- Patch v1.1.5 - 22 January 2025
Release - 1.1.5 Notes Developer Notes A couple of bug fixes that were reported. There was a third bug reported; I haven't been able to reproduce the issue on my end. Decided to go ahead with this small update. If I can reproduce the issue and fix it, I'll push out another update at that point. Castle Harkness was reported to have a couple of locations allowing you to peer into the void. Only found one and plugged it up. Fixed - Expert Numbing Cold not allowing to learn even though requirements met Fixed - Castle Harkness: location that allows you to see in the void.
- Patch Notes v1.1.4 - 21 March 2024
Release - 1.1.4 Notes Developer Notes Tiny update. Some bug fixes that were reported. Fixed - Bards and Monks were missing from the Expert Daggers checklist which prevented them from learning. Should be able to learn, now. Fixed - Tamarasian Orb effects will no longer be removed upon resting.
- Patch Notes v1.1.3 - 17 February 2024
Release - 1.1.3 Notes Developer Notes Tiny update. Re-opened the path from Elderwood Forest to S. Westernlands. Wasn't meant to be permanently closed. Informational - Can zone to S. Westernlands from Elderwood Forest Informational - Added S. Westernlands entry point on Elderwood Forest map
- Patch Notes v1.1.2 - 26 January 2024
Release - 1.1.2 Notes Developer Notes Just a couple of bug fixes and some text corrections. Fixed an issue with Tailwind at Master level and using Druin Hills gate resulting in not being able to move once you zone in. Not sure how long that issue has been in game. But, you are able to move after zoning in. Fixed - Kryakk Omlet Quest is now fixed. Should be able to complete the quest now if you have the required items. Fixed - Corrected text for Master Circle of Cold. The effect itself was working correctly. Fixed - Druin Hills Gate with Master Tailwind active Informational - Corrected the Kunari Plains map - trainer Swena displays the appropriate skill she trains Informational - Added Blackwater Marsh entry point on Murkwater Swamp map
- Patch Notes v1.1.1 - 6 January 2024
Release - 1.1.1 Notes Developer Notes Reverted the Human XP bonus back to 20% from the current 10%. My notes did indicate the reason why I lowered it in the first place; this was done MANY MANY (for you Polic Academy fans) updates ago. XP bonus is only applied to combat experience gains. Unfortunately, the framework I use does not apply it to Quest XP gains. I looked at various potential options to apply a bonus; but, none worked out. Fixed - Mazabar's Crypt exit door is working again. Informational - Set Human XP bonus to 20% to match the manual. It was set at 10% from a previous update
- Patch Notes v1.1.0 - 24 December 2023
Release - 1.1.0 Notes Developer Notes Small stocking stuffer this Christmas Eve. Re-worked the Monk's unarmed damage. The initial values were very low for the higher levels. Please note, the monk's damage and attack score won't be changed until they level. If max level or you don't want to wait until leveling, feel free to send my your saved game file ([email protected]) and I will adjust their scores to what they should be for their level. Merry Christmas and Happy New Year Informational - Increased Monk unarmed damage to be inline with some weapon damages. Informational - Monk's Fists of Fury now apply the "fury" effect every hit instead of a percentage chance of being applied Informational - Monk's Attack score has been adjusted. Increase is higher than originally set.
- Patch Notes v1.0.9 - 21 December 2023
Release - 1.0.9 Notes Developer Notes A lingering Framework bug was still around. Vital chests in Vargan's Tomb were missed. These have been fixed. Also, re-worked the Monk's unarmed damage. The initial values were very low for the higher levels. They are still off in this update. Will continue working on getting the damages to what I had in mind. Fixed - Vargan's Tomb chests with needed items for side quest are working again Informational - Increased Monk unarmed damage to be inline with some weapon damages.
