- Version 0.4.6-alpha - 18 June 2023
Say hello to Version 0.4.6-alpha of SCP: Escape Together featuring some bug fixes! Changelog Bug Fixes Sprint will no longer go down if you aren't moving while holding the shift. Using the femur breaking will no longer lock you in the room without containing 106. Exiting 1499 or the pocket dimension will now change your ambiance to what it should be. 1499 should no longer spawn you in the ground. Fix settings not saving/loading for some people. The ping counter is hidden when you are the host as your ping will be 0 anyways. Art screens have been temporarily removed due to massive performance issues on loading the game. SCP-012's movement override (the thing that forced you to walk to it) works again. Some changes have been made to SCP-012's room, along with a surprise.
- Status update - 14 April 2023
Hello, everybody! After months of relative silence on our end, our team has decided to disclose some information on what we are planning and what has been happening since we last updated. During this silence, we voted internally on whether to scrap the game and restart it anew or to continue working on what we had. We decided ultimately to continue with the current game. We are working towards an overhaul to the HUD, 173 movement issues, reworking the other dimensions, changing the intro, touching up on old code, a lighting system rework, actual lore, and much more! Visit our roadmap page if you are more curious about our progress. The roadmap is updated frequently, so check in whenever you can! Updates to the game will be slow, but we promise they will come. If you want to help progress development, job listings are still open on our Discord server! We would be very grateful to get vol…
- Version 0.4.5-alpha - 4 November 2022
Welcome to Version 0.4.5-alpha, featuring a few new minor features and another slew of bug fixes! Changelog Features Added a reload cooldown to the serverlist. Server admins can now run the "Playerinfo" command from their server console. The roundlock button is now only visible if you have permission for it in the admin menu. Added a "Gateway" system, this will provide realtime updates of playercounts, etc. The server, lobby, and friends list will now update realtime so users no longer have to spam the refresh button. Improved Relay intergration with backend services to provide better functionality ingame. Implemented the Entrance zone achievement. The Start screen monitor will now close when the round is starting. Added a button in the Admin menu to toggle Heavy-Entrance checkpoint lockdown. Bug Fixes Fix the airlock trigger not triggering all the time. Fixed checkboxes not actually ap…
- Status update - 5 August 2022
After a long period of radio silence, and some other things happening recently. we would like to let you know that we are still working on the game, however as we are doing this with a small team it may take a long time before we have much to show, especially due to that we are currently reworking the entirety of the game from the ground up. Stay tuned for future sneakpeaks or announcements. Most sneakpeaks or content showcases will be posted into the #dev-logs channel in the Escape Together category on our discord: https://link.scpetgame.com/discord
- Version 0.4.4-alpha - 1 May 2022
Welcome to Version 0.4.4-alpha, featuring a few new minor features and another slew of bug fixes! Changelog Features Reworked spectating system. NPCs can be spectated, and there is now a toggle between freecam and "locking on" to a particular person. Spectators can also see SCP-966. Added new variants of the SCP-330 candies when refined in SCP-914. Added a "Round Lock" admin menu option, which will prevent the round from ending, even if everyone is dead. Bug Fixes Fixed the opening to the void in the LCZ control room. Fixed SCP-372's flare outlined through walls and doors (Report #101). Fixed SCP-914 not working at all (only upgrading one item, sometimes not even upgrading at all). Fixed SCP-330 not working with candies other than the candy corn. Fixed a translation on the in-game menu being cut off (Report #102). Can no longer move and jump while being teleported into the Pocket Dimens…
- Version 0.4.3-alpha - 17 April 2022
Changelog Features Added server config to enable debug logs from the game. Added real-time controllable banner to the main menu. Closet room door is locked until the cutscene ends- which means SCP-173 can't open the door until the lights are back on. You're welcome. A new system is being used for SCP-106 exits, which means 106's exits will now lead into ANY LCZ/HCZ room (non-keycard only), as opposed to a few select hallways. Better authentication logs for servers when players join. Removed the ChatFilterBlockedWords server config. It can be easily re-implemented with plugins. Bug Fixes Fix checkpoints sometimes not having text above their doors. Fix NPCs not spawning if certain rooms were not provided. Now SCP-049, SCP-106, and SCP-173 will spawn independently of their respective rooms (although SCP-049 will not spawn by default until the security room cutscene is activated). SCP-008,…
- Version 0.4.2-alpha Hotfix - 23 February 2022
Changes & Bug Fixes (Finally) Fixed server idler. The server idler slows down the processes of the server when no players are connected and no commands are sent. It will automatically turn off when a command is received or a player joins the server. (Finally) fixed a bug which required restarting the game in order to join a game after previously leaving one. Fix translation of the text on the LCZ checkpoint monitor. Global Moderation reports can now be submitted from public lobbies, as well as public dedicated servers. Users on NoTarget mode can no longer trigger SCP-049 "lights-out" event in its containment room. Fixed SCP-294 drinks that were supposed to immediately kill not doing so after eating a candy corn. SCP-173 should now more reliably spawn in the closet room (and kill the poor scientist and janitor in the process). Increased vision distance on the surface, and also removed th…
- Version 0.4.1-alpha Hotfix - 13 February 2022
Bug Fixes & Changes Player info will now show the correct icon (rather than being the viewer's icon). Server info scrollbar will reset to the top when a new server's info is opened. SCP-049 will no longer follow a target forever (it gives up after 30 seconds of the target being far away). SCP-049 will no longer kill you while it is "curing" another player. NV Goggles in SCP-966 room no longer spawn huge. Fixed translation on the join public lobby page. Fixed constant server spam from the monitors (complaining about a null reference). Fixed the host of a Relay game unable to use admin commands when a player joins. Full lobbies will now show the amount of players (it will display the full label next to the count). Fixed HCZ EZ lockdown monitor.
