- NIGHT @ SKY HOUR 6 - NEODITRONIX comes to Steam! - 7 October 2025
Happy NIGHT @ SKY HOUR the Sixth! Today, SKY HOUR WORKS celebrates the 6th year anniversary of our debut release A NIGHTMARE'S TRIP, and the 5th year anniversary of SPACE / MECH / PILOT! We're keeping things light but aren't empty-handed - let's start with our headliner announcement:NEODITRONIX - the next SKY HOUR WORKS published release, comes to Steam on October 22nd!TRAILER: We're excited to announce another project joining the SKY HOUR WORKS library - introducing NEODITRONIX by log(), the dreamcore rhythm experience. NEODITRONIX is a freeware rhythm adventure game, made as a passion project by a friend of our doujin circle, and we're excited to assist with its launch on Steam, as well as assist in additional funding for licenses for 1.0 launch content. Part side-scrolling adventure game, and part arcade rhythm game, this game is aiming for something a lot more deeply personal as a w…
- SKY HOUR WORKS 5TH YEAR ANNIVERSARY - 7 October 2024
Hey everyone! Today's a special day - five years ago, our very first release, A NIGHTMARE'S TRIP, arrived on Steam and itch.io, marking the world's debut of SKY HOUR WORKS and our PROJECT NATURA series. To everyone that's helped make these games happen, whatever it be the amazing friends that have helped with each project, or the small yet amazing fanbases for these games, thank you!!! The fact that these games have resonated with an audience at all means the world, and I'm proud of all of the work we've put into them. So I thought I'd like to do some special things for our fifth year anniversary - that's half a decade, and surely we've got some cool things coming up! Well, we do - so let's talk about them! HAOxSORA =THE SKY'S ABOUND= RIDE TO OUR FINAL will be arriving on Steam in the near future! Our latest release in the PROJECT NATURA series, last year's HAOxSORA =THE SKY'S ABOUND=,…
- NIGHT @ SKY HOUR 3 ANNOUNCEMENTS (vivid/stasis and RE: DECEIVED VOICE!) - 7 October 2022
Hey Pilots! Happy 2nd year anniversary for the soft-launch of SPACE / MECH / PILOT! We've mentioned how the next NIGHT @ SKY HOUR, our annual anniversary event would be a bit different this time around...and well, take a look for yourself! First off, we're co-publishing the Steam release of vivid/stasis, the freeware rhythm-mystery game from Hajimeli, releasing with its first episode in Q1 2023! You can wishlist it here: https://store.steampowered.com/app/2093940 In addition, the next mainline PROJECT NATURA game (the third game after A NIGHTMARE'S TRIP and SPACE / MECH / PILOT), RE: DECEIVED VOICE, releases Summer 2023 on Steam and Itch.io! For those wanting answers about the universe-line, the truth will change everything. We have a full post about our announcements here if you'd like to read up (also contains a short blurb about where we're at with current projects, including S/M/P u…
- NIGHT @ SKY HOUR 3 - ANNIVESRARY REVEALS happening October 7th @ 5 PM EST - 6 October 2022
Join us for NIGHT @ SKY HOUR 3 on October 7th at 5 PM EST to see brand new premiere announcements from both Hajimeli and SKY HOUR WORKS. Premiere Link:
- In case you were wondering about Steam Deck compatibility... - 2 March 2022
Attention Pilots! Valve finished a review of SPACE / MECH / PILOT and have labelled the game as "Playable". See here for the details: In short, apart from needing to use the default M+KB bindings for the deck (the touchpads especially), the game will run perfectly! We imagine they tested the game with the linux version specifically, and not with proton itself, so note that support on this system will be limited compared to Windows releases of the game. No other SKY HOUR WORKS titles, including the 2ECONDS VNs and A NIGHTMARE'S TRIP, have been reviewed or are in a review process at this time. And that's all! Enjoy the carnage, pilots! - SKY HOUR WORKS NOTE: Valve did not approve our requests to test any of our games on a Steam Deck dev kit as of writing.
