- Experimental Gameplay and Character Adjustment Patch 3 - Test Branch - 1 October 2026
This patch is an update to our previous test branch. For more information on the previous branch’s changes as compared to the main build, please see our previous patch notes: https://store.steampowered.com/news/app/1420350/view/710031351736173236https://store.steampowered.com/news/app/1420350/view/687515256220549300 Due to the nature of the changes in this patch, we’ve put it on an experimental branch for community testing prior to merging with the main game. You can access this branch by right-clicking Fraymakers in your Steam library, clicking Properties, and heading to the Betas tab. If you downloaded the previous branch, make sure to update to this one to access the changes below. Please note that these changes are intended to be experimental in nature! Pretty much everything in this build is subject to change and should not be considered finalized. We’re looking for feedback before…
- Experimental Gameplay and Character Adjustment Patch 2 - Test Branch - 26 August 2026
This patch is an update to our previous test branch. For more information on the previous branch’s changes as compared to the main build, please see our previous patch notes: https://store.steampowered.com/news/app/1420350/view/710031351736173236. Due to the nature of the changes in this patch, we’ve put it on an experimental branch for community testing prior to merging with the main game. You can access this branch by right-clicking Fraymakers in your Steam library, clicking Properties, and heading to the Betas tab. If you had the previous branch selected, you should be updated to this one automatically. Please note that these changes are intended to be experimental in nature! Pretty much everything in this build is subject to change and should not be considered finalized. We’re looking for feedback before dialing everything in, especially on characters with reworked moves or other la…
- Experimental Gameplay and Character Adjustment Patch - Test Branch - 8 August 2026
Due to the nature of the changes in this patch, we’ve put it on an experimental branch for community testing prior to merging with the main game. You can access this branch by right-clicking Fraymakers in your Steam library, clicking Properties, and heading to the Betas tab. Please note that these changes are intended to be experimental in nature! Pretty much everything in this build is subject to change and should not be considered finalized. We’re looking for feedback before dialing everything in, especially on characters with reworked moves or other large changes - we’re expecting several of them to need substantial further turning after testing. If this sounds like something you’d be interested in, we’d love to hear from you! Once you’ve had a chance to try everything out, please use the following survey to let us know what you think: https://forms.gle/fNvWiMZb6WFH8hmk7. Highlights…
- Hotfix v0.10.3 - 8 June 2026
Gameplay Bug Fixes · Fixed missing jump cancel events when wavedash button is used to jump cancel. · Fixed incorrect pause menu when navigating to a normal match after watching a replay.
- EA Update v0.10.2 - 6 June 2026
Gameplay Bug Fixes · Fixed missing jump cancel events for aerials. This fixes CommanderVideo’s bug with not losing trail in air. · Fixed bug that caused characters to stay in their wavedash land animation when wavedashing off the stage out of ledge jump. · Fixed bug that caused forward strong to reset momentum. Menus Match Options · Bug Fix - 📢 No longer resets your options when reentering the menu. · Stage Switch - 📢 Fixed Super Gravitron’s missing name. Playable Characters Guy Spelunky · CPU - CPU inputs are now properly cleared after leaving up special rope. · Bug Fixes - Fixed crash caused by fuse audio pausing. - Down air’s autocancel now appropriately turns off. - Kickstarter gold costume now has gold sparkles. - Removed extra dust vfx from Forward Throw. · Down Special - Down special bombs can now be hit by assists that use normal hitbox-based attacks. - Fixed bug that caused t…
- Hotfix v0.10.1 - 22 May 2026
Modes Training · Fixed CPUs not recovering. Playable Characters Guy Spelunky · Fixed airdash teleportation through floors. · CPU now won't throw bombs when too far away vertically. · CPU air dash options now include down-diagonal angles. Stages Super Gravitron · Fixed loop point on Positive Force.
- Hotfix v0.10.0a - 21 May 2026
Modes Training · Removed countdown timer. Playable Characters Guy Spelunky · Fixed CPU crash. Stages Super Gravitron · Added missing Positive Force music track.