- Version 0.4.0-alpha - Now LIVE! - 11 February 2022
After months of radio silence and beta testing, Version 0.4.0-alpha is now live! We are excited to share all of the new features and bug fixes that come along with this update. Major Features SCP-096 After the long wait, SCP-096 has been implemented into the main game! Be careful when exploring heavy containment now, as a not-so welcome face may appear and surprise you. Make sure not to look into his face, as that’ll be the last thing you’ll ever see! SCP-096 can... Open non-keycard doors while docile, and open every door while enraged, including locked checkpoints and gates (doors opened by an enraged SCP-096 will close 1 second after they are opened). SCP-096 can also open the doors of elevators that are "moving". Chase its target through the entire map, including from the Light Containment Zone to the Entrance Zone. Use elevators to reach its target, including LCZ sub-level elevators…
- Version 0.4.0-alpha Public beta update - 29 January 2022
Changelog This version only brings one major change: Completely rewrote and reworked our Web API. This means that all Web API related systems have been reworked Eg: Serverlist, Auth, Relay (Lobbies/Hosting). Additionally, More error codes have been added, This allows us to find the cause to certain issues that users may have. Please let us know if you find any issues.
- Version 0.4.0-alpha: Beta Test Now Live! - 13 November 2021
Version 0.4.0-alpha has added many new features that players have been waiting on for quite some time now! This version is now available as a beta version! It is accessible underneath "Settings -> BETAS" and is titled "beta". Thank you all for your patience! Changelog Major Features SCP-096 After the long wait, SCP-096 has been implemented into the main game! Be careful when exploring heavy containment now, as a not-so welcome face may appear and surprise you. Make sure not to look into his face, as that’ll be the last thing you’ll ever see! SCP-330 Sweet with a bitter surprise when you take more than two! The candy bowl has been implemented, and the candies can have various effects when consumed. I just wonder where it’s now going to be found… Steam Achievements We have added the ability to gain Steam achievements during your play. Keep track of how many you unlock in a new area in the…
- Escape Together AMA Event - 30 October 2021
Edit: The Ask Me Event has ended. Thanks for everyone who attended, we answered lots of questions! We will be hosting an AMA (Ask Me Anything) session on November 6, 2021 at 7:00 PM GMT (3:00 PM EST). This event will be taking place on our Discord server. All users are welcome to attend. The event will be hosted by the Escape Together project leads and lead administrator. Ask Me Anything sessions are sessions dedicated to answering the community's questions. We will be answering your questions regarding the future of Escape Together. We may also show sneak peeks of features in development. Don't miss out!
- Version 0.3.0-alpha - 3 October 2021
Changelog Features Voice Chat is now using Dissonance, which should greatly improve its functionality. Spectators can also hear all other spectators, regardless of position. Spectators still need to be close to an alive player to hear them. Locally muting players is available regardless. Imported MEC, which is now available to all plugin developers and is used by most of the base-game. Better logs for server startup and missing plugin folders have been added. Rotated the door in the LCZ Control room so that the side with the logo faces outside of the room. Bug Fixes The noticeable lag spike at the start of the game has been fixed. One-sided door variants now have door frames, as they should. Fixed an issue in which items could be picked up through checkpoint doors. Fixed profile buttons showing for users with global badges visible. Fixed issues regarding the SCP-914 key reverting its po…
- Version 0.2.4-alpha - Now Live - 2 September 2021
We have released Version 0.2.4-alpha, which fixes a few minor bugs and introduces some quality-of-life changes. Changelog Minor Features Servers can no longer be on the serverlist if they do not have pastebin information. Added a quit confirmation popup. Moved the main menu server-info close button to not be right next to the quit button. Added a missing social media link (YouTube) Bug Fixes Fixed the size of the broadcast UI. Fixed the transform tool in the map editor. Fixed signs above the tesla gate not having text. Fixed a sign in the SCP-008 containment room not having text. Fixed text scaling in a few signs.
