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Project Terminus VR

Project Terminus VR Steam news

CVR | Aug 10, 2023 | game

Released

0players observed · 5 October 2026 - 21:18:39 UTC

ActionAdventureCasualIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak7
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score68% positive

Project Terminus VR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak7
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score68% positive
  • Total reviews53
  • Release dateAug 10, 2023
  • DeveloperCVR
  • PublisherCVR

Genres: Action, Adventure, Casual, Indie

Company pages: Developer: CVRPublisher: CVR

Top Steam chartsTop 100 gamesGame directorySteam Store page

Project Terminus VR Steam news

Project Terminus VR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 3.0.5 Minor Update - 2 September 2024

    Various fixes

  • Minor fix 3.0.3 - 19 October 2023

    Pushed a fixed to allow players from Steam to play with other platforms. This was lost with the last version.

  • Acte III is here : The Final Stand in the heart of Paris - 10 August 2023

    Hello to all our fellow survivors ! Brace yourselves, for the moment has arrived. You've asked for it, and we're thrilled to unveil Act III! As promised, we're delivering on our commitment. This FREE update introduces an additional 2 to 3 hours of heart-pounding gameplay. And here's another exciting piece of news: with the release of Act III, Project Terminus VR is now a complete game! Picture yourself in the heart of Paris, amidst its silent streets, with the shadow of a gargantuan presence looming overhead. Feel that shiver down your spine? It's perhaps the anticipation of the ultimate battleground, a place you might have gazed upon countless times, but never quite like this. And let me drop a hint: a mere flashlight might not serve you well up there. Act III promises fresh challenges, fiercer foes, and, of course. Facing an adversary spanning a whopping 100 meters, you're about to gr…

  • Time to Sleigh in Our New Christmas Update! - 21 December 2022

    Since you’ve all been so good this year, Santa has decided to visit post-apocalyptic Paris to bring the gift of a new game mode! Unfortunately, he left some other presents lying around, and it’s up to you to ensure that the Assimilated don’t get their hands on them! Fight through the hordes, collect the gifts scattered around, bring them safely to the chimney, and survive for as long as you can. The more gifts you grab, the better chance you have of snagging better equipment! Do you think you’ll last ‘til Christmas morning? We also have a sale coming up on January 22nd as well. It’s our way of giving back to our community that has made this awesome journey possible. Send your friends a copy of Project Terminus during the Steam Winter Sale with 25% off! Promo ends on January 5th. If you’re having a white and lonely Christmas at the metro, come join us on Discord to find other players onl…

  • Patch Notes 2.2.7 - 2 December 2022

    Hello Survivors! We have heard your feedback and received your bug reports, and are happy to announce that we have released the following bug fixes in today’s patch. Bug Fixes: - Fixed the reset of the player's position when dying two times in a row - Fixed the shop's electrical “one-way trip” chapter bug. - Deleted the invisible wall on the "one-way trip" Chapter - Repositioned the player to fix the playspace offset - Fixed the bad placement of the map editor menu. - Fixed the nanite path on "the cruise" Chapter As always, we appreciate our community members who have reached out to report issues in the game. Please continue reporting any bugs that you may find along the way, as this will help us to continue to improve the overall experience of the game.

  • Update 2.2.5 - 18 November 2022

    Hello Survivors! We hear you and as promised, we have made some quality-of-life updates. The update includes the following: Additions: -Added text "Press A to skip" for each step of Onboarding. -Show the onboarding screen of the map and the character of choice when the player decides to redo the onboarding. -Better onboarding user interface. We have fixed the issues to these bugs: -Unable to take an item from inventory with toggle grip mode. -Can't pick up some objects with both hands: Rope, Jetski Handlebar, and Valve. -The double notification obstructs vision at the time you discover the crank in the map "Bastille". -Stuck behind the pallet jack in the lobby. -In multiplayer, the jetski could not move on the map "The Cruise". If you have found a bug or have feedback or suggestions, please join us on Discord. Link: https://discord.gg/pYEUY5nHVE

