- Hyperviolent Dev Stream Recording - 5 March 2026
Greetings, everyone!A couple of weeks ago, we blasted through Hyperviolent on Twitch in the company of its main developer!While wandering through the space station, we talked about the game’s unique nature, the quirks of its development, and the state of indie gaming from a developer’s perspective.And for those who missed it, we recorded everything! You can now catch up on our YouTube channel.
- Hyperviolent Dev Stream and Giveaway - 30 January 2026
Greetings, everyone!Recently the team of Fulqrum started to stream on Twitch again. And their next broadcast will have a special guest. A sole developer who created a Hyperviolent through sheer determination and power of will. And to celebrate this fact, we are conducting the Hyperviolent giveaway. To participate, just leave a comment under this post. We will choose 3 winners on the day of the stream and announce them in the comments!Join us on February 5th at 5 PM CET/ 8AM PT on our Twitch channel to ask anything your heart desires, discuss upcoming Lovecraftian Days or just to hang out together.See y’all there!
- Hyperviolent is on a Winter Sale! - 23 December 2025
Merry Christmas, everyone! It’s Steam Winter Sale time! And if you wish to brighten up your holidays with some good ol’ pixelated hyper-violence, we have some great deals for you. To start, Hyperviolent itself is on sale with a 20% discount until 5th of January.But wait, there’s more! You can delve even deeper into the madness with our “Gore, Sweat and Pixels” bundle, which adds Bloodhound and Dread Templar into the mix. All with a hefty 50% discount. Or, if you’re feeling more esoteric this time of year, there’s the “Bloody, Pixelated and Insane” bundle. In it, you’ll find Forgive Me Father and Diluvian Ultra with a price reduction of 57%!These bundles make great presents for your friends. Or, well, yourself. Who said you can’t be Santa for yourself? Happy holidays, and see you next year!
- HYPERVIOLENT | Patch v1.0.0.5 is Live! - 18 December 2025
Greetings, everyone! Despite our best efforts, the update we've released last week was not completely without issues. However, thanks to your vigilance and detailed feedback, we've already been able to catch and dispose of several pesky bugs, and even bring other highly requested improvements and changes with this latest patch: Fixed Crash when getting the Yellow Keycard in MedBay Fixed falling through Platforms in the The Eye Changed the fog in The Eye for better frame rate Further rebalanced enemy audio Added screen fade behind inventory screen and datapad Changed the location for tool tips on the inventory screen Added Exclamation markers to the Reactor Puzzle in Level 1 to make it easier Changed font for Messages, Dialogue, and Weapon Wheel to a more readable font for English And of course, our work doesn't stop there - if you wish to help us make HYPERVIOLENT the best game it can b…
- HYPERVIOLENT | Update v1.0.0.4 is Live! - 10 December 2025
Greetings, everyone! We have a big update for you today! Thanks to your feedback, we have added several quality of life improvements, such as a new option for killed enemies to drop loot on the ground instead of having to rummage through corpses' inventories, better balanced lighting and improvements to inventory management and UI readability, among many others. We have also squashed numerous pesky bugs and crashes, especially those related to the inventory system. To celebrate this occasion, we have also put the game on a 20% discount as part of the Fulqrum Publisher Sale - so if you want to treat yourself, or get an early Christmas present for a loved one, this is a great opportunity! Before you jump off to browse those deals, or just skip down to the full list of changes and fixes at the end of this article, a few words from the developer himself: "Thank you to everyone who has playe…
- HYPERVIOLENT | Update v1.0.0.3 is Live! - 20 October 2025
Hello Everyone! We have just released the update that was previously accessible through a beta - we are grateful to all of you who participated and shared your feedback. Thanks to you, everyone can now enjoy it and use the new options the update brings. We are commited to keep working on the game and supporting it with further patches. If you find any bugs, technical issues or have any suggestions for how to improve the game, please, share them with us here in the comments, in the Steam Discussions, or come to the Fulqrum Publishing Discord server . And if you enjoy HYPERVIOLENT and want to support the game further, please, consider writing a positive review (recommendation) here on Steam - it really helps us and energizes us to keep the updates coming. Full Change Log of the v1.0.0.3 update: Yellow Nanocard crash no longer happens, and it should be possible to continue playing from the…
- HYPERVIOLENT | New Update Beta Available! - 15 October 2025
Hello Everyone! We are working hard on a patch with various fixes and tweaks based on your reports; most notable, the fix to the game-breaking bug happening when you find the yellow nanocard. And while the updated version shows promise, thorough testing is still required before its full release. Your help with this process would be invaluable, that's why the new update has been made available as an open beta here on Steam. If you do decide to give it a go, first of all - huge thanks! And second, if you run into any issues, please report them either here in the comments, in Steam Discussions, or come to the Fulqrum Publishing Discord server and let us know there. Just specify that the report you're making is for the open beta. To access the beta branch, head to your Steam Library, right-click HYPERVIOLENT, left-click Properties, left-click Betas and from the drop-down menu select the opt…
- HYPERVIOLENT NEWS: Update on Steam Deck Support, Trading Cards and 20% Discount - 30 September 2025
