SPSTEAMPULSELIVE ANALYTICS
Mud and Blood

Mud and Blood Steam metadata

urbgames | Nov 30, 2021 | game

Released

20players observed · 23 September 2026 - 11:17:41 UTC

ActionAdventureStrategyEarly AccessSteam Store

  • Latest observed players20 · 23 September 2026 - 11:17:41 UTC
  • SteamPulse tracked peak120
  • Units sold (VGI)26,610
  • Revenue (VGI)$265,000
  • Review score87% positive

Mud and Blood metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players20 · 23 September 2026 - 11:17:41 UTC
  • SteamPulse tracked peak120
  • Units sold (VGI)26,610
  • Revenue (VGI)$265,000
  • Review score87% positive
  • Total reviews850
  • Release dateNov 30, 2021
  • Developerurbgames
  • Publisherurbgames

Genres: Action, Adventure, Strategy, Early Access

Company pages: Developer: urbgamesPublisher: urbgames

Top Steam chartsTop 100 gamesGame directorySteam Store page

Mud and Blood Steam metadata

Mud and Blood metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1391530/metadata
Steam Storehttps://store.steampowered.com/app/1391530/
Steam Communityhttps://steamcommunity.com/app/1391530
PCGamingWiki search
IGDB searchSearch IGDB for Mud and Blood

Reviews, pricing, and metadata

Review summary

Very Positive

87% positive, 743 positive, 107 negative

Price and discount

$12.99

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

16

Platform releases
  • Steam 30 November 2021

Latest Steam announcements

  • Mud and Blood: Moongrave update!! - 30 October 2025

    Good day folks, Urb here. Hope you’re all doing great and gearing up for the holidays, candy, chaos, and all that good stuff. This one’s a small Halloween drop while I keep hammering away at the road to 1.0. I’ve got a few surprises cooking for classic players, especially around stats and ribbon tracking, but for now, enjoy some zombie mayhem in Classic and a fresh round of fixes. Campaign AI’s been completely rewritten in the spirit of German doctrine, which means expect smarter moves and plenty of undeserved violence. A few sounds got beefed up, trench mode got its act together, and I’ve started experimenting with shaders, still early days, but the fire’s looking spicy. As always, thanks for sticking around. Here's what we got in this quick drop: Added a fail safe for the German weapons directive faulting the game at timesResetting your campaign will no longer reset combat jumps in Cl…

  • Summer Sale Patch - 29 June 2025

    Hey guys urb here, I hope the summer is treating you alright. Rapid firing this one right after the big patch of DDay. It’s a slice from a bigger update that’s still in the pipe, but with the summer sale being on, I wanted to get some key fixes and new toys into your hands ASAP. This patch tightens up AI behavior, cleans out some code, and introduces late-game tactical directives that let you push back harder when the front starts to buckle. Classic players especially, you’ve got some new teeth now past wave 50.Highlights:Sarge Call Check – You’ll now get a proper shoutback if you try to call in Sarge when he’s already boots on the deck.Fuel Hit Cleanup – Yanked the .50s and R35s from the fuel system. Not everything on wheels needs to be a bomb.Intel Drop Fix – Actionable intel drops more reliably now, even when you’re looting other crap. Staff Car Auto-Spot – Enemy staff cars now get p…

  • Mud and Blood DDay patch - 7 June 2025

    Good day folks urb here, I'm glad to release this patch just in time for the 81st anniversary of the D-Day landings. This update introduces new mechanics to both Classic and Campaign modes, giving players greater control over their builds and long-term strategies.The highlight for Classic is a new system of power-ups called Directives, a mechanic inspired by what we observed in Trench Mode, which now enjoys a solid, dedicated player base. At its core, this system rewards perseverance and survival with powerful, one-time-use abilities.After some back and forth with the community, we’ve implemented a reward structure that kicks in every 50 waves. Each directive is randomly rolled with a rarity tier and can be stored for later use or triggered immediately. They’re stackable, so if you're going for the Guerrilla Warfare ribbon, you might find it pays to hold on to a few.Currently, there are…

