- Patch notes 1.2.1 - 7 October 2025
Engine updated after Unity's security notice! There are some residual issues after the update due to tehcnical issues which we hope tor esolve ASAP, but we prioritized getting this patch out to you.
- Patch notes 1.2.0 - 14 August 2025
Updates in this patch:The card descriptions have been simplified, making them easier to understand at a glance with clear icons.There is now an explanation of each part of the card when you hover it. This can be turned off with the icon on the card, if you don't like it.There was an issue with the pause menu when playing with controller, which has been resolvedThe game should now be less likely to crash unexpectedlyWhen you start dragging card, the wrong (X) was shown sometimes - this is now fixedTarget arrow used to get stuck on screen, which is no longer the caseYou are now reminded when you have a new plushieThe Undo button has been moved in the end of encounter screen, to decrease risk of clicking it accidentally
- Patch notes 1.1.05 - 3 July 2025
The effect of base cards (heal, deal, block, prep) can now be clearly seen in the top part of the cards If you feel like the HP bars are too cuttered, there's now a button to hide the icons Combo now has the correct hover text, and is described in the legend "Paint into a corner" now only costs 1 energy Assistants can now cast curse cards on activists Language will now be determined based on OS on first opening the game Description for how Attention works is now in the tutorial, and the Legend Curse cards put into opponent decks are now properly cleared out after they are cast You can no longer get the 20 block achievement due to an opponent stacking Block (sorry)
- Patch notes v 1.1.04 - 1 July 2025
Fixed an issue where you could get stuck in loading screen after failing an encounter, if you play with a controller Fixed issue where you could press things behind intro cinematic when starting a new game (also when using controller) Going back/forward in dialogue now displays the same activist as talking Monsters could in some cases get stuck throwing the same card over and over again. Should no longer be happening! In upgrade screen, the cards that cannot be upgraded will now be visible but blocked to avoid confusion. Also some cards previously not upgradable can now be upgraded Some plushies' effects were not disabled when stolen, so I fixed that
- Patch notes 1.1.03 - 24 June 2025
The X overlay no longer remains after the end of the encounter, which could look confusing when entering the next one Play speed is now reset at the end of encounter, meaning if you speed up and encounter ends on opponent's turn you will no longer have a SPEEDY wanderbeast in the encounter map (sorry) The outro audio should now be in synch with the text There is not a warning before the final encounter that save will be wiped if you complete the game Pixie legs are now just a little less stiff
- Patch notes 1.1.02 - 9 June 2025
Fixed issue where the encounter map items remained on top of world map Controller joystick motions should be a little smoother when selecting cards and monsters
- Watch KreatureKind in the Women-Led Games SGF Showcase! - 7 June 2025
KreatureKind is part of the Women-Led Games showcase at SGF, and we could not be more proud! Catch it to see what we're up to next with the game, as well as all the other cool titles that will be featured: https://www.youtube.com/@Women-LedGames
- Patch notes 1.1.01 - 4 June 2025
Changes in this version are mostly ficused on UX, and include: The possible targets for each card has been made a little more clear, with additional arrows and (X) over unavailable characters The currently selected card is now a bit more clear, with an arrow pointing at it. This is especially useful when playing with a controller! The prompt to select a target when you have chosen a card is anow a little more clear Settings menu should now be easier to navigate with a controller The Legend can now only be opened in relevant menus, as to not be confusing You can no longer open the Plushie assignment panel with a controller before you have any, as to be less confusing The functionality of Prep has been made a little more clear (new icon, honing object) - however I intend to keep working on this What should I focus on next? LMK! /A
- Version 1.1.0 is available now! - 29 May 2025
The first content/feature update for KreatureKind is now live! You can now encounter a Nekomata and a Pixie There is now a log in the dialogues, which allows you to go back and read transcripts of previous dialogues By popular demand, the game now has a screenshot mode! Access it with TAB on the keyboard I'm planning to add more improvements over time, so let me know what you want to see next on Discord!
- Patch notes 1.1.0 - 29 May 2025
You can now encounter a Nekomata and a Pixie There is now a log in the dialogues, which allows you to go back and read transcripts of previous dialogues By popular demand, the game now has a screenshot mode! Access it with TAB on the keyboard
- Patch notes 1.0.26 - 23 May 2025
Changed culturally insensitive character name Fixed mipmap issue with Wanderbeast in maps
- Patch notes 1.0.25 - 20 May 2025
When you're playing with controller, there is now a handy arrow which makes it more clear which opponent/activist you're targeting with a card Fixed an issue where Luca's plushies didn't work if he was unlocked before Finley (long story) Fixed issue where the hover effect on HP bars stuck around after a card was cast with controller The next node in the encounter map should now be seleted for you when you use a controller Fixed issue where VO volume sometimes didn't load properly To make it more clear when you can unlock a new activist, the Encounter node is now turned off when it's unavailable, and has a NEW marker when you can go it it
- Patch notes 1.0.24 - 9 May 2025
Fixed an issue where the game didn't find the last plushie (because of another one that's not currently in use) Fixed an issue where base cards could get stuck in limbo - not unlocked, and not showing up at the Merchant
- Patch notes 1.0.23 - 7 May 2025
I have heard you! You can now change the VO volume separately from SFX There was an issue with the 7 plushie achievement, which has now been fixed In rare occasions, the dialogue UI could get stuck at the bottom of the screen. It has been fixed Carnival music should no longer overstay its welcome You can no longer open the currently unused dialogue log with controller Mummy now has a voice Gelatine cubold has gotten some new materials
- Patch notes 1.0.21 - 3 May 2025
Fixed an issue where achievements didn't unlock properly when getting full standing with some factions (most notably Cooks). If you should have recieved the achievement but didn't, you will get it when you start the game with v 1.0.21 or later. Achievements should now pop up right away, not just when you quit the game.
- Patch notes 1.0.19 - 2 May 2025
Fixed an issue where the player could get blocked from progressing when giving up from a DoT on opponent's turn The tutorial checks on the left side of screen should now look correct in all languages Fixed localization issues in activist selection screen Fixed localization issues in merchant/home panel Fixed small issue where there could be a font error in world map when switching languages Made sure circus music doesn't keep playing in encounter map when unlocking activist Fixed issue where locked characters sometimes showed up as unlocked in activist selection screen Fixed small color issue on the Wendigo back arm, holding phone Made sure the middle of the screen arrow button works as intended Made sure the middle of the screen arrow button disappears when casting activist card with slots There should no longer be a sound when gaining 0 block from plushie Put music visualizer back in
- Patch notes 1.0.18 - 1 May 2025
Accidentally created new bugs with the fix to card infusion, so I fixed those :)
- Patch notes 1.0.17 - 1 May 2025
Made sure settings save even before choosing a save slot If you lose the encounter when trying to recruit an activist, they should no longer be unlocked anyway Improved flow when choosing not to use an Ability card with slots. It should now be more clear how they work and you can return them and the infused cards easily to hand Rebalanced "HoT"/"DoT" cards Made tutorial encounters slightly easier Made sure clouds don't get stuck overhead when an activist gives up Resetting a save now resets which opponents you have talked to properly Fixed visual issue with end of encounter screen backgrounds Fixed visual issue with Mitra's coat Increased text border size (it had been decreased due to some font changes)
- Patch notes 1.0.15 - 30 April 2025
Fixed an issue where the player was blocked from progressing when losing an encounter with controller
- The game now has Japanese Loc! - 30 April 2025
Congrats Japanese players - KreatureKind now has Japanese localozation as well! Hope you like the game :)