The Autumn Sale is here, and HYPERVIOLENT is now 20% off, the first discount since its full launch last week! If you’ve been waiting for the perfect moment to dive into the chaos, this is it – grab your weapons, steel your mind and face the horrors of the mining colony like never before.While the game is out of Early Access and fully released, that doesn’t mean we are no longer working on improving it, quite the contrary - case in point, HYPERVIOLENT is still listed as “unsupported” on Steam Deck, because of technical issues with the OLED model. We are working on a patch to be released soon, and can already share footage from that, so you can see that the progress is definitely being made: Owners of the original Steam Deck model should have a pleasant gaming experience with the current public version of the game; we completely understand if you wish to wait until we get the official “gr…
- HYPERVIOLENT is Out of Early Access! - 23 September 2025
The wait is over. After significant updates based on community feedback, and gallons of pixelated blood spilled during Early Access, HYPERVIOLENT is now fully launched! What started as a brutal retro-inspired experiment has now become a fully realized boomer shooter nightmare with immersive sim elements – and it’s all thanks to YOU, the players who stuck with us through the chaos. The full game features 14 detailed areas set inside the remote asteroid mining station, 19 unique enemy types and 5 terrifying bosses, which you’ll be able to fight back with weapons of your choice from an arsenal of 22 ranged and melee armaments. We’ve also added a number of general optimization improvements and quality of life updates to smooth out the gameplay experience, and you can look forward to a total of 29 Steam achievements ready to be unlocked. The journey is not over yet, though! Now it’s up to yo…
- The 1.0 Release Is Near – HYPERVIOLENT Leaves Early Access on September 23 - 16 September 2025
Hello everyone! The wait is over. Get your personal data-pads ready and mark your calendars for September 23rd – as that’s when version 1.0 of HYPERVIOLENT officially goes live, bringing the story of the lone survivor exploring the dark corridors of the evil-infested I.E.C. Commodus station to its conclusion. As you'd expect from a full release, the game will be packed with a great amount of content – enough to keep you playing for 10+ hours. You'll explore 14 detailed areas set inside the remote asteroid mining station, face off against 19 unique enemy types and 5 terrifying bosses, and fight back with weapons of your choice from an arsenal of 22 ranged and melee armaments. We’ve also added a number of general optimization improvements and quality of life updates to smooth out the gameplay experience, and you can look forward to a total of 29 Steam achievements ready to be unlocked. We…
- Giveaway: HYPERVIOLENT Steam Codes Up for Grabs - 24 July 2025
Hello everyone,While we’re working hard to prepare for the full release of HYPERVIOLENT – which is getting closer and closer! – we thought it was the perfect time to give something back to the community. That’s why we’re giving away three Steam keys to you – whether you’re a seasoned explorer of seemingly abandoned space stations or a fresh space cadet ready for your first adventure. So, what do you need to do to enter the giveaway? Your task is to share your music recommendations in the comments below – a track you think would be perfect to keep you company as you explore the dark corridors of the I.E.C. Commodus station. One song is enough, more are always welcome; just don’t forget to add a link. On July 31, we’ll announce three winners here in the comments and send each of them a HYPERVIOLENT game code via Steam messages shortly after. We can’t wait to expand our playlists with your…
- DevLog – Storytelling In a Retro Horror Universe - 26 June 2025
Hello everyone!Lock and load, smash the lights, and brace yourself – HYPERVIOLENT is 20% off during the Steam Summer Sale! If you've been waiting to dive into the pixelated chaos, now’s the perfect time to unleash hell.And while you're blasting your way through the corridors, we thought it’d be a great time to pull back the curtain and talk a bit about the game's development and its technical background. A detailed summarizing video can be found below the article.Inspired by the original System Shock & Azrael's Tear, we tell stories in HYPERVIOLENT using a combination of visual elements, sonic clues, and lore-driven bread crumbs to paint a picture for the player.Throughout the game world are data-pads and terminals, each containing logs left by the occupants of COMMODUS 27-C. Of course this is nothing new in the horror genre, but we try to bring a truly hand-crafted touch to it. The ent…
- Content Update 3 is Now Live for Everyone! - 17 April 2025
Greetings, everyone! A few days back, we launched a surprise Content Update #3 into public beta testing for you to try out and the results have been promising so far! That means there's no reason to wait any longer and we're pushing the update to the main branch now as well. We'd like to thank everyone who participated in the beta testing, your feedback and support have been invaluable! The whole Change Log can be found below this article - the only difference compared to the previous article is that we have corrected additional audio issues. And if you have not seen the trailer that we've released on the occasion of releasing the update, it's time do so now: It's also important to say that we're getting closer and closer to the full launch! It may come sooner than you think - we will have more info for you in the near future, make sure you wishlist and follow the game here on Steam so…
- Surprise Content Update 3 + Development Update! - 14 April 2025
