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RoboPhobik

RoboPhobik Steam news

Haruneko Entertainment | Sep 25, 2020 | game

Released

0players observed · 25 September 2026 - 14:51:25 UTC

ActionIndieStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score79% positive

RoboPhobik news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score79% positive
  • Total reviews24
  • Release dateSep 25, 2020
  • DeveloperHaruneko Entertainment
  • PublisherHaruneko Entertainment

Genres: Action, Indie, Strategy

Company pages: Developer: Haruneko EntertainmentPublisher: Haruneko Entertainment

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RoboPhobik Steam news

RoboPhobik news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • May 2021 major patch - 7 May 2021

    Rework of part of the second chapter Difficulty rebalance Various bug fixes

  • RoboPhobik 1.1 is out! - 28 December 2020

    Hi everyone! Today I've just submitted a pretty substantial update for RoboPhobik, with A LOT of adjustments: - Revision of the whole ingame texts (17k words of dialogues included!) - now everything sounds waaay better... (thanks to Judo Cruise Gaming for the gameplay video that highlighted the problem!) - Install size shrinked 3.14gb! Some texture have been adjusted / compressed (without any real quality loss), plus the whole installed data is now compressed - Floors 2-1, 2-2, 2-3 have been partially reworked to make them more interesting, while easing out unfair difficulty spikes - Various bug fixes (mostly graphical glitches) Please tell me what you think of this update - and if you like it, please remember to recommend RoboPhobik to your friends! Thank you!

  • Watch the developer play and AMA - 27 October 2020

    Hi, I'm Giovanni Simotti, the "one man band" behind RoboPhobik! Later today I'll do a live stream gameplay of the first hour of RoboPhobik. Chat is active, so don't be shy and ask whatever you want!

  • New gameplay config option added - 29 September 2020

    A new update is live, adding the Gameplay section to the Options menu. It contains the following settings: - Seed reload pauses if player stands still: when turned on, seed counter will stop if the player is standing still - Disable auto-center movement: when turned on, player movement won't automatically converge to the center of the tile

  • RoboPhobik is finally live!!! - 25 September 2020

    After almost five years of hard work, RoboPhobik is finally released! A couple of things: - Since the concept of the game is a little weird ("a shooter where if I stand still no one will shoot at me???", "looks like a turn-based strategy game!" (IT'S NOT!), etc...), and I don't want anyone to do a wrong purchase, I encourage you to get the demo first, play with it, and then buy the game only if you like it! Please note that the demo shows roughly a 10-15% of the full game, and you can play only with one character, but it should give a good idea of the full product. Plus, If you'll buy the full game, you'll keep your savegame and continue from where you left (unfortunately you'll have to beat again the first boss - sorry for that!) - RoboPhobik is essentially a one-man-band product: except from the cover (made by the great DCWJ), and some help with the QA and beta testing, I've done ever…

Patch notes and updates

S.noRelease datePatch nameGID number
17 May 2021May 2021 major patch4072920612506140916
229 September 2020New gameplay config option added3715990047713071457

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