SPSTEAMPULSELIVE ANALYTICS
Up to Par

Up to Par Steam metadata

It's Anecdotal | Oct 14, 2024 | game

Released

0players observed · 3 October 2026 - 14:42:52 UTC

IndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak19
  • Units sold (VGI)3,594
  • Revenue (VGI)$47,447
  • Review score83% positive

Up to Par metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak19
  • Units sold (VGI)3,594
  • Revenue (VGI)$47,447
  • Review score83% positive
  • Total reviews88
  • Release dateOct 14, 2024
  • DeveloperIt's Anecdotal
  • PublisherIt's Anecdotal

Genres: Indie

Company pages: Developer: It's AnecdotalPublisher: It's Anecdotal

Top Steam chartsTop 100 gamesGame directorySteam Store page

Up to Par Steam metadata

Up to Par metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1384660/metadata
Steam Storehttps://store.steampowered.com/app/1384660/
Steam Communityhttps://steamcommunity.com/app/1384660
PCGamingWiki search
IGDB searchSearch IGDB for Up to Par

Reviews, pricing, and metadata

Review summary

Very Positive

83% positive, 73 positive, 15 negative

Price and discount

$19.99

Platforms

Windows, Mac

Categories

Single-player, Multi-player, PvP, Online PvP, Shared/Split Screen PvP, Co-op

Achievements

16

Platform releases
  • Steam 14 October 2024

Latest Steam announcements

  • Patch Notes for Version 0.17.15 - 21 October 2025

    Hi,Over the last few weeks I've primarily been working on Mini Matches, but I've also been making some small updates to Up to Par to address feedback, fix bugs, and continue tweaking the balance. Here's what's new in this build:Did some performance optimization, the game should now run 10-20% faster.When using big screen mode, the keyboard will automatically pop up for feedback and e-mail signup.Difficulty selection pop-up is now shown to about 50% of players.Most shop items are now cheaper to unlock.Course obstacles from city onwards unlock at earlier holes.When joining the newsletter, it will now automatically detect if you're signed up and unlock the apple and petal balls. This will make the process much easier for players on the Steam Deck or playing in big picture mode.Added better colliders to the pond obstacles, so you correctly bounce off the sides of pieces if out of bounds.In…

  • New Course Pieces - 14 August 2025

    Hi all,In this update I've added new shapes to the course generation, which should result in more interesting and varied courses. Course VariationYou'll notice the biggest difference in the woods levels, where I've added six new shapes. Combined with the existing pieces, this should result in some hole layouts feeling very different to what you're used to. I've done my best to make sure that the pieces match the existing difficulty, so that the courses are more interesting without being harder.I've also added four new pieces to the pond, and one more to the city course. Along with the woods, these are the three courses that get the most play, so I've concentrated on updating these the most. If you've got any comments on the new layouts, drop by our discord - I'd love to hear them!Bug FixesI've also addressed a number of issues, including the completly frozen screen that some people enco…

  • Patch Notes for Version 0.15.11 - 24 July 2025

    Hi,This small update fixes a number of issues across the game.Fixed a bug where sometimes you wouldn't be given a modifier reward, even if you'd earned one.Double reward icon at the end of the game no longer shows a hole number.Fixed a bug where sometimes you couldn't select a modifier reward at the end of a round.Fixed overlapping icon bug when showing the modifier goal in the game menu.Contours from future holes no longer show when the current hole is being animated in or out.Teams now use the maximum number of equipment slots that anyone in the team has unlocked.The hole-in-one bonus is now applied to everyone in a team, if anyone on that team has it unlocked.The weekly challenge always uses your standard difficulty progression.You no longer get stuck bouncing forever on the springboard.The default selection when navigating the settings is now more intuitive.Updated the whole game to…

  • Difficulty Levels - 3 July 2025

    Hi all,This update brings some options for you to adjust Up to Par to better fit your play style.Difficulty LevelsIn the game settings you can now choose between three different options - Flag, Green, and Fairway - that will adjust how many shots you start each specific course with. These settings share your progression, so you can switch between them at any time.If you want an additional challenge, you're also able to unlock two harder difficulty levels in the pro shop. These levels come with their own progression tracks, so you'll be starting from scratch each time and pushing yourself to see how far you can get with even more limited resources.These unlockable difficulties are really hard! If you manage to make good progress through these, then you really can consider yourself a master of Up to Par.Balance AdjustmentsThis update also brings some pricing and unlock target updates, mak…