- THE FINAL SKY HOUR WORKS UPDATE OF 2021 - 28 December 2021
Hey Pilots! Our final update of the year for SKY HOUR WORKS is available now on Patreon! The post is free for everyone to view and it covers what we've done this year and clues in as to what's next for the label! It includes a special section relevant for SPACE / MECH / PILOT players here - the tl;dr being that we're still actively working on bringing the game to HTML5, and that expansion development is set to begin at some point in 2022! As for those wanting a Mac version...well... :) Details on what's taking so long on our next patch is present there too. https://www.patreon.com/posts/60345524 Happy Holidays! - SKY HOUR WORKS
- Happy Birthday, SPACE / MECH / PILOT! - 7 October 2021
Hey Pilots! Today marks the one-year anniversary of SPACE / MECH / PILOT's soft-launch on Steam. On behalf of everyone at SKY HOUR WORKS' S/M/P team, thank you so much for enjoying the game! Every ounce of support has meant a crazy lot to us! To celebrate, we brought on artist BLACKYPNG to do a new commemorative key art to celebrate the occasion, and it is currently the Steam store page! It's also been added to the game as a ending CG too! If you want to download the assets and keep them for yourself, as well as change your Steam Library cover/banner you can download this kit here. SPACE / MECH / PILOT has been a special project to us, and its been awhile since we've talked about its future. As said before, we're still really focused on other projects, whatever it be SKY HOUR WORKS' next mainline title, RE: DECEIVED VOICE, or the team's various other jobs on the side, such as my current…
- Miss the Beach? You're invited! (to this sale. that we're doing) - 24 June 2021
I'm excited to announce that we're back on the Steam / Itch Summer Sale, and this time - we've brought friends! The Summer Friendship Bundle, exclusive to Steam, contains both A NIGHTMARE'S TRIP and SPACE / MECH / PILOT's complete editions, as well as several games from our pals at Anarch Entertainment (NOISZ / 2ECONDS) and LAME DIMENSION! You can support the bundle here: https://store.steampowered.com/bundle/21439 On top of that, our other games are on a nice discount n' stuff! Ya know the song n' dance! The new artwork (shown above) is done by our friend hexantoid, who came back to do new summer key art featuring Adrien, Kato, and the two new mysterious characters from our next PROJECT NATURA title, RE: DECEIVED VOICE! https://store.steampowered.com/bundle/12014/A_NIGHTMARES_TRIP__FULL_ITINERARY_EDITION/ https://store.steampowered.com/bundle/16475/SPACE__MECH__PILOT_V10__THE_UNIVERSE_…
- SPACE / MECH / PILOT V1.07B is LIVE! (CPU Issues + Minor Bugs Fixed) - 22 April 2021
Hey Pilots, Surprise! A brand new SPACE / MECH / PILOT Update releases today, primarily focused on fixing and optimizing the game! Here's the patch notes: The game's CPU Usage has been drastically lowered - areas where the game was severely taxing on PCs have been patched up. Fixed resolution issues that occur when resizing the game's window and then selecting "Restart" game Fixed a bug where the CRT Shader glitches out when resizing the game's window These patches mark our slowly growing effort to optimize SPACE / MECH / PILOT for its upcoming web release (and for the eventual V1.10 Patch). I'd also like to officially announce that this patch was developed by my friend Kei_01g, who will be (going forward) assisting on the project and maintaining the source code for the foreseeable future. (say hi!) With their help, the game should still receive continual fixes, get its official web por…
- Quick Hotfix on the Linux Version! - 3 March 2021
Hey all! We noticed that the game was crashing on older Linux distributions. We recompiled the game on a older version of Ubuntu and it should now work for more distros! Please let me know if the issue still persists - we've checked two sep versions so far and they run great (including the most recent Ubuntu distro and a version a user on the Steam forums reported using). Thanks, -Jeff
- PATCH V1.07B is LIVE! - 20 February 2021
Hiya! Lemme know if any issues are present with this one: FINAL REPORT artwork screens will now randomly cycle past your third playthrough. It will no longer by default show the Lunar-themed artwork. Fixes the removal of a feature intended to compensate for completed playthrough tallies not properly being compensated. Cleaning up suspicious leaderboard entries. THE UNIVERSE DRIVE now has a EXTRAS folder, containing 3 cell-phone sound effects from the game. Convert them to your format of choice to use them as ringtones! Thanks for playing, -Jeff P.S. - Check back with the SKY HOUR WORKS patreon within a few days or so, we're gonna be posting a update on RE: DECEIVED VOICE!
