The Shimmering Horizon and Cursed Blacksmith news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players6 · 5 October 2026 - 23:46:50 UTC
- SteamPulse tracked peak1,195
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score59% positive
- Total reviews1,029
- Release dateNov 28, 2025
- DeveloperAson
- PublisherAson, 072 Project, RMAsia, Lewd Formosa
Company pages: Developer: AsonPublisher: Ason, 072 Project, RMAsia, Lewd Formosa
The Shimmering Horizon and Cursed Blacksmith Steam news
The Shimmering Horizon and Cursed Blacksmith news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- build 26092501 - 25 September 2026
The minimal damage for units in the Special Casino is now 5.Friendly summoned units will now avoid targeting enemies they can't hit, like enemies on the wall.Enemy units will now perform Skills and special attacks after the animation for normal attacks before them are completely finished.When enemy units prepare Skills that targets multiple units including you, and other units are defeated later, the Skill will now be canceled. (Further changes might be in order)Fixed the bug where Commander can activate Skills and jump out of bounds in the Special Casino.Fixed the bug where under circumstances, units in the Haste state will move back and forth in one turn.ATTEMPTED to fixed the bug where when some enemy units prepare Skills that targets other units, and those units leave their targeting range later, the Skill will then target and hit you regardless of you being in the range or not.Misc…
- Steam Autumn Sale! - 23 September 2026
We're having a 15% discount for both the base game and the Art + Music Collection, all the way until the Steam Autumn Sale!In case you are not aware, we had an Epilogue Update last month, with new scenarios, new features and more!If you are interested in playing the (gradually improving but still) critically mixed experience, now's never better!
- build 26091401 - 14 September 2026
Fixed the bug where when in Deadly Barrage state, throwing weapon and dealing damage to units outside of the screen can cause the game to softlock.
- build 26090801 - 8 September 2026
Fixed the bug where Emergency Saves saved in the Safehouse could not be loaded properly.ATTEMPTED TO fixed the bug where units being knocked back by Vortex on Ground will have their textures stay at the same tile.ATTEMPTED TO fixed the bug where the matches in the Special Casino may not end, causing the game to softlock.Several text fixes.Miscellaneous fixes.
- build 26090401 - 3 September 2026
Fixed the bug where the campfire in outposts will sometimes appear in weird locations.Fixed the bug where when units recover from Friendly state, their Hidden state will also be deprived.
- build 26090301 - 3 September 2026
After defeating Bosses in Endless Labyrinth, a battle message will now appear showing how much Souls you obtained, just like in the main game.Overlapping map objects will now seperate themselves automatically.Fixed the bug where under certain circumstances, you can learn Precise Forging before Forging Forecast, and activating Precise Forging will crash the game.Fixed the bug where in the Chapter 6 fixed maps, after winning special battles, obtaining special Memories, coming back to the same map and triggering the same battles, teleporting will have limited range. Note: Before obtaining the special Memories, your teleporting range is expected to be limited.Fixed the bug where Deviless' Skill Shadowdash isn't affected by Slow.Fixed the bug where under certain circumstances, the Additional Effect Life Steal on critical hits won't activate properly.ATTEMPTED to fixed the bug where your weig…
- BOSS ATTACK COMMUNITY EVENT! - 2 September 2026
Time to show off your skills in the BOSS ATTACK community event!Upload your marvelous fight with the bosses, and get an EXCLUSIVE animated wallpaper!📅 EVENT PERIOD2026 / 9 / 2 0:00 ~ 2026 / 10 / 12 23:59 (UTC+8)📘 HOW TO PLAYRecord a video of The Shimmering Horizon and Cursed Blacksmith for more than 5 minutes, with the requirements below:You must record a Boss battle from start to finish, including the beginning cutscene and when the boss is defeated. All bosses on all difficulties are acceptable, with the exception of the boss in ANOTHER END.The video must be unedited, without post-production. You can also not hide the game screen by any ways.You should fight the boss accordingly, react to its movements and the map, and NOT overwhelm the boss with overly prepared resources and/or weapons. This includes defeating the boss with one hit, with a weapon that doesn't reduce its durability,…
- build 26082801 - 28 August 2026
Force Stop feature added in the Battle / Visual Settings. When set to ON, hi-speed movement will be automatically disabled when in danger, such as enemy discovery and trap activation. Release the button to move. Note: Does NOT apply to forced acceleration.Fixed the bug where under specific circumstances, the object summoned by the statue of Furnace can be activated more than once.Fixed the bug where under specific circumstances, the object summoned by the statue of Furnace cannot be activated properly.Fixed the bug where after checking Doroelle's hint at the bookshelf in the Safehouse, items on the floor will disappear.Other miscellaneous fixes.
- build 26082301 - 23 August 2026
Complication adjusted. Now Complication will be triggered to enemies every time you inflict status ailments, even if they are already afflicted with the same status ailments.Fixed the bug where in fixed maps in Chapter 6, using teleport circles in the maps will forcibly remove your HIdden state.Fixed the bug where under specific circumstances, unexpected Additional Effects will be added when forging or enhancing a weapon.Fixed the bug where under specific circumstances, Skills that deal elemental damage won't show up when trying to acquire a Skill through the Sword Mound. (HINT: Your weapon needs to have an element attack of 26 or higher to acquire such Skill.)Miscellaneous interface issues fixed.
- build 26081901 - 18 August 2026
FIxed the bug where the battle message for acquiring Souls after defeating Bosses is shown incorrectly.Other miscellaneous fixes.