  • Patch Notes for Version 0.14.12 - 26 June 2025

    Hi,This small update fixes a number of issues with the new modifier system. Improved the layout of modifiers in the clubhouse.Added option to the settings menu to redeem unlock codes.UI hints now reset when you reset your progress.Fixed bug where goals would become unticked after visiting the shop.In multiplayer, clients will now correctly generate goals.Fixed an error if no modifier goal was selected.Ceiling Enforcer now has a lower ceiling.In multiplayer, items are only unlocked for members of the team that unlocked it.Added disconnection notice when your game is disconnected.When not connected to the internet, you can now start a local multiplayer game.The end game view now shows icons for the modifers you earned.Tweaked the demo main menu buy prompt.Freeze obstacle modifier now only generates if you have moving obstacles unlocked.Happy Golfing,Philip

  • Course Modifiers - 24 June 2025

    I'm happy to announce that course modifiers are finally here!Course ModifiersThe course modifiers are a whole new set of items that you earn by reaching goals during the game. They apply to everyone playing with you, and include things like shortcuts, changing the hole size, and giving you extra shots to start. My aim with designing them is to make each run more unique, and for the course to be more fun, more interesting, and usually a little easier. For a really interesting time, there's a permanent item unlock that will let you stockpile your modifers and apply them all in one go - resulting in a really crazy few rounds.I'd love to hear what you think of them, because I'll be updating and tweaking them over the next few weeks in response to your feedback. If you run into any issues, use the in-game menu to report them or let me know on our discord.As always, here's the roadmap of bugs…

  • Join the Modifiers Public Beta - 12 June 2025

    Hi,You can test out the new course modifiers feature right now! I've also been working on a number of bug fixes and tweaks that will be rolled into this release.Course ModifiersThe course modifiers are a whole new set of items that you earn by reaching goals during the game. You can save them up and select them at the start of a round to make the course more fun, more interesting, and usually a little easier.I'd love to hear your feedback, and to try it out you can switch to the public test branch right now on Steam! Here's how to do it:Right click on your game in the steam library, select Properties, and navigate to the Betas tab on the left. Then from the dropdown box select "modifierspublicbeta". Steam will update the game with the new build for you!Once you've had a play with the new feature, I'd love to hear your thoughts on it. Let me know via the in-game feedback form, on the dis…

  • Pond Obstacles and Alpha Testing - 7 May 2025

    Hi, In this update I talk more about the upcoming course modifiers, as well as introduce some new elements for the pond course. Course Modifiers I've been spending most of my time on the new course modifiers feature, and it will be ready for alpha testing in the next couple of weeks! If you'd like to get a sneak peek and test it out I'm looking for people who would be interested in playing with it and giving me feedback. If that sounds like you, join the discord here and then send me a message or post in the Up to Par channel. The course modifiers are a whole new set of items that you can apply at the start of a game. They change the gameplay for everybody in the same way, and are all designed to give you a small boost as you play. You earn them by beating score targets in each game, and you can either spend them immediately or save them up and apply a whole bunch of them at the same ti…

  • New Forest Course Obstacles - 1 April 2025

    Hi, This update brings new obstacles, as well as some behind-the-scenes progress on course modifiers. Obstacle Variants This is the first of several updates where I'm planning to add new pieces to the game. I'm excited by this, because even a couple of new pieces can result in a wide variety of generated courses. I know that some of the early courses can feel repetitive after several runs, and so I'm hoping to increase the variation and make each course feel more unique and more fun! In this update, I've started by creating variants of existing obstacles in the woods course. These are the new ones you'll see when playing: A Lopsided Bump A Circular Bump Ramps Up and Down There's also a moving obstacle which is a bridge that has two sides - each side opens separately so there's always a path through but it changes position: Course Modifiers Alongside the new obstacles, I've been making s…

  • Shot Time Limits - 13 March 2025

    Hi, For this update I continued working on multiplayer, focusing on a feature that has been requested several times: a shot timer. Shot Time Limits This is a new game settings option that you unlock from the store. When turned on, it's designed to keep things moving along and stop people from being able to stall or outright stop the game. You can find in the permanent unlocks section, and it costs 2 shots. Once unlocked, you can chose how long each player has to take a shot. A small circular timer will show when you get close to the end of your time, and if you still haven't moved by the time it's up, you forfeit a shot! I hope this will make for quicker and smoother games with large numbers of players. Let me know what you think! Course Modifiers I've also continued working on the large course modifier update. These are consumable items that you can use to modify courses before you pla…