  • The Mud and Blood Demo has been updated - 10 January 2025

    It’s been a while since we updated the Mud and Blood DEMO, but I’m thrilled to share the fully upgraded 0.4.8a version. With new enemies like Volksgrenadiers, Luftwaffe Infantry, and Officers, revamped Trench Mode, and overhauled vehicle mechanics, the chaos has never felt so good. This update brings the improvements we’ve been enjoying on the main branch for some time and is a great chance to introduce your gun-shy friends to the joy of brutality. On the full game front of things the game I've took the holidays to fix few things: - Fixed a fault where the creation of a brand new profile would crash the games if it generated tip of the Spear or Rear echelon Battle conditions. - Brand new profile will have hard core DDay set to "on" by default - Added a catch for an exception generated by the steam achievement function - Disabling main cannon on a SDKFZ222 will disable the 20mm - Fixed a…

  • Mud and Blood 0.4.8 - Silent Night, Violent Night - 20 December 2024

    Mud and Blood Patch Notes Version 0.4.8 - Silent Night, Violent Night Hey folks, urb here! Just in time for the holidays, we've got a fresh patch for you, packed with bug fixes, new features, and plenty of tweaks to keep the Mud and Blood experience evolving. This patch dives deeper into trench warfare mechanics while addressing long-standing quirks and adding some festive surprises. Your feedback and suggestions continue to shape the game, so thank you for being part of this community. Let’s break it down: New Features and Updates Trench Mode Cost Variation: Items in Trench Mode now have varying costs, offering new strategic layers to resource management. 17 New Cards for Trench Mode: Expand your tactical options with a host of new cards, each designed to shake up gameplay in unique ways. Panicking Troops Behavior: Troops panicking in Trench 1 can now be summoned back, offering command…

  • Mud and Blood - Trench Mode update - 13 October 2024

    Good day folks, urb here. The No Mercy patch has dropped, and you guys hit the trenches so hard that we broke our concurrent player record from launch day! I’ve been blown away by the cool feedback, and I'm really thankful to have you all along for this wild ride of violence and brutality. After going through some metrics, watching your uploaded vids on Discord, and analyzing your feedback, we’ve made some key balance adjustments to Trench Mode. Plus, we’ve added new cards, including all vehicles from Classic Mode, a bunch of items, and a few new ones like the Anti-Tank Rifle and Bazooka cards. I’ve also fine-tuned the pacing, making the difficulty ramp up progressively, giving you time to catch your breath before things really get brutal. This work on the mega patch has been incredibly rewarding, and your engagement makes it awesome to work on this game. I appreciate every one of you.…

  • Mud and Blood "No Mercy" mega patch - 6 October 2024

    Mud and Blood Version 0.4.7 - Expect No Mercy Hey folks, Urb here! It’s been a while, but I’ve been cooking. Today, we’re excited to drop the "Expect No Mercy" mega patch! This release is the work of many talented individuals in the community, including voice actors, testers, and, of course, all of you with your fantastic suggestions. A big thank you to everyone for taking the time to check out or play Mud and Blood. This game has been my passion for nearly 15 years, and I’m truly grateful to share this journey with you all. Thank you, friends! This is a beast of a patch, so let's dive in: Classic Mode Additions: Grouping hot keys for classicWe’ve introduced group selection hotkeys in Classic mode for improved quality of life. You can now manage multiple soldiers with ease using Ctrl + 1-6, similar to common RTS games like Warcraft. Simply group select and then press Ctrl + 1 to assign…

  • Mud and Blood Holidays patch is out !! - 23 December 2023

    Good day folks urb here with a holiday patch! Gib Santa and Earn a Special Ribbon! As tradition dictates, Santa will make a surprise appearance in your AO during one of your fights. Seize the opportunity to gib the old man and bag yourself a stylish ribbon that enhances your max Tactical Point potential. Trench Combat Mode for Classic Warfare: Imagine yourself as the commander, stationed in the front-line trench. Here, the usual 6-man rule takes a back seat, allowing for a more substantial deployment. The catch? Waves of enemies won't yield Tactical Points (TP). How do you earn them, you ask? Well, strategically retreat to the next trench and pocket 20TP. You can repeat this tactical withdrawal up to 5 times. Tempting as it may be to rush to the rear trench for a quick 100 TP, consider the finer points. Without specific ribbons, your TP maxes out at 20, necessitating thoughtful spending…

  • 0.4.5, a little bit of polishing - 22 October 2023

    Good day folks, urb here. Today, version 0.4.5 has landed, primarily a polishing update. In 0.4.4, we introduced a heap of new features, and we've taken the time to observe how everything interacts, resulting in a handful of cool fixes to make the fight more impactful. This step is crucial for maintaining a robust foundation for Mud and Blood's future patches and content drop. While this update may seem a bit light on new content, it boasts a substantial list of fixes, addressing some of your long-standing requests. Here's the list of changes for this quick patch: Added a morale bar to the soldier portraits in Campaign. Fixed a crash that occurred when a tip bubble popped up for a bunker. Corrected an issue where the guerrilla warfare ribbon would not be granted. Fixed an issue where a fault occurred at the scoreboard in the classic mode during an early retreat. Addressed an issue where…