- Patch Notes v1.0.8 - 12 December 2023
Release - 1.0.8 Notes Developer Notes Sped up the battle notifications to reduce the lag. I think it is fine; but, if you find the messages too fast, let me know and I'll slow them down a bit. Fixed - Well Rested no longer immobilizes the party when it wears off Fixed - Orc model should not be in T-Pose while in battle. Should be playing idle animation now Informational - Sped up battle messages
- Patch Notes v1.0.7 - 6 December 2023
Release - 1.0.7 Notes Developer Notes A few more UI updates this go round. The battle victory window should no longer block the battle menu if battle starts while the window is open. Also, it auto-closes after a few seconds just in case. Along those same lines, the alert window (shows LEVEL UP, for example) should auto-close if combat starts. And, had to fix a couple of trainers, again, in Druinport and Druinhills. Expert Sword trainers should work properly now for all four character slots. Another note: next update will be another UI update. I think I found a good solution for the combat message lag. I'll be testing that this week. And, a request was made to create a guide on the stats and how they work within the game. I'll be writing that up and posting it in the community section for those who are interested. Fixed - Kyru Twindust, in Druinhills, trains characters in slot 4 Expert S…
- Patch Notes v1.0.6 - 2 December 2023
Release - 1.0.6 Notes Developer Notes A few players who made it through the main quest discovered the quest could not be completed. Turns out, I had disabled a step in the dialog for some testing at one time and never re-enabled them. This step was need to set a flag for the game to allow you to complete it. Looking back through my dev notes, I was doing this test 2 years ago. I thought I had re-enabled everything and was good to go. I appologize to all for this really stupid mistake. While I was fixing this, the final confrontation wasn't very intense as I intended it. So, it is a little better now. I was facing the final baddy with a level 60 party and almost lost 2 of them. Without spoiling anything: If you've finished N'Ratak's task (the one he gives you once you find him), feel free to send me your saved game file. I'll flip the need flag that will allow you to finish the main ques…
- Patch Notes v1.0.5 - 29 November 2023
Release - 1.0.5 Notes Developer Notes Fixed an issue with the main quest which I broke at some point and didn't realize it. It is the finale of the story. So, if you feel you can't proceed and have completed the needed tasks, you can send me your saved game file and I'll set the flag which wasn't being set like it should for you to proceed. NOTE: When using a spellbook, tome, manual, etc, press the Escape key to close the inventory window to see the character select dialog. I'll see if I can find a better location for the dialog or auto-close the inventory window Fixed - Main quest finale is fixed. Fixed - Haste book of learning lists the correct skill needed to learn (air) Fixed - Spellbook Circle of Cold can be used to learn the spell now Fixed - Innkeeper at the Sour Crow Tavern, in Soduruin, gives you your purchased food now Fixed - Innkeeper at the Lonely Dragon, in Meririch Valley…
- Patch Notes v1.0.4 - 23 November 2023
Release - 1.0.4 Notes Developer Notes Some bug fixes that were reported. Few more were reported but a bit too late for this update. If you run into anymore, post them here on STEAM or on the discord. I feel like I'm trying to be like Bethseda at this point with post-release bugs that have been reported. I'll be away for a bit for the Thanksgiving Holiday here in the U.S. For all you living in the U.S. - Happy Thanksgiving. And, for those that do not - Happy Thursday :) Fixed - Musical Instruments: can use the instrument if you have a higher skill rank than required Fixed - Affliction spellbook does the proper check now. Those qualified to learn should be able to learn the spell now Fixed - Frost Arrow does cold damage as expected Fixed - Master Death Magic trainer's in Edgefair has returned home (door should be working again) Fixed - Harkness Castle chests are working again (a main ques…
- Patch Notes v1.0.3 - 18 November 2023
Release - 1.0.3 Notes Developer Notes Some more UI re-work to make things easier to see Informational - Re-worked UI for Inventory window Informational - Re-worked UI for Equipment window Informational - Re-worked UI for door menu window; widened the window to display longer names better
- Patch Notes v1.0.2 - 12 November 2023
