SPSTEAMPULSELIVE ANALYTICS
Robot Lord Rising

Robot Lord Rising Steam metadata

Windswept Interactive | To be announced | game

Coming Soon

GameSteam Store content

RPGStrategy

  • Steam app typegame
  • Steam App ID1420120
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperWindswept Interactive

Robot Lord Rising metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID1420120
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperWindswept Interactive
  • PublisherAurora Punks
  • Parent gameNot available

Genres: RPG, Strategy

Company pages: Developer: Windswept InteractivePublisher: Aurora Punks

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Robot Lord Rising Steam metadata

Robot Lord Rising metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1420120/metadata
Steam Communityhttps://steamcommunity.com/app/1420120
PCGamingWiki search
IGDB searchSearch IGDB for Robot Lord Rising

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Shared/Split Screen PvP, Co-op

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Robot Lord Rising - Update #2 - 17 December 2021

    Hey Robot Lovers, This is a retrospective dev log, the actual feature was implemented back in May. I'm reworking the enemy AI system from the ground up. The previous AI system was very basic and very predictable, the new system will be more flexible, provide more gameplay variation and be more fun to play against. Designing a system that would allow AI characters to use cards of very different types (attack cards, buff cards, movement cards, etc.), all in one system, took a lot of planning. I basically designed the whole system and outlined all interactions with existing code on paper first, before writing any code. This really paid off in the end, since I could solve problems and identify complications in short iterations, requiring much fewer changes and rewrites later on during coding. A challenge when creating the AI system in any game is always to make it smart enough to be a chall…

  • Robot Lord Rising - Update - 10 December 2021

    Hey Robot Lovers, After receiving feedback and doing some tweaking I finalized the textures on the character Von Cauldro. I'm currently exporting the textures and making sure that all of the files related to the character are updated on git and google-drive. After I've done that I will move on to the character Wirehook and tweak his textures based on the feedback I received. I love the attitude of Von Cauldro. Both his facial expression and overall character design as well as the smaller details. Like the stickers and paint-job on his goo-gun. I feel that adding additional characters would be a huge thing since the players will have more options to choose from and when 3-4 players are joining in to play there will be more variety on the court. And it will be easier to differentiate between the players. /Victoria Gellin - 3D Artist

  • Robot Lord Rising Build Notes (0.2.6) - 30 November 2021

    Hey Robot Enemies 🤖 Things have been a bit quiet from our front lately, and although development has slowed slightly, things haven't been standing still! We are still working hard to make the best game possible, and until we can share more things publicly, take a look at these character sheets. Ha det så bra! WISHLIST TODAY https://store.steampowered.com/app/1420120/Robot_Lord_Rising/

  • Robot Lord Rising Build Notes (0.2.5) - 6 July 2021

    Build Notes (0.2.5) Cliffs ahoy! Here be a wee update wit' some new models 'n bugfixes! New and shiny - Updated cliff and sandbank models! Changes - Adjusted shader of level props. Fixes - Fixed water appearing on top of some visual effects. - Fixed AI behaving incorrectly in basic training. Ha det sa bra! WISHLIST TODAY https://store.steampowered.com/app/1420120/Robot_Lord_Rising/

  • Robot Lord Rising Build Notes (0.2.4) - 11 June 2021

    It's time for another build update. This one is small but even the smallest things can cause a great impact. Case in point... Build Notes (0.2.4) New and shiny - Give a tropical welcome to the new Assets, Fog, God rays and other additions to the Concept Level! - Enjoy some versus chaos in the new Ultimate Bonkerman level! Inspired by an old classic, with some RLR twists! Changes - New method of rendering character outlines. Replaces the old player outlines. Now also used on enemy characters. Fixes - Removed the light flash in the heal effect. Ha det sa bra! Don't forget to join our discord

