I Am Mouse news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID1421520
- PriceNo longer available on Steam Store
- Release dateTo be announced
- DeveloperRat Studios
- PublisherRat Studios
- Parent gameNot available
Genres: Action, Adventure, Indie, Simulation
Company pages: Developer: Rat StudiosPublisher: Rat Studios
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
I Am Mouse Steam news
I Am Mouse news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- I Am Mouse is part of the Ukrainian Games Festival 2026! 🐭❤️ - 17 August 2026
I Am Mouse is part of the Ukrainian Games Festival 2026! 🐭❤️ You can support the game by adding it to your wishlist and playing the Demo Adventure.All games from the UGF 2026 can be seen on the special festival page.The festival takes place from August 17 to August 24, inclusive.
- Will the game ever come out?! - 15 August 2026
Hello there!It’s already been a year since the release of Demo Adventure. I'm super happy that I received so much positive feedback from you, and that the demo overall resonated with the community.For quite a while, I stayed quiet and only shared short updates on social media. During this time, I released a small I Am Mouse spin-off game called Hidden Tails. However, there was still no news regarding the release of I Am Mouse or where the game was heading.So, what is actually happening with I Am Mouse? Publisher Search and BurnoutTo start with, I spent a long time trying to find a publisher who could provide funding for full-scale development so I could polish and improve every aspect of the game. I reworked pitch decks multiple times and had countless meetings. A few publishers were genuinely interested, but in the end... all of them passed. Back then, the game only had 2,000 wishlists…
- 4000 Wishlists! 🐭🎉 - 25 April 2026
Huge thanks for the support! Being a #solodev takes time, but work on I Am Mouse continues!
- Small fix - 27 November 2025
Just a small fix!Fixed:When jumping into the water, items would fall out of the mouse's mouth;It was possible to accidentally throw a token out of the level if you swam to the edge of the pool and pressed the item release button. 🐭❤️
- Discover the Hidden Tails behind every tale! - 13 November 2025
Hidden Tails: From the World of I Am a Mouse is a cozy hidden object game where every squeak tells a story.Zoom in/out, point, and explore crowded scenes filled with magical details, secrets, and surprises! Wishlist Hidden Tails.Features:Story Mode: a unique blend of visual novel, observational puzzle and hidden object gameplay. Open a book of fairy tales and follow the narrator. Every tail hides a tale!Story-Driven Discovery: uncover a heartwarming tale about the mouse family and their hidden life. Every found object moves the story forward.Unreliable Narrator: Follow the narrator's tale. When he forgets story, it’s up to you to find the listed objects in the precise order to piece the narrative back together.Soft 2D Visuals: story mode offers calm, cozy scenes with a warm and relaxing atmosphere.360° Mode: spin the world! Enjoy a full, seamless 360-degree panoramic view of every scene…
- Big Final Update - 6 November 2025
🐭 The following improvements have been made:Added new story line with little chickens;All 4 parts of Introduce Mode has been reworked to improve the player experience (I was planning to work harder here, but had to postpone it until the full release.);Improved parkour system: ledge grab assist system and wall stick for a second before wall drag:Combat update: added a heavy attack (jump and while you are in the air press LMB). A heavy attack consumes a lot of energy, but deals many times more damage;Reworked big food. Now it must be dragged;Added pipes for quickly transporting big food closer to the mouse lair;Updated fall damage: mouse now has to land from a higher height to take damage;Updated Sense of Smell ability: added sonar-like effect and smell particles appear gradually, not all at once;Added trail wind-like effect for napkin-parachute;Added a wind-fluttering effect/sound to th…
- News about the demo update and release date - 20 October 2025
Good news, everyone!The big and final update for the demo will be released in November. The game will participate in two events, so I have tailored the update for them. I wasn't able to implement everything I wanted for the demo, but there will still be quite a lot changes.Sorry for the long wait! Approximate release date of the full game.I settled on a release date of May 2026. Unfortunately, my search for funding/a game publisher has come to nothing, but I will continue the development on my own.I heard your feedback and tried to respond to all emails or discussions. I wrote down everything and whatever could not be fixed in the new update, I will work on it until the full release. I updated the game page, it now lists new localizations that I will be working on for the full release.Some of the animations in the game are only temporary and I will be working on them for the full releas…
- I Am Mouse - Presentation. Part One: Paths and Consequences - 25 August 2025
It's like a devlog, but it's not 😅 So, that's why I ended up calling it a presentation, even though I called it a devlog a few times in video. I Am Mouse offers different options and scenarios in some situations. It all depends on the player. Sometimes the player has to think, can I do this here? Or this? And try to do it. Experiment! The game offers this not only in plot moments, but also simply in secondary ones. Also, it's not all about influencing the ending of the game - no. It's just about what path the player will have on the way to the ending. Of course, the game is not always about freedom and choices. Sometimes the game will offer completely linear levels.🐭 Contact developer via mail: [email protected]🐭 Follow me on: BlueskyX/TwitterInstagramTikTok
- I Am Mouse just passed 2.000 wishlists on Steam! - 17 August 2025
Huge thanks to everyone supporting I Am Mouse - your interest keeps this project alive and moving forward. 🐭 There will be more news about the game soon. Cheese to everyone! 🧀💛
- I Am Mouse is part of Ukrainian Games Festival 2025! 🐭 - 14 August 2025
I Am Mouse is part of Ukrainian Games Festival 2025!Play the demo now and support other Ukrainian games. I’d really appreciate your wishlist - it would help a lot! 💙💛
- Hotfix for update 3 - 6 July 2025
Hotfix for update 3:Introduce mode white screen fix.
- Demo Update №3 - 4 July 2025
The following improvements and bug fixes have been made:Slightly improved parkour system. It should now be easier to grab onto things (I'll continue to work on this);Slightly improved camera behavior;The game has been updated to have deeper gamepad support. Icons, menus, and so on will work with a gamepad if you play with it;QTE was not displayed during the cat stage if a gamepad was connected to the PCImproved the performance of music zones. Transitions sometimes occurred when they shouldn't have;Final fix for a bug that sometimes caused not all letters to appear in animated text;Improved the Iguana's ability to pull the player with its tongue;You can hide behind obstacles from the Iguana's tongue;Mouse Vision power recovery time was 30 seconds. Now 20;If you take a stone, when it is highlighted by the power of Mouse Vision, it will shine endlessly;Running takes less energy;Edible grai…
- Slowfix - 13 June 2025
Fixed achievements:The Unsettling Rat;Uninvited Guest;Undying Feather;What do you want?;Whisker of Danger.Now you can get all the achievements!The following bugs have also been fixed: Music during the battle with the raven disappeared; The music sometimes turned off completely or was very quiet;The music in the battle with the Iguana sometimes doesn't turn on;The raven sometimes froze and couldn't walk;After defeating the raven, the player was given two napkins to have a chance to survive the fall, but the UI did not update the napkin count;If you enter the cat's house and then immediately leave, the music from the scene with the cat will remain;The parachute sometimes disappeared (only visually);New rocks (there a system that will spawn a new ones when there are few of them at a level) were not highlighted by the mouse's vision;The battle with the iguana near the house is now easier. I…
- Hotfix - 10 June 2025
Fixed a bug where the music for the cat scene would continue to play after the scene ended;Slightly improved the cat's vision;Fixed a bug that prevented achievements from being awarded for a new storyline.I'm continuing to improve the demo. Thank you for your interest in the game!
- Demo Update №2 - 10 June 2025
Added a new storyline!Added a new skin;A new achievement has been added, which is related to the new storyline;In the final cutscene, the text that says press T to end did not disappear;In the final cutscene, the son had an interface that suggested pressing E to interact;Fixed the checkpoint after the cat;When you choose the Iguana skin, it said that you need to open it, but it is already open;The settings did not correctly display the selected language, screen resolution, and graphics;I'm continuing to fix other bugs. Thanks for your interest in the game!
- Demo Update - 10 June 2025
Fixed a bug with hints. Not all words were displayed;Fixed a bug that caused no music after the strange rat;Added food in the battle with the boss Iguana;When an Iguana uses its tongue, it can no longer pass through obstacles;Fixed mouse customization items hanging in the air in cutscenes sometimes;Fixed one subtitle in the dialogue with Iguana, which was in Ukrainian;At the end, the demo was thrown into the wrong scene. So, you cant end demo and receive your points. Fixed.I'm continuing to fix other bugs. Thanks for your interest in the game!
- I Am Mouse: Demo Adventure is available! - 9 June 2025
I Am Mouse: Demo Adventure is here! Get your cereal supplies and set off on your journey! If you encounter any problems or see an error, please report it by mail - [email protected] Thank you!
- Long live the mouse! - 4 June 2025
Hey everyone! You might have noticed things have been a bit quiet from my end lately. That's because I've been pouring all my energy into preparing something special - I Am Mouse: Demo Adventure. Get ready to dive in this summer! The demo will feature a large, replayable level packed with different ways to end level, Easter eggs, and fun secrets to uncover. Expect an adventure that can last anywhere from 30 minutes to several hours, depending on how deep you explore. A massive thank you to everyone who has already wishlisted, followed, and supported I Am Mouse. Your encouragement means the world! If you haven't yet, please consider wishlisting the game here: I Am Mouse - it helps immensely! More updates soon!
- Ukrainian Games Festival 2024 and gameplay from Indie Cup Europe - 19 August 2024
I Am Mouse is a participant of the Ukrainian Games Festival 2024 event! Explore over 450 games made in Ukraine over the past 25 years. 🐭🇺🇦 Ukrainian Games Festival 2024
- Happy New Year! - 31 December 2023
Happy New Year! The year 2024 has come. Congratulations to everyone! If all goes well, 2024 will be the year of I Am Mouse's early access release. In the next months, I plan to release a demo version of the game on Steam and much more. Thank you all for your support! I wish everyone a peaceful sky and life! https://store.steampowered.com/news/app/1421520/view/3772387776715194241
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 27 November 2025 | Small fix | 1817483467035338 |
| 2 | 6 July 2025 | Hotfix for update 3 | 1803527891827388 |
| 3 | 10 June 2025 | Hotfix | 1802261838696276 |
| 4 | 10 June 2025 | Demo Update | 1801617199541209 |
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