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Knights of Grumthorr

Knights of Grumthorr Steam news

Matt Lloyd | Oct 21, 2020 | game

Released

0players observed · 6 October 2026 - 04:57:20 UTC

IndieStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive

Knights of Grumthorr news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive
  • Total reviews8
  • Release dateOct 21, 2020
  • DeveloperMatt Lloyd
  • PublisherMatt Lloyd

Genres: Indie, Strategy

Company pages: Developer: Matt LloydPublisher: Matt Lloyd

Top Steam chartsTop 100 gamesGame directorySteam Store page

Knights of Grumthorr Steam news

Knights of Grumthorr news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Level Editor "How To" Youtube Video - 7 April 2021

    This video shows how to create and edit maps including the usage of triggers for both Knights of Grumthorr 1 and 2.

  • Major Patch - Bug fixes and improvements - 4 April 2021

    Enhancements and bug fixes brought across from sequel back into original

  • Knights of Grumthorr 2 Releasing March 30 2021 - 29 March 2021

    Knights of Grumthorr 2 is releasing on 30th March 2021. It features many improvements over the original game and I hope you enjoy it. Check out the store page: Store Page for KoG2

  • Bug Fix - 22 March 2021

    Bug Fix for scaling of sprites in different region settings ("," instead of ".")

  • Updated Source Code Released - 4 March 2021

    Source Code for Knights of Grumthorr released which includes all changes made post initial release. Code is up to date as of 5-Mar-2021. Enjoy! Source Code

  • Update/Bug Fixes/Enhancements - 4 March 2021

    A major update for Knights of Grumthorr has been released. Includes important changes to scripting environment (text files) that allow for more flexible modding, and improved capabilities. Changes to game graphical memory management to allow a greater number of units and graphics in the game. Dark Invasion Mod now included (activated by changing media/txt/init.txt file - one line)

  • 5-Mar-2021 Major Update - 4 March 2021

    1.Dark Invasion Mod included in download 2.Additional scripting features (txt file changes) 3.Enhancements to Memory Management (more units possible now)

  • Mod - Dark Invasion Available - 23 February 2021

    Knights of Grumthorr - Dark Invasion Mod Available A new mod for Knights of Grumthorr is now available with a range of new units and a new campaign. Easy to follow instructions are in the youtube video below. Mod Files

  • Tutorial For Creating New Units - 19 February 2021

    Tutorial - Creating New Units For The Game A tutorial for creating new units in the game has been added - check the discussion page for details. Youtube Video:

  • Source Code Release - 19 December 2020

    Source Code Released Greetings players of Knights of Grumthorr. The source code for my game has been made publicly available. If you visit the store page, view discussions, you will find a link there. You have my blessing to modify and enjoy as you see fit. With the game now free of charge you have every ability to easily create your own 2d rts. Enjoy!

Patch notes and updates

S.noRelease datePatch nameGID number
14 April 2021Major Patch - Bug fixes and improvements4023377846284827400
222 March 2021Bug Fix4048146376722738488
34 March 20215-Mar-2021 Major Update4057152305713977401

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