- 2026/8/17 A Word From the Producer of Ason - 17 August 2026
Hello everyone. This is Hanji, the producer of Cursed Blacksmith.Below is a VERY LONG letter I wrote to express my feelings throughout the whole production of the game. I repeat, it’s VERY LONG. Please take your time if you decide to give it a read.* Contains spoilers. Please read at your own risk. ~~~~~~~~~~ Let’s start from a little flashback.There was a 10-year-old kid. He spent hours in front of a TV holding the gamepad everyday. The game he was enjoying is a so-called “Mystery Dungeon” game, featuring a chicken-like creature that’s ever so familiar.It was the first time the kid experienced this genre. The playthrough was full of surprises to him. You never know what item you will get in the dungeons. You can use it directly, throw it, fuse it with something else and so on, all with its unique mechanics.The ever-changing gameplay felt so fresh. It’s not an action game, yet it’s also…
- build 26081601 - 16 August 2026
Now when Boss enters Regeneration state, the number of HP it recovers will be shown on-screen. (HINT: Bosses have a limit of HP recovery.)You can now see how many times you have forged a weapon at the Item Index.You can now check which difficulty is chosen in one save file at the save/load screen. (Applied when saved again in the new version.)Fixed the bug where the same Forbidden Sword Skills may show up twice. Fixed the bug where stunned Bosses in Stealth state may cause the game to crash.Fixed the bug where loading Emergency Save saved in Boss revisit may cause some information to be shown incorrectly.Fixed the bug where when the Skill Chilling Attack is blocked, the message "XXX's SP is reduced by NaN." is shown.Fixed the bug where during the same turn the Chapter 2 Boss is using Beam Attack, if you are teleported due to passive effects, the Beam Attack will not activate correctly.F…
- build 26080902 - 10 August 2026
Fixed the bug where the statue of Furnace won't refresh its usage under certain conditions.Fixed the bug where in the ??? Mode, enemies' HP aren't set properly.Fixed the bug where in the ??? Mode, Monster Girls' Max HP and Attack aren't set properly in the Arena.Slightly adjusted how enemies work when you first enter the Labyrinth in the ??? Mode.The Dummy in the Safehouse no longer gets changed in the ??? Mode.
- Free Epilogue Update Now Available! - 9 August 2026
The wait is over! The FREE Epilogue update for The Shimmering Horizon and Cursed Blacksmith is now available!To celebrate the update, we have a HISTORY LOW 25% OFF DISCOUNT starting from August 9th, 8:00 PDT!Whether you beat the game half a year ago, or you are still hesitating from the reviews, now's your best chance to get in and try the newest content!We'll have the full update log at the bottom of this post, if you're interested.* Please make sure to update your game to at least v1.12 / build 26080901 to enjoy the latest update.You can check the version of your game at the upper left of the game window, or at the lower right of the title screen.Some updates will apply after entering and exiting the Labyrinth once.➡️➡️⬅️⬇️⬇️⬅️➡️➡️SCENARIO EXPANSIONAlso known as "that stuff the team keeps talking about after the initial release," we have added 9 new Memories, each with thousands of wo…
- Steam Summer Sale & Status Update - 25 June 2026
We're joining the Steam Summer Sale with a 20% discount, the biggest we have had so far!If you haven't tried the critically mixed (?) experience, now's never better!On another note, it has been quite a while since the last update for Cursed Blacksmith, so here is a quick update about what we've been doing lately.Please note that the below information is almost all already revealed in several supporter sites.We've been telling around the world that a small story update is scheduled, with some aftermath for characters beyond the main game and the epilogue. These stories are originally planned for additional content post release.Well, "fast" certainly isn't our strongest suit, as our writers just keep typing and deleting, making little progress and taking so much time. Every memory contains like over 1,000 words, equal to or even more than some of them in the main game. sighThat said, now…
- Steam Spring Sale & Community Items! - 20 March 2026
We're joining the Steam Spring Sale with a 10% discount!It's been almost four months since the initial release of Cursed Blacksmith, and we have put out dozens of updates featuring balance tweaks, new features, QoL improvements and such.We know that we didn't have the rolling start, but if you were interested before and didn't buy the game, do give us a shot and experience the despair- I mean the fun!Also, out of nowhere, COMMUNITY ITEMS!Play the game and you'll get those trading cards and more for your profile and chats!We should have put this out a long time ago, but the reviewing process was a bit hard.And in order to meet the requirements of community items, some of the pictures have to be adjusted from the original materials. We hope you can understand.We might add some other things that you can exchange with your sweet Steam Points!We are still working with small updates, includin…
- build 26022301 - 22 February 2026
Fixed the bug where when using materials such as Dark Stones to forge weapons will have unexpected results. Fixed the bug where selecting specific materials in the Special Enchantment Pedestal will cause the game to crash.
- build 26022101 - 21 February 2026
Fixed the bug where after triggering the Distort trap, the traps in the Labyrinth may overlap due to the map changing. Fixed the bug where the selection cursor duplicates when pressing Organize Items in the storage menu.
- build 26021901 - 19 February 2026
Fixed the bug where choosing materials with specific additional effects will cause the game to crash.
- build 26021803 (UPDATE: 2/18 15:20 GMT+8) - 18 February 2026
UPDATE: 2/18 15:20 GMT+8The build was not updated to the latest one in this post, and is now updated properly. We apologize for the inconvenience.When an Add. Effect related to a specific ability such as "Perception" is obtained through equipment but the ability has not been learned, the Add. Effect will be displayed in gray with an additional tooltip.Negative Add. Effects that are inherited along with certain Add. Effects will now also be displayed in the Add. Effects list.Random map generation adjusted so that map objects will not appear at room entrances/exits. (Testing in progress; confirmation still needed.)\ Fixed the issue where picking up a non-stackable item may place it in the first slot of the inventory under certain circumstances.\ Fixed the issue where multiple traps may be hidden in the same tile under certain circumstances.Fixed the issue where the game crashes due to inc…
Patch notes and updates
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