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SELINI

SELINI Steam news

Cymban | Feb 12, 2026 | game

Released

0players observed · 24 September 2026 - 19:44:19 UTC

ActionAdventureIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak9
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score94% positive

SELINI news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak9
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score94% positive
  • Total reviews71
  • Release dateFeb 12, 2026
  • DeveloperCymban
  • PublisherCymban

Genres: Action, Adventure, Indie, Early Access

Company pages: Developer: CymbanPublisher: Cymban

Top Steam chartsTop 100 gamesGame directorySteam Store page

SELINI Steam news

SELINI news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • New Content Soon - 10 August 2026

    Something new is coming to SELINI. I'm currently working on the next major update, which will introduce new content and a completely new boss encounter.Some of you might already recognize these two visitors: Rust and Zero_One from The Living Tombstone.Their appearance in SELINI comes from a special Kickstarter collaboration. Sam Haft, a member of The Living Tombstone and an original SELINI backer, had the opportunity to help design a boss encounter for the game.There's still some work to be done, so I don't want to reveal too much about the encounter just yet. Coming soon. Thank you all for continuing to support SELINI throughout Early Access. ❤️

  • SELINI Version 0.4.0 – Story, Exploration & Discovery - 25 June 2026

    Hello everyone!Version 0.4.0 is now live alongside the Steam Summer Sale.This update focuses on improving the early-game experience, expanding the world, and making some of SELINI's hidden story elements available much earlier in the journey.New Story & LoreAdded a new Comic Pages menu tab that can be unlocked through exploration. Collect comic pages scattered throughout SELINI to uncover more of the world's hidden story.The Tablet can now be obtained much earlier in the game.Added 4 new poems. Discover them throughout your journey and glimpse the thoughts, fears and hopes of the people who once lived in SELINI.World ExpansionAdded 8 new rooms.Reworked several exploration routes and black hole connections.Removed a number of older black hole shortcuts that are now replaced by new areas and paths.Added additional dying Fabers to better guide exploration and discovery.Gameplay & PuzzlesAd…

  • SELINI - Version 0.3.2 - 13 May 2026

    Hello everyone!This update focuses on fixing several gameplay issues, improving menu navigation, and adding an option to reduce intense cinematic camera shakes.Changes & FixesFixed an important soft-lock issue at the beginning of the gameAdded a menu option to reduce intense cinematic camera shakesFixed a respawn issue in one Forest roomImproved graphics in one room added in Version 0.3.0Minor improvements for navigating some menu elementsFixed an issue in one Forest room where players could take damage when hitting enemies near waterRemoved spikes from one room that were not contributing meaningfully to gameplayThank you all for the continued support and feedback 🙏Take care!

  • SELINI - Hotfix 0.3.1 - 8 May 2026

    Hotfix 0.3.1Hello everyone!This small hotfix addresses a couple of important gameplay issues introduced in Version 0.3.0FixesFixed an important soft-lock issue in CycladesFixed a level where falling into water would not damage the player properlyThank you all for the reports and continued support 🙏Take care!

  • SELINI - Version 0.3.0 Major Update - 7 May 2026

    Version 0.3.0 is live!Hello everyone!This is one of the biggest updates for SELINI so far, introducing a large new area called Cyclades, new progression systems, additional exploration features, new achievements, and many improvements across the world.Players who have already completed the current content can continue from their existing saves normally. However, please keep in mind that progression flow, quest order, and pacing have evolved, so some parts of the experience may feel different compared to a brand new playthrough. New Content & Progression2 new Achievements: Cyclades and SingularityAdded a brand new area called CycladesYou can now obtain the Yellow KeycardThe Teleports Quest now concludesAdded all 12 teleportsKilling Occularus no longer triggers the credits as the game now continues beyond that pointAdded a new Quest-Card tracking total and defeated enemies in the worldAdd…

  • Quick Development Update - 2 May 2026

    Hello everyone!I’m currently working on Version 0.3.0 which is shaping up to be the biggest update so far. I need a little more time for this update as I’m also working on adding a new ability, the Glider.This update includes:A brand new area called CycladesThe Yellow KeycardThe conclusion of the Teleports QuestAll 12 teleports now availableNew exploration tools, hints, and quality-of-life improvementsVarious level design improvements, optimizations, and bug fixes across the worldI’m taking some extra time to make sure everything feels polished and connected properly before release.Thank you all so much for the support, feedback, and patience 🙏Talk to you soon!

  • SELINI - Hotfix 0.2.5 - 7 April 2026

    Update 0.2.5Hi everyone!A small update is now live with a fix for an achievement issue.FixesFixed an issue where the Victoria achievement was not triggering properly.Thanks for playing and for your continued support!

