- Update 1.4.1! - 3 July 2023
I finally have the holidays and I was able to devote more time to finalizing the new update, which you can try right now! After updating the main menu in the last update 1.4, unfortunately I neglected the loading screen. It still reminded me of the old game design from the demo version. I finally got around to redesigning it. The loading screen got a new stylish design, as well as a new loading progress bar, which I had a hard developing time with because of the difficulties with the game constructor used. By popular demand, the German language has been added! This seems to have been the most difficult part of the update. There were 1000+ lines of all the text in the game translated. Since I don't speak German, I had to use machine translation, but I tried to translate every line back and check if it made sense. Since there is no functionality for measuring the width of the lines in the…
- Update 1.4! - 4 July 2022
After many months the long delayed update is finally out! A complete redesign of the main menu and save system along with the exams took an unexpectedly long time to implement, but it's over now. Meet the new main menu! Down with the old incompatible design and hello to the rounded corners! In addition, it is also a full-fledged pause, you get all its functionality without leaving the game. The new main menu has opened the way for in-game settings and the new save system! As written above, settings can now be changed during the game. The design has been improved, and there are new, more convenient controls: the toggle, the multi-switch, and the volume slider! To the right of the settings themselves is now a preview of the changes, straight from the alpha version of the game. The new save system allows you to create an unlimited number of save slots, overwrite existing slots, make auto-s…
- Winter sale! - 23 December 2021
In honor of the winter sale, we decided to set a discount of 41%, now you can give yourself a gift in the form of an inexpensive copy of the game! We've brought back the stream so you can check out the gameplay without leaving the game page. We are currently working on an update, and we will be releasing it soon! Stay tuned.
- Notifications and other improvements - 4 November 2021
Previously, the error notification was a single sound, but now this sound will be accompanied by full notifications with an icon and a description of the problem! Not enough money, an unavailable feature or a closed detail - the new notifications will warn you about all of this. Facilities and resources have gotten new counters. You will now be able to see the number of buildings built, resources stored and their limits! Duration of contracts increased by ~50%, simplified difficulty made even easier, an indicator of running out of fuel appeared, added particles next to the selected research, introduced pause exit by pressing Space, now to accept and refuse a contract you must press and hold the appropriate buttons, and fixed some bugs!
- Halloween discount of 28%! - 28 October 2021
In anticipation of Halloween, we've decided to have an awfully big 28% off! Hurry up and pick up your discounted copy before the end of the month! In addition, we plan to release an update soon with some bug fixes and improvements to the game. There will be a running out of fuel indicator, error and action notifications, and a display of more power plant information!
- Raptor plays Reactor Tech² - 6 October 2021
Watch the game stream from Raptor!
- Interactive guide - 27 September 2021
By popular demand of players, interactive guide has been added, now you can build your own power plant without taking your eyes off the game! A moving window will tell you what you need to do, and a pointer will show you exactly what you need to interact with. Even if you happen to veer off course, a pointer will show you how to go back! The steam has been refined and also got a new height-dependent parallax effect. There is a new panel with information about the customer's company. You can now see his rating, distance, and power loss calculation. To fully meet the requirements of the contract, you will have to compensate for losses with slightly higher power deliveries. In previous updates, there is an indicator with the power supply calculation from the total amount, and the power supply description item has been changed to make it clearer. Simplified difficulty will not allow the wor…
- REACTOR TECH² IS OUT! - 31 August 2021
Yay! I just released the game! It was hard, but I think I pulled it off. And here is the hero of the occasion — the third generation power unit — the nuclear power plant unit! The long-awaited nuclear reactor has been added! Now Reactor Tech² fully lives up to its name and you can install nuclear reactors in your power units. Three types of reactor were added: water-water reactor, boiling water reactor, and channel reactor. In addition, the first neutron reflector, a coal boiler, and two new turbines were added: a twin and a twin-cylinder. In the future, I plan to add at least one more reactor and a couple of neutron reflectors. A completely new research tree is before your eyes! It has become times larger (currently 80 nodes) and more complex — research points and research experience have been added. In addition, your competitors can be seen on the right, in the screenshot they are few…
- Graphics, competitors, and endings - 30 May 2021
There have been quite a few changes in these two months. Improved graphics, redesigned pause interface, added competitors, contracts, and endings. About everything in order. New graphics Trees and bushes have been redesigned. They will no longer raise questions about their size against the background of buildings and power lines. The grass has lost its excessive sharpness and has become more smoothed. Vignetting is no longer so sharp, now it will only darken the image at the corners. The overall picture has become more natural and pleasant. Competition Meet: a new chart, as well as a table of companies that switch to any statistics that you are interested in. Now competitors exist, and they are also developing with you. In the full version, you can compete with dozens of major power engineers or hundreds of nameless ones. At the end of the century, the best will be chosen! Researches Th…
- New right panel - 5 February 2021
I am currently updating interface in the game. I've almost finished working on the right panel, which includes several different sections. ARCHITECTURE In addition to being compact, the menu has become more functional. Now you can hide the unnecessary things in the game, for example, the display of closed territories. To open a closed area, you need to use a new tool designed for this purpose. RESOURCES Resources are divided by type. For each type, you can choose different resource (in the demo version, you could only choose 1 for all). You can fix the number of resources and it will be automatically bought or sold when there is a shortage or excess. The more resources you order from the company, the more loyal it will be to you, lowering the price for your product. The capacity of each resource type is limited, and you will have to build and improve warehouses to be able to stock up on…