  • Horde Mode Event: More Prizes to Be Given Away! - 4 November 2022

    Hello Survivors! We hear you, and thank you so much for playing Horde Mode! Due to a prior issue with the 4-player leaderboard, we have decided to extend the Halloween competition until the 20th. Since there was so much excitement around the competition, we also decided to open it up to 1st place for ALL leaderboards! Please know that we can only give one prize to each player, so if a player places first on multiple leaderboards they will only receive one prize for the leaderboard of their choice. We will then go to the next place for the other ones. If you’re looking for people to play with, please join us on Discord: https://discord.gg/pYEUY5nHVE Stay Frosty! https://store.steampowered.com/app/1437280/Project_Terminus_VR/

  • Horde Map Update: Prizes Awaits for the Most Points! - 27 October 2022

    Hello Survivors, We are excited to announce that we have launched a new Horde Mode that will feature new guns, wave-based survival gameplay, and worldwide leaderboards so you can see how you stack up to your fellow survivors! Play with as many as 4 players at a time, provided with a Famas and a 50 Cal. for extra measure to help you survive for as long as you can. We have also made adjustments to the enemy AI for a much more enjoyable experience. To celebrate the launch of Horde Mode, we will also be having a competition where we will give away 4 pieces of custom Project Terminus merch to the top team on the 4-player Horde Mode leaderboard! The event will run from October 27th to November 10th, so hurry up, and show us if you have what it takes to be the best team of survivors out there! Join our Discord to look for fellow survivors to defeat the horde of assimilated. Link: https://disco…

  • Patch Notes: Version 2.1 Out Now! - 7 September 2022

    Hello! Features: Inventory saving is done at the end of each map in addition to being available at terminals. Help guides for the player in Chapter 10 - Part 2 - Catacombs. Improvement of scenes for the OneWayTrip chapter. Bug Fixes: Fixed a bug that prevented you from using the crank when the bag was open next to it. Players could have a visual indicating they were playing the demo of the game when they were not. During a multiplayer game, some player microphones could stop working when changing scenes. Texture glitches: some textures would appear pixelated at times. Additional Changes: We added the possibility of sideloading ad images for our other titles both in-game, and out of the game (main menu banner, brown prologue poster x2, in-game advertisement screen, in-game large poster). If you're looking for multiplayer matches, or would love to hear about recent updates and development…

  • Update V.2.0.7: Resolved Multi bugs - 27 July 2022

    Chapter 9 : Empire of Death. Resolved a multi bug which prevented saves and progress to next scene

  • Act II Update ! - 11 July 2022

    Hey survivors! Act II is finally there :) Five new chapters for you to experience ! Will you discover new places ? Will you unravel new mysteries regarding the nanites ? Don't hesitate to give us your feedbacks, we'll be glad to take them into account. A big thanks to all our beta testers for their help. Have a great day, see you in the streets!

  • Lunar Update - 1 February 2022

    Hello survivors! We proudly present the Lunar update of Project TERMINUS! Changelog: - Various bug fixes - New main menu - UIs revamp Act II will come in the next major update :) Stay tuned!

  • Hotfix - 1.6.8 - 11 January 2022

    - Fixed several multiplayer issues (infinite waiting for players) - Fixed the sleeping bags issue in chapter 4

  • Update 1.6.4 - 6 January 2022

    Hey survivors! We are THRILLED to announce the latest update for Project Terminus! Changelog: - Redesigned hero characters (HD) - Improved multiplayer reliability - Introduced a new in-game save system - Improved ambient lighting - Authentication bugs fixed - Fixed various bugs - Improved enemy AI - Improved secondary characters Some of those additions came from your feedbacks, thank you again for that. We are making this game together 🙂 We can now put all the resources on Act 2 (which is already well on the way)

  • Project Terminus 1.5.0 is out ! - 5 November 2021

    - Improved crouch feature in seated mode. Now with three levels of height - Improved multiplayer connection reliability - Massively improved voip quality and delays - Improved the help direction arrow in easy mode - The inventory can now float besides you to ease sorting and finding objects - Fixed a bug where the flashlight was difficult to pick-up when a battery was in it - Fixed a bug where no wifi was causing solo games to freeze - Fixed crashes issue on the PC version, due to having a virtual microphone driver - Tweaked timing for the voice of Thomas in Chapter 5 - Tweaked timing for halucinations - Fixed a minor graphical glitch with characters - Tweaked ceiling collapsing animation timings - Added some props and rubbles to Bastille part 2 - Fixed hand poses for the iceaxe and the wrench - Fixed the ending message title for arcade mode - Fixed minor graphical glitch on the phonea…

