SPSTEAMPULSELIVE ANALYTICS
IN THE DARK

IN THE DARK Steam news

Jasper Tucker | Aug 20, 2021 | game

Released

0players observed · 6 October 2026 - 02:47:43 UTC

ActionAdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score80% positive

IN THE DARK news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score80% positive
  • Total reviews5
  • Release dateAug 20, 2021
  • DeveloperJasper Tucker
  • PublisherJasper Tucker

Genres: Action, Adventure, Indie

Company pages: Developer: Jasper TuckerPublisher: Jasper Tucker

Top Steam chartsTop 100 gamesGame directorySteam Store page

IN THE DARK Steam news

IN THE DARK news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • December 14 Update: Fixes and Tweaks - 15 December 2021

    Thank you to everyone who has enjoyed the game so far, and to those who have provided me with great feedback! I've added some small tweaks to the game: - addressed vsync issue with performance affecting some players - visibility of certain background elements reduced for clarity - slight adjustment to difficulty of one area - other small bug fixes

  • Development Update: May 31 - 1 June 2021

    Hello! I'm Jasper, the solo creator of IN THE DARK, and as summer comes closer I wanted to share with you the progress on the game so far, and plans for the future. I've been working on the game for a little over a year now, and the full game world is (almost) complete, as well as the enemies, and player movement. I've recently completed the bulk of the world map, but am still tinkering exactly how it works. Moving forward, the biggest tasks for me to take on are player upgrades, NPCs and dialogue, and lots and lots of sound effects. I've begun to work on upgrades, and you can see a preview of how I'm implementing it below: Once those are finished, I can begin to think about the ending of the game. While I can't give an exact release date yet, I want the game to be finished and available by the end of this summer/ beginning of the fall. As a current college student, development has been…

Patch notes and updates

S.noRelease datePatch nameGID number
115 December 2021December 14 Update: Fixes and Tweaks4224937392746338472

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