad scheme for Draft of Darkness admittedly had some unusual configurations, such as using the "Start" button to close windows in the UI. With this change, a new "Close Window" binding has been added, which is mapped to "gamepad east/B" by default—a more common "go back" button. Some default bindings like "Open Map" have also been changed, as they were uncomfortable to use. New Challenges: Face Cian, Mona, and the Daemon II Two new challenges have been added where you ca…
- Update Notes for Patch v1.2.12.p14 - 7 October 2024
This is a small patch for fixing a few procedural map generation errors: * Fixed a map generation issue where the locked room in the Lair map blocked progress to the rest of the lab area. * Fixed a rare issue where some of the optional events are placed in an unreachable tile. * Fixed minor placement issues with the "Vent", "Punching Machine" and "Shape Sorter" events.
- Update Notes for Patch v1.2.12.p12 - 23 September 2024
* Japanese language support is now available in the main branch. Thanks to @ashwall_penguin for their hard work in providing the Japanese translation! * Fixed some text errors. * Applied latest localization progress.
- Update Notes for Patch v1.2.12.p9 - 29 July 2024
* Fixed various text errors. * Daemon now won’t move when character edit window or any other window is open. * Fixed a bug where it wasn’t possible to activate moves if Daemon fight triggered while a window is open. * Applied latest localization progress. (Testing Branch)
- Update Notes for Patch v1.2.12.p8 - 20 July 2024
* It's now possible to quit to the main menu without saving during combat. This may cause some loss of progress since the game does not auto-save before encounters. It's only possible to quit during player turn and not during other combat states such as enemy turn. * Applied latest localization progress. (Testing Branch)
- Update Notes for Patch v1.2.12.p7 - 2 July 2024
This is a small patch including some gamepad and Steam Deck support improvements. * (Card/Pistol) Bullet Time: Now gives Fatigued 5 to the user. * Improved gamepad navigation in the flowchart. * Fixed closing some windows (ex. Metal Scrap) with key input causing run menu UI to appear. * Fixed issues with gamepad navigation after looting item or card selections. * Fixed issues with gamepad navigation when navigating card or items in grid UIs (ex. Archive, Deck Edit etc.) * Applied latest localization progress. (Russian and Japanese support is available in the Testing branch)
- Update Notes for Patch v1.2.12.p2 - 10 May 2024
This patch includes changes made to mitigate occasional crashes that occured during saving in some systems. Note that ongoing run data from before the patch will not be fully optimized. If you still encounter crashes during new runs, please let me know. * Applied fixes for memory leak occurring when long texts are shown in the UI (tooltips, notes, event text etc.). * Split save data into multiple files to prevent memory usage buildup during saving. Main save files are now named "SaveData_General.es3", "SaveData_Player#.es3" and "SaveData_Run#.es3". * Optimized save data to reduce run save file size and memory imprint during saving. Save files are compressed and no longer encrypted. * To prevent data loss when launching the game after unsuccessful backup recovery, the corrupt files are backed up separately. This may allow manual recovery in the worst case scenario. * Fixed a bug where "P…
- Update Notes for Patch v1.2.11 - 30 April 2024
* Fixed a crash that occurred when "Execute" move was in the deck and entities were staggered at the start of encounter. * Fixed a crash that occurred when retrieving items from the Nest event. * Fixed "Stance: Attack" condition not applying its effect immediately. * Fixed Slot Machine not refreshing resources immediately after prize is received (needed to re-trigger the event to use gained pennies). * Updated the input system package in an attempt to fix issues in some systems where directional input gets stuck. * Applied object pooling to the Options menu to reduce memory consumption. * Updated the save system package in an attempt to fix crashes and memory issues during saving.
- Update Notes for Patch v1.2.10 - 23 April 2024
* "Burrow" and "Mole" now only prevents direct damage and won't prevent DoT damage and health loss. * Timers for events that resolve in a single area now won't show after leaving the area. * First Aid Kit item can be used in the "Injured Mascot" event. * Adjusted "You Need to See the Doctor" challenge rules: Starting Health 10->20, Starting Energy 5->8. Added Encounter Count rule: 22. Added Loot Count rule: 22. Added Strong Encounter Count rule: 2. * "Locked Drawer" event now always appears in the Residence area in Story Mode. * "Key Hanger" now won't spawn in the final area of a run. Shapeless Key cannot be used in the final area of a run. * Changed Bigger Areas custom rule from 2x room count to 1.75x room count. * Adjusted level generation to reduce long generation time for Bigger Areas rule. * Increased the scale of speech bubbles in exploration for better visibility of text. * Fixed…
- Update Notes for Hotfix v1.2.9.p1 - 17 April 2024
Fixed an issue causing equipment tooltips not to show for equipment that existed in the inventory from a saved run before the v1.2.9 patch. Equipment names and some related text will still be missing. This only affects equipment existing in the inventory from a saved run before the v1.2.9 patch.
Patch notes and updates
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