Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 1400510 |
| Live current players | 0 |
| SteamPulse tracked peak | 1 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Sep 26, 2020 |
| Developer | Matt Newell |
| Publisher | Matt Newell |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Very Positive |
| Positive review percent | 87% |
| Positive reviews | 314 |
| Negative reviews | 45 |
| Total reviews | 359 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
Explore a realistically inspired Unreal Engine recreation of Australia's south west coast. *will be included as part of the "Lushfoil Photography Sim" compilation, coming soon.
About this game
10 Environment Compilation - Coming Soon Discord Beta Testing: About the Game Castle Rock Beach, West Australia is a short exploration/photography experience set in a spectacular stretch of coastline in Australia's south west. Use the game's camera to observe and interact with the world around you while exploring and completing photo-related objectives. The game has in important focus on immersion and not holding your hand, your attentiveness and eagerness to explore will be rewarded with access to hidden areas and new features. The game also includes an immersive curated soundtrack courtesy of Chillhop Music, This is definitley one for turning down the lights and wearing headphones. This project started out as a showcase of my work in environment design, I wanted to create a realistic, densely forested scene using photoscanned 3d assets that could run smoothly in real-time. The environment was created in Unreal Engine 4 with heavy reference to photos taken at the location, You'll encounter crashing waves, dense bushland, secluded beaches and long stretches of Australian country road, a lot of which resemble the appearance of the real location. As I spent more time on this I began to build on some camera mechanics I thought added a unique/personal level of interactivity to the experience. I hope the atmosphere and ambience created by the environment will keep you coming back when you're stressed. Some Extra Reccomendations: - Personalise the soundtrack! Feel free to pause the in-game music and play your own in the background. - The VR version is a great way to be immersed in the world but I'd still recommend the desktop version as the best way to experience the game. - Please try to avoid looking for online guides if you're feeling impatient. Often what you're looking for will only take a few extra minutes to discover. Thanks so much for your support on this title and my other games. I'll be in the discussions section as much as possible to listen to feedback and talk about potential new features. - Matt Also features an extensive sountrack thanks to friends at Chillhop Music
Supported languages
English