  • Multiplayer Aim Indicator and Balancing - 27 February 2025

    Hi, I'm back with the first update of 2025! For the next few months I'll be aiming for fortnightly updates as usual, each with a small feature as I work on a big new system behind the scenes. Aiming Indicator for Online Multiplayer When anyone on a different computer is aiming, you'll now see this small arrow indicating where they're pointing. I'm hoping this feature will make online games more fun, because it shows you where your friends are aiming and gives you a much better opportunity to criticize their skills before they even hit the ball! In co-op, this is invaluable information to let you coordinate and work better with your co-op partners. More Balance Tweaks I'm still listening to your feedback and looking at the data behind the scenes to improve the balance of Up to Par. The course modifiers I'm working on (see below) will be the biggest change, but in the meantime I've decrea…

  • Multiplayer Bugs and Balance Tweaks - 11 December 2024

    Hi, This is the last update before the holidays, and I've focused on fixing some outstanding bugs as well as further tweaking the balance of the game. The biggest improvement in this update is a more stable online multiplayer lobby. If the host leaves during the countdown, it should now correctly transfer control to another player to continue setting up the game. I've fixed some minor issues with the Join button not showing or hiding correctly, and the option to select how many holes per course no longer lets you accidentally select numbers that are out of bounds. A small but important quality of life improvement is that the Free Shot Zone now appears offset from the socket obstacle. Previously this overlapped exactly and was difficult to read, but now it's both clear and also makes for more interesting options for shots! Finally, I'm continuing to make changes to the balance of the gam…

  • Better Progression Tracking - 29 November 2024

    Hi, This update brings a brand new look to the progression screen. Items are now categorised by type, and you can see exactly what progress you've made unlocking each section. The previous screen was difficult and overwhelming to read, and so I'm hoping this makes it easier and more fun to pick your next target on the road to completing the game. I've also added your progress percent to the main menu, and when you finish the game there's a whole new button that'll let you quickly jump into the progress screen. ¿hablas español?. The last update brought Castilian Spanish to Up to Par, and this update sees Latin American Spanish available as well! Thank you to Eduardo Ugarte and Nico Quintana for getting this working so well in the game. Talking about updates, I've been releasing one every fortnight since Up to Par launched. This has worked well for me, letting me balance bug fixes against…

  • Spanish and Ball Effects - 13 November 2024

    Hi, This update brings Spanish localisation to Up to Par. It also adds a separate effect for when you get the ball in the hole, and fixes a freeze bug that people have been encountering in multiplayer games. First up, ¿hablas español?. I'm happy to say that Up to Par is now playable in Spanish. This update brings mainland spanish to the game, and the next update will see Latin American Spanish available as well. A huge thank you to Anthony Charrault for all the work integrating this into the game. One of the comments that's come up regularly is that it's confusing to see the same breaking-apart effect when you run out of shots and when you sucessfully reach the hole. I agree! This patch introduces a new celebratory effect when you reach the hole. It's more satisfying, and should reduce the confusion. I've also been keeping track of comments about difficulty and progress, and I've made s…

  • Celebrations and Farm Crop Physics - 1 November 2024

    Hi, Over the last two weeks since launch I've been working on some new features and some bug fixes to address your comments in the forums and in reviews. This update brings celebrations, Steam Deck compatibility, and more predictable physics. One of the big issues has been a lack of progress indication and rewards as you achieve big milestones in the game. In future updates I will be working on a new progression system for high scores, but as a first step I've added a much bigger celebration when you achieve these big milestones, along with a progress indicator that means you no longer exclusively have to find this in the progress screen. The second major change in this update is a complete overhaul of the physics of the Farm Crop obstacle. This would previously send the ball richocheting off in odd directions, and was immensely frustrating. This update fixes the issue. For the roughly…

  • Better Input Support & Bug Fixes - 18 October 2024

    Hi, Today brings a small patch, the main change is that Up to Par is now using Windows Gaming Input. If you've had trouble connecting unofficial controllers, this should help. More importantly, it means you'll be able to connect more than 4 inputs at a time! If you fancy a 16 player local co-op game, now you can. It also fixes an issue where the ball would sometimes sit on top of the hole without going in. (A slight problem for a mini golf game). In addition, achievements on Steam are now correctly localized into Simplified Chinese, Traditional Chinese, and German. I'll be back with a bigger updates later, but for now, happy golfing! Philip

