Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 1445750 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Coming soon |
| Developer | Eternal Stardust Studios |
| Publisher | Eternal Stardust Studios |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
A sci-fi base building survival open world game, featuring raids, natural disasters, agriculture and more.
About this game
After having escaped from the extremely inhospitable planet you crashed on last time, you decided to keep searching for Gaia, the home of the Ancients, on your own. It will be difficult without a crew, but having found artefacts of Ancient tech on your previous adventure, you’re thinking you have to be close. Your ship’s sensors have found an uncharted planet relatively close nearby. This planet is giving off similar signals as the one you found the Ancient tech on. You decide to make a landing near the location of these readings. Your story begins here. Gaia 2: Ancient Mysteries features some of the mechanics from the first game: ° Three different AI storytellers: Cora Core, Tranquillio Pax and RNGesus Silvius. Each storyteller provides a different type of game play experience, from a nice curve of rising difficulty, to a chill sandbox experience, to something not even RNGesus can predict. ° Harvest several types of minerals, alien flora and underwater resources. ° Build a base made of modular components, such as corridors and rooms, and decorate the inside with additional objects. ° Craft items, vehicles and ammo. ° Take care of your hunger and thirst. ° Survive raids made of space pirates or alien creatures. ° Notable Events: - Raids: Air or ground, by the local wildlife or space mercs. These space mercs can come in spaceships to rain down fire on your base, or drop down directly on the planet and get personal. - Nox event: Poisonous meteorite explodes in the atmosphere, enveloping the atmosphere in poison and slowly killing everything that breathes. - Solar flare: Can mess up many of your electrical structures, such as solar panels or turrets. This may also spawn solar storms, which will start small, localized fires wherever lightning hits. - Meteor shower: Mostly visual, but also provides a nice boost to your well being while it's active. - Trade ships: Trade with the different factions. ° Day and night cycle with amazing weather. This is not just a visual only thing; it does affect gameplay. A rainy weather or night time will prevent your solar panels from working. Wind influences the efficiency of your turbines. ° Grow your own food. °…
Supported languages
English * , French, Romanian * languages with full audio support