  • Minor Update 1.4.28b - 21 October 2021

    - Massive framerate optimization on all maps - Mapping improved on Notre-Dame - Voip overhead reduced - Chair bug fixed - Some multiplayer connexion issues fixed - Numerous minor bugfixes

  • Update 1.4.20b - 10 September 2021

    Change logs: Fixed graphic clipping with other player's avatars Modified the way notes are sorted in the phone Fixed a "fall out of world" bug in Bastille Better physics for objects in hands Better screen animations in chapter 6 Better hand pose for the alien in the intro Fixed subway chairs colliders Fixed subway pole grab poses Fixed lighting issue in the intro train Fixed several translation issues Fixed Mapeditor buttons issues The player footsteps volume is now binded to the audio settings "player effects" The assimilated now spot you faster The cache is automatically deleted when corrupted Fixed several minor graphic glitches

  • Major update 1.4.18b - 25 August 2021

    Hello survivors ! The anticipated version 1.4.18b is LIVE ! Change log : Chapter 5 Chapter 6 Reworked Graphical Pipeline New Character Framework New Assimilated Models Seated mode Sound options Peer to Peer networking system VOIP Onboarding Overall UX/UI Improvements Numerous bugfixes

  • UPDATE Beta 1.3.5b - 5 May 2021

    Map editor, chapters rework and new character framework: The 1.3.5b is HERE ! - New Feature : Map Editor - New Feature : Characters Customization - New Feature : Lore Log Book - Rework of Prologue - Added new areas to Bastille - Added new areas to Going Dark - Rework of Chapter 4 - Overall UX improvements - Improved players Animation (Multi) - Improved Timestep of the Physic Engine - Optimized assimilated NPCs - Save Game Data Structure Improvement (Lore note are saved online) - Improved reliability of the lobby system - Fixed gun slider - Fixed translations issues on MainMenu - Fixed global graphical issues - Fixed Issue falling through floor - Fixed collision issues with enemies and breakable objects - Fixed minor graphical glitches - Fixed multiplayer respawn issue - Achievements are now saved (although no UI for them yet and work still needs to be done on them) - Login routes improv…

  • Update notes 1.2.4b - 11 March 2021

    - Fixed phone translations - Fixed contextual translations in maps (certain steam users hadn't any) - Fixed vive inputs - Added smooth turn option - Added audio volume option - Fixed visual glitches - IPs are now hidden in multiplayers lobbies - Multiplayer lobby reliability improvement - Improved the revive mechanic - Healthpoints are now displayed in the phone - Fixed Oculus Touch inputs not functionning when launching the game without launching steamvr first

Patch notes and updates

S.noRelease datePatch nameGID number
12 September 20243.0.5 Minor Update6240387642468940631
219 October 2023Minor fix 3.0.35218041989044388535
310 August 2023Acte III is here : The Final Stand in the heart of Paris5839532486212244561
42 December 2022Patch Notes 2.2.74979322040021541473
518 November 2022Update 2.2.54789043687478538687
67 September 2022Patch Notes: Version 2.1 Out Now!4606641560245515687
727 July 2022Update V.2.0.7: Resolved Multi bugs4587497456676573119
811 July 2022Act II Update !4539082035574382941
91 February 2022Lunar Update4237326104338698642
1011 January 2022Hotfix - 1.6.84224939386894327943
116 January 2022Update 1.6.44224939386877258014
125 November 2021Project Terminus 1.5.0 is out !4186652991113976303
1321 October 2021Minor Update 1.4.28b4103335143105930395
1410 September 2021Update 1.4.20b4020014731798542530
1525 August 2021Major update 1.4.18b4022264629334059195
165 May 2021UPDATE Beta 1.3.5b4072920612498989292
1711 March 2021Update notes 1.2.4b4058279008610138113
185 March 2021Updates notes 05 March 20214057152305716003052

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