- Version 0.2.3-alpha - Now Live! - 28 August 2021
Changelog Major Features V0.2.3-alpha brings quite a few major features (some of which have been in development for months), and are now ready to release! New Main Menu Our new main menu has been in development for a few months now, and it is now live for all! The new menu features an improved serverlist, improved credits, and is more organized. There are less buttons presented immediately, however there is the same amount of content as before. Additionally, we have introduced a join friend feature, allowing players to join their Steam friend(s) directly through the game! New Admin Menu We have completely revamped the admin menu to provide more features that have been requested! We have added the ability to view and copy map seeds directly from the menu, a better system for moderation (including being able to provide a reason and duration), and a better textbased admin command system. T…
- Version 0.2.2-alpha Live Beta - 18 August 2021
We have released an update to the public beta (Version 0.2.2-alpha), which fixes more bugs and adds more minor features. Updates * Smoke particle rework * SCP-049 will now play one of three random curing sounds upon playing, and will play a random dialog line every 30 seconds he is chasing a player. * Clean Room now has a 2 second enable/disable cooldown. * Added Plugin.FolderPath property. * Added Map.GetAllWaypoints() to return all waypoints. * Added heavy door to surface Bug Fixes * Fixed improper navigation for the LCZ office room * Fix the Pocket Dimension "plane" forcing players who are not in the trench to look at it. * Added proper caption for the "SaveMeFrom" ambient change. * Fix in-game server info tags not properly displaying.
- Version 0.2.1-alpha Live Beta - 17 August 2021
We have released an update to the live public beta, titled Version 0.2.1-alpha. This update is a minor update, and releases multiple fixes to bugs that were discovered during the initial beta release. Changelog Updates Re-implemented airlocks, with a wait period inside the airlock. Added SCP-049 control room and containment room ambients. Added PluginType to plugins. Enabled DoorInteract event. Added additional door to the LCZ control room Bug Fixes Fixed SCP-966 room. Fixed a bug in which players in the plugin API could be null. Fixed SCP-008 lid being difficult to close. Items will now drop from users who die to SCP-049 (fixed items simply disappearing because 049 death doesn't spawn a body). Pastebin server info in-game actually works now. Dimension is now set to facility on spawn (fixes immunity to SCP-106 and other issues).
- Version 0.2.0-alpha Live Beta - 16 August 2021
We have released a live beta for Version 0.2.0-alpha. This beta is available for all users, and can be accessed by enabling the "beta" beta under the game's properties. The live beta releases multiple new features and bug fixes, including a reworked SCP-049, SCP-178, as well as a new main menu, new admin menu, and much more! Full Changelog Major Features New Main Menu Our new main menu has been in development for a few months now, and it is now live for all! The new menu features an improved serverlist, improved credits, and is more organized. There are less buttons presented immediately, however there is the same amount of content as before. Additionally, we have introduced a join friend feature, allowing players to join their Steam friend(s) directly through the game! New Admin Menu We have completely revamped the admin menu to provide more features that have been requested! We have a…
- Fourth Official Development Stream - 29 July 2021
EDIT: The stream has concluded! Thanks to all who attended. The stream can be re-watched at the livestream link below, for those who were unable to make it. It's time for another development stream announcement! We will be hosting our Fourth Official Development Stream on August 14, 2021 at 3:00 PM EST! The stream will be hosted by Thunder, our leader of the public relations team. The stream will be taking place on a Discord VC. The stream will also be livestreamed and archived to YouTube. We have opened a Q&A channel on our Discord server, where questions can be asked prior to the beginning of the stream. Livestream Link Join our Discord server here!
- Version 0.1.1-alpha - Now Live! - 10 July 2021
V0.1.1-alpha brings bug fixes & minor features. This is not a large release, and we are working on more features that we're excited to talk more about soon! Changelog Features & Improvements SCP-173 has been reworked, and will now wander instead of teleporting. While wandering, he can open any unlocked door, use elevators, and move across the map quickly. When pursuing player(s), he can only open non-keycard doors (and opens them much slower), and cannot use elevators. He will still teleport into certain rooms (eg. LCZ testing chamber & HCZ 173 hall). Replaced all of the game's icons with a new icon that looks better. Added unverified warning upon joining servers that aren't verified. Updated texture download UI to fit the same theme as the rest of the UI. The closet door no longer forces open after the scientist and janitor are killed (this was unfair with 173 spawning there). Commands…