SPSTEAMPULSELIVE ANALYTICS
ElementalsFight

ElementalsFight Steam news

OurLastSpring | Dec 30, 2020 | game

Released

0players observed · 24 September 2026 - 21:00:29 UTC

IndieMassively MultiplayerStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score36% positive

ElementalsFight news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score36% positive
  • Total reviews11
  • Release dateDec 30, 2020
  • DeveloperOurLastSpring
  • PublisherOurLastSpring

Genres: Indie, Massively Multiplayer, Strategy, Early Access

Company pages: Developer: OurLastSpringPublisher: OurLastSpring

Top Steam chartsTop 100 gamesGame directorySteam Store page

ElementalsFight Steam news

ElementalsFight news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 0.1.7 - 12 March 2021

    Lately, we have tried to fix the main problems of player synchronization, including location, gold, giving orders. Also, so that newcomers can quickly join the gaming community, an enemy bot with several cheat modes has been added. The list of new features or changes includes: - Finding a way to bypass other units (there are still problems with bypassing buildings, but we are working on it); - Switching from Steam P2P to your own solution and simplifying the internal logic; - A game mode against a bot, and several cheat variations to choose from; - The attack range is now calculated taking into account the "collider"; - Units no longer attack enemy buildings; - Effects of orders on the ground; - General optimization; In the main fix lists: - Replayability and reduction of related errors; - Fixed pause menu. Previously, it was bound to variables by the server player; - Reduced the number…

  • Early Release and Future Plans - 1 January 2021

    Release I'll be brief. Our main goal is to create a large modding community, as it was in Warcraft 3. First of all, we will focus on the map editor, with the ability to create various game worlds on the game engine. With minimal programming skills. In the current version of the game, we have only demonstrated an example of a map (ElementalsFight) made in this editor. In the future, as an editor, it will be brought to a quality level - we will release it for use by the community. Current work We are currently working on the first point of our roadmap - creating an RTS component of our game with abilities and construction, with a hero and units. But this is only a small part of what is required from this task. Many visual and game things still need to be completed and added. In the next patch, it is planned to add an enemy Bot so that you can test your skills before playing with a real pl…

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