  • Beeep-booop - Robot Lord Rising Build Notes (0.2.3) - 3 June 2021

    Can you believe we've got another exciting build update for you? Check down below if you don't trust us. Build Notes (0.2.3) New and shiny - Reworked AI! Enemies are smarter and will vary their card use more! - Be ready for a challenge! All enemies have had their difficulty setting increased! (This will probably change in future builds) - Another round of environment visual updates to the concept level! Colors, Shadows & Vegetation! - Failed protection of the Beacon has led it to become more dramatic! Changes - All level descriptions have been updated to display level size and objective. - The Bellyflop and Learning to fly cards have been changed from Attack type to Movement type. Fixes - Tweaks to water shader: sorting & depth fix. - Pressing "continue" on the pause screen, during a draft, will no longer pick a card immediately after unpausing. - Fixed players being able to play cards…

  • Robot Lord Rising Build Notes (0.2.2). - 28 May 2021

    Time for another robotastic build update list. Are you ready? Build Notes (0.2.2) New and shiny - Energize your play style with the new Battery Pack trinket! - Enjoy tranquil waterfalls and challenging gameplay in a new variant of the concept level, with two beacons to protect! - Fresh B(e)acon model is here! Protect it from the robots! - Another round of whitebox assets added, vegetation! C..c....changes - Card balance update! Card values have been changed and cards will appear in different rates in the draft. - Teleport card logic has been reworked to be more intuitive and consistent: - Characters can now teleport over gaps, water, blocks and terrain pieces. - If the teleport destination is blocked by an object or another character, the teleporting character will instead appear in the closest empty spot. - It is now possible to teleport onto pickups (health, resistance and cards) and…

  • Robot Lord Rising follower feedback survey. - 26 May 2021

    We are in an exciting stage of development for Robot Lord Rising. Having heard good things from a mix of testers, streamers and friends. We'd really appreciate if you could take to the time to fill in a simple survey as it will help us with the next legs of our pre-launch roadmap and figuring out how you've come across the game. You can find the survey here. Ha det sa bra! WISHLIST TODAY https://store.steampowered.com/app/1420120/Robot_Lord_Rising/

  • Meet Nika Teal - 12 May 2021

    Let us introduce you to the characters you can play as in the great rising against robots. First up is the fearsome warrior Tanya. Also know as Tanyanika aka Nika, Nika Teal. She's gone through some transformations in her artistic development which can be shown in some artwork concept pieces. Tanya is a 29-year old Russian former activist and guerrilla warrior. She is a skilled and lethal close-combat fighter that can cause serious damage with her extensible hook-attached broadsword. Aside from her prowess as a damage healer, she is also able to capture and pull-down enemies with her ball and long chain. She can take some damage, but quickly loses morale and focus if the damage exceeds a certain point. With Nika Teal by your side and a strong plan of attack, you'll be able to do some serious damage to those pesky robots. Ha det sa bra! WISHLIST ROBOT LORD RISING TODAY https://store.stea…

  • Robot Lord Rising Build Notes (0.2.1) - 7 May 2021

    Legend has it that a new update of Robot Lord Rising will arrive on May 7th 2021. Oh look that's today! Build Notes (0.2.1) New and shiny - Trinket time! Some rounds players will draft a trinket with a passive ability instead of a card! - Discover 8 unique trinkets! - Hold on to your boxers, for the first iteration of the concept level has been whiteboxed! - Watch out for the deep end! New water shader is in! C..c....changes - Further tweaks and adjustments of the in-game camera, in hopes of improving readability. Feedback greatly appreciated. - Small changes and rebalancing of Nika's and Dozer's passive abilities (now trinkets) - More visible reactions when robots are damaged. - Less beveled grass cubes. The other cubes are being worked on. Fixes - Better animation transitions on Toxic Bastard to get rid of some animation issues. - Removed audio from heal tile effect and added audio to…

  • Robot Lord Rising Build Notes (0.2.0) - 4 May 2021

    Happy May month to everyone. Robot fiends never rest and neither do we when it comes to sharing exciting build updates. Build Notes (0.2.0) New and shiny - Protect the Beacon in a new level focused on defending a position from attacking robots! - View the game world from a new perspective with some experimental camera tilting. Feedback greatly appreciated! Changes - Players now lose when a single player dies, instead of when all players have died. With the exception of the new beacon protect level - The round timer instantly ends if all players have played all of their cards (or have pressed the ready button) - The camera angle while selecting cards has been slightly altered. Feedback greatly appreciated - Cards now wait until the camera has moved to view the character before they start executing - Wave attacks are displayed in a wave-like fashion, instead of instantly appearing everywh…