- Space-shooter idle game SPACE / MECH / PILOT now available for Linux - 15 February 2021
In need of a game to just click around in and idle for a while? SPACE / MECH / PILOT from October 2020 has been updated and is now supported on Linux too. Read the full article here: https://www.gamingonlinux.com/2021/02/space-shooter-idle-game-space-mech-pilot-now-available-for-linux
- HAPPY LUNAR NEW YEAR! Patch V1.07 + Linux Release + Sale! - 11 February 2021
Happy Lunar New Year on behalf of everyone at SKY HOUR WORKS! For the occasion, we've got a few exciting things for you today! ARTWORK TAKEOVER + STEAM LUNAR SALE This Lunar Sale, we brought on SKY HOUR WORKS friend @hexantoid to do original artwork of the event! It looks like Adrien and Kato are enjoying a celebratory festival within Kumo City! During the Steam Lunar Sale, we'll temporarily replace the store banner / page banner for both A NIGHTMARE'S TRIP and SPACE / MECH / PILOT with ant's work, and for SPACE / MECH / PILOT players, it will be added as a new key art header upon reaching the Final Report screen! You can download a bonus key art folder for the event here, which includes a high-res version of the artwork and bonus concept artwork as well! A NIGHTMARE'S TRIP, SPACE / MECH / PILOT, and their respective DLCs are also on sale today across all platforms! https://store.steamp…
- THE FUTURE OF SPACE / MECH / PILOT - 27 December 2020
Hey everyone, On behalf of everyone at the S/M/P Team, thank you so much for supporting SPACE / MECH / PILOT and making it our most popular release yet! We've got big news today, as well as a general update on things: 1) The game is coming to Web Browsers and Linux, with development beginning Q1 2021! Details on where it will be released on web will be soon, and the goal will be that all versions of the game will be parable or at the least *mostly comparable* to each other. 2) The game will resume patches adding accessibility options, balancing changes, and adjustments to dialogue throughout 2021 (no ETA on all of these, will just happen as I get the time). The game will receive a new patch* today too, reversing anti-cheat locks and allowing for the leaderboards to function properly again. This change will be temporary as we attempt to diagnose why the anti-cheat is flagging problems fa…
- SPACE / MECH / PILOT - THE UNIVERSE DRIVE is on Sale! - 22 December 2020
Hey everyone! We're excited to bring SPACE / MECH / PILOT's THE UNIVERSE DRIVE + OST DLC on sale for the first time!~ https://store.steampowered.com/bundle/16475/SPACE__MECH__PILOT_V10__THE_UNIVERSE_DRIVE__OST/ We're 25% off on Steam's Winter Sale, and you'll get a snazzy digital artbook, a playable "two-week old" prototype of the game, bonus digital goods, and the game's soundtrack (can also be purchased separately too). Additionally, our debut game A NIGHTMARE'S TRIP is on sale for 55% off (lowest discount for the game!), as well as 50% for its own digital bonus DLC: https://store.steampowered.com/app/1156630/A_NIGHTMARES_TRIP/?curator_clanid=38555937 Stay tuned later this week for SKY HOUR WORKS' final Patreon Update - which will include where we're at with SPACE / MECH / PILOT development! Thanks (and Happy Holidays), Jeff
- Nominate SPACE / MECH / PILOT for the Steam Awards 2020! - 25 November 2020
THE STEAM AWARDS 2020 is live - and you can nominate SPACE / MECH / PILOT for your Steam Award of choice! If you asked me, it'd probably make sense if it was best applicable for the Sit Back and Relax award - I'm pretty sure someone's going to nominate it for best narrative (which I honestly can't fathom. I have imposter's syndrome there's no way I could actually write something good enough for that give it to like, If Found... or something). Anywho! If you want to do that - feel free to give the game a nomination if you feel like it! But before we go... A NIGHTMARE'S TRIP is on sale on the Steam Autumn Sale for 50% off! Looking for another flavor of narrative-based fun? Look no further with our debut VN project, featuring goofy wild characters and a exploration of a large city in the world of Natura. https://store.steampowered.com/app/1156630/A_NIGHTMARES_TRIP/ I promised y'all we'd ha…