  • Mud and Blood 0.4.4 hotfixes - 19 September 2023

    Good evening folks, I hope your week is alright. I'm just going to drop a quick hotfix and also a list of the changes and fixes that have been added to the game since the release of 0.4.4, thanks for taking the time to read this and let me know if you find something funky in the game I'll do my best to fix it promptly. 0.4.4a -- Remove debug message Shrek -- para challenge credits are now taken after a try -- Nebel not having a function when destroyed fixed (temporary exploding as a pak40) -- Removed an exception that would not grant the keener steam achievement -- fixed an error occuring when in a very unlikely occasion you are above rank 13 as a player (bro..) -- Weasel will now drive behind the frontline instead of right on it -- Fixed the steam achievement for finishing the campaign -- Gave a name to Weasels -- fixed free para wings on wave 50 outside of the para challenge -- disabl…

  • Mud and Blood 0.4.4 has dropped!! - 12 September 2023

    Good evening, folks! It's Urb here with a beefy update to share. But first thanks for playing and checking out on MNB. It warms my heart to know that Mud and Blood is appreciated and it's really cool to watch or hear about some of the crazy fights you guys got yourselves into. Version 0.4.4 has been in the works for a while, and it's jam-packed with exciting content and changes. Let's dive right in: Trains and Railways: Train wagons can now appear on any railway track in the game, and there are five types: Regular Flatbed: These standard wagons don't obstruct line of sight and offer no cover. Keep an eye out for crates with interesting items. Reinforced Flatbed: These wagons have been retrofitted to provide protection for infantry units. They can house plenty of enemies and are ideal for defensive purposes. Box Car: Box cars offer decent cover and block line of sight. You can fortify th…

  • Mud and Blood 0.4.3 - 21 April 2023

    Good day folks, urb here welcome to another Mud and Blood patch I'm happy to introduce one of the most significant patches to date for Mud and Blood. This update not only brings two new friendly infantry units to the game, but also a slew of exciting features, fixes and a biome upgrade. But before we dive into the specifics of these mechanics, I want to express once again my heartfelt gratitude to you guys who have been supporting Mud and Blood since its rebirth. Your support is truly motivating, and I am immensely grateful for your continued enthusiasm it makes creating Mud and Blood such a rewarding hobby. So, this patch took a little longer to cook, as the addition of new major mechanics to the game demanded extra polishing and testing (especially the new AI) to ensure a smooth experience in line to what MNB is currently and where it is going! I believe I implemented several new mech…

  • Mud and Blood Hotfixes for the last patch - 18 February 2023

    Good day folks, thanks for reporting issues on our discord and in other means. I'll keep monitoring your experiences and fix them as we go. Cheers everyone and have a decent weekend! - Fixed an where Germans looting allied weapons from the supply depot would reference to the wrong weapon name. - Reduced entanglements hotspots by 40 pixels - Fixed an issue where Bazooka soldiers would have their action cycle timer reset when trying to target a vehicle not in line of sight - Fixed a crash when wire or entanglement would perform a hit check while being destroyed - Moved the possible map boundaries for electronic warfare equipment - Drop zone wont be removed by cleaning function - Fixed a crash with the grease gun in classic - Fixed a crash related to a loot box - Fixed double BC effects on some occasions in campaign - Fixed an instance where HQ Halftrack would not spawn troops - Added a me…

  • Mud and Blood 0.4.2 is live!!! - 10 February 2023

    Good day, folks urb here, I hope you guys are having a decent start to the year. It's with a certain amount of excitement that I drop 0.4.2 in the open branch. This patch was heavier on the back end, focussing on how to onboard new players, and some new content while laying the foundation for in-map heavy indirect fire. So as per usual, let's use the first part of this patch note to go over the new mechanics implemented. The four pillars and their importance in Campaign!! To many, the campaign is arguably the hardest but most rewarding Mud and Blood experience out there. We have this wild concept in the Mud and Blood community that firefights in this game are essentially successful (or not) based on 4 principles. Basic stuff that you should do well in order to win the fight. Arguably these "pillars" of combat might be abstract to some of our new players and leave them sometimes guessing…