Hello everyone! It is with great excitement that as a part of the Lovecraftian Days event, we bring you a surprise Content Update #3 for HYPERVIOLENT. We know that you have waited patiently, through our rocky development roadmap, and we'd like to thank you with this bonus content. This update to the game addresses numerous bugs, performance issues, community suggestions (such as controller support, higher resolutions), and provides more depth to the game's immersive-sim mechanics. Before we fully launch the content update to the public, though, we will open a beta branch on Steam where the update will be available to play for anyone who owns HYPERVIOLENT. The reason we're doing this is to make sure the build with the current update is stable and contains no major issues. After we're sure it's good to go, we'll update the public branch with the current update too. To access the beta bran…
- Viscera of Commodus Update Feedback & Trailer - 25 September 2024
Hello everyone, It's been a little over a week since we have released the long-awaited second Content Update, with a new level, whole new spaceship flying and combat mechanic and more. What do you think about it, are you enjoying the brand-new way to experience the horrific atmosphere of HYPERVIOLENT? Please let us know either here in the comments, Steam Discussions, or on the Fulqrum Publishing Discord server! And for those who have not yet had a chance to play the new content, we have prepared a gameplay trailer for the new level, Viscera of Commodus: We are now working on finalizing the content for the full launch of the game - new levels, new weapons, more story/lore elements, full localization to German, Simplified Chinese and Russian languages, and more! But in the meantime, we are of course on the lookout for any bug reports and feedback on balancing and other aspects of the game…
- Content Update 2 Is Out Now! - 16 September 2024
Hello everyone! It is with utmost pleasure that we finally bring you the second Content Update for HYPERVIOLENT! It took more time than we expected, as we ran into some issues in develpment, and we humbly apologize for that. But here we are, serving you what we promised and we hope you like it - and to give you an idea of what awaits you, let's watch a new trailer! Please, let us know what you think, whether it's the Content Update itself or the main game. The best place to share your feedback would be the discussion forum here on Steam, so don't hesitate to let us know what you think! The whole Change Log can be found below. It is also important to mention that saves that you created before downloading this Content Update will not be compatible with the current build. This is, sadly, necessary for the game to work properly. And if you don't have enough, check out the rest of the BOOMST…
- Bug-fixing continues, new HYPERVIOLENT patch is here! - 13 December 2023
Hello everyone! As we're working on the second Content Update that we're planning to release soon, we also wanted to address some of the problems you, our beloved community, found after we launched the Content Update no. 1. Thank you very much for reporting all the issues, please, keep doing so here on Steam or feel free to join the Fulqrum Publishing Discord server where HYPERVIOLENT has its own room to chat and share feedback! And if you have not reviewed the game yet, now is a perfect time to do so! Thank you and have a wonderful Christmas time! Change Log: Fixed an issue where the game crashes when exiting to the menu Fixed multiple issues of save states not accurately saving progress Fixed an issue where the player could move through walls on the MedBay Fixed an issue where the player could move through the bullet proof glass around the Shield Generators Fixed an issue where the ga…
- We're in TOP 100! Let's push it further! - 13 December 2023
Hello everyone, We made it to the TOP 100 of IndieDB Awards 2023, and that's only thanks to your support - you guys are the best! This nomination alone is a tremendous accomplishment for us! Let's finish this fight and push HYPERVIOLENT into the Top10! ːsteamthisːːsteamthisːːsteamthisː Clicking the widget below will take you directly to the voting page, you will need to find HYPERVIOLENT on it and click the shiny red "VOTE" button next to it - if you want to help us achieve the Top10 position, of course. Voting is possible until December 20 - tell your friends! And of course, it's worth checking out the rest of the Top100 list - as in the previous round, you can vote for more than one game and there are some tremendous games worthy of your attention there; including all of Fulqrum Publishing releases from this year! ːsteamhappyː Thank you! https://store.steampowered.com/app/1409200/HYPE…
- Nominate HYPERVIOLENT For The IndieDB Awards! - 5 December 2023
Hello everyone! The mightiest indie game awards are here yet again and we humbly ask for your help with the nominations! HYPERVIOLENT has launched into Early Access this year and thus it can be nominated for "Indie of the Year 2023"! All you have to do to push the game through the first round is head to its IndieDB store page and click VOTE NOW on the shining green banner! This voting decides if we make it to the Top 100 and if we do, we're going to need your help once more, so stay tuned! You can vote until the first round ends on December 10. Thank you all for your support and don't forget to stop by at our social media accounts.
- Steam Awards Are Here, Nominate HYPERVIOLENT and Enjoy the Autumn Sale! - 21 November 2023
Hello everyone, The time has come again, Steam Awards are coming and HYPERVIOLENT can be a part of them! It's only up to you, the players, our beloved community! We believe HYPERVIOLENT is a challenging game, but its difficulty is a part of the fun. That's why we would like to give it a shot in the "Best Game You Suck At Category". If you agree, just check the box on top of this announcement and we will be one step closer to getting a nomination! Thank you all for your votes and thank you very much for playing the game! We are lucky to have such an awesome community! If you haven't checked the game out yet, you can grab HYPERVIOLENT now at a 15% discount! The game is a part of the Fulqrum Publishing Autumn sale, so go ahead and check the sale out! Don't forget to follow Fulqrum Publishing on their social media! Buy Bloody, Pixelated and Insane bundle: https://store.steampowered.com/bund…