ROGUERIA: Roguelikes X Tactics news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score75% positive
- Total reviews8
- Release dateFeb 13, 2021
- DeveloperWaxycorn Studio.
- PublisherWaxycorn Studio.
Genres: Adventure, Casual, Indie, RPG, Simulation
Company pages: Developer: Waxycorn Studio.Publisher: Waxycorn Studio.
ROGUERIA: Roguelikes X Tactics Steam news
ROGUERIA: Roguelikes X Tactics news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 210320 update - 20 March 2021
Hi. Adventurers! We will inform you from Waxycorn Studio. This time, we have modified some of the character's stat growth balance. Also, thanks to the tip of a friendly adventurer, we have corrected the error in the flashing correction event. I am truly sorry and grateful for playing games that are still lacking. Thank you all the time. Content revision history The stat growth rate standard has been changed. The overall difficulty of the game has increased compared to before. The basic health of henchmen monsters (wolves, bats, scorpions) has been increased. The rush of the beast used by the guardian of the forest appearing in the beginning of the forest is now a real rush. The first howling of a mature wolf in the Goblin's Forest is faster. (Initial cool time 2> 1) The fangs of vampire bats appearing in the troll's cave have been sharpened. Fixed an issue that caused the game to freeze…
- 210307 update - 7 March 2021
Hi. Adventurers! We will inform you from Waxycorn Studio. Autumn has arrived in the Goblin Forest. Also, the skills of the inhabitants of the Goblin Forest have been slightly changed. Content revision history The hit sound effect of the Slam skill used by Hop Goblins no longer makes the sound of arrows firing. Now, the tree monster's root-strengthening skill targets itself with a range attack. Now, the range of the pollen skill used by the tree monster has been reduced by 1. Mudmen appearing in Troll's Cave now make louder noises when moving. Corrected the description error of the Calc Slime skill used by the mud man appearing in the troll's cave. System modifications other than UI The screen scrolling speed has been further reduced.
- 210226 update - 26 February 2021
Hi! Adventurers! News from Waxycorn Studio. A fatal error was reported in the game last week, but due to personal circumstances of game designer YangTuna, YangTuna was unable to stay in the studio, and inevitably had to revert the game build to version 210218 without notice. We apologize to all adventurers. We restored the February 19 update history and made additional fixes. Re-applied February 19 update history Content revision history Elite Goblin's second skill that appears in the Forest of Beginnings no longer increases physical defense. Instead, it has an effect that increases the chances of the Hop Goblin's total defense. The "Secret Bandits" that were able to encounter in the Forest of Beginnings moved their base to the depths of the Goblin Forest. Hop Goblin Archer's basic attack found in Goblin's Forest now grants a poison effect. Hop Goblin Archer's second skill, which can be…
- 210219 update - 19 February 2021
Hi! Adventurers! News from Waxycorn Studio. We have slightly changed the skills of the monsters you can meet at the beginning. Content revision history Elite Goblin's 2nd skill that appears in the Forest of Beginnings no longer increases physical defense. Instead, it has an effect that increases the chances of the Hop Goblin's full defense. The "Secret Bandits" that were able to encounter in the Forest of Beginnings moved their base to the depths of the Goblin Forest. Hop Goblin Archer's basic attack found in Goblin Forest now grants Poison. Hop Goblin Archer's second skill, which can be found in the Goblin Forest, now grants a bond effect. Now, more ferocious wolves appear in Goblin's Forest. Wizards now do more natural ventriloquism. System modifications other than UI The speed of the OUTRO animation on the stage screen has been slightly increased. Fixed an error where the game did no…
- 210218 update - 18 February 2021
Hi! Adventurers News from Waxycorn Studio. We have added some gag elements on the stage (map) screen. We want you to have fun even if our humor code is not so funny. And some balance and in-game bug fixes. **Fixes** Lowered the number of skills initially possessed by level 1 heroes to 1. **List of fixed bugs** Fixed a bug where the specifications were changed when purchasing a hero sold in the store. When creating a stage for the first time, the game freezes intermittently. When creating the first stage after Stage 2, the node effect was not generated. We are looking into the event error reported by the adventurer. Then hello until next update!