  • SELINI - Hotfixes 0.2.4 - 6 April 2026

    Hotfix 0.2.4Hello everyone!This update focuses on fixing several issues and improving overall stability across different areas of the game.Fixes & ImprovementsFixed an issue where some Boat gates would respawn players in incorrect locationsFixed a Boat Caller that was not functioning properlyFixed a floor issue in the Forest Area that could cause players to fall belowFixed a wall in the Bay Area that players could pass throughFixed a softlock issue in the Wasteland (red area) where an NPC would not arrive to save the playerThe boat position is now correctly stored when using Boat CallersFixed an issue where dashing through unlocked doors would not trigger scene transitionsFixed a ceiling issue in the Forest AreaFixed Upwards Dash issues in one room in the Bay AreaFixed an issue where the Firefly Robot enemy’s death effects were not triggeringThank you all for your continued support and…

  • SELINI - Hotfix 0.2.3 - 3 April 2026

    Hotfix 0.2.3Hello everyone!This is a small hotfix to address an issue reported by players.Fixed a bug where NPCs could not be interacted with after changing save slotsThank you for your continued support and for reporting issues! Ιt really helps improve the game 🙏Take care!

  • SELINI - Version 0.2.2 - 2 April 2026

    Version 0.2.2 is live!Hello everyone!This update introduces new content in the Bay Area, along with several improvements and fixes across the game.New Content4 new large rooms in the Bay AreaNew Achievement: Victoria – Magellan’s Voyage1 new PoemBoat ImprovementsThe game now remembers the exact location of the boatBoat Callers have been added in key locations, allowing you to call the boat if it becomes unreachableImprovementsImproved water visualsEnhanced boat volumetric lightingImproved graphics in several roomsOptimized lighting in multiple areasFixes & AdjustmentsFixed several misplaced lampsFixed cases where players could dash through certain wallsRemoved meshes interfering with movement in some areasRemoved the glitch effect from Free Companions (firing orbs), as it was often perceived as a visual errorAdded a new initialization script to improve Steam Cloud save synchronization a…

  • SELINI - Hotfix 0.2.1 - 20 March 2026

    Hello everyone!This is a small hotfix addressing a few issues introduced in the latest update.Version 0.2.1Fixed an issue where the boat’s location was not saved properly in one areaFixed an issue where Hint Robot progression could get stuck in a specific roomFixed ceiling colliders in one of the newly added roomsRepositioned a Block Unlocker to provide an alternative path in case the boat becomes inaccessibleFixed an issue with Simplified Chinese fonts in some PoemsEDIT: A new update followed shortly afterwards was to include in the build the FMOD splashscreen for first time players. Thanks to everyone who reported these issues! Talk to you soon! Take care.

  • SELINI - Major Update 0.2.0 – New Areas, Boat Progression & Spring Sale Tomorrow - 18 March 2026

    Hello everyone!This update introduces a meaningful shift in progression after the Crane boss encounter.Instead of backtracking and moving upward through previous areas, you can now unlock a new path and continue your journey by boat, opening up a different way to explore the world.This update also adds 7 new rooms, including a large traversal area designed around the boat, along with various improvements, fixes, and additional content. A Spring Sale discount will be available tomorrow, so it’s a great time to jump in!Version 0.2.0New Content & ProgressionAfter the Crane challenge, progression now continues via the boat path instead of backtrackingAdded 7 new rooms (4 gameplay rooms, 3 save rooms), including a large boat traversal areaAdded 1 new PoemAdded the boat objective to the required progression after obtaining the Dash AbilityEnemies & Gameplay ImprovementsImproved behavior of St…

  • SELINI - Version 0.1.8 - 13 March 2026

    Update 0.1.8 Hi everyone!A new update is live with several fixes and improvements. Changes & FixesThe game now adapts correctly to different screen aspect ratios, including ultrawide resolution support. Fixed pathfinding for flying enemies in one Forest room.Optimized enemy behavior across the game.Fixed an issue where the emitted meshes of some orbiting enemies were not emitting correctly.Repositioned enemy spawn points in several rooms.Updated the demo accordingly. Thanks for playing and for your continued feedback!

  • SELINI - 0.1.7 Hotfix - 9 March 2026

    Hi everyone! A small hotfix has been released to address a couple of audio issues. FixesFixed an issue where the volume would reset to 100% when the player gets hit by an enemy.Reduced the bass intensity of the splash screen sound. Updated the demo accordingly.Next I'm currently working on:Implementing the main quest with the "official" ending of the game.Adding screen resolution options to the settings menu. More updates coming soon. Thanks for playing and for your feedback!