- PATCH V1.06 IS LIVE + END OF V1.0 DEVELOPMENT - 31 October 2020
Hey Pilots! Patch V1.06 is live! Expect this to be the last patch for now - we're implementing a pretty crucial change today that should help more effectively deal with save security. Apart from that, not much else! Anyways, it is worth mentioning that those who've played the Steam Game Festival: Autumn Edition version, but not this version yet will have their saves incompatible with the game. You'll be able to play, but several features will be disabled to you as if you're a cheater. I apologize in advance for this - due to a major error at launch, all Steam Game Festival saves were rendered as cheated saves, so since then, I've essentially let the game slide when it came to cheating (but implemented a minor check to occasionally stop obvious cheaters). Anyways, onto the changes! The above paragraph will make sense when I share em so: =PATCH V1.06 Changes= Save security has been tighte…
- PATCH V1.05 IS LIVE + FIRST S/M/P DEV STREAM! - 24 October 2020
Hey Pilots! PATCH V1.05 is LIVE! It's a relatively small patch, so here's the list of changes: =PATCH V1.05 CHANGES= Likely not noticeable or visible to any players, but all of the game's files are now more properly organized pre-compilation and several objects received updating commenting in code. The default ATK key at the start of a fresh save will now be configured on how often the player fired the Mouse Key (if you fire the mouse key 5+ times it will be the starting default). Let me know if this has any issues! (this wasn't entirely tested lol) (RANK 1-10) R. Bonus will display as "COMPLETE" upon reaching max Therapeutics. (RANK 4) Fixed a grammatical error in one of Kato's lines. (RANK 5) When F. BOOST is fully charged, the text near the bar will display as "MASH THE ATK KEY". (POST GAME) The number of times the player has to press confirm to rewind now resets properly! Wanna see…
- PATCH V1.04 IS LIVE! (Previously V1.03B) - 17 October 2020
Hey Pilots! PATCH V1.03B has now transformed to V1.04! We ended up making even more changes now (aha) (look at that new HP BAR!!) =V1.04 CHANGES= The HP bar now has a border - drawn by the game's designer, Roxi VS! Steam screenshots can now be captured everywhere in the game (except for the post-credits scene). Optimism RNK Up will no longer negatively affect cooldowns till restart (finally fixed! i hope). Your cooldown values / ATK Power may be different as a result of this change. Players with obvious signs of cheating will be more easily detected (temporary stop-gap till we tighten up save security). (RANK 6) Fixed Kato's portrait exiting too early at the end of the call. (RANK 10) Fixed the game closing early - 4 lines of dialogue are no longer missing. (POST-GAME) Discord Rich Presence now shows your REWIND Level. (POST-GAME) Purchasing every upgrade in the shop will make SP disapp…
- V1.03 IS LIVE (and V1.03B is coming later!) - 15 October 2020
SPACE / MECH / PILOT v1.03 is out...early??? Personally was going to wait till Friday to patch this but I did notice a very significant script error I wanted to adjust as soon as possible. As a result of this, V1.03 is gonna be two patches - V1.03 and V1.03B. B's changes will likely go live on Friday night. =V1.03 CHANGES= - (RANK 6) Kato now sings* the correct, official lyrics of a certain song. - (RANK 7/8) THE UNAV Manual will now appear upon reaching Rank 8 instead of Rank 7. - (RANK 9) UNAV Part 3's description will no longer clip the screen - (RANK 10) Fixed a instance where Kato was accidentally misgendered in the narration. Personally really sorry about that! - (RANK 10) Rewind Bonus now shows as X instead of %. Nothing's changed - just fixing a minor error in the UI. For example: a 14% XP boost actually meant a 14x XP boost. =WILL BE ADDED IN V1.03B= - The HP bar will have a bo…