- NEW CHARACTER: GUY SPELUNKY! - 21 May 2026
Highlights New Character: Guy Spelunky! · Please welcome one of indie gaming’s biggest icons: Guy Spelunky, from the Spelunky series! Guy Spelunky joins Fraymakers with the spirit of adventure, his trusty whip, and about a gazillion weapons, tools, and relics from his adventures to help him in battle. Between his teleporting airdash and jetpack-powered midair jump, his movement is unlike any other character's. His down special's bomb is also quite unique: you can toss it straight at nearby opponents, but you can also hit it around the stage with any of your attacks to keep them guessing! Between his bombs, climbable ropes, freeze ray, shotgun and more, Guy is truly a force to be reckoned with. Assist and Stage Balance Adjustments · Alongside the new character release, we’ve made a slew of updates to assist and stage balance. We’re still working on a character balance update - thanks for…
- Hotfix v0.9.2 - 17 March 2026
Stages Structures · Bug Fixes - 📢 Fixed bug that caused certain attacks to have misplaced elements when used right up against a ledge while (eg. The Watcher side special, Ape assist). - 📢 Fixed bug that caused characters to detach from the ground when running down differently angled slope segments. - 📢 Fixed bug that caused some projectiles to ride walls instead of bouncing off. Menu Stage Select · Bug Fix - 📢 Fixed bug that caused duplicate stages to appear during custom stage selection with hazards set to on. Playable Characters Octodad · Up Special - Fixed a rare instance where grabbing a ledge immediately put you into land with ledge invincibility. Custom Content Fraymakers Api Types Plugin v0.11.0 · https://github.com/Fraymakers/api-types-plugin/releases/tag/0.11.0 Note: Changes with a 📢 in front resulted from suggestions by our community!
- Hotfix v0.9.1a - 12 March 2026
General Hit Sparks · Water and Darkness Bug Fix - 📢 Now properly play hitsounds. Menu Stage Select 📢 Fixed bug that caused duplicate stages to appear during custom stage selection. Online Quick Play · Stage Rotation - 📢 Super Gravitron can no longer be randomly selected for quick play matches. Playable Characters The Watcher · Palettes - 📢 Corrected eyelid colors on two of the new palettes. Note: Changes with a 📢 in front resulted from suggestions by our community!
- Joshua Tomar (TomaMoto) Announcer Pack, New Replay Menu, QoL Updates + Bug Fixes - 11 March 2026
Highlights Joshua Tomar (TomaMoto) Announcer Pack · Joshua Tomar aka TomaMoto, the talented voice actor and announcer for Super Smash Flash 2 and much more, is now available as an announcer! · You can grab the TomaMoto announcer as DLC by clicking the image below. Kickstarter backers automatically receive the new announcer for free! Upgraded Replay Menu · The replay menu has been entirely overhauled - check it out! General Announcers · Adjustments - Increased frequency of lower combo count combo lines. - Last stock with a substantial deficit lines will now only play if an opponent under 50 damage if they’re only 2 lives ahead. · Bug Fixes - 📢 Fixed bug that prevented the "they’re blocking everything" and "fully charged strong hit" voice lines from playing. - 📢 Lines triggered by KO are no longer cut off early by silence if there is another KO while they play. Gameplay · Buffer - Reord…
- NEW PLAYABLE CHARACTER: IMPOSTOR - 2 February 2026
Highlights New Character: Impostor from Among Us! · Impostor features powerful specials and strongs based on the dastardly deeds you can commit in Among Us, including powerful kill moves, enemy attack sabotage, venting and more! But beware: it's important for the Impostor to avoid suspicion. Your suspicion meter goes down when you land a Crewmate-themed attack, and increases when you use an Impostor-themed move. Using an Impostor move while at max suspicion triggers an ejection, hitting you upward and sending you helplessly falling until you land. On the other hand, Impostor specials are more powerful when your suspicion meter is empty. Alpharad Announcer Pack · Alpharad’s announcer pack is available now! We couldn’t be happier with how it turned out, so go give it a try (and send him some love). Since it was a stretch goal you helped us reach during our Kickstarter campaign, all backer…
- Hotfix v0.8.10 - 19 January 2026
Menu Sound Menu · Fixed corruption of the current announcer selection due to a bad save data migration in a previous patch. This specifically affected players who have not visited the Sound Menu at least once since the announcer toggle was added. Online Desync Fix 📢 Fixed online matches desyncing as a result of having different announcer settings from each other. Note: Changes with a 📢 in front resulted from suggestions by our community!