  • Robot Lord Rising Double Dev Build and Discord. - 19 April 2021

    Chaos rises! We have not one but two build updates to share with you and we're delighted to announce that the Robot Lord Rising Discord and Newsletter is now available to all. Come join the fight and contribute to the future of the rising! Subscribe to our newsletter and get access to: 💥Build updates 💥Event news 💥Beta access 💥Secret robot stuff! Now onwards to the build double attack! Build Notes (0.1.10) 12th April 2021 This time with a bunch of new cards, designed by everyone in the RLR team! Teamwork! New and shiny - Added 30+ new cards! Bugs and general work-in-progressness included for free! Changes - Aiming direction is now remembered between cards Fixes - Fixed card draft menu appearing after game was won or lost - Fixed players still being able to (being forced to in fact) draft cards after being defeated - Fixed Dozer's special ability giving all damage resistance to a sing…

  • Robot Lord Rising Developer Notes - 06/04/21 - 6 April 2021

    Build Notes (0.1.9) 6th April 2021 We hope all you warriors have had a lovely Easter break and that you're ready for a new build update! New and shiny All new DRAFT game mode! No need to be picky, player characters can now use each other's cards Everyone gets one new card at the end of each round Shinier tutorial for an even better first time playing experience Special abilities unique to each player character New carved rock pillar environment asset Changes Reworked player "hand" to follow a deck-discard-hand dynamic (applies to draft game mode) Changed shadow settings to decrease pixelation of shadow edges Fixes Fixed effects sometimes not rendering when in front of water Follow us for more build updates, game-play reveals, artwork and special treats! Also for being first to know about sign up for closed betas which is very soon. Ha det sa bra! WISHLIST TODAY https://store.steampowere…

  • Robot Lord Rising Developer Notes 30/03/21 - 30 March 2021

    Robot Lord Rising (0.1.8) Watch out, I hear there's a new tutorial in town. Build Notes (0.1.5) 30th March 2021 -A new build of Robot Lord Rising has washed ashore on Steam! What's that majestic thing galloping across the plains of green cubes at sunset? Why it's the new build of Robot Lord Rising on Steam of course! New and shiny New and shiny Tutorial explosion! Updated tutorial levels Mockup of new tutorial instructions Bubbles! Tutorial indicator bubbles! Changes Performance optimizations of background islands Fixes Fixed not being able to disconnect players in character selection if four players where connected Removed white edges/pixels from objects in front of water Follow us for more build updates, game-play reveals, artwork and special treats! Also for being first to know about sign up for closed betas which is very soon. Ha det sa bra! WISHLIST TODAY https://store.steampowered…

  • The Mix Gamedev Direct - Robot Lord Rising Trailer and Build status - 14 March 2021

    Hello Robot Lords and welcome to those that have found us via The Mix Direct! If you missed our new trailer that was exclusively revealed as part of the Game Dev Direct event shared on Twitch, IGN, Gamespot and PCGamer then have no fear, for it is also here. If you want to find out what we've been up to apart from preparing for this awesome event, check out the latest build update below. Build Notes (0.1.7) 13th March 2020 New and shiny - New text for all cards, and it's colorful and formatted too! - Fantastic new card art for everyone! (If you happen to be a card) - The world just got bigger. With islands and fishies! Changes (cards) - Some cards have been renamed - Multiple performance optimizations when loading and displaying cards - Card visuals adjustments. Colors, fonts, placements and more - Collection screen grid placement adjusted. Screen now also shows additional card info (no…

  • Robot Lord Rising Developer Notes 10/03/21 - 10 March 2021

    Hello Robot Lords! What's that majestic thing galloping across the plains of green cubes at sunset? Why it's the new build of Robot Lord Rising on Steam of course! We've also been working on some new level designs that we think are pretty neat. Build Notes (0.1.5) 10th March 2020 -A new build of Robot Lord Rising has washed ashore on Steam! What's that majestic thing galloping across the plains of green cubes at sunset? Why it's the new build of Robot Lord Rising on Steam of course! New and shiny A bazillion new awesome levels Opening/Carefully smashing boxes now spawn healing and resistance pickups Dozer's Wall card enhanced with sparkling new model, animations and mechanics Card log UI is now less shy and will stay around and animate during the card execution phase Tutorial screen is now only shown one time, using a revolutionary new technology called save files Effects "What? It's ow…