- 210216 patch notes - 16 February 2021
Hi. Adventurers! This is the update information from Waxycorn studio. Now we wish God's help with Google Translator! Supports Russian, German, French, Italian, Spanish and Portuguese. Translation may not be smooth. We ask for your understanding with a broad heart. revision history -Stage 3 boss BGM change -Stage 3 and 4 monster difficulty level lowered -Increased the sales price of products in stores by 20% -Registration for additional languages by country
- Finally, the local currency of each country has been reflected. - 15 February 2021
Finally, the local currency of each country has been reflected. Due to my mistake, I played games that were only available to gamers in the US and Korea. We are now able to offer games to gamers from other cool countries supported by Steam. I've also heard from the Steam support team that the price correction will not be reflected on the weekend. If you are uncomfortable or curious while playing the game, please write a message on the forum. I will check and tell you as much as possible about what I can tell you. Thank you again to those who have been waiting. We hope to find the secret of the meteorite. - Game Designer YangTuna.
- We are finally releasing Rogueria in Early Access on Steam. - 8 February 2021
Hello. Everyone! Are you well prepared for Lunar New Year? Finally, we present Rogueria to you. We are launching Rogueria in Early Access. We will continue to develop more and more based on your opinions such as the balance of the game, the content, etc. The release date is February 12th, 5pm Pacific Time.
- Share development progress (2020. 10. 16.) - 16 October 2020
Hello! This is Waxycorn Studio! Have you all been in good health these days when the world is dizzy from the Covid 19 virus? This Tuesday we participated in the final audition of the 13th Gyeonggi Game Audition hosted by the government of the Republic of Korea, but unfortunately, we were not included in the last five to be awarded prize money. However, through the competition, we were able to meet people from various perspectives, and through such meetings, we were able to get a new perspective on what needs to be improved in ROGUERIA. Thus, we did not get frustrated with the outcome of the convention, but stood up again. We devised a new system that will add interest to the game in a relatively short time. That is, it is the 'abrupt event system' The 'abrupt event system' is a system in which an additional effect is given to nodes adjacent to the completed node in probability immediate…
- Sharing development progress (2020. 10. 03.) - 3 October 2020
Hello! Last week, we participated in the "13th Gyeonggi Game Audition" hosted by the government of the Republic of Korea, defeated many competitors, and were included in Team 25. And we survived the first audition and were included in the last 10 teams! Next week, we will be attending the final audition, which will probably select the last five teams. We ask you to pray for our good luck together. List of revised game features Fixed a problem where the attack target and movement of the skill worked differently when the AI used the rush-type skill Fixed a phenomenon in which the portrait of the character was displayed transparently when equipping the skill of a character acquired through the level up process Fixed resolution to work when running window mode When the defense is activated, the operation method that the damage was negated has been modified to a form that reduces damage Wh…
- Work this week and multinational support (200918) - 18 September 2020
Cock-a-doodle-doo!!! Hello. This is YangTuna, game designer at Waxycorn Studio. We have completed the implementation of the store system, as announced last week. The shopkeeper is greedy and reveals the money, but will be happy to smile at the amount paid. We are working on a game option this week. We plan to support the ability to change the game volume, sound effect volume, and game language without leaving the game. We plan to support English, Korean, Japanese, Simplified Chinese and Traditional Chinese. And there is one sad good news. We participated in an indie game audition being promoted by the Korean government. The audition lasts for two weeks, and we will not be able to release a demo of the game until the results of the audition are announced. However, I think we will be able to meet you sooner or later with good news. Then, I hope you are healthy until then.
- Work plan this week and store improvements - 5 September 2020
Hello. Everyone! We are currently working on improving the quality of art resources used in games. Previously, the screen of the stage was improved as follows, and recently, we are working on improving the quality of the store. In a couple of weeks or so, I expect we will be able to provide you with a demo of Rogueria to play. Look forward to the new store look and play the demo version. Then have a happy hour until then!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 16 February 2021 | 210216 patch notes | 4703417046217510543 |
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