- Hotfix v0.8.9 - 15 January 2026
General Gameplay 📢 Fixed bug that sometimes caused characters to fall through structures when being in the air very near a floor structure. Stages Super Gravitron 📢 Adjusted handling for link frames on the bottom gravity flip boundary. This change will result in more reliable behavior across characters. Note: Changes with a 📢 in front resulted from suggestions by our community!
- Hotfix v0.8.8a - 11 January 2026
General Wall Slide · Crash Fix - Fixed wall sliding off of certain structures causing you to teleport to infinity (not joking) and crashing the game. VFX · Parry - Parry activation spark’s pixel art adjusted. - Parry success expanding ring pixel art adjusted. Menus Character Select Screen · Bug Fix - Fixed bug that caused duplicated character palettes under specific circumstances. Playable Characters Octodad · General - Pixel art updated on his run and hurt medium animations.
- Training Mode and CPU Hotfix - 9 January 2026
Modes Training · Fixed bug that prevented damage resetting on land. · Fixed bug that caused CPUs to square up with you as soon as you loaded into the mode. Gameplay CPUs · Fixed crash caused by CPUs running off of ledges. Stages Super Gravitron · Hue shifting now only applies to the main stage layers. - This fixes a bug that caused the Crewmate cutscene to hue shift colors along with the stage. Assists Crewmate · Cutscene no longer shrinks on the y-axis on stages with variable zoom configurations.
- New Stage: Super Gravitron from VVVVVV! (plus bug fixes) - 8 January 2026
Highlights New Stage: Super Gravitron from VVVVVV! Includes hazards on and off versions. General Buffer Bug Fix · Buffering a midair jump out of an action with characters that have multiple midair jumps no longer inappropriately consumes a second jump. Optimizations · Improved performance when performing floor and wall collision tests. · Improved performance when syncing characters to platform movement. CPUs · No longer use recovery logic on stages where it’s not possible to fall off. Online Frame 1 RNG desync fix · Addressed increased likelihood of desyncs when seeded random methods are called on frame 1. Graphics Visual Effects · Hitsparks - Added a new hitspark that plays for harder hits. Menus Sound · Added an announcer toggle. - Toggles between Kira Buckland and None, allowing you to disable the announcer entirely. Playable Characters CommanderVideo · Down Special (air) - 📢 Adjust…
- Niko Assist Hotfix - 7 December 2025
Assists Niko 📢Reverted adjustment to sparkle code that caused issues with character’s projectiles (don’t ask). Note: Changes with a 📢 in front resulted from suggestions by our community!
- New Assist: Shopkeeper! - 18 November 2025
Highlights New Assist: Shopkeeper · Shopkeeper is essentially three assists in one: you can call Shopkeeper at three different points along the charge bar for different effects! Choose between receiving a food item, storing an additional double jump, or entering Gem High to supercharge your movement speed (and get a snazzy trail to boot). Assists Shopkeeper · Added to the game. Custom Content New damage HUD API functionality added · Customize the damage HUD with custom icons and charge levels with newly added API methods. Fraymakers Api Types Plugin v0.8.0 · https://github.com/Fraymakers/api-types-plugin/releases/tag/0.8.0 Note: Changes with a 📢 in front resulted from suggestions by our community!
- Hotfix: A Couple of Bug Fixes - 11 November 2025
Playable Characters Hat Kid · Side Special - 📢 Fixed a bug that allowed the move to be repeatedly used in air caused by the last patch. Ultra Fishbunjin 3000 · Forward Throw - 📢 No longer instantly kills enemies with over 200 HP in Stamina Mode (lol). Note: Changes with a 📢 in front resulted from suggestions by our community!