  • Robot Lord Rising Developer Notes 03/03/21 - 3 March 2021

    Hello robo-thrashers! Time for another build update and to show off some design secrets behind Robot Lord Rising. Remind me again what is this game all about? BIG ANGRY ROBOTS, BIG SWORDS, EXPLOSIONS AND TACTICAL MAYHEM! With that out of the way it's time for a quick build update and sneak peak! We're testing different flex moves for when this big robot boss uses their Toxic Heal move Build Notes (0.1.5) 1st March 2020 -A new build of Robot Lord Rising has washed ashore on Steam! New and shiny Game scene flooded by new water environment The thorn plant and rock pillar environment models leveled up Never before seen level selection menu Working options screen Toxic bastard is trying out it's new teleportation card Changes - Boss movement range reduced, from six to two spaces, but executed more often - Slight tweaks and bug-fixing of the splash screen Fixes - Collection screen now scrolls…

  • Robot Lord Rising Developer Notes 25/02/21 - 25 February 2021

    Hello or 0110100001100101011011000110110001101111 to our robotic brethren! Robot Lord Rising is currently being developed and we have a lot of cool features that you'll be able to test out during different live beats. Ok so what is this game? BIG ANGRY ROBOTS, BIG SWORDS, EXPLOSIONS AND TACTICAL MAYHEM! Or in other words Robot Lord Rising is a co-op arena battle game that can be played solo or with up to 4 friends online or from the comfort of your couch. Or chairs, we don't judge. Pick a hero from a line of lovable and intriguing characters. Program them with action cards of which there are many. You have 30 seconds to choose your tactics and then the maniacal battle bashing party begins. This is the first update on what's going on behind the scenes with latest iterations of the build. Build Notes (0.1.4) 22nd FEB 2020 - Added new healing card to minions - Added size indicators for pla…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1420120
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateTo be announced
DeveloperWindswept Interactive
PublisherAurora Punks
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Welcome to a arena battle game fueled by panic and humor! Fight daunting robot bosses on your couch or online with up to 4 players. Program your hero with action cards, and play nice with your friends! With 30 seconds on the clock each round, you need to be fast and tactical! Fastical!

About this game

Grab a character, some battle cards, and let’s go! There are bosses to be killed, cards to be collected, awards to be earned, and friends to be “accidentally” pushed into lava! If you like co-op games, but also want to build the kickassiest deck to wow your friends, RLR is not to be missed! Oh, and it has Story mode and VS as well, so when you are tired of co-op you can delve into the story by yourself, or remove the passiveness from your aggression and duke it out in full on versus mode! TIMED ACTION GAME Steer your character by playing action cards. The cards might activate movement, attacks, buffs, or other effects. But the time to plan is short, and you need to act fast! You only get 30 seconds to play as many cards as you can, and you all play at the same time! THE BIG BOT WARNED YOU If you're cool, you avoid the enormous red fields on the ground. At the end of the round there's going to be some hurtin' here. If you're hot and angry, you take in the face and swing away! Try it out, see what's best for you. SUPER EARLY, BARELY ACCESS, CAN’T WAIT We are very early in development, so you’ll have to look forward to a lot of features for a while. But if you help us make this a success (by playing the demo, and engaging with us), you get to be the one who was on board from the beginning. Right now, you can play 2 different characters with their basic decks against the robot lord TOXIC BASTARD. You can play up to 4 players.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
37Shared/Split Screen PvP
9Co-op
38Online Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
22Steam Achievements
35In-App Purchases
18Partial Controller Support
23Steam Cloud
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt Alkohol / Tabak
igrs15Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Robot Lord Rising's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Robot Lord Rising's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Robot Lord Rising at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$0.00$0.00No discountSteam Store

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