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Realm Engine | Virtual Tabletop

Realm Engine | Virtual Tabletop Steam news

Blake Johnson | Mar 5, 2021 | game

Released

0players observed · 24 September 2026 - 18:11:12 UTC

AdventureIndieRPGSimulationEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak9
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score73% positive

Realm Engine | Virtual Tabletop news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak9
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score73% positive
  • Total reviews40
  • Release dateMar 5, 2021
  • DeveloperBlake Johnson
  • PublisherPixel Ghost

Genres: Adventure, Indie, RPG, Simulation, Early Access

Company pages: Developer: Blake JohnsonPublisher: Pixel Ghost

Top Steam chartsTop 100 gamesGame directorySteam Store page

Realm Engine | Virtual Tabletop Steam news

Realm Engine | Virtual Tabletop news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • DLC Retirement & Integration with the base game - 13 July 2021

    Hello everyone, Thank you all for your continued support. I wanted to announce some changes that will be coming to Realm Engine shortly. We are currently working on refactoring the game in order to achieve our end goal of a truly unique virtual tabletop and this entire journey has been a huge learning experience. During this process, we have learned that the current DLC system we have implemented will not suffice for the continual development of the multiplayer, wargaming and cross-platform version of Realm Engine so we have decided to remove them from the steam store, but they will be shipped in the base game completely free. We are happy to offer owners of the current DLC's access to the beta as reprimands for the retirement of the purchased products. please feel free to contact us via [email protected] Thank you for sticking with us!

  • Update 1.090 - Performance & Polish - 11 July 2021

    There may be issues with save files loading the sculpted Terrain (unfortunately, this was necessary for the performance boost + Multiplayer) Graphics settings overhaul extra new settings Graphics settings now persist across saves significant optimizations (from 30 to 90 Average) Multiplayer Improvements Join via direct Ip working Left alt now moved to the Tab key Fixed join session menu Dedicated servers (soon we can host persistent worlds where we can all build) Lighting improved Significant Ui Tweaks and polish The fog of war was removed. (Being reworked for performance) The second screen, export screenshot and Importing model buttons are now on the top left of the Main UI header bar Old drop-down menus removed Added Ramps for building Added 2 X Marble Foundation Tile. Help menu Moved to its own icon on the top left of the main UI header bar Tooltips updated on UI header bar Ability t…

  • 1.081 Update - Bug Fixes + polsih - 22 June 2021
  • Version 1.08 is now live! - 14 June 2021

    1.08 includes a bunch of bug fixes and UI Cleanups a few updated textures and a bunch of expanded functionality

  • 1.075 update & fixes - 7 June 2021
  • 1.071 Patch - 13 May 2021
  • Update 1.07 - The UI Overhaul - 8 May 2021

    Well, this is another huge update that completely overhauls the movement system, save system and the user interface even adding new menus to make some features more accessible.

  • 1.061 HotFix - 26 April 2021

    A few bug fixes and updated features -Movement now uses the mouse instead of WASD -Collision issues with walls fixed -you can now delete imported 3D objects -verification prompt added to New map & Quit -Tutorials added to help menu -Wooden Stairs fixed -Walking around the map in the first -person mode allows you to use objects -Left-click to pause animations on animals added -Game starts in Free View Mod

  • Version 1.06 is now Live for all users - 23 April 2021

    It's finally here! This update includes lots of "quality of life" changes, and several new features. You'll find a video below that explains it in a bit more details, as well as our Patch Notes posted below. But let's quickly go over some highlights... First Person Mode You can now view, and build your scenes from a first-person perspective! Refurbished UI! Paint, build, and even the main menu screens all have undergone revamps that will make it easier to navigate. Fog of war! The fog of war feature has returned, with some easier tools. Updates: Fog of war is back, with a few changes (Holding the ‘F’ key now brings up the FOW eraser) Holding ctrl and using the middle mouse will scale up or down the size of the fog of war eraser. Objects now rotate 90 degrees when in grid mode. The Game autosaves every 60 seconds. Delete has been changed (Hold the Delete key and click on the item to remo…

  • 1.06 will be launching very soon! - 14 April 2021

    Hi everyone! its been longer then i like between updates, i apologise and to make it up to you all ive decided to double down on the updated features the next update 1.06 its going to be HUGE! we will be going live with the beta within 24 hours and multiple tutorials will be added to make getting into it easier i want to thanks you all so much for your feedback its all been taken on board if not already patched the update will be live withing 72 Hours for the Rest of the community. the beta edition for our patreon subscribers will have multiplayer enabled! so lets see if we can get this over the line! cheers Blake Johnson Developer / Designer @CountZer0

  • 1.052 Patch Notes - 31 March 2021

    Updates: • updated Light Selection Menu for Miniatures, Lights, and Grid colour • add foliage spawner into experimental 3d paint for testing. • fixed alignment issues with Roof tiles • added the ability to paint objects on (snapping mode must be in cycle) • weather menu got a cleanup • audio menu got cleaned up • Join Game added back in for multiplayer testing

  • Version 1.051 is now live for all players! - 26 March 2021

    Updates and fixes: • Re designed Builder window • Performance optimizations • added asset pack filters. • each pack is now collapsible. • rectangle selection Box added by using CTRL + Shift Left Mouse button drag • walls now snap to the sides of other walls. • added the ability to toggle the way snapping works (hover, cycle) • re-designed roof pieces to align and snap better (can still be improved) • Miniature settings are back and working. • Lighting optimizations • Fixed up thumbnail capture for saving files & workshop (saves what is currently on screen as the thumbnail) • Ins button now toggles snapping mode from nearby to cycle • Audio now saves and loads • Weather system and lighting now saves and loads • Fx layers now save and loads Cycle Snapping Mode: • using the middle mouse wheel allows you to scroll through the connection points on the object you are currently hovering over N…

  • 1.05 if live for Beta Testing - 21 March 2021

    1.05 Updates and fixes: Re designed Builder window Performance optimizations added asset pack filters. each pack is now collapsible. rectangle selection Box added by using CTRL + Shift Left Mouse button drag walls now snap to the sides of other walls. added ability to toggle the way snapping works (hover, cycle) re-designed roof pieces to align and snap better (cam still be improved) Miniature settings are back and working. Lighting optimizations Fixed up thumbnail capture for save files & workshop (saves what is currently on screen as the thumbnail) Ins button now toggles snapping mode from nearby to cycle Cycle – using the middle mouse wheel allows you to scroll through the connection points on the object you are currently hovering over Nearby - will snap to the closest spot to your mouse (using the middle mouse scroll will rotate the object in the current snapped location) Assets Upd…

  • Miniature import update. - 9 March 2021

    `Updated Gizmo Size Changed Help menu to map to F1 Redesigned help menu with Key binding graphics Performance boost Removed chat Fixed Collison issues that may have gotten you stuck in a location. Updated windows to open whilst closing the others. The Graphics menu now saves your settings Miniature menus have been disabled due to some bugs but will be back in the next patch Fixed issues with placing walls between sloped roofs`

  • The Full Key binds are now here in one document - 9 March 2021

Patch notes and updates

S.noRelease datePatch nameGID number
113 July 2021DLC Retirement & Integration with the base game4036897704070111636
222 June 20211.081 Update - Bug Fixes + polsih4056035920073323359
313 May 20211.071 Patch4767601588108961462
426 April 20211.061 HotFix4074045244017736607
531 March 20211.052 Patch Notes4023377846270157554
621 March 20211.05 if live for Beta Testing4048146376720054737
79 March 2021Miniature import update.4058278841270982443

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