SPSTEAMPULSELIVE ANALYTICS
Slime Pandemic TD

Slime Pandemic TD Steam news

Christoffer Tornell | Oct 7, 2020 | game

Released

0players observed · 6 October 2026 - 03:16:52 UTC

StrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Slime Pandemic TD news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews18
  • Release dateOct 7, 2020
  • DeveloperChristoffer Tornell
  • PublisherChristoffer Tornell

Genres: Strategy

Company pages: Developer: Christoffer TornellPublisher: Christoffer Tornell

Top Steam chartsTop 100 gamesGame directorySteam Store page

Slime Pandemic TD Steam news

Slime Pandemic TD news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Thank you! - 7 November 2020

    Today marks one month since I released Slime Pandemic TD! Sales and reception have massively exceeded expectations, so I'd like to give you all big thank you. If you have been able to play the game, I would love for you to leave a review on the game's steam page. I post updates regarding this game or any future games on my Twitter, so if you're interested, please follow me here: https://twitter.com/Tornellll (Updates and patch notes about this game will still be announced on the game's steam hub, as usual.) Again, thank you so much, and have a nice weekend! Kind regards, Christoffer Tornell

  • Patch Update 1.02 - 21 October 2020

    Hello! Here's a patch with both some balance changes and bug fixes. Balance changes: 5-2 Guyana Cape: This mission proved to be very difficult, and thus caused frustration for a lot of players. It is a very unique mission, as gold is constantly trickling down. With the changes for this mission, the uniqueness of it stays while allowing it to be beaten by a wider range of strategies than before. Waves 8-13 now have less high health enemies and more lower health enemies. There are now EMP Bots present in the mission. Gold trickles down every 1.35 seconds instead of every 1.5 seconds. There are now more nodes available in hard mode on this mission. Bug fixes: Fixed a bug where the achievement for clearing every level in hard mode sometimes wouldn't be registered. Fixed a bug where you couldn't create a hard mode save file after getting all stars. Have a nice day! Kind Regards, Christoffer…

  • Patch Update 1.01 - 10 October 2020

    Hello! I hope you're enjoying the game. Some bugs were still in the game, so here's an update that should fix these. I've updated Slime Pandemic TD to version 1.01. Save data: Fixed a bug where you couldn't create a hard mode save file after getting all stars and then closing the game. Fixed a bug where you couldn't earn bonus stars from getting all stars on each world after starting a new save file. I've also gotten some feedback about the raised difficulty of some select levels, and will be taking this into account for the next patch update. Have a nice day! Kind Regards, Christoffer Tornell

Patch notes and updates

S.noRelease datePatch nameGID number
121 October 2020Patch Update 1.023895010671334959052
210 October 2020Patch Update 1.013853351107555769855

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.