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Amazething

Amazething Steam news

Tobias Kloss | Mar 22, 2022 | game

Released

0players observed · 6 October 2026 - 02:20:04 UTC

CasualFree To PlaySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive

Amazething news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive
  • Total reviews14
  • Release dateMar 22, 2022
  • DeveloperTobias Kloss
  • PublisherTobias Kloss

Genres: Casual, Free To Play

Company pages: Developer: Tobias KlossPublisher: Tobias Kloss

Top Steam chartsTop 100 gamesGame directorySteam Store page

Amazething Steam news

Amazething news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Amazething 1.0 - 22 March 2022

    Here we gooooo! With finishing the last levels and squashing the remaining bugs I had on my list I'll call for 1.0. I will continue to fix bugs that come up, but will probably pause with adding additional for now as I want to focus on new projects. Features Level 29 Level 30 Level 18 has been replaces Bugfixes Fixed masking in the main menu Fixed scrolling in the level selection. Other Game now pauses when your controller disconnects

  • Amazething v0.5 - 10 February 2022

    This took way longer than expected, but version 0.5 of Amazething is now available and with that you can now play on MacOS and Linux too. See below for a (possibly) complete list of changes. Features MacOS & Linux builds are now available Level 21-28 Bugfixes Fixed player not moving when holding keys on level start Fixed some traps not working on MacOS Fixes timing of the lasers in level 19 Fixed level 10 not leading to level 11 Other Performance tweaks Some eye candy like animation of collection gems Upgraded unity engine SFX on level finish has been changed For the next update I will focus on finishing the last two levels, revisiting the levels to tweak their difficulty and fix some more bugs.

  • Amazething v0.4 - 21 June 2021

    Features 5 new levels Lasers & Booster Fullscreen can now be toggled in the settings Other The font for menus and UI has been updated Additional bugfixes

  • Amazething v0.3.3 - 7 May 2021

    Features A timer was added that shows the time for your current run A counter for total and collected gems was added The UI can be toggled by pressing 'T'. Alternatively press down on a DPad. The level selection menu has been redesigned for a better gamepad experience Other The deceleration of the player is now quicker. This allows for a more precise control. A changelog was added to the menu Attention Due to a change on the save system a reset of the game data might be required. You can do so in the settings menu.

  • Amazething v0.3.1 - 30 April 2021

    Features Added ability to manually respawn by pressing R on keyboard or select on a gamepad. Bugfixes Fixed escape button quitting the game instantly Removed old pause button from game UI Fixed scrolling bug in the level selection screen Fixed level selection sometimes not opening correctly Fixed a song not being played Fixed gamepad navigation breaking when clicking in empty space Other Physics are now multithreaded Default death ghost count reduced to 3 Default volume reduced to 50 Level selection with controller not requires a click less

Patch notes and updates

S.noRelease datePatch nameGID number
121 June 2021Amazething v0.44056035920069494651
27 May 2021Amazething v0.3.34072920612506291778
330 April 2021Amazething v0.3.14074045878076902429

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