  • Better balance, better visibility, and a roadmap! - 16 October 2024

    Hi all, It's been a busy launch for Up to Par! Thank you to everyone who's played, and thank you to everyone who's given me feedback. Progression In the last 24 hours I've been working on a balance update that'll make for smoother progression through the early and mid game. Up to Par can be a challenging game, but getting stuck with an item just out of reach is no fun. Aiming I've also implemented some suggestions based on your feedback around aiming. The aiming bar is now as wide as the ball, so you can see exactly what's going to be a hit, and what's going to be a miss. If you prefer the old bar, you can turn it back on in the settings menu. In addition, if you're playing with the keyboard or a joystick, the aim now automatically points (roughly) along the course towards the hole. Minor Fixes I've fixed some other minor issues, notably: Framerate limiting now works on MacOS Fixed some…

  • Up to Par is out now! - 14 October 2024

    Up to Par is out now on Steam! After two years of mostly-solo development, over fifty weekly challenges, and many thousands and thousands of playtest rounds, I'm proud to announce that my roguelite mini golf game is now out. So don't wait, click here! It's 10% off during launch. Please help me spread the word! If you like Up to Par, the best thing you can do to help me make it a success is to tell others about it! Tell your friends, tell your family, tell your dog (as long as she has a steam account). Most importantly, tell the rest of the world by leaving a review here on Steam. Your voice can have a big impact because Steam uses reviews to recommend Up to Par to other players. Join the team for some multiplayer fun Every Wednesday at 5pm Pacific (8pm Eastern) you're invited to come and join me and the team to play some Up to Par together online. We play some co-operative games, some c…

  • Patch Notes for Version 0.29.6 - 1 October 2024

    Hi Golfers, This week we have a patch that includes a number of balance tweaks, and updates a number of effects in the game to be better than ever! Major Changes The game no longer freezes on startup on MacOS! Many items in the shop now cost 1 or 2 less to unlock. All course unlocks are now 3 holes easier to obtain. Hex courses are now 20% easier and shorter! Chip shot is 10% more powerful. Skip is now more expensive to equip. Added more environment models for the Woods courses. Added particle effects when the courses and objects are created and destroyed. Bug Fixes Shop model is slightly smaller to better fit space beside menus. Game over view can now be skipped so you can get back in the game faster. Fixed bug where mouse would require an extra click to focus the game after opening the Steam overlay. Newsletter signup form shows native UI prompt on Steam Deck. Value selector correctly…

  • Minigolf roguelite Up to Par launches on the 14th October! - 23 September 2024

    Hello, I'm excited to announce that Up to Par will launch on the 14th of October. I've been working hard on it since I announced it two years ago, adding features to make it the best roguelike minigolf possible. It's got courses with wildly different layouts; obstacles including windmills, weather vanes and jumps; dozens of weird outfits for your golf balls; a weekly challenge with online leaderboards; and most importantly, online multiplayer with up to 16 friends! It'll cost $19.99 with a 10% launch discount, making it only $17.99 on launch week. Brush up your skills in the demo If you want to brush up your mini golf skills to make sure you'll start out at the top of the leaderboards, win against your friends, or be the first to unlock items on launch day, a free demo is available on Steam. If you've played the demo before, it's now better and more polished than ever, and if you've nev…

Patch notes and updates

S.noRelease datePatch nameGID number
121 October 2025Patch Notes for Version 0.17.151814309641391076
224 July 2025Patch Notes for Version 0.15.111806064758596316
326 June 2025Patch Notes for Version 0.14.121803527891503762
418 October 2024Better Input Support & Bug Fixes6212244583178730205
516 October 2024Better balance, better visibility, and a roadmap!6212244583171755812
61 October 2024Patch Notes for Version 0.29.66339469370199636524
710 September 2024Patch Notes for Version 0.27.96250522009507344531
821 August 2024Patch Notes for Version 0.26.6 - Multiplayer Stability5875595438686056941
96 August 2024Patch Notes for Version 0.26.15963413728354658816
1024 July 2024Patch Notes for Version 0.24.29 - Butterflies5963413094346208810
119 July 2024Patch Notes for Version 0.24.8 - Updated Netcode5842939267352477512
122 May 2024Patch Notes for Version 0.22.1 - New Items5766372999945218156
133 April 2024Patch Notes for Version 0.21.2 - Bugfixes5756237364302882377
1419 January 2024Patch Notes for Version 0.19.1 - Bugfixes5510784213100154772
1512 December 2023Patch Notes for Version 0.18.8 - Santa Ball5395938616813252117
1622 November 2023Patch Notes for Version 0.17.24 - Simplified and Traditional Chinese5382426458972065469
1727 October 2023Patch Notes for Version 0.17.9 - Spooky Balls5229301621578433769
1820 October 2023Patch Notes for Version 0.17.6 - New Input Options5218041989045370438
1913 October 2023Patch Notes for Version 0.17.4 - Team Displays6438516944123572786