Release - 1.0.2 Notes Developer Notes Re-worked the UI resolution. I've tested this on an actual 1920x1080 monitor and, to me, I could read and see everything. Also, tested the new resolution on my laptop (4K) and my ultrawide monitor. The UI was readable on both monitors. Hopefully, this update makes it more playable. Fixed - Area maps should work now if you own the appropriate map for the zone. If you see the "need a map" message, make sure you own the map for the zone Informational - Re-worked UI for better readability on lower resolution monitors
- HotFix - 6 November 2023
Release - 1.0.1 Notes Developer Notes Hotfix for Party Creation. Fixed the NEXT button on the story screen. Had a blocking UI element over the button which did not register clicks on the button. Fixed - Party Creation
- Patch Notes - Full Release - 5 November 2023
Release - 1.0.0 Notes Developer Notes Exit from Early Access! It's been a long journey to reach this milestone. One, that took longer than originally anticipated. The main quest can be completed. All side quests can be completed. The game is feature complete. Does this mean the game is bug free? Probably not. I'm sure there is still some obscure bug hiding to make my life miserable :) Never the less, I'll still update as those are reported. As for now, I'm going to take some time away to enjoy the upcoming holidays and play a few games from my giant backlog of games that I've ignored while working on Legendary Journeys. Is there a sequel in the works? Not right now. However, I have a few ideas jotted down and plenty of notes taken from the players that could be used in a sequel. NOTE: There isn't a release discount because I wish to participate in the annual Winter sale. It will be 50%…
- Patch Notes ea v0.8.9 - 13 October 2023
EA Release - 0.8.9 Notes ********** WARNING: Saved Games may be broken with this update ************************ Developer Notes This update brings UltraWide support! Screen Resolutions up to 3440 x 1440 are now supported. Lower resolutions should still be good. Let me know if you have any issues. I've updated the in game world map to display just the realm of Umbrea since the game takes place there. The world map image is still included as an extra goodie. While shopping, the active party member's portrait and name will be displayed below the shop menu. Finally figured out how to do that (something I wanted to do initially). The next update will be an updated PDF manual and to fix the position of the window when reading notes and books. And, exiting Early Access! I'll jump the version from 0.8.9 straight to 1.0 (don't foresee 10 more updates to move from 0.9.0 to 1.0). That does not me…
- Patch Notes ea v0.8.8 - 2 September 2023
EA Release - 0.8.8 Notes ********** WARNING: Saved Games may be broken with this update ************************ Tiny update. Updated resource and monster spawn points in the outdoor zones. Tried to make sure they were within the playable area and reachable. Don't guarantee everything was found and moved, though :) Developer Notes Fixed - Resource and Monster spawn points that were out of field of play
- Patch Notes ea v0.8.7 - 25 August 2023
EA Release - 0.8.7 Notes - ********** WARNING: Saved Games may be broken with this update ************************ Developer Notes Added 12 steam achievements to the game for those who like achievements. I might add some more later if I come up with some more interesting ones to go after. No new bugs have been reported since the last update. I went through my bug list: all, on the list, have been squashed! Next up, I'm going to go back through the chat on the steam site and the discord site to see if I missed any. New - Steam Achievements added
- Patch Notes ea v0.8.6 - 27 July 2023
EA Release - 0.8.6 Notes - pushed 07/15/2023 ********** WARNING: Saved Games may be broken with this update ************************ Developer Notes Updated mob groups initiate combat to prevent them from attacking through walls, floors, ceilings. If you do find an instance of this happening, let me know and try to remember where in the dungeon, approximately, you were. I would need to update the layer the wall sits in. An odd camera state could happen after a long fall then jumping afterwards which would result in the camera slowly rotating after each jump. I figured out was causing the issue and corrected it. I did have to remove the camera movement from landing; so, the landing is kind of stiff now. Fixed - Mobs should no longer attack the party through walls, floors/ceilings. Fixed - Fixed an issue where the camera could end up in an odd state after falling then jumping Fixed - Medu…