SPSTEAMPULSELIVE ANALYTICS
Ad Infernum

Ad Infernum Steam news

Glass Knuckle Games | Feb 29, 2024 | game

Released

0players observed · 24 September 2026 - 17:29:50 UTC

ActionAdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak8
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score94% positive

Ad Infernum news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak8
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score94% positive
  • Total reviews88
  • Release dateFeb 29, 2024
  • DeveloperGlass Knuckle Games
  • PublisherGlass Knuckle Games

Genres: Action, Adventure, Indie

Company pages: Developer: Glass Knuckle GamesPublisher: Glass Knuckle Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Ad Infernum Steam news

Ad Infernum news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Small fix for Mac/Linux users - 5 October 2025

    There was a small issue with a space in the build names on Mac/Linux. The difference in names was preventing Steam from launching the correct file. I fixed the names and re-uploaded version 1.4.1 for those platforms. The actual patch notes for v1.4.1 can be found here.

  • Version 1.4.1 is now live! - 4 October 2025

    Version 1.4.1 A potential vulnerability in Unity was just patched out today. Along with the announcement, the Unity team encouraged all Unity games to update to a new version to incorporate the fix. This might be why you're seeing lots of other games updating lately. In addition, I included some fixes for very small issues I noticed during further testing. Not the most exciting update, but I have been making good progress in the background on my next game. There isn't a public page up yet, but I've been posting updates over on Twitter for those who are interested. Fixes & Improvements - Updated Unity version to fix an engine vulnerability - Fixed refrigerator doors not respecting SFX volume settings - Fixed a small typo in one of the tutorial messages

  • Version 1.4.0 is now live! - 12 April 2024

    Version 1.4.0 After releasing the last update, I went away on vacation for a few weeks. Since I've been back, I've been spending a lot of time on improving the Steam Deck / Linux versions of the game. I've finally optimized them to a place where I was getting about 60fps on Low and 30fps on Medium settings on the Steam Deck. I've also added a handful of new objectives that will appear in the Objective Log throughout the game. These objectives are not for new content - but rather slightly more direction for players who get lost, forget Audrey's last message, or are returning to the game after an extended break. But that's not all I've been up to! Check out what else is new in the full patch notes below. New Features Added some new objectives that will appear in the Objective Log throughout the game Added a setting to cap the Max Framerate in the "Video" tab (default is Unlimited) Added a…

  • Version 1.3.1 is now live! - 15 March 2024

    Version 1.3.1 With an influx of new players, we've managed to unearth some issues that have mostly slipped by until now. While I was looking into these, I also made some improvements that could lead to better performance overall. I was going to release v1.3.0 a few days ago, but I managed to solve some very elusive issues shortly after putting that together. So now we're at v1.3.1 instead. Not the most exciting patch, but still an important one! Fixes & Improvements Fixed an issue where some things could respawn/duplicate on load Changed the Death tutorial message to be more clear about getting reduced rewards at the end of a run Fixed an issue where the game could freeze for a few seconds (or crash) when picking up an item for the first time Fixed a rare crash that could occur on load Slightly improved save/load performance Fixed a rare issue where an enemy could become stuck in an ani…

  • Version 1.2.0 is now live! - 6 March 2024

    Version 1.2.0 With the bulk of the issues out of the way, I was able to spend some time on a few new features I've been wanting to add. Mostly relating to items and combinations. Check it out! New Features Added the P19-EX to the Rewards Shop (a fully automatic P19 with a new look and some other improvements) Re-designed the textures and overall look of the P19 to bring it more in line with the other weapons Added Minty Paste, Chalky Paste, and Meaty Paste (acquired by combining old food items with Acid) Added Salted Blood Honey (similar to the other new foods, but more self-explanatory) Fixes & Improvements Fixed an issue that could cause items to sometimes respawn upon loading or dying Improved loading performance in some scenarios Fixed a rare issue that could cause key items to move to unintended locations Fixed a rare issue that could cause breakable items to break on load If you w…

  • Version 1.1.0 is now live! - 3 March 2024

    Version 1.1.0 Since release I've been taking in all the feedback and reports from the community and compiling it in to one massive list to chip away at. Despite the amount of tasks on there, I've been quite motivated since the release. So I ended up burning through the list basically non-stop the past few days. Since this is more of a feedback & issues patch, there isn't much new content, but I do plan on working on that next. Anyways, on to the list! New Features Added 3 new Misc Settings for Crouch, Sprint, and Aim toggles Fixes & Improvements Fixed a rare crash that could occur after loading a new scene Fixed a rare crash that could occur after dying Re-encoded TV screen videos for better performance and compatibility Fixed some small grammar issues in some notes Fixed a small grammar issue in some dialogue Fixed a rare crash that could occur when saving or loading Added more logging…

  • This immersive sim will be set in a gas station that might also be hell - 9 April 2023

    "Stranded alone at a gas station in the middle of the desert. Dark Rituals. Demonic Pursuers. No escape," that's the short pitch for Ad Infernum, an in-development immersive sim from Glass Knuckle Games that's rich with strange, occult objects and a kind of horror influence that hasn't yet really taken root in the broader immersive sim genre... Read more.

Patch notes and updates

S.noRelease datePatch nameGID number
15 October 2025Small fix for Mac/Linux users1811772772563219
24 October 2025Version 1.4.1 is now live!1811772772526507
312 April 2024Version 1.4.0 is now live!6474562312185652189
415 March 2024Version 1.3.1 is now live!7309977427436786306
56 March 2024Version 1.2.0 is now live!5679673637649804517
63 March 2024Version 1.1.0 is now live!5688680204382124328

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.