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1384660
Live current players0
SteamPulse tracked peak19
Live count (today's peak floor)0
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateOct 14, 2024
DeveloperIt's Anecdotal
PublisherIt's Anecdotal
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent83%
Positive reviews73
Negative reviews15
Total reviews88
Steam recommendationsNot available
Achievements16
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1384660/

Short description

Up to Par is a minigolf game where you spend your shots to buy upgrades. Play through procedural levels, and stay under par - or you're out! Golf solo or with up to 16 players in online or local multiplayer.

About this game

Golf your way through procedural levels, staying under par and using your spare shots to purchase upgrades. Each run will take planning and skill to progress as far as you can to unlock interesting obstacles and new environments. Can you beat your record? Where will you place in the Weekly Challenge? Unlock obstacles, items, environments, modifiers, and costumes as you earn spare shots and increase your high score. Infinite Levels Each course is procedurally generated, giving you new challenges to overcome each round. Pro Shop Progress as far as you can by purchasing abilities to help during the round. Permanently unlock new abilities to jump-start your future attempts. Unique Courses The further you progress, the more courses you unlock. Each course is unique, with new challenges to discover. Cooperate or Compete Golf co-operatively with up to 4 players, sharing your resources and working together to push further each round in online or local multiplayer. Play competitively with up to 16 players.

Supported languages

English, Simplified Chinese, Traditional Chinese, German, Portuguese - Brazil, French, Spanish - Spain, Spanish - Latin America

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
37Shared/Split Screen PvP
9Co-op
38Online Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
22Steam Achievements
28Full controller support
67Camera Comfort
66Color Alternatives
68Custom Volume Controls
75Keyboard Only Option
76Mouse Only Option
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
69Stereo Sound
23Steam Cloud
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany12Not available
igrs3Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 3, 2026 to Oct 3, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Up to Par's USD price history spans from Oct 3, 2026 to Oct 3, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Up to Par's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Oct 3, 2026 through Oct 3, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Up to Par at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-03$19.99$19.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,146,4103 October 2026 - 16:15:02 UTC1,818,368
2Wallpaper Engine102,0593 October 2026 - 16:04:15 UTC150,271
3Once Human24,4953 October 2026 - 15:12:13 UTC231,343
4Dota 2852,8383 October 2026 - 16:15:01 UTC1,291,328
5Party Animals10,2603 October 2026 - 16:01:39 UTC57,806
6Hero's Land45525 September 2026 - 22:38:03 UTC28,133
7BlazBlue Entropy Effect3,7093 October 2026 - 13:06:11 UTC5,599
8Conqueror's Blade3,6223 October 2026 - 15:56:29 UTC18,921
9 War of the Three Kingdoms1,10026 September 2026 - 07:19:39 UTC2,601

Related Steam games by tag and genre

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS222,2103 October 2026 - 16:03:36 UTC399,748Not availableBULKHEAD
Bongo Cat178,2263 October 2026 - 15:58:19 UTC193,859110,826Marcel Zurawka, Julius Krüger
Rust148,8963 October 2026 - 14:04:35 UTC259,6461,359,516Facepunch Studios
Valheim126,5643 October 2026 - 12:07:01 UTC498,478533,888Iron Gate AB
Wallpaper Engine102,0593 October 2026 - 16:04:15 UTC150,2711,008,495Wallpaper Engine Team
Slay the Spire 286,5603 October 2026 - 15:40:47 UTC574,638199,438Mega Crit
Stardew Valley80,5953 October 2026 - 16:00:37 UTC236,6141,016,067ConcernedApe
TBH: Task Bar Hero75,6603 October 2026 - 15:18:45 UTC546,13043,714Nugem Studio, Tesseract Studio
Project Zomboid73,6163 October 2026 - 16:03:22 UTC122,811467,999The Indie Stone
How to Fish73,1473 October 2026 - 16:01:14 UTC373,97124,190Dazed Games
Palworld71,4783 October 2026 - 15:59:44 UTC2,101,535451,088Pocketpair
Geometry Dash59,4223 October 2026 - 16:03:49 UTC108,707590,977RobTop Games

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