  • Xmas patch and Mud and Blood is one year old!! - 20 December 2022

    Good day folks urb here, A year ago, it all started with a few lines of code written by a GWOT veteran, to help purge his demons. To bring up some firefight scenarios on demand, with a bunch of mechanics merging together to create an emergent and evolving fight. No one would know what happens next. No heroes, no bull$hit power fantasy. Just combat. Raw, violent, unceremonious and comical at times. Some sort of way to celebrate the gold ol' days of flash while paying the rightful respect to modern conflict lethality. You know, that despite the losses and the size of the $hit sandwich, at the end of the day must you fight on. And to this, I say thank you to the 7000 of you out there that were willing to back this thing out. I'm grateful for all of you and feel very fortunate that you were willing to pick a rifle and venture into this valley of death with the rest of us. Hearing about your…

  • Mud and Blood 0.4.0 has dropped!! - 20 November 2022

    Good day folks, urb here, Hope you guys are having a decent Saturday, plenty of coffee and some free time to fire up some of your favorite indie games. And perhaps even maybe that obscure WW2 game about maneuvers and tactics. Mud and Blood patch 0.4.0 is essentially an effort to close the game loop in the campaign in order to have a fully supported 333 days combat experience with ribbons and varied map generation. I would say I am almost there. Regarding classic mode, at this stage, I'm looking at what can be added to have a solid and nostalgic experience (Sarge, Frenchies and such). There is currently a healthy amount of variety in both modes and now we narrow down to the milestones required for full release. Let's take a look in detail at what the patch brings and the new mechanics. Coordinated movement order A nifty alternate movement mechanic has been implemented where you can press…

  • Mud and Blood Mighty 0.3.9 Patch!! - 5 October 2022

    Good day folks urb, thanks for your patience on the patch and without any further delay here goes another fairly beefy monstrosity full of violence and goodies. This one was a little bit of work since it was related to some back-end mechanics and AI. Let's have a look at some of the good stuff. Squad rearrangement: Kind of a big deal, code wise it definitely was interesting to tackle on a custom engine. You can now drag and drop soldiers' portraits in campaign mode. This was a highly requested feature. Commanders can now on the fly rearrange their squad's shortcuts by right-clicking and dragging the portrait of their men into a new position. This helps the micro tremendously and speeds up squad management. Very happy to have been able to crack this one up. Forest warfare AI upgrade I've spent a fair amount of time re-arranging the AI in order to navigate forest fights better. In a nutsh…

  • The very chunky Mud and Blood 0.3.8 patch has dropped!! - 17 August 2022

    Good day commanders, urb here. It's been a little while folks, but the wait is over and I am super happy to finally drop this massive patch just in time for the upcoming weekend. There is a fair amount of new elements so let's get started. Loot items QoL First and foremost a minor detail but of a fairly significant impact is that lootable items such as med kits, panzerfaust and various grenades will drop from soldiers as soon as they are disabled instead of upon death. This is also true for allied soldiers! Additionally, clicking once on an item will make the selected soldier move to the item and pick it up automatically once he is there. It is important to note that now the med kit is a one-time use item (heals 10hp instantly when right-clicking on a soldier) rather than a passive area of effect equipment. This is mostly due to the gear now dropping on death for allies. New Vehicles an…

  • Mud and Blood 0.3.7 and the Jager troops are here!! - 9 July 2022

    Good day Mud and Blood commanders. I hope you guys are having a decent Friday and enjoying the summer. It has been a little while indeed since 03.6 brought in multiple new mechanics to the game and needed some tweaks. I've lost counts of hotfixes but the first 3 weeks were pretty busy hot fixing the game and tweaking balances issue with regard to the new dynamics. This said all that time I was really eager to start on the new enemy type that is finally introduced in 0.3.7 to be consistent, a different look in MNB steam means that the unit is significantly different than the others notably with behaviour. Today I present you the jagers, which mean hunters. The Jagers are considered light infantry which means they are primarily faster infantrymen. They also have the particularity to spawn behind your lines and conduct hit and run tactics on your lines. In classic, they will spawn as a bli…

  • 0.3.6 hotfixes - 22 June 2022

    Good day folks, urb here. I've uploaded around 5 hotfixes since the last update. Today I'm dropping another one and this should solidify the game in order to get it ready for the new major content update coming up shortly. Here's the change log in the recent fixes: - Fixed a fault in classic when you would deploy close protection and start calling vehicles without infantry. - Fixed a fault in the range-finding functions of some of the vehicles. - Disappearing visuals for shells crape and mortar pit. - Germans will not count as occupying troops in HQ for bonus TP generation. - Engineers will not fix nearby enemy vehicles. - Vehicles should not engage stealth enemies but can detect them like ordinary troops. - Fixed cleaning function deleting mortar pits, pillbox and shell scrapes. - Removed the idle frame for the mortarmen which would create some issues and was confusing at times. - Fixe…

Patch notes and updates

S.noRelease datePatch nameGID number
113 October 2024Mud and Blood - Trench Mode update6211118320235692024
219 September 2023Mud and Blood 0.4.4 hotfixes5480373588802140656
318 February 2023Mud and Blood Hotfixes for the last patch5059268099244418903
422 June 20220.3.6 hotfixes4474904295724791117
524 January 2022MNB 0.3.0e hotfix4237325463684144677
624 February 2021Mud and Blood 0.0.3 released4060529371699903909

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1391530
Live current players20
SteamPulse tracked peak120
Live count (today's peak floor)20
Price$12.99
Free to playNo
Discount0%
Original price USD$12.99
Current price USD$12.99
Release dateNov 30, 2021
Developerurbgames
Publisherurbgames
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent87%
Positive reviews743
Negative reviews107
Total reviews850
Steam recommendations862
Achievements16
Average playtime forever8,704 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1391530/

Short description

Mud and Blood, the cult classic flash real time strategy game, returns with its signature take on infantry tactics. Command a small squad through brutal battles against unfair odds. This is combat. Experience the chaos and unceremonious violence of modern war, where every decision counts.

About this game

The cult classic flash game is back with its own new engine, an evolved AI and a ton of new features. Key Features Key Features of Mud and Blood Unforgiving Tactical Gameplay Command your squad through brutal, real-time battles where every decision matters. No hand-holding, no second chances—just pure tactical chaos. Procedural Battlefields Each battlefield is procedurally generated, ensuring no two encounters are ever the same. Adapt to unpredictable terrain and shifting combat conditions. Unrelenting Realism Experience the brutal realities of modern war, where small mistakes lead to big consequences. Soldiers panic, weapons jam, and death is swift. Trench Mode Engage in large-scale trench warfare with simplified controls but heightened intensity. Build defenses, lead assaults, and outmaneuver your foes in this strategic mode. Dynamic Campaign Start at D-Day and lead your squad across Europe, facing an increasingly skilled enemy as you progress. Each mission builds on your choices and tactics. Deck-Building Mechanics Collect and deploy unique unit cards, from French Resistance fighters to Airborne Troops, adding depth and variety to your strategy. Historical Accuracy Meets Chaos From realistic vehicle call signs to historically inspired enemy tactics, immerse yourself in an authentic yet chaotic World War II experience. Buildable Defenses Fortify your position with trenches, bunkers, pillboxes, and more. Adapt your defenses to counter an ever-changing battlefield. Rewarding Progression Earn campaign stars and ribbons to mark your achievements. Watch your soldiers grow from green recruits to hardened veterans—if they survive. A Community-Driven Legacy Built over 16 years with community input, Mud and Blood is a passion project designed to challenge, frustrate, and reward like no other. Brutal AI Opponents Face an enemy AI designed to outmaneuver and outgun you. German forces, from Fallschirmjägers to SS troops, will exploit every weakness in your strategy. Festive Events and Surprises Seasonal events like the Xmas special bring unexpected twists and rewards to the battlefield. No Mercy, Just Mud and Blood This is not a game for the f…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslViolência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $12.99
  • Highest observed: $12.99

Mud and Blood's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $12.99, the highest is $12.99, and the first visible tracked price is $12.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Mud and Blood's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $12.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $12.99. The latest run records $12.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $12.99
  • Current list price: $12.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Mud and Blood at $12.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$12.99$12.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $12.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$12.99$12.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $12.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$12.99$12.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,123,26523 September 2026 - 12:25:11 UTC1,818,368
2Dota 2635,59523 September 2026 - 12:26:01 UTC1,291,328
3Once Human18,38823 September 2026 - 12:17:54 UTC231,343
4Mechabellum1,92223 September 2026 - 06:47:20 UTC5,341
5下一站江湖Ⅱ25723 September 2026 - 11:52:57 UTC4,637
6Party Animals6,40323 September 2026 - 09:52:24 UTC57,806
7xingchenbian online722 September 2026 - 08:27:48 UTC32
8Wallpaper Engine82,72223 September 2026 - 11:31:42 UTC150,271
9Steam 上的 名将杀26223 September 2026 - 11:17:28 UTC869

Related Steam games by tag and genre

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 21,123,26523 September 2026 - 12:25:11 UTC1,818,3689,826,471Valve
Dota 2635,59523 September 2026 - 12:26:01 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS537,76123 September 2026 - 12:26:01 UTC3,236,0272,744,193PUBG Corporation
Apex Legends™193,21223 September 2026 - 12:22:19 UTC624,4731,047,228Respawn
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Aniimo86,70023 September 2026 - 08:59:39 UTC111,475Not availablePawprint Studio
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Delta Force71,06223 September 2026 - 11:13:26 UTC246,418192,933Team Jade
Rust66,08123 September 2026 - 11:18:07 UTC259,6461,359,516Facepunch Studios
Palworld54,73423 September 2026 - 12:07:24 UTC2,101,535451,088Pocketpair
Team Fortress 250,37923 September 2026 - 08:59:40 UTC253,2251,230,475Valve
HELLDIVERS™ 250,24023 September 2026 - 12:11:26 UTC458,2081,150,310Arrowhead Game Studios

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS537,76123 September 2026 - 12:26:01 UTC3,236,0272,744,193PUBG Corporation
Apex Legends™193,21223 September 2026 - 12:22:19 UTC624,4731,047,228Respawn
Aniimo86,70023 September 2026 - 08:59:39 UTC111,475Not availablePawprint Studio
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Delta Force71,06223 September 2026 - 11:13:26 UTC246,418192,933Team Jade
Rust66,08123 September 2026 - 11:18:07 UTC259,6461,359,516Facepunch Studios
Palworld54,73423 September 2026 - 12:07:24 UTC2,101,535451,088Pocketpair
Grand Theft Auto V Enhanced38,09323 September 2026 - 08:59:40 UTC161,805217,159Rockstar North
Grand Theft Auto V Legacy35,24423 September 2026 - 08:59:40 UTC360,7612,058,145Rockstar North
Baldur's Gate 334,33123 September 2026 - 12:26:03 UTC875,343836,282Larian Studios
VRChat33,54523 September 2026 - 08:59:40 UTC74,217261,953VRChat Inc.
Graveyard Keeper 232,55923 September 2026 - 08:59:41 UTC32,559Not availableLazy Bear Games

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2635,59523 September 2026 - 12:26:01 UTC1,291,3282,758,031Valve
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Baldur's Gate 334,33123 September 2026 - 12:26:03 UTC875,343836,282Larian Studios
Football Manager 2629,59123 September 2026 - 12:04:28 UTC82,75035,608Sports Interactive
Hearts of Iron IV27,18623 September 2026 - 09:24:53 UTC93,196366,107Paradox Development Studio
RimWorld23,92223 September 2026 - 10:26:48 UTC95,851239,107Ludeon Studios
Don't Starve Together23,75023 September 2026 - 11:05:03 UTC122,662531,182Klei Entertainment
Sid Meier’s Civilization® VI23,70623 September 2026 - 08:59:42 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
7 Days to Die23,52423 September 2026 - 12:24:44 UTC124,449398,822The Fun Pimps
Mount & Blade II: Bannerlord22,98623 September 2026 - 11:23:39 UTC248,034297,199TaleWorlds Entertainment
Total War: WARHAMMER III19,96123 September 2026 - 11:36:19 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Arena Breakout: Infinite19,57023 September 2026 - 09:53:21 UTC65,94478,112Morefun Studios

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Palworld54,73423 September 2026 - 12:07:24 UTC2,101,535451,088Pocketpair
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Project Zomboid34,84323 September 2026 - 11:38:15 UTC122,811467,999The Indie Stone
VRChat33,54523 September 2026 - 08:59:40 UTC74,217261,953VRChat Inc.
Path of Exile 229,15123 September 2026 - 08:59:41 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended14,35323 September 2026 - 03:45:31 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,15023 September 2026 - 05:54:22 UTC27,916111,695Afterthought LLC
RuneScape: Dragonwilds11,96923 September 2026 - 12:15:49 UTC39,10324,686Jagex Ltd
BeamNG.drive11,33523 September 2026 - 10:12:17 UTC44,232392,944BeamNG
R.E.P.O.10,27723 September 2026 - 11:33:17 UTC266,908420,693semiwork

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