  • SELINI - Version 0.1.6 - 6 March 2026

    Hello everyone! Version 0.1.6 is out!This update focuses mainly on improving the beginning of the game, which now includes more background events and story moments to better establish the world and give players stronger reasons to care about the protagonist and their situation.Version 0.1.6Additional cinematic events and background storytelling in the first scenes of the gameCompletely redesigned a specific NPC section to fix bugs where players could pass through doors unintentionallyMade camera panning (Look Up/Down) more responsive and immediateFixed issues with camera panning in some roomsMade some rooms brighterAdjusted the color of some door meshes to better match the overall color of their areasOptimized meshes and lighting in several roomsAdded more NPCs in some roomsRemoved some controllable platforms that were not adding meaningful gameplay valueSlightly repositioned a Cube Key…

  • SELINI - Version 0.1.5 - 27 February 2026

    Hello everyone!Version 0.1.5 is here!The most requested improvement in your reviews was more save points and I’m happy to say they’ve been added! This update brings 15 new save spots throughout the world, plus 2 additional save slots in the menu.Version 0.1.5Fixed issues with a PoemFixed additional spots that would cancel the Super Dash abilityReplaced a Flashable Hatch with a Hinged Door to accommodate an addition coming in Version 0.2Made one platform in the Whistle Room Ability brighter so players won’t get confused about how to get the Cube KeyReverted back to the Diskette icon for the load symbol on the menu, now with a small arrow to clearly indicate it’s for loadingVersion 0.1.4.1 Fixed an issue where walls were placed too close together and blocked progressionVersion 0.1.4Added 15 additional Save Points to the worldAdded 2 new Save Slots on the menuReplaced the Diskette icon wit…

  • SELINI - Demo Update - New Cutscene Event - 20 February 2026

    Hello everyone!Alongside Update 0.1.3 of SELINI, the demo has been updated as well. The beginning of the demo is now much more engaging with the first three abilities arriving earlier.I’ve made certain routes more compact to reduce unnecessary backtracking and improved the overall early-game flow and pacing. In addition, the demo now includes a new short cutscene event, along with an extra storytelling scene. If you’ve already downloaded and played the demo, please note: You will need to reset one of your save slots and start a new game to play the updated content properly. Thank you for playing and supporting SELINI and if you haven’t tried the demo yet, now is the perfect time! Take care ❤️

  • SELINI - Soundtrack + Updates - 19 February 2026

    Hello everyone! It’s been one week since launch, and we’ve rolled out a bunch of improvements, fixes, and gameplay adjustments based on your feedback. 🎵 The Official Soundtrack is now available on Steam! You can now listen to the full soundtrack outside the game and support the project even further. Thank you so much for the love!BACK TO THE GAMEOne of the main concerns was that the beginning of the game felt a bit slow. To address this, I’ve made the early game more engaging, including moving two abilities much earlier and updated the DEMO according. Here’s everything included in Version 0.1.3 (comparing to version 0.1.0):Early Game Improvements-Adjusted the opening sequence to make the explosion event more compact and engaging (no more unnecessary backtracking)-Moved Flash ability much earlier in the game-Companion (firing orb) is now obtained earlier-Added an elevator near the Flash…

  • SELINI - Update 0.1.2 - 16 February 2026

    Hello Everyone! This is the second small update with several important improvements. The goal of these changes was mainly to make the beginning more engaging and better paced.Version 0.1.2 -Flash Ability is now obtainable much earlier-Flashing Companion (firing orb) is now obtained earlier-Removed an NPC from the Whistle Ability room to narrow the path and reduce early game confusion/backtracking-Added a short cinematic event a couple of rooms before the first boss encounter-Introduced an Untamed Companion in the new Companion Ability room-Added a blocked door in the Whistle Ability room to introduce the Following Cube Keys mechanic-Added an elevator near the Flash Ability to quickly showcase its purpose-In the Injured Infan room, added a hittable button platform to introduce the use of the newly obtained Flashing Companion-Repositioned several Dying Fabers to more strategic and helpful…

  • SELINI - Update 0.1.1 - 14 February 2026

    Hello Everyone! Just pushed an update with important fixes based on player feedback and observations from watching streamers these past two days! Thankfully a lot of minor bugs and glitches were resolved during late pre-launch, so we didn’t encounter anything extraordinary post-release. These are the most meaningful fixes in this first update: Version 0.1.1-Fixed an issue where falling into water at low energy did not result in death-Unlocked the first forest shortcut by default to reduce unnecessary backtracking-Fixed respawn issues with certain spikes in the Dark area-Improved visuals in the Dark area-Added two new poems for the Tablet If you encounter any bugs yourself feel free to let me know: [email protected] Thank you all so much for the love! Talk to you soon. Andreas.

Patch notes and updates

S.noRelease datePatch nameGID number
18 May 2026SELINI - Hotfix 0.3.11832065502814494
27 April 2026SELINI - Hotfix 0.2.51828894815567743
36 April 2026SELINI - Hotfixes 0.2.41828894815565001
43 April 2026SELINI - Hotfix 0.2.31828894815560256
520 March 2026SELINI - Hotfix 0.2.11827626365757519
69 March 2026SELINI - 0.1.7 Hotfix1826362059929872
716 February 2026SELINI - Update 0.1.21824644522845671
814 February 2026SELINI - Update 